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Gyakuten Saiban 4 HD launched on iOS in Japan
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Author:  Bolt Storm [ Wed Nov 30, 2016 7:41 am ]
Post subject:  Gyakuten Saiban 4 HD launched on iOS in Japan

If you're in the States (or other English-speaking countries) there's still a day or two to go, but Capcom has just launched the iOS HD port of AA4 in Japan!

https://itunes.apple.com/jp/app/ni-zhua ... &ls=1&mt=8

You can also see a trailer for the game, complete with (arguably unnecessary, but oh well) subs here: https://www.youtube.com/watch?v=8_Xx-J9La4M

(PS: Hey, the OC Contest 2016 will be launching soon! Keep your eyes peeled...)

Author:  SuperAj3 [ Wed Nov 30, 2016 10:40 am ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

¥120 for half of case 1!? Wow they're not being generous this time round!

Also yay OC contest! Time to rev up the ol' graphics tablet!

Author:  MH MD [ Wed Nov 30, 2016 11:27 am ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

They added some kind of art for the cases this time! even if they are simple portraits of one character with some random background but STILL
Spoiler:
Image

Image

Image

Image

Image

SuperAj3 wrote:
¥120 for half of case 1!? Wow they're not being generous this time round!

Also yay OC contest! Time to rev up the ol' graphics tablet!


To be fair, they only have 4 cases this time, instead of 5 cases in AA5 or 14 cases in the Trilogy , pretty sure when AA6 come out for mobiles inevitably , the 1st case will be free

Author:  SuperAj3 [ Wed Nov 30, 2016 12:19 pm ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

It's just odd if the app's not a free download, why split case 1? Just make the app either free with the split, or paid with case 1 fully purchased, then buy other cases separately.

Author:  Venkyra21 [ Wed Nov 30, 2016 1:31 pm ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

I guess it's just because they wanted to squeeze Phoenix into the case art one way or another.

Though if they really had to squeeze him in, could've split case 4 instead.

Author:  henke37 [ Wed Nov 30, 2016 1:56 pm ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

Now that's an appropriate trailer theme.

Author:  jaydrick0620 [ Wed Nov 30, 2016 2:16 pm ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

So what's the IAP set-up here? Free 1st half of case 1, and then?

Author:  Apollon [ Wed Nov 30, 2016 5:01 pm ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

So to anyone who has gotten it already, how does it compare to the Trilogy and DD ports?

Author:  Southern Corn (SC) [ Wed Nov 30, 2016 5:16 pm ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

I mean,1-5 also has iOS art but it looked terrible. At least this time they don't look half bad. And they're better than AAI and AAI2 at least. But why split case one? Eh,whatever works. Still looks great.

Author:  Cesar Zero [ Wed Nov 30, 2016 9:18 pm ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

What's the size of the game? I wanna know if I have enough space for it, with all the stuff I have on my phone.

Author:  SuperAj3 [ Thu Dec 01, 2016 12:48 am ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

Cesar Zero wrote:
What's the size of the game? I wanna know if I have enough space for it, with all the stuff I have on my phone.

Good question. I have less than 1GB free on my iPad.

Author:  ouboros [ Thu Dec 01, 2016 2:26 am ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

GS 123 = 385MB
GS 5 = 624MB
GS 4 = 2.36GB

Not quite sure why it's so huge. GS 123 HD was originally huge, but then they optimized the files and made it a normal size. So maybe they will optimize it in the future.


Initial thoughts after playing 10mins:
The judge looks better, but isn't on the level of quality of the other sprites.
The cut scenes are, as you may remember, an awkward mashup of different animation styles: limited animation + CG. But now they're in HD.
GS4 Naruhodo makes me wonder how his personality regressed in GS5 and GS6.
It would be nice to have more features from the newer games. E.g. a dialogue log, and for the cursor to change icon when you put it over an area you've already checked.

Author:  blahmoomoo [ Thu Dec 01, 2016 2:53 am ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

ouboros wrote:
GS 4 = 2.36GB


...don't tell me they took the lazy way out and made the video frames uncompressed or lossless. They definitely had lossy compression in the DS version, or at least they did for the Guitar Serenade video if not those other 3D scenes. Or maybe they made the music lossless.

Regardless of the reason, that large a size for an Ace Attorney game feels like it's because of laziness, not because an HD remaster needs that space. Hopefully they do optimize it later, which they'd have to do anyway if they have (unannounced) plans for a 3DS release.

ouboros wrote:
GS4 Naruhodo makes me wonder how his personality regressed in GS5 and GS6.


What I think about this is that Phoenix's bluffs look a lot more believable on the outside because you don't hear his inner monologue. Also, he was a lot more in control of the situation in GS4, especially considering he isn't facing unknowns in the heat of cross-examination. The Mason System was also a recreation of what Phoenix did, so he could have cut out less flattering moments in those scenes.

Author:  Gyakuten$aiban [ Thu Dec 01, 2016 3:21 am ]
Post subject:  Re: Gyakuten Saiban 4 HD launched on iOS in Japan

The English version is on the App Store now.

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