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Re: GS7 IdeasTopic%20Title
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Moddragon22 wrote:
SuperAj3 wrote:
But I can't remember if he was a prosecutor at the time or not.

He was. :simon:

Really? Blackquill was locked up with 21 years, and that was the year after Phoenix was disbarred, which mean he would have been 18 when Mia died. I guess it's possible to have them meet before that since teenage genius are nothing new to the series, but we don't know for sure.
Re: GS7 IdeasTopic%20Title
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pumpkin pie

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I'll have you know that Blackquill and Maya are the same age
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Re: GS7 IdeasTopic%20Title
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pumpkin pie

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My idea: no Yamazaki
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Re: GS7 IdeasTopic%20Title
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Axiomatically Otiose

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He's done with AA I think.
He didn't want to do GS6 Eshiro had to convince him XD

Who would write GS7? If there were one, Takumi would be done with DGS by then...
Re: GS7 IdeasTopic%20Title
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Lexicon of Knowledge

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Fuse was co director of GS6. Maybe he could fully direct 7.
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Re: GS7 IdeasTopic%20Title
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Axiomatically Otiose

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Yeah but who'll write it? He's the main artist, so they'd need someone to lead the writing of the game.
Re: GS7 IdeasTopic%20Title
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迷探偵

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Not sure if they all still work at Capcom, but there are at least three persons (Nakamura, Fukuda and other Fuse) who have each worked as writers on at least two different Ace Attorney titles, so they could easily lead a writing team like usual (that's more experience than Yamazaki had before he had to lead a whole new game as both writer and director), and there's always the option of going external...
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Re: GS7 IdeasTopic%20Title
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sans.

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Honestly, at this point I'd like a soft reboot story-wise and a mostly fresh staff. Have past characters in secondary or minor roles but give the focus on a new cast.

See if they can get Kinu Nishimura back to do the art
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Re: GS7 IdeasTopic%20Title

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Capcom has been very keen on appealing to the western market with their legacy franchises lately. It's probably about time that they hand off this series to some screenwriters and make the mysteries less zany and more grounded.

Also, let go of the anime artstyle?

Kidding aside, this series is like any Marvel or DC comics in that it has the potential to take on a multitude of different spins and iterations across various artists, so I hope one day they'll just surprise you with a new Ace Attorney that has a new staff and has a bold premise that doesn't reek of fanservice, derived or retrodden ideas. I just don't read nearly enough japanese novels or manga to know where the inspirations could come from.
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Re: GS7 IdeasTopic%20Title
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Lexicon of Knowledge

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I think 6-4 and 6-2 were rather grounded honestly. They weren't zany and quite interesting imo.
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Re: GS7 IdeasTopic%20Title
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Swiggity Swooty

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Southern Corn wrote:
I think 6-4 and 6-2 were rather grounded honestly. They weren't zany and quite interesting imo.


Idk if I would call them grounded, especially 6-4. I wouldn't call Uendo "grounded" by any means.
Re: GS7 IdeasTopic%20Title
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Lexicon of Knowledge

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The case itself was pretty simplistic though.
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Re: GS7 IdeasTopic%20Title
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Stare into my eyes

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Many of the cases in the series have been pretty simplistic, straightforward, grounded, etc. They just have a little more absurdity thrown in as well as the series has developed.

Honestly, I don't see anything bad in particular about raising absurdity levels. AA has always had roots in being silly from the very beginning. There's a good reason why this series didn't take off to be another L.A. Noire. What I see of writers beyond copying Takumi's style is potential to take the series to new grounds. Detective Conan wouldn't have lasted nearly so long as it has if it always tried to stick to the nitty gritty side of crime solving.

I do agree that we should get a soft reboot of the cast, but the original characters still deserve to hold important roles here and there. They don't have to show, but their presence should be accounted for.

Unless the soft reboot involves another timeskip for no particular reason like in AJ, just so we can forget the current cast and inevitably have another blank that isn't explained. I suppose I'd be okay with retconning AJ's timeskip if it means the alternative is more fluid development of the old cast mingled with the new.
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Re: GS7 IdeasTopic%20Title

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They should stick to Mr. Kojima's philosophy here regarding the Snake vs Raiden switch in MGS2 which was partially true to AA4 and 5 but they didn't stick enough to it in 5 IMO;
"The only way to continue developing Snake as a character is to let the player view him from the outside. He's supposed to be a legend, he's someone you hear about not someone you are" or something like that.

The sense of staleness to Phoenix in AA5 and 6 come in hard whenever you're in court where he's actually challenged, but there always seems to be a bit of an inconsistency because he's acting like he used to back in AA123 whenever he loses an argument and because everyone keeps referring to him as a legend -- "the king of bluffing" or whatever. It's one of many show don't tell issues. It's like Dark Age of Law. Is the law really going through a significantly worse age of darkness in AA5 as opposed to any of the previous games? Arguably not because we never what that amounts to, and the same problem persists with Nick being this awe-inspiring Defense Legend that the whole world apparently knows about because he basically haven't changed.

Yet, sometimes you see people say they like AA5-Nick the most and I'm pretty sure they're thinking the same thing I am which is how he appears in 5-2 or 5-3 when you're talking to him as one of the other attorneys. That felt like a continuation of who he had become in AA4 but without the secrecy so he really did feel like someone guiding his junior staff to make them become better, and I still think they can do something with that version of Nick we haven't seen yet.

In AA4 Phoenix was a legend in a tragic sense, like some big taboo of the law that nobody ever spoke about anymore, but in AA5 he's returned as a legend everyone looks up to and his opponents are eager to put show they can put down his fame, so it kind of bothers me we have yet to see the writers really find a story where Nick as a Legal-World Hero faces some sort of struggle. I loved the bullshit trailer for AA5 that teased conflicts that ultimately didn't really happen like Nick having to face a crisis of interest within his own firm. It still kinda happens but I think they sort of swept a lot of its potential under the rug with the way Dual Destinies developed its plot.

I think they can make a game where Phoenix feels important without a reset-button, where you either play as Athena or someone new (I think Apollo has already had a story where his actions will impact Nick's character enough) who we will play as, and get into some kind of turmoil that places Nick in a Farewell, My Turnabout kind of situation where he has to make a hard decision and teach us an important lesson he's learned, and all that will happen without us actually playing as Phoenix and it will happen without Phoenix being completely mysterious the entire game. There was also a missed opportunity to grow Athena more naturally by having her attend cases with Phoenix as her co-counsel. He should be able to course-correct both her and Apollo a lot just like in 4-1.
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Re: GS7 IdeasTopic%20Title
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Stare into my eyes

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It's clear that Yamazaki's team can write Phoenix well. His attitude and demeanor when he's acting like their boss or mentor leaves some pretty good impressions. But as mentioned above, it's inconsistent with how he seems to act in court - stark contrast between how he's shown in the flashback of 4-4 and how he used to be since the trilogy. They sought a middle ground with him that does work for the most part.

I'd say the way he acts in court is somewhat affected by the fact that he's also the protagonist. Like Edgeworth, despite being of some respectable status in canon who is capable of so much more, once he's put in the player's control, he has to take a step back to ensure the players are keeping up. It's a matter of game difficulty, rather than character portrayal, that takes precedence. In other words, Capcom is playing it safe. (Imo, they often play it too safe too often, but this is a pretty widespread franchise.)

Hence why both gentlemen sometimes act like they don't know what's going on even though the players may know or are already ahead, yet when taken to non-interactive mediums like novels, audio dramas, manga, stage plays, and movies, the connections happen a lot faster and more smoothly. (In the case of the anime, they shoved too much in too little time and created that effect by force. I don't think it worked out that well.)

In other cases, though, it is simply lazy/convenient writing. For the sake of conflict, right?

From what I see, the main problem with setting Athena as the protagonist is that they already revealed so much about her story in AA5 and by AA6, 6-4 is essentially an epilogue to that game. There's not much new to cover on the home turf. So, if they're willing to expand her story in Europe, I can see things taking a new and refreshing turn. There's more cross-culture to explore, and Athena is the ideal character for it. She's young, energetic, and eager to learn. Not to mention, it'd make sense with the localization's explanation for where she went during her childhood. The source version can just pretend her trip to America also included a mixing of European cultures.

I worry a bit more about how they'll take Edgeworth from here, since as one of the fan favorites, he's obligated to show. They did well with the story of AAI2, but I think they were especially rocky in terms of Edgeworth's character development across both AAI games. By the end of the original trilogy, Edgeworth was pretty well established, aside from a few quirks that can be expected to linger. When the AAI games came along, it went from a still pond to a whirlpool.

By the time he shows in AA6, they even have little to do for his role in the game. He's reduced to comic relief just so he can join Phoenix in an investigation that he technically should not be getting involved in, being a Chief Prosecutor from another country. And then they had to insert a "high-profile" case just to make an excuse for him to show up in court again. In hindsight, it doesn't bode well for his future appearances.

tl;dr, make Phoenix like Mia and make Edgeworth like Klavier, so the new cast of characters can really shine.

That being said, if the next game does take place in Europe, I feel it would only be fair that we see Franziska again. That means Phoenix and Edgeworth can act as her whipping boys in absence of Gumshoe. The only true justification for shoehorn.
Ever armed with trollswatters and defending Phoenix Wright and Miles Edgeworth... as their supposed daughter.

Click here for the Gyakuten Saiban vs Ace Attorney Translation Project Blog!
Various official AA stuff translations currently in the works.

Also, click here for the current archive of fanfiction or here for the backup archive. Click here for the blog that updates it.
Includes translations of misc. fan works related or not to AA.
Also, a very popular fanfic ask meme.
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