Godot Blend 001
Joined: Thu Dec 24, 2015 9:09 pm
And lastly, one final update to the series to place finishing touches on and cap off all three cases. Eleven months after downloading PyWright for the first time, three feature length cases are done, totaling approximately eighteen hours of play time, estimated. I've likely had enough of silly crossovers for the time being, so I'm going to let this conclude the series, at least for now. Still, for a one person amateur project, this turned out far better than I honestly expected it to, particularly when looking back on my first post here and realizing how off-balance and confused it truly was.
Truth be told, I'd like to do something else now, but I'm not sure what. I've never found myself particularly good at doing perfectly in-character cases, always finding my own attempts in this regard to come off as either bland or excessively heavy-handed, hence the over-the-top and wacky nature of this series, and to be honest, I've always been more interested in things that are randomly humorous and genuinely unexpected, anyway. Seeing the same lines spoken in-game that you'd probably mutter to yourself upon seeing a wholly unnecessary psychelock segment pop up moments before the final cross-examination or realizing you just accidentally presented a small bomb instead of that pesky building report, but more than likely aren't going to hear in an actual canon game. Or the very concept of working alongside villains, launching into excessively long tangents about the most utterly random things for no real reason other than to repeatedly annoy the living daylights out of the prosecution, or being able to accidentally present an explosive device in the middle of the police station in the first place.
Maybe there will be a fourth case one day, should there be enough interest in one, but for now, here's my very own Ace Attorney crossover series: Phoenix Wright: Legal Panels