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Re: Lind LandTopic%20Title
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I like your gallery! Very nice collection of well-sprited, diverse characters.
Re: Lind LandTopic%20Title
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Shine Sprite

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He kinda reminds me of a Danganronpa character with the hairstyle and colour choices. Cool stuff!! I love trying to work out the sprites used in a frankensprite, but for the face I can't tell! Awesome work!
Re: Lind LandTopic%20Title
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Peace and Love!

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Really good work! He looks really not nice! xD
I just think his right arm is a little bit strange
Re: Lind LandTopic%20Title
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um...hi your honour?

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heyo lind! Just wanna ask some tips for frankenspriting.
Planning to do some myself...but dunno how to make some good ones.
any help?
thank you.
Re: Lind LandTopic%20Title
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i feel pretty

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PhoenixAA wrote:
Really good work! He looks really not nice! xD
I just think his right arm is a little bit strange

Just so we're clear, is it HIS right arm, or the arm on the right from our perspective (i.e. his left arm)?

Because I thought the left arm looked kinda weird (it's scratch-sprited), and edited it a lot to try and make it work.

HeroMan66475 wrote:
heyo lind! Just wanna ask some tips for frankenspriting.
Planning to do some myself...but dunno how to make some good ones.
any help?
thank you.

Sure. First off, I highly recommend using Paint.net to create your sprites, and GIMP to animate them. While you can technically use regular MS Paint, GIMP, or Photoshop to make sprites, using MS Paint is like trying to cut a steak with a butterknife, whereas GIMP and Photoshop are like using a meat cleaver. PDN gives you the exact set of tools you need and nothing else. The only thing it doesn't do that you need is animation, hence GIMP.

Here's a step by step breakdown of my usual method.

Spoiler:
Start off with a base.
Image

We'll be using this head for the base sprite.
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Next, remove the face and any other unneccessary details.
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Then, select some other bases that have compatible facial features.
ImageImageImageImage

Now I've taken Drew's hair, Will's eyes, Valant's nose, and Eldoon's mouth, and added them to our base.
Image

Next, I recolour the extra parts to match the base (or sometimes vice-versa).
Image

Once that's done, I add extra details - outlines, extra layers of shade, all things to make it mesh together.
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Now that the head is done, time to pick a body.
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As with the face, we need to remove unique details.
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Now to find the pieces to fill the gaps.

ImageImage

Then combine them in:
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Now to match the colours and details. It's good to try and change little details to deviate it from your base, as clothes can look quite samey.
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Next, a recolour, since this quite obviously still resembles its base too much.
Image

Finally, put the pieces together and add details to merge.
Image

Re: Lind LandTopic%20Title
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um...hi your honour?

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ah cool! Thanks lind! I'll try to put these into practise when i try to sprite! thank you!
Re: Lind LandTopic%20Title
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Ace... Dimwitt?

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Do you have a thread for your Kristoph game? Or is it too early in development for that?
Re: Lind LandTopic%20Title
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Peace and Love!

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Well, I think his right elbow (the beginning of his forearm) is a little big
Re: Lind LandTopic%20Title
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i feel pretty

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CoasterTheDimwitt wrote:
Do you have a thread for your Kristoph game? Or is it too early in development for that?

http://www.aaonline.fr/forum/viewtopic.php?f=15&t=6197

It's actually mostly done, but I've been stuck at an impasse for a while with the final testimony. Has to all work in a certain order. Was a lot easier in its original comic form where interactivity wasn't a factor, so converting that same plot into something the player can unravel themselves is a nightmare.

That, and revamping the sprites. For example:

ImageImage

Yeah. Needed doing.


PhoenixAA wrote:
Well, I think his right elbow (the beginning of his forearm) is a little big

Interesting. That part wasn't really edited from its base, so maybe it's a perspective issue. Will work on that before I do the rest of the set.
Re: Lind LandTopic%20Title
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i feel pretty

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My entry for AAO's Retro Redux competition, Rochard Rollins.

Image
Re: Lind LandTopic%20Title
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i feel pretty

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"]
ImageImage

Ladies and Gantlemen, welcome the father of Kristoph and Klavier Gavin... Kurtis Gavin!



For reference, the old version:
Image


For reference, an even older version:
Image

Father of the Gavin brothers, and head of the Gavin & Co. Law Offices during the events of Kristoph Gavin: Ace Attorney. An avid painter and enthusiast of the arts, a trivia buff, and an all-round nice guy (sometimes too much for his own good).

This was actually one of my earliest OCs, dating back to before I even played the Ace Attorney series. He was obviously quite different at first - he wasn't a Gavin, for one (his original name was Curtis Lycinder). And of course, he didn't sport the Gavin drills. He was originally in a fantasy series that was essentially a ripoff of Harry Potter mixed with Final Fantasy elements. It was terrible, but some of my early character concepts have come with me, and Kurtis is one.

In this remake I strove to make him as distinct as possible from the other two Gavins whilst still making him strikingly similar. The addition of purple to his palette (a different shade to his sons) to keep him more thematically in line was used. I also gave him a bowtie to make him a little more distinct from his body base (Apollo). Effort was also made to make him noticably taller and more imposing than his sons. Besides changing details of the face (originally Kristoph's with elements of Klavier added), I also changed his skin tone and made his hair neater than his sons. I'd like to think I did a pretty good job establishing his design as his own whilst still making him plausibly canon.
Re: Lind LandTopic%20Title
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i feel pretty

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Adding more sprites for Crissa.

ImageImage
ImageImage

ImageImageImage
ImageImageImage
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