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Court-Records.net http://court-records.net A Phoenix Wright: Ace Attorney - Justice For All | Trials and Tribulations / Gyakuten Saiban Fansite *Pant-Pant-Pant* en-us Thu, 02 Sep 2010 23:19:26 CEST Thu, 02 Sep 2010 23:19:26 CEST Wooster Croik Last Window holding at #3 Wooster Thu, 02 Sep 2010 01:09:14 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19791 http://forums.court-records.net/viewtopic.php?&f=31&t=19791 <a href="http&#58;//www&#46;play-asia&#46;com/paOS-14-71-8s-49-en&#46;html"><img src="http&#58;//hobohodo&#46;court-records&#46;net/news/Dusk2/play-asia-sales&#46;png"></a><br /><br />Remember Last Window? That little game staring the Ex-Cop Kyle Hyde from Hotel Dusk? Apparently a lot of people outside of Europe do too. <a href="http&#58;//www&#46;play-asia&#46;com/paOS-14-71-8s-49-en&#46;html" target="_blank">Last Window is currently holding the #3 most popular title at Play-Asia</a>, beat only by the heavy weight Pokémon black and white titles. <br /><br />Trip! That's not bad for getting all his ducks in a row.<br /><br />And Last Window is coming out on the 17th. That's little more then two weeks from now. Again, unless you live in Europe this game &quot;isn't&quot; coming to a retail or online shop near you. So if you want this game, head on over to <a href="http&#58;//www&#46;play-asia&#46;com/SOap-23-83-42z2-71-hj-49-en-84-j-70-3wkg&#46;html" target="_blank">play-asia and preorder</a>. Ghost Trick gameplay article on Kotaku TheBaronAndEma Fri, 27 Aug 2010 14:42:00 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19766 http://forums.court-records.net/viewtopic.php?&f=31&t=19766 Ghost Trick is playable at Gamescom, Kotaku has <a href="http&#58;//www&#46;kotaku&#46;com&#46;au/2010/08/possession-is-nine-tenths-of-ghost-trick/" target="_blank">posted a article describing the demo.</a><br /><br />It seems its the stage with the tulip-hair lady and her sick daughter. It's actually quite interesting and the game sounds quite complex.<br /><br />Enjoy. <!-- s:phoenix: --><img src="{SMILIES_PATH}/f_-_phoenix.gif" alt=":phoenix:" title="Phoenix" /><!-- s:phoenix: --> Last Window Trailer (French) Bolt Storm Thu, 26 Aug 2010 18:35:21 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19762 http://forums.court-records.net/viewtopic.php?&f=31&t=19762 <img src="http&#58;//img340&#46;imageshack&#46;us/img340/8964/theincrediblekylehyde&#46;png"><br /><br />The Hyde-train just keeps on chugging, with a new full trailer for the French version of the game:<br /><br /><!-- m --><a class="postlink" href="http://www.youtube.com/watch?v=m_N5BmLNmF4">http://www.youtube.com/watch?v=m_N5BmLNmF4</a><!-- m --><br /><br />The trailer is part a translated version of the JP one and part gameplay footage. Gyakusheets Performance Contest 2010 - Cast Your Vote! madmazda86 Wed, 25 Aug 2010 22:57:01 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19756 http://forums.court-records.net/viewtopic.php?&f=31&t=19756 <b>Gyakusheets Performance Contest 2010 - Voting Starts Today!</b><br /><br />The entries are in, and we've had some fantastic submissions for this year's contest! It was a hard job shortlisting, and a big thankyou has to go out to everybody who entered this year - the bar has indeed been raised! This year we have three group entries and six solo entries in the shortlist, and you can listen to them all on the contest page. <br /><br /><!-- m --><a class="postlink" href="http://gyakusheets.houjun.com/contests/2010">http://gyakusheets.houjun.com/contests/2010</a><!-- m --><br /><br />Happy listening! Voting closes on September 3rd, so you have about ten days to cast your vote. After that, the winners will be announced!<br /><br />NB: If you're using an older browser than IE8 and its Mozilla etc equivalents you'll need to right-click and save-as the individual song files. They're in OGG format so if your music player chews them up try using VLC Media player, available from <!-- w --><a class="postlink" href="http://www.videolan.org">www.videolan.org</a><!-- w --> Last Window available for Pre-order at Play-Asia.com Wooster Wed, 25 Aug 2010 00:09:21 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19753 http://forums.court-records.net/viewtopic.php?&f=31&t=19753 <a href="http&#58;//www&#46;play-asia&#46;com/SOap-23-83-42z2-71-hj-49-en-84-j-70-3wkg&#46;html"><img src="http&#58;//hobohodo&#46;court-records&#46;net/news/Dusk2/Image%2022&#46;png"></a><br /><br />Non-Europeans rejoice. (But the Europeans are free to rejoice as well!) <a href="http&#58;//www&#46;play-asia&#46;com/SOap-23-83-42z2-71-hj-49-en-84-j-70-3wkg&#46;html" target="_blank">Play Asia</a> is finally accepting pre-orders for <a href="http&#58;//www&#46;play-asia&#46;com/SOap-23-83-42z2-71-hj-49-en-84-j-70-3wkg&#46;html" target="_blank">Hotel Dusk's sequel: Last Window: The Secret of Cape West</a>.<br /><br />I know I'm not waiting to get my order in. Don't miss out on what is very likely CiNG's last big hurrah!<br /><br /><br />Edit: There appears to be some confusion on the forums so allow me to clarify the details about Play Asia and Last Window in Europe.<br /><br /><u><b>#1. The DS is Region Free.</b> <br /></u>This means that you can play the European version of Last Window on your American DS. This was also the same case in the past with GS1 - GS3 DS in Japan with past releases. So no worries.<br /><br /><u><b>#2. The United Kingdom (England) is a part of Europe. Last Window is being released in English.</b> </u><br />... and Italian, and Spanish, and German, and French. When you first got your DS you had to select your native Language. When you insert Last Window on your DS it'll automatically select English to play with, should you have English as your default Language.<br /><br /><u><b>#3. Last Window is <i>NOT</i> getting a North American Release</b></u><br />Nintendo of Europe is publishing Last Window, not Nintendo of America. Additionally, the only trademarks for Last Window reside in Europe (and Japan). Nintendo of America has done nothing to indicate that they are interested in publishing Last Window. Add to it that the last CiNG title released in the states, 'Again: Eye of Providence', was not published by Nintendo but Temco, and that the last Nintendo of Europe published CiNG title 'Another Code: R', was not released in America. There is every indication that Nintendo of America has no interest in bringing Last Window state-side.<br /><br />Therefore the only way you are going to be able to play the game is either through Play-Asia, or if you've got a friend in Europe willing to help you smuggle the game out. The end.<br /><br /><u>#<b>4. The game costs as much as a Wii Game</b></u><br />Yes, Yes it does. But consider first that the game has to be shipped from Europe, to the Pacific where Play-Asia is headquartered, and then from there to the States, the game is literally traveling the world to get to your door. Such is the tale of import titles.<br /><br />Also consider that games in general are more expensive in Europe then in America. The DS titles for instance normally cost 34 Pounds new. When you convert that to USD the game costs $52.51; That's what they pay locally! The add that Play Asia is playing chess with shipping the title, and you've actually got a decent deal. English Last Window site opens Bolt Storm Fri, 20 Aug 2010 18:27:51 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19734 http://forums.court-records.net/viewtopic.php?&f=31&t=19734 [center"><img src="http&#58;//i260&#46;photobucket&#46;com/albums/ii40/ivanramos13/LW&#46;png">[/center"><br />Finally! The English site for <a href="http&#58;//www&#46;nintendo&#46;co&#46;uk/NOE/en_GB/games/nds/last_window_the_secret_of_cape_west_18683&#46;html" target="_blank">Last Window</a> is open!<br /><br />It's by and large a translation of the Japanese site, with &quot;Introduction&quot;, &quot;Prologue&quot;, &quot;Characters&quot;, &quot;How to Play&quot;, &quot;Novel&quot;, &quot;Wallpaper&quot;, and &quot;Music&quot; sections.<br /><br />There are a few name changes - Steve Wolf is now <b>Tony Wolf</b>, Dylan Fitcher is now <b>Dylan Fitchar</b>, and Nicole Reagan is now <b>Claire Reagan</b>. And the mysterious object Kyle's looking for is now the <b>Scarlet Star</b>. Last Window at Gamescom Bolt Storm Wed, 18 Aug 2010 18:30:06 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19723 http://forums.court-records.net/viewtopic.php?&f=31&t=19723 Though it isn't playable, the European version of <i>Last Window</i> is being shown off at Gamescom through press packets. At the moment, I haven't been able to scrounge up a trailer or English screens, but I found a <a href="http&#58;//www&#46;jeuxvideo&#46;com/news/2010/00044940-images-de-last-window-le-secret-de-cape-west&#46;htm" target="_blank">French article</a> with clear screens in French. Interestingly, Steve is now known as Tony, though it can't be said if this is just for the French version or not.<br /><br /><img src="http&#58;//image&#46;jeuxvideo&#46;com/images/ds/l/a/last-window-le-secret-de-cape-west-nintendo-ds-035&#46;jpg" alt="" /> <img src="http&#58;//image&#46;jeuxvideo&#46;com/images/ds/l/a/last-window-le-secret-de-cape-west-nintendo-ds-038&#46;jpg" alt="" /> <img src="http&#58;//image&#46;jeuxvideo&#46;com/images/ds/l/a/last-window-le-secret-de-cape-west-nintendo-ds-045&#46;jpg" alt="" /><br /><br />If anyone finds English media, feel free to post it and it'll get added to this post.<br /><br />(As an aside, a separate French article states Nintendo describes <i>Last Window</i> as &quot;a cocktail combining the ingenuity of <i>Professor Layton</i> with the elements of a great film noir.&quot; How's that for a description?) Ghost Trick: new screens &amp; trailer for the Phantom Detective L~A Wed, 18 Aug 2010 14:52:25 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19721 http://forums.court-records.net/viewtopic.php?&f=31&t=19721 <u>Update 8.19:</u> thanks to BoltStorm, we now have a new trailer to watch. <a href="http&#58;//www&#46;youtube&#46;com/watch?v=Twtxh7sKEUw" target="_blank">Check it out</a>!<br /><br />It's that time of the year again! The Gamescom has finally started (though only for trade visitors, regular visitors will have to wait until tomorrow morning), and Capcom is once again giving away screenshots for its upcoming games... and guess what, Ghost Trick is one of those games! And we now have a whole bunch of new screenshots to make us wait until this winter, when the game is supposed to be released in the US and in Europe. <br /><br />In those screens, we can see the mysterious dancing detective talking with a mustachioed man who seems to be his boss. You'll find them <a href="http&#58;//portables&#46;p-nintendo&#46;com/news/N-1064078890&#46;html" target="_blank">here</a>. Funnily enough, though it's a French website, the text on the screenshots are all in... Spanish! At least, we're now 100% sure the game will be translated for its release in Europe.<br /><br /><font size="85">I'll update this post if I ever come across the same screens (or more of them) in English. Don't hesitate to post them in this thread if you find them before me!</font> The Controversial Takumi Interview (Complete) DeMatador Mon, 16 Aug 2010 21:08:53 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19710 http://forums.court-records.net/viewtopic.php?&f=31&t=19710 Revogamers, the site that posted that infamous preview, where Takumi said he was done with Ace Attorney after Apollo Justice, released the <a href="http&#58;//www&#46;revogamers&#46;net/entrevistas/shu-takumi-de-phoenix-wright-ghost-trick-676/1&#46;html" target="_blank">full interview</a> some days ago. Here it is, translated by myself.<br /><br />[spoiler=Huge interview">[quote"><br /><b>Interview: Shu Takumi - From Phoenix Wright to Ghost Trick</b><br /><i>The Capcom genius debates the secrets and future of [i">Ace Attorney</i>, <i>Ghost Trick</i>&#39;s profile and the Nintendo 3DS.[/i"><br /><br />Shu Takumi arrived at Madrid to share his amusing stories of spirits, dinosaurs and lawyers. He delivered them between his <b>notable interventions</b> during iDÉAME 2010, but he also had some moments to talk with us. He shared with Revogamers a lot about the current status of <b><i>the Ace Attorney series</i></b> -his most acclaimed creation-, the hot topic that is the Nintendo 3DS, and <i>Ghost Trick</i>, his latest refreshing contribution to the Nintendo DS... after [<i>Ghost Trick</i>&#39;s"> producer, <b>Hironobu Takeshita</b>, had just finished sharing his vision with us.<br /><br />Here is the full interview:<br /><br /><br /><b>Revogamers:</b> <i>Ghost Trick</i> seems like a way to get the <i>Ace Attorney</i> formula off your chest. Is this so?<br /><br /><b>Shu Takumi:</b> Yes. The <i>Ace Attorney</i> series started in 2001 and ended in 2004. I then started thinking about <i>Ghost Trick</i>, with the [<i>Ace Attorney</i>"> series now finished. But then the Nintendo DS came out, and there was a decision to port the <i>Ace Attorney</i> chapters to that handheld. So the <i>Ghost Trick</i> business was a bit stumped, but when the job was done I could finally shift to <i>Ghost Trick</i>.<br /><br /><b>RG:</b> From <i>Ace Attorney</i>, we love the humor and the characters&#39; personality. Can we expect something like that from <i>Ghost Trick</i>? Does it have a similar writing team?<br /><br /><b>Takumi:</b> I&#39;ve written for all the <i>Ace Attorney</i>s, and also for <i>Ghost Trick</i>. I&#39;m sure the humor and type of characters will stay in line, and people who liked one may like the other one. The difference is that now we have this tiny sprites, with a lot of animations, which give them a lot more personality and depth. You&#39;ll most probably find a lot of funny situations, even more than before.<br /><br /><b>RG:</b> So then you stopped <i>Ace Attorney</i> in 2004, and then you had to tuck these new games in. And that was it? Obviously, we need to tell the fans where it&#39;s going. We guess there are plans with it, with so many fans around the world; besides, the development of a fifth installment was once mentioned...<br /><br /><b>Takumi:</b> It&#39;s a hard question to answer. For me, <i>Ace Attorney</i> ended with the fourth game. I think everything I wanted to do and everything that should have been done in the series was done with the last installment. With <i>Ghost Trick</i>, I&#39;ve had the chance to speak directly with the series&#39; fans, at E3, in Japan, outside of Japan... even now [at iDÉAME"> I&#39;m listening to a lot of people telling me they want a fifth game. Direct contact with fans is making me stop and think... I really felt that I had ended the series, and I&#39;m loving what I&#39;m doing now with <i>Ghost Trick</i>, and I want to go this way. So, I&#39;m debating myself between do options: what should I do? Because I want to go on with this, I don&#39;t want to go back, but people want it, meaning that doing it could be a good thing... this is a moment when I can&#39;t say &#39;I&#39;m going to do a fifth game&#39; nor &#39;I&#39;m not going to do it&#39;.<br /><br /><b>RG:</b> This one&#39;s also a must-ask, and we&#39;ve asked it to your teammaate Hironobu Takeshita the same way: everybody was talking about the Nintendo 3DS at E3; we&#39;d want to know if you see <i>Ghost Trick</i> as one of the Nintendo DS&#39; last jewels, what you think of the 3DS, and how do you think this two series&#39; gameplays can be explored [considering the 3DS&#39; features">.<br /><br /><b>Takumi:</b> We started creating <i>Ghost Trick</i> two years ago, and by then nobody could imagine that they would announce the 3DS. Now that you mention it, it&#39;s possible for it to be one of the last &#39;jewels&#39;, yes. The 3DS has appeared, and it&#39;ll be the beginning of a sytem and the end of the previous one, and I think that with this game we&#39;ve taken all the advantage you can take from a DS. We&#39;re certain that this will be our last DS game, and possibly one of the last ones to be marketed, and with one of the highest levels [of quality">. Regarding the 3DS, as soon as I saw it my head started working, and of course our next games will be for 3DS, and we&#39;re starting to try juicing the new features as much as possible.<br /><br /><b>RG:</b> Can you be specific if it&#39;s for this series or not? Can you give us an example of those ideas for the Nintendo 3DS?<br /><br /><b>Takumi:</b> I can&#39;t say what will happen with these series yet. What&#39;s inspiring me the most of the system are the 3D camera and the gyroscope. Using this 3D camera and the handheld&#39;s positions, I&#39;d like to exploit that in the games.<br /><br /><b>RG:</b> As writer for <i>Phoenix Wright</i>, where do you draw all that inspiration from? Crazy ideas, the ability to mix lawyers and ghosts, far-fetched plots...<br /><br /><b>Takumi:</b> Since I was young, around 10 years-old, I&#39;ve read a lot of mistery books. It&#39;s a topic that I&#39;ve always loved, and I probably wouldn&#39;t have such good scripts or such funny games with other themes. I get a lot of ideas and a lot of inspiration.<br /><br /><b>RG:</b> Here at iDÉAME a lot of ideas are talked about, but mostly about accessible, downloadable, very gameplay-driven games. How do you feel, being a king of the script, surrounded by examples where gameplay is first?<br /><br /><b>Takumi:</b> First of all, when I was invited I didn&#39;t even know what kind of event it was or what I would find &#40;laughs&#41;. I was a bit worried, it&#39;s the first time I come to Europe, and I was doing my game in Japan for that audience, without really knowing how it was received outside. I came asking myself if they&#39;d know who I am, if they&#39;d know my game... now I&#39;ve seen a lot of people waiting to get their game boxes signed, and I was very pleasantly surprised. I&#39;m super happy. I still haven&#39;t been able to perceive that feeling between script and gameplay during this event, as I feel &#39;in there&#39;, but I can say that I love having being able to come to Spain and find out that people here like my games.<br /><br /><b>RG:</b> We understand that you voiced Phoenix in the japanese version... how did you think of that? &#40;laughs&#41;.<br /><br /><b>Takumi:</b> &#40;Laughs&#41;. Well, we did the first <i>Phoenix Wright</i> between five people. It was a very small group, thinking &#39;let&#39;s see what comes out&#39;. For the voices we grabbed seven people who gave theirs, and as director I decided which one was the best. And thes best was mine &#40;laughs&#41;.<br /><br /><b>RG:</b> Lastly, we wanted to know if any <i>Ace Attorney</i> character <i>is</i> Shu Takumi, and which one is your favourite, as weird as they might be.<br /><br /><b>Takumi:</b> The main character, Phoenix. When I&#39;m writing the script I try to write quickly, without thinking too much, so the words, the phrases, the way they act, is the one that flows out of me, so it&#39;s possible that it sounds like me. I also really like magic, so it&#39;s possible that the [male"> magician [Max Galactica"> is a parody of myself. Then, my favourite characters are Phoenix and Edgeworth, and mostly Godot.<br />[/quote">[/spoiler"> Shu's Sketches TheBaronAndEma Thu, 12 Aug 2010 12:57:47 CEST http://forums.court-records.net/viewtopic.php?f=31&t=19687 http://forums.court-records.net/viewtopic.php?&f=31&t=19687 Nothing big (and kinda old) but I found <a href="http&#58;//gonintendo&#46;com/viewstory&#46;php?id=133034" target="_blank">this video</a> showing Shu Takumi drawing a sketch of Sissel. <br />It turns out he has done a whole lot of these, and you find them on <a href="http&#58;//www&#46;capcom&#46;co&#46;jp/ghosttrick/#/column/vol&#46;22" target="_blank">Ghost Trick's official site</a>. <!-- s:phoenix: --><img src="{SMILIES_PATH}/f_-_phoenix.gif" alt=":phoenix:" title="Phoenix" /><!-- s:phoenix: --> <br />Quite interesting, huh? I can translate of anyone's interested.