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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Wed Jun 03, 2009 8:23 am 
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Hopefully that's what you've been waiting for

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Wed Jun 03, 2009 8:57 pm 
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Wow, that's awesome! I really liked the first even though I got a little freaked out when I saw that the main character had the same name and birthday as me! :apollo-shock:

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Jun 13, 2009 2:47 am 
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I KNEW IT! I thought it was strange when Ashley's birthday was the same as mine... lol :edgy: I didn't realize they could do that since the memory rests in the game cartridge not the DS system... :yuusaku:

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Jun 13, 2009 5:48 am 
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Caelestis wrote:
I KNEW IT! I thought it was strange when Ashley's birthday was the same as mine... lol :edgy: I didn't realize they could do that since the memory rests in the game cartridge not the DS system... :yuusaku:


lol I made that same mistake until I let someone borrow it. :edgy:


 
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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Thu Jun 25, 2009 6:07 pm 
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I found an English Review of the game. Though, I'd take this guy's ramblings with a grain of salt. Who heard of deducting points for dialog in an adventure title?

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Fri Jun 26, 2009 11:38 am 
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Interesting review, if not a tad bit negative

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Fri Jun 26, 2009 5:05 pm 
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You shouldn't get people who don't like too much dialogue to review video games that are marketed at being similar to novels.

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Fri Jun 26, 2009 8:38 pm 
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Lol, I know. I remember when I first read reviews for Hotel Dusk, almost every one said that there was too much dialogue and that it slowed down the story.
I bought it and didn't even notice that there was too much dialogue. I was so engrossed. Funny thing was that my bro complained about that too (well, in all honesty, it was because he was annoyed that the story kept repeating things. Like instead of having Kyle, when he'd talk to his boss, have time passed where he explained everything, they explained everything lol, but I needed that sooo)

So, I think I'm going to be fine with this, lol. My only issue is that I would prefer if the game was in a portable system, since playing a novel-like game on a big screen tv where everyone can see me is not my favorite method, lol.

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Fri Jun 26, 2009 8:52 pm 
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Caelestis wrote:
So, I think I'm going to be fine with this, lol. My only issue is that I would prefer if the game was in a portable system, since playing a novel-like game on a big screen tv where everyone can see me is not my favorite method, lol.

Yeah... but the awesome graphics and stuff make up for it :3

It annoys me how the guy complains about no voice acting but too much dialogue. You'd think he wouldn't want voice acting, so he could scroll through everything quickly without waiting for the voices to catch up.


I hate it when reviewers take off points for too much dialogue in adventure games and stuff. I mean, it's supposed to have a lot of dialogue! Yes, it's different from an action game, and if you want a ton of action you probably won't like it, but that's not a reason to take points off it! If you take points off for there being too much dialogue, then you're not rating it as an adventure game =\ (I mean, yes, I suppose there's a point where it would go overboard. But I haven't seen that yet! I mean, Phoenix Wright is listed as a graphic novel. What, should we make a SparkNotes of it?) [/rant]

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Jun 27, 2009 9:42 am 
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Cool :D
Nice one

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Jun 27, 2009 9:57 pm 
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I just saw an advert for the game on TV. My jaw is still on the floor. Has it been a short gap between releases or have I just been off the internet too long?

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sun Jun 28, 2009 4:28 am 
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WitcheyMarina wrote:
I just saw an advert for the game on TV. My jaw is still on the floor. Has it been a short gap between releases or have I just been off the internet too long?

Do you mean between the original and the sequel?
Well let's see, Trace Memory came out in 05...and it's now 2009...yeah, you've just been out the loop.


 
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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sun Jun 28, 2009 7:23 am 
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No, not that. The release date between Japan/America/ and England. Normally we have to wait for a few months (even a year) for a game that's just been released. And I thought that would be the case since Another Code wasn't considered that popular compared to other mystery games. If it were, we'd have the darn sprites easy to access.

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Wed Jul 01, 2009 11:20 pm 
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What, is this not coming to the US this year? At all? D:


DAMN YOU EUROPEANS AND YOUR TM2 AND YOUR DARK AEONS :nixiesob:

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Thu Jul 02, 2009 1:44 am 
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WitcheyMarina wrote:
No, not that. The release date between Japan/America/ and England. Normally we have to wait for a few months (even a year) for a game that's just been released. And I thought that would be the case since Another Code wasn't considered that popular compared to other mystery games. If it were, we'd have the darn sprites easy to access.


:larry: Say it ain't so... Say it ain't so...

On the other hand, this might give me the excuse I need to try out the region free tools I've got on my Wii...

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Thu Jul 02, 2009 3:56 pm 
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tenshi_no_kioku wrote:
While it depresses me that it is not a Hotel Dusk sequel [Louie needs a Wii game. NOW.], I can't wait to play as Ashley again.


[Hotel Dusk needs a Wii game. NOW.]

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Thu Jul 02, 2009 7:33 pm 
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I got the game on friday.

Its a great game. Fairly easy puzzles but the story is great. Ashley has the same personality too. The game is definatley longer than the first. Im not finished the game yet but im nearly done it. Just to let some people know that the game has no voice overs so just in case you thought ashley would be speaking with english accent all the time.


 
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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Thu Jul 02, 2009 7:41 pm 
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OMG I just saw this on amazon yesterday..
And I'm so gonna buy it tomorrow
:DDDDDD

fuck yeah

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Fri Jul 03, 2009 8:49 am 
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For those who are *still* waiting for a realese date, AC got a review this time in the Official Nintendo Australia magazine.
Page 1
Page 2 (not really info but a lovely pic of Ashley)
Page 3
Page 4

Enjoy. :phoenix:

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Last edited by TheBaronAndEma on Sat Jul 04, 2009 10:15 am, edited 1 time in total.

 
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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Fri Jul 03, 2009 5:01 pm 
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I've bought it. :D
AMAZING
But I'm stuck and there are no walkthroughs. ;___;

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Fri Jul 03, 2009 10:07 pm 
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XD,Im on the 2nd last chapter. So if you need help ask.


 
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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Jul 04, 2009 1:57 pm 
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Tv mady wrote:
XD,Im on the 2nd last chapter. So if you need help ask.


Yaaay!!
Spoiler: Spoilers for AC:R
When you're in the clock tower, how many times do you turn the keys? xD
Please help! D:

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Jul 04, 2009 3:59 pm 
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Spoiler:
There is 2 pictures at the bottom of the clock tower. Take a picture of them both then go to the das and superimpose them both. This should help you.


Go to the gamespot forums and there is alot of topics that can help with other stuff.


 
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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Mon Jul 06, 2009 5:45 pm 
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Spoiler:
Help me! I'm stuck at the bit with the dog and the hole in the fence. I don't have any beef jerky?


Help me pleeeeease ;_;
:wellington-crazy:

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Tue Jul 07, 2009 12:10 pm 
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lukegb wrote:
Spoiler:
Help me! I'm stuck at the bit with the dog and the hole in the fence. I don't have any beef jerky?


Help me pleeeeease ;_;
:wellington-crazy:


Ugh, that drove me nuts, I still can't remember how to do it. D:

---

I finished iiit~!! :D

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Tue Jul 07, 2009 2:21 pm 
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lukegb wrote:
Spoiler:
Help me! I'm stuck at the bit with the dog and the hole in the fence. I don't have any beef jerky?


Help me pleeeeease ;_;
:wellington-crazy:



Spoiler:
XD, Sorry but i didn't waste up my beef jerkey so im not sure for you.


 
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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Tue Jul 07, 2009 7:54 pm 
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Spoiler:
Oops, didn't see that beef jerky... T_T


I'm fine now :)

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Jul 11, 2009 3:23 pm 
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*stupid question alert* Sorry that i have to ask this, but is this game officially going to be out in the U.S.? I thought I read somewhere that we still weren't sure. If that's the case, where's the info about release dates? :oops: Sorry!

And I'm glad that it's good! I'm thinking of just renting it since I don't play on the Wii that often, but if it has really really good replay features, I may change my mind....

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sun Jul 12, 2009 8:08 am 
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Wow the game is really awesome :P
I'm just in chapter 2 but anyway

I found a german walkthrough and I'm happy now :godot:

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sun Jul 12, 2009 6:37 pm 
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Grah, I'm stuck again T_T

Spoiler:
I've lost Matt! Just at the start of Chapter 3, but I found the trapdoor with the footprints, have got the prize from the red gumball, but still can't do it. Any tips?


:bellboy: Thanks

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Mon Jul 13, 2009 2:56 pm 
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Spoiler:
I never got the red gumball. I think their is a way to open the trap door at the first room at that same cottage.


 
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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Wed Jul 15, 2009 9:50 am 
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You pull a lever in one of the doors under the sink or something... Argh...

Hang on, I'm gonna replay it. ><

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Thu Jul 16, 2009 12:44 am 
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I HATE YOU GUYS SO MUCH ;_;!!!!!!!!!!!!!!!! [/jealousy]

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Thu Jul 16, 2009 12:46 am 
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Oh boo, I want to play this but that means finding a Wii or stealing one from someone I know..

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Wed Jul 22, 2009 11:40 am 
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http://www.youtube.com/watch?v=ioxZEC8no2I

This made me chuckle. Yes, I know it's rubbish quality, sorry.

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Mon Jul 27, 2009 12:51 pm 
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...I bought this game last week. It's so awesome it makes me want to cry and swear at the same time. And that's saying a lot, since I don't really swear.

By the way,

Spoiler: HEEEEEEEEEEEEEEEEEEEEEEELP!!!!!!! (Chapter 8 Spoilers)
I can't get Ryan's @&$%ing door open!!! That little £&$)("& HAS THE HARDEST LOCK SO FAR!!!

It shows an arrow pointing up ^ with a square in the middle, T I 8 then 12 (The 1 is on top of the 2). The T and I are 1 1 (I was pressing random buttons), but I don't know about the 8. I'M LOSING MY SANITY HERE!!!


PS: The stepladder joke made me laugh, too. XD

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Thu Jul 30, 2009 12:38 am 
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I've been trying to keep myself spoiler free... but stepladder joke?

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Fri Jul 31, 2009 5:24 am 
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Any word on a US release date yet? :O
(Sorry if it's already been mentioned!)

I don't have a Wii, but I might just have to get one now.

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Aug 01, 2009 12:59 am 
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ammchan wrote:
Any word on a US release date yet? :O
(Sorry if it's already been mentioned!)

I don't have a Wii, but I might just have to get one now.


Nintendo recently released it's Quarterly report, and Trace is still missing from the release schedule.

If this keeps up, I Might actually have to import from Europe.


...


... But later. I just spent $1675 dollars on classes for the fall. My bank is broke.

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 Post subject: Re: Trace Memory 2: R, Gateway of Memory
PostPosted: Sat Aug 01, 2009 3:00 am 
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Question:
Spoiler: Trace Memory... but not really
Does D appear/get referenced at all in TM2? Also, is there any references to Hotel Dusk (like Angel Opening a Door, as someone suggested earlier)?

No details, please; just "yes" or "no".

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