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Re: Fire Emblem seriesTopic%20Title
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Just a heads-up that it's Anna's Gift Day and to be sure to pick the Witch's Mark and not the stupid Ballistician thing
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Re: Fire Emblem seriesTopic%20Title
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Eurgh, I'm still waiting on Fates in the UK... doesn't come out until next month. I'm still torn between which one I want though. I just wonder why we always get things last in this day and age! I'm trying so hard not to watch anything related to it on youtube but I'm starting to look at the odd one or two. Is it better than awakening?
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Re: Fire Emblem seriesTopic%20Title
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Flonne wrote:
Eurgh, I'm still waiting on Fates in the UK... doesn't come out until next month. I'm still torn between which one I want though. I just wonder why we always get things last in this day and age! I'm trying so hard not to watch anything related to it on youtube but I'm starting to look at the odd one or two. Is it better than awakening?


In fairness we get some things first *strokes Xenoblade and Last Window*
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Re: Fire Emblem seriesTopic%20Title
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Pierre wrote:
Flonne wrote:
Eurgh, I'm still waiting on Fates in the UK... doesn't come out until next month. I'm still torn between which one I want though. I just wonder why we always get things last in this day and age! I'm trying so hard not to watch anything related to it on youtube but I'm starting to look at the odd one or two. Is it better than awakening?


In fairness we get some things first *strokes Xenoblade and Last Window*


This is true! I've yet to play Xenoblade but that's another story! :P Sometimes it feels like they forget about us though. Thinking we're too occupied with drinking tea to play games.
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Re: Fire Emblem seriesTopic%20Title
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In the case of Last Window us Yanks didn't get it at all. Thankfully DS games aren't region locked.

General consensus on Fates is gameplay is better than Awakening but story is worse. Birthright is closest gameplay-wise to Awakening since you can grind endlessly and mission objectives are pretty much "beat all enemies" or "beat the boss". Conquest is considerably harder since objectives are more varied and you can't grind (though you can get around this with DLC.)
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Re: Fire Emblem seriesTopic%20Title
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Franzise Deauxnim wrote:
In the case of Last Window us Yanks didn't get it at all. Thankfully DS games aren't region locked.

General consensus on Fates is gameplay is better than Awakening but story is worse. Birthright is closest gameplay-wise to Awakening since you can grind endlessly and mission objectives are pretty much "beat all enemies" or "beat the boss". Conquest is considerably harder since objectives are more varied and you can't grind (though you can get around this with DLC.)


I'm leaning towards Conquest I think. To be honest I didn't really think Awakening had a complex story (I don't know if there was anything post-game that I missed though so that might be different) I always kind of knew what was going to happen before it had happened. I'm glad that there are some characters returning from Awakening (not going to spoil just in case) as they happen to be my favourite characters.
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Re: Fire Emblem seriesTopic%20Title
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Do you see the black one...or the white?

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I'm one of the few who liked the stories in Fates more than Awakening's, but for me, it's probably more the fact that the story felt more focused than Awakening's. I felt Awakening's beginning was strong, but then it just trailed off for quite some time before getting back on track. I'll admit though that the story in Fates is nothing to write home about, but out of the three, I do feel Revelations had the better story, followed by Birthright and then Conquest. If it means anything, I do like the world in Fates more than Awakening's.

I will say though, I do feel that Conquest had the better overall cast compared to Birthright's though and I did quite enjoy Conquest's gameplay. I will say too, I feel the gameplay is overall better than Awakening's. They refined the partner system that's used in battle and I really like that it's much more fair now that enemies can use it too. And things that were really OP in Awakening got quite the nerf. I do feel that bows are much better in Fates though.
On April 3, 2016, Court Records Forums experienced a miracle upon that day.
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Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
Re: Fire Emblem seriesTopic%20Title
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So Boo Camp sucks and I'm going to rant about it a little bit

For those who don't know, Boo Camp is the DLC experience grinding map. It's similar to the one in Awakening with the escaping zombies, only this time there's a lot more of them and they're in a fairly open map so they're easy to reach. Gold zombies will try to escape, but green ones will attack you if you're within their range. They also don't carry Counter like the Awakening zombies did, and gold ones give you at least 20 XP per kill. Sounds pretty good so far, right?

Well, it would be if a bunch of the gold zombies didn't have Wary Fighter (neither unit can double attack, meaning if you don't crit or trigger something like Astra, there's no possible way to kill them in one shot), Sol (can heal when they counterattack you), Miracle (can survive a fatal attack), and/or Aegis/Pavise (chance of cutting damage from certain types of attacks in half). Then there's the stupid golem monsters that have a five range attack that freezes you in place for a turn if it hits (it doesn't even have to do damage, and usually it won't unless your defense is unusually low). So your experience monsters have skills making it harder to kill them, giving them a better chance of escaping (remember, the gold ones won't attack you, only counterattack) and you have other monsters that give piddling experience and serve no other purpose than to lock you down so the zombies can escape. There's no extra challenge to this, it's just obnoxious and makes you do the map that many more times.

If this was included in the main game or free DLC it wouldn't be a big deal, but the fact that you have to pay extra for the right to grind against annoying monsters (and it's the only option for grinding in Conquest) isn't cool
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Re: Fire Emblem seriesTopic%20Title
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Yeah I'm basically only using it for relationship farming at this point (gotta find a great wife for Arthur! He deserves the best!)

Plus I find some of the enemies are actually pretty brutal. The huge.monsters might not attack themselves but as Franzise mentioned its difficult to kill them in one hit meaning you take a really heavy counterattack from them. Also the weaker monsters will get support attacks from them which can also do a number on you.

Still I feel there's more ranged weapons in this game than ever so its less of a problem that say...counter was in the Awakening grind map.

Like Kodachi weren't around before so a swordmaster had to work with one of.the crappy ranged magic swords to get any use out of that map back then.

By the way speaking of swords...I find myself super reluctant to use any weapon above steel category because they all come with stat debuffs now and I find that super off putting. Anyone else feel the same? Pretty much only spending my money on forging and healing staffs now.
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Re: Fire Emblem seriesTopic%20Title
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Basically, silver weapons are pretty trash, some of the S-rank weapons though...
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Re: Fire Emblem seriesTopic%20Title
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So Heroes is addicting af, rip my phone battery

"You MUST be grateful!" is a top-tier meme, if it doesn't catch on I'll be sorely disappointed
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Re: Fire Emblem seriesTopic%20Title
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Is it good then Franzise? What kinda paid options are there
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Re: Fire Emblem seriesTopic%20Title
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For a F2P game it's not bad at all

Story is super-dumb but considering you're building an army from characters from a bunch of previous FE games that shouldn't be too shocking

Combat is very Fire Emblem albeit simplified; each character can equip one basic attack, one support action, and what's basically a Limit Break (after you take enough actions, it automatically activates in place of your next attack/support action), along with three skills. All of those either come unlocked on the character (usually higher rank ones start with more stuff unlocked) or can be bought with Skill Points which are gained like EXP

You set characters in four-person teams in advance rather than deploying each unit individually, though you can have multiple teams and the stage tells you in advance what weapon types the enemies will have so you can plan accordingly

The biggest downside to the characters is you're very much at the gacha's mercy; other than the daily special missions that let you recruit certain characters, you'll need Orbs to play for more chances to get who you want (and the special missions only give a two-star version of the character of the day at best; you generally want something four-star or higher unless it's someone super-useful like Olivia)

The nice thing about the characters is you can upgrade the star rank on each of them if you're willing to put in enough work, more stars means access to more skills

Orbs can be gained by clearing stages or bought with cash, 23 Orbs costs $12.99 and gets you five character draws if you do them all at the same time
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Re: Fire Emblem seriesTopic%20Title
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Hmm I suppose this is the question of all F2P stuff.

Do you think the paywall ever gets so high or inaccessible that you can't have fun and still play for free.
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Unless you absolutely won't be happy unless you have a specific rare character, no, the game throws enough orbs at you that you should be able to form a decent-enough team for free and there's training maps to level up on if you need it
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Fire Emblem: Echoes has definitely forced me to rethink my general strategy. Several of the maps, in an effort to stay true to the game it's based on, are largely featureless, limiting the use of choke points and forcing me to focus more heavily on formation-heavy tactics and seeking opportunities to encircle the enemy--not always an option, considering how frequently the enemy outnumbers me unless they come at me piecemeal.

June 13 Edit: [censored] Witches.
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