So a lot of the sfx are the same as 999, which really makes me feel like it's a sequel. The music is also pretty similar; the music for the first room is the same, or at least a remix of the song from 999.
It takes, liek, 3 minutes for things to get real in 999. However, it takes about 4 minutes in VLR, which made me disappoint for my 3rd minute of playing.
I've already gotten through quite a few scenes that were in the trailer. Some of them are actually... Well, some characters have some 'splaining to do xP
Phi is a genre-savvy deadpan snarker. Tbh, part of me doesn't really like how she's right there right from the start. (Well, there's a plot reason for it I guess, so...)
I read somewhere that the game starts with Sigma and Phi in an elevator with a dead body. ................No dead bodies yet o.O
Alice and Clover seem to know each other. Which makes me believe that Alice really is THAT Alice. (which makes me kinda disappoint cuz I didn't want it to be her, but I guess now we'll finally find out what her deal is/was xP) As much as I don't like Clover, I think she was well-done in the one scene she's been in so far. (That is, she had a very normal, expected reaction xP)
Zero seems to be surprisingly generous with the info he gives.
I'm not very far in, but just from first impressions and whatnot, my favorite characters so far are K and Dio. ...Unfortunately, from the rules of this Nonary Game, it seems like I won't be able to ever get to do a room with either of them. Which makes me sad. DARN YOU, VLR!!!!
My other complaint is selecting items to use. In 999 there was a button to quickly scroll through them (I forget exactly which), but in VLR you have to open the item screen and scroll to the item you want every single time you change items. (I'm pretty sure I've tried every button the 3ds, and none of them have worked.)
That's pretty much it for now.
And if anybody is wondering, at the first branch I went with Luna.