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What did you think of Professor Layton vs Phoenix Wright? https://forums.court-records.net/viewtopic.php?f=41&t=30379 |
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Author: | Thane [ Sun Apr 20, 2014 1:55 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I'm just going to reply to you all at random. I've never liked this forum's quoting system. Yet we still don't know WHEN Mr. Takumi heard about Phoenix being the protagonist, so this is all pointless speculation. Even if they have some strict policies even among developers, all he'd need to hear would be Phoenix's name and the word "protagonist" used in the same sentence, more or less. And oh yes, I still don't understand how Dangan Ronpa became so popular when it's rather...obnoxious (god that soundtrack is awful). However, whenever I play one of Mr. Yamazaki's games, all I can see are cases attempting to be far more dramatic, engaging and better written than they actually are, and that he's proud of the fact that his cases are much more "hardcore", even though they aren't; whoever hyped Dual Destinies for being "dark" obviously didn't play Apollo Justice. A game isn't dark simply because it tells you it is. If you want dark games, go play Majora's Mask. Spoiler: Dual Destinies and minor PLvsAA And oh yes, timezones sure make things difficult over here...that and the lack of liquorice. |
Author: | JesusMonroe [ Sun Apr 20, 2014 3:29 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
linkenski wrote: The whole "Expecting you to laugh" thing is so true. I've often thought that as well; Just didn't have the right way to put it Isn't that the whole point of a joke? To make someone laugh? Whether or not Takumi or Yamazaki's jokes are funnier (spoiler alert. The answer is Takumi), the jokes are still written to make people laugh linkenski wrote: You missed the last bit of my statement. I said: "It's cheap to live off of ideas already used once as a central element for every case. Takumi did use several of his ideas more than once, but he never made the whole case revolve around them, at least not AFAIK. Well, Nick's disbarment was kind of the central thing in Case 4 of AJ (and it was a replica of 3-4). The murder being a locked room in 5-2 or the murder following a script in 5-3 is not the central part of the case, so then those ideas are ok to reuse? Quote: Also reusing the Parrot thing still makes more sense than trying to do the same idea twice but with a whale instead because it doesn't make any sense compared to using a parrot which can actually speak. Also in PLvsPWAA it made perfect sense considering Spoiler: Well, you don't actually have to cross-examine the orca. If you figure out what to do immediately, you just end it Quote: Also, regarding 5-2 vs. 2-2 and the locked-room murder: Hidden Chamber = Channeling Chamber. The similarity is glaring, and both use the "Only unlockable with the key from the inside" Also, like I said, Phoenix even comments on it day-2 in DD, saying "I had a similar case once, but that had a prosecutor throwing her whip rather than throwing katanas" or something like that. Acknowledging the similarity doesn't mean it's passable IMO. Not for me. But that's like every locked room murder mystery ever? The similarity isn't that glaring to me. Locked room murders are some of the most common murder mysteries ever. The similarity doesn't seem glaring just because they both have the word chamber. Phoenix lampshades it as a way of saying to the players, "Here's a quick reference to a past case for ya!" Quote: PS. Hey wait... Monroe did you seriously say that my Aladdin comparison was fitting because DD is the game with better OST? OMGOSH, If you think PLvsPWAA has a worse soundtrack than DD, then we're two completely seperate beings! I think Dual Destinies has a better soundtrack than the previous games (except GK2). I wasn't referrring to the PLvAA soundtrack. Though, I might as well give my thoughts on that while I'm here. I'm not a fan. I'm withholding some of my criticisms because the themes always improve with context, but I would've loved for them to make an original soundtrack instead of just remixing all of the themes from the old one (especially since I don't like PW's soundtrack in comparison to the other AA games). I was getting excited to hear a new "Objection!" theme or "Won the Lawsuit!" or "Cross Examination" but they're exactly the same as the original game's (And yes, I realize this is somewhat contradictory considering I loved Phoenix Wright's objection theme from Dual Destinies, despite it being a remix from T&T. The difference is that the Objection theme from DD changed so much that it doesn't even sound like the same song besides going through the same patterns. The moment I hear any remixed theme from PLvAA, I immediately know what song they're remixing) Pursuit ~ Casting Magic is incredible, though Rubia Ryu the Royal wrote: Nothing is confirmed at this point, so I had to say "a good degree of certainty" rather than just "with certainty". Nonetheless, from one earlier announcement, Eshiro did say they had GK3 planned, and by Takumi's announcement of a new game, they had the next title in the works. There's no sign of GS6 having been brought up yet, so I'm going to set it aside until some real news comes along. Oh, ok. I wasn't aware there was any news about GK3 yet. I'm glad to hear it, though Thane wrote: I'm glad someone likes Mr. Yamakazi('s writing, I'm not bashing his person here) because I have a hard time accepting him as a substitute for Mr. Takumi, to say the least. I find the spin-offs downright boring and Dual Destinies was only decent, although it was clear that the man tried his best to deliver the classic Ace Attorney spirit, so I give him credit for that. However, there's just something in his writing that puts me off...he's like the testosterone cannon of the story-based game industry. To be honest, I couldn't tell you why I like the spin-offs or Dual Destinies. I guess I just have fun playing them. The same reason you can't pinpoint exactly what puts you off is why I can't explain why I like it But to be fair to him, I don't think he tries to make his stories "big and epic" for the sake of trying to be pretentious or best Takumi. I don't even think he's proud of how "hardcore" they are. I think it's just easier for him to write a mystery while it's easier for Takumi to throw in emotional involvement. He just does what comes to him Thane wrote: whoever hyped Dual Destinies for being "dark" obviously didn't play Apollo Justice. A game isn't dark simply because it tells you it is. If you want dark games, go play Majora's Mask. So, basically, Dual Destinies is to Twilight Princess what Apollo Justice was to Majora's Mask? (I actually think Wind Waker is the scariest, though, because of that giant damn bird) Spoiler: Dual Destinies/Twilight Princess Spoiler: Majora's Mask/Apollo Justice |
Author: | Thane [ Sun Apr 20, 2014 4:17 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
JesusMonroe, don't you know anyone who occasionally makes a good joke and then ruins it by either telling it several times again/explaining why it's so funny? I think that'd be an apt comparison. Well, either that, or it's like showing your friends a hilarious video on youtube and they don't even smile and you start promising them that "It'll get better I swear!". Whether or not you have to cross examine the orca is actually not relevant. Not only do you see it coming right from the onset, but the "hype" of cross examining the orca is just annoying and not fun at all, and it feels less like a tribute to the parrot in 1-4 and more like building a shrine to its glory. Well I can explain why I don't like the spin-offs somewhat well, although it'll not be the most eloquent of arguments or cohesive of lists: bloated character cast, boring writing lacking any form of subtlety, Kay, Edgeworth hanging around Kay, people constantly praising Edgeworth and his logic as if it were some kind of superpower and far too convoluted cases, to name a few things. I get that his style is different, but if he's inheriting a very beloved video game franchise like that, then he really should try and reconsider his approach. Like I said, I think he did do his best in delivering the old Ace Attorney spirit, but I still question a lot of his choices, but we've debated about that numerous times already. Also, I would argue that 5-5's blatant copy of 1-5 shows a rather disturbing lack of respect towards the "source material", if you will, as if he thinks he could re-tell the story way better himself. Well, we all know how that went. That...that simile is absolutely perfect. If I had a hat, I would most certainly tip it. Slightly (read: very) off topic, but I rather liked Twilight Princess; sure, it's too similar to Ocarina of Time and it tried too hard to be gritty (if only the old design of the Twilight was used instead of that sickening pallet of colors), but with the amazing soundtrack (apparent in most/all Zelda games), Midna and some very good ideas, puzzles and boss fights, I don't understand all the hate it gets. Sure, it's no Majora's Mask, but what game is? Hell ,if there's one console Zelda game I have a hard time with it's the Wind Waker, since I don't really like most dungeons and finding the triforce parts is an artificial way to increase the game's length, and it becomes a chore and nothing more. |
Author: | JesusMonroe [ Sun Apr 20, 2014 3:15 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Thane wrote: JesusMonroe, don't you know anyone who occasionally makes a good joke and then ruins it by either telling it several times again/explaining why it's so funny? I think that'd be an apt comparison. Well, either that, or it's like showing your friends a hilarious video on youtube and they don't even smile and you start promising them that "It'll get better I swear!". Whether or not you have to cross examine the orca is actually not relevant. Not only do you see it coming right from the onset, but the "hype" of cross examining the orca is just annoying and not fun at all, and it feels less like a tribute to the parrot in 1-4 and more like building a shrine to its glory. Ah, I see your point Quote: Well I can explain why I don't like the spin-offs somewhat well, although it'll not be the most eloquent of arguments or cohesive of lists: bloated character cast, boring writing lacking any form of subtlety, Kay, Edgeworth hanging around Kay, people constantly praising Edgeworth and his logic as if it were some kind of superpower and far too convoluted cases, to name a few things. I agree with you on the bloated character cast. I actually love Kay, though, even if many are tired of the teenage assistant trope (I know I sound like a broken record). I think she's pretty funny, has a great design, and is the most useful out of all the assistants (yet she still leaves enough work to Edgey so it's not sue-ish). Edgeworth had to investigate with Kay in Case 3 because he was stuck with her and didn't have another option. In Case 5, he actually needs her to end it all. Why does she hang around after that? I kind of thought Edgeworth just liked her company (evident by Case 4 in GK2) I agree that the Edgeworth praising can get annoying but I think it was intentional. They wanted to make him different enough from Phoenix. If everybody snarked at him and didn't take him seriously, he'd be the same character. Plus, he's a highly respected Prosecutor, so it's not a huge stretch Quote: I get that his style is different, but if he's inheriting a very beloved video game franchise like that, then he really should try and reconsider his approach. Like I said, I think he did do his best in delivering the old Ace Attorney spirit, but I still question a lot of his choices, but we've debated about that numerous times already. Also, I would argue that 5-5's blatant copy of 1-5 shows a rather disturbing lack of respect towards the "source material", if you will, as if he thinks he could re-tell the story way better himself. Well, we all know how that went. Spoiler: Dual Destinies Quote: That...that simile is absolutely perfect. If I had a hat, I would most certainly tip it. Slightly (read: very) off topic, but I rather liked Twilight Princess; sure, it's too similar to Ocarina of Time and it tried too hard to be gritty (if only the old design of the Twilight was used instead of that sickening pallet of colors), but with the amazing soundtrack (apparent in most/all Zelda games), Midna and some very good ideas, puzzles and boss fights, I don't understand all the hate it gets. Sure, it's no Majora's Mask, but what game is? Hell ,if there's one console Zelda game I have a hard time with it's the Wind Waker, since I don't really like most dungeons and finding the triforce parts is an artificial way to increase the game's length, and it becomes a chore and nothing more. I love Twilight Princess. My only problem is like you said, it tried to be too dark; both by using scary moments and making the game just look gross with the lack of color. Skyward Sword/Wind Waker had dark moments, but the game looked like a brilliant painting throughout. Majora's Mask just used a town full of likable and carefree people with an ominous timer that just kept reminding you, "Everyone will die." I kind of wish another game like Majora's Mask was made that had a completely different idea (I don't think ALBW counts) I love Wind Waker but I agree on the triforce hunt. My least favorite Zelda from the Link to the Past and 3D era is ALTTP. I think it's okay, but I don't have as much fun playing it as the others |
Author: | linkenski [ Sun Apr 20, 2014 4:07 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I think another way to see it is also that considering that the GK team went in to make a mainline entry in the franchise, they didn't want to tread on Takumi's toes, so they ended playing things a tad too safe... but now that they have gotten the formula down and that the reception has been mostly positive, then maybe if they make another game it will truly stand on its own, kinda like how AAI2 is a good deal better than the first game. I don't really know where to take this discussion of DD vs PLvsPWAA further, so maybe we'll just have to agree to disagree. I've simply found that the more I replayed Takumi's games, some of which I really didn't like at first btw, the more I liked them, but with Yamazaki's titles I feel like it has been the opposite. My initial reaction to AAI's gameplay and most of the first case was like "Hey, this is actually really good. Probably even better than the other three games I've played!", but after beating AAI1-5 I was like "Man, that really dragged" and upon replaying it I started noticing the actual difference in the way dialogues were written and most of the common flaws Thane pointed out are some of the things I noticed as well. As much as Yamazaki's plots may have slightly less plotholes and have a more "logical" approach, I just think there's something about the way in which he presents his scenarios through dialogue that makes his games really drag and become boring. Then I got what you might call a "bias" but I just think it's ignorant to say that my viewpoints towards the Takumi/Yamazaki are unfounded. Maybe I can be a bit harsh or too exaggerated in my dislike, but it's not blind rejection. There is a big difference between the two writers, at least in the long-run. And also, I did not care who had written Ace Attorney, or even know who a "Shu Takumi" was until after I had beaten the trilogy and then AAI. I guess I subconsiously noticed the writers name and then it struck me that it wasn't the same when the credits rolled in AAI. And IMO, a lot of the Yamazaki vs Takumi discussions I've seen revolve around whether Takumi still has his "spark" and people often claim that it doesn't matter if he's not making more Ace Attorney games because AJ:AA "is a low point in the franchise" but I beg to differ. PLvsPWAA is a better written game overall than Dual Destinies. in my opinion, and several parts of it, to me, felt like it was in league with the first three Ace Attorney games, so I think Takumi is still full of ideas for the franchise, and I don't think he'll let it go just yet. |
Author: | JesusMonroe [ Sun Apr 20, 2014 8:05 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
linkenski wrote: I don't really know where to take this discussion of DD vs PLvsPWAA further, so maybe we'll just have to agree to disagree. I've simply found that the more I replayed Takumi's games, some of which I really didn't like at first btw, the more I liked them, but with Yamazaki's titles I feel like it has been the opposite. My initial reaction to AAI's gameplay and most of the first case was like "Hey, this is actually really good. Probably even better than the other three games I've played!", but after beating AAI1-5 I was like "Man, that really dragged" and upon replaying it I started noticing the actual difference in the way dialogues were written and most of the common flaws Thane pointed out are some of the things I noticed as well. As much as Yamazaki's plots may have slightly less plotholes and have a more "logical" approach, I just think there's something about the way in which he presents his scenarios through dialogue that makes his games really drag and become boring. Then I got what you might call a "bias" but I just think it's ignorant to say that my viewpoints towards the Takumi/Yamazaki are unfounded. Maybe I can be a bit harsh or too exaggerated in my dislike, but it's not blind rejection. There is a big difference between the two writers, at least in the long-run. Yes, probably for the best to agree to disagree. I'm just generally a huge fan of mysteries and while I think Takumi is a better story-writer, Yamazaki writes tighter, better mysteries I shall depart from this thread now until I play the game. |
Author: | NinjaMonkey [ Mon Apr 21, 2014 11:12 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I haven't finished it yet, I'm loving it. Also, I seem to be good at solving the puzzles in this game, even though I haven't played a single Layton game... |
Author: | Maleel [ Tue Apr 22, 2014 12:49 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I'm honestly still kind of confused about one part of the story. Why did Phoenix end up in Labyrinthia? Proffesor Layton vs Ace Attorney Spoilers Spoiler: |
Author: | Gammalad [ Tue Apr 22, 2014 3:44 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Maleel wrote: I'm honestly still kind of confused about one part of the story. Why did Phoenix end up in Labyrinthia? Proffesor Layton vs Ace Attorney Spoilers Spoiler: That was rather puzzling to me as well... Spoiler: |
Author: | NinjaMonkey [ Sun Jun 01, 2014 10:21 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I've just finished the main game, and I have to say that the twist at the end took me completely by surprise. As for the puzzles, I did rather well on them (especially considering I've never played a Professor Layton game before), with the sole exception of Puzzle #44, which I hate with a vengeance (and ended up with me cheating, by looking up the solution on YouTube). I thought that the voice acting was great, with the exception of Spoiler: Overall, I thought it was a highly enjoyable game, and if they ever do another, I'd buy it without hesitation. |
Author: | Going for Miles [ Thu Jun 19, 2014 1:12 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Gee, let's see here. The combination in itself went way better than I had expected. By looks only seeing Phoenix and Layton together was a little awkward, but in a rather fun way. The discrepancy between the realism of the characters didn't bother me either. The beginning where you shifted between Layton mode and AA-mode was pretty neat, but it was even better later when they started to blend together. Also, Layton was great as an aid in the courtroom, very helpful and calming. And the part where Luke and Maya joins together and look for the cat and solve puzzles together was really, really sweet. The gameplay was kind of ok, but I wasn't too fond of the investigations. The whole magnifying glass thing wasn't really my thing, and the proceedings and dialogue there were sometimes kind of staccato. One thing I found unintentionally funny though, was when you slid the magnifying glass over an area looking for clues at a suspenseful moment and it turned sparkly because of a hint coin - kind of the definition of "Ooh, shiny". Also, often things were really too easy, not as colour-by-numbers as DD but not very far off either. Like... the hints for puzzles, they weren't hints, rather direct directions. The puzzles were fun although I'd argue most of them weren't as much puzzles as they were minigames. The backgrounds and stuff were nice in 3D and the characters were fun. The more realistic ones had an art style quite unbeknownst to me from previous PL/AA games which made them feel not entirely like characters from these franchises, but they did look good. For the new characters the 3D and movements were smooth I think, but some of the old ones movements worked better as sprites, at least it waas kind of awkward. Especially Phoenix's many times mentioned emotionless face and stiff poses. Luke's poses were kind of ugly as well, his and Chelmey's angry ones were especially disastrous, and I could hardly look at the flustered Luke holding his head and stomping about - who does that?! Layton's nose was funny in 3D. The characters weren't AA-standard, but not as one-dimensional as traditional Layton-characters either, more some odd in-between. Good, but not that memorable. As for the returning characters, I couldn't help but feel that at times there was something off with how Maya and Phoenix talked and acted. I can't realy put my finger on how though. But the main four... Layton, Luke, Maya and Phoenix, that is (I guess Espella could count as well but she's not a returning character and honestly I forgot about her) worked surprisingly well together. But I wish they would have expanded a bit on Carmine's characters, maybe even have us met him, I thought he seemed like a cool guy. Phoenix as a baker was hilarious. And there was Edgeworth :D As for the pacing, it was better during the middle of the game. The prologue I thought was a bit tedious when all you did was walking back and forth and clicking through dialogue. The ending was a bit cramped as well, although it was, in my opinion, the most interesting part of the game. But everything really came at once, and then one "final testimony" after another, talking at length, a new twist, more talking etc. The story was mostly Layton-esque and as far as I've experienced it is kind of ocurring in his own games as well that the ending takes everything at once and stuff comes out of nowhere, such as when Layton, as other people have mentioned in another thread and which very much applies to this game, suddenly has got everything figured out just like that. The story... well, it was interesting. There wasn't much space to figure the connections out for oneself, I guess that's why it wasn't that much "ooh" and "aah" about it, but nevertheless it was a surprising turn of events. The reason behind it all and why it had become what it did although felt a bit... I don't know, like going to unnecessary lengths. Spoiler: The humour was a sweet mixture between Layton-humour and AA-humour, not cry-from-laughter-fun but some crack-a-smile-fun here and there. I don't know if this was meant to be funny but the thing I laughed the most about was Spoiler: Overall it didn't blow my mind but it was a fun concept which turned out as a very enjoyable game (and honestly, simply being Phoenix tagging along with Maya would have made it worth it all) |
Author: | linkenski [ Sun Jun 22, 2014 10:18 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I did notice that the banter between Maya and Nick was not completely as it used to be... but then again, I don't know if you noticed it while playing T&T, but in that game their banter was also a bit different from how it would often go in AA1 or AA2. I particularly remember thinking that I thought Maya was "meaner" in T&T than usual. Still, I think the humor was top-notch in this game. It had plenty of times where I bursted out in laughing becuase it just caught me off guard. Especially the crazy testimonies you get to hear in the game. I thought all courtroom segments were very vibrant and dynamic. |
Author: | Going for Miles [ Sun Jun 22, 2014 10:28 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Haha, she was? I haven't thought of that. Layton's and Luke's first run-in with Phoenix and Maya was hilarious to me, especially with the pounding. And the segment where the new witness in the first witch trial was merely "Some guy" |
Author: | linkenski [ Sun Jun 22, 2014 2:21 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
In general, the whole idea of having random audience members join in on cross examinations made for a lot of fun surprises. But I disliked how it started to become predictable in the last two trials that at some point another guy would interrupt the cross examination. |
Author: | Going for Miles [ Sun Jun 22, 2014 4:45 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
With several random people as witnesses though the finding of the culprit felt less predictable as opposed to in the regular games where it's more linear and the last victim dunnit. But yes, that's true with the form itself becoming predictable, and sometimes I felt like it took a unnecessary long time because it was such a procedure in itself. |
Author: | TheBlackquillz [ Thu Jun 26, 2014 5:10 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Maleel wrote: I'm honestly still kind of confused about one part of the story. Why did Phoenix end up in Labyrinthia? Proffesor Layton vs Ace Attorney Spoilers Spoiler: Spoiler: |
Author: | JesusMonroe [ Wed Sep 03, 2014 1:46 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Spoiler: Whole Game and a Giant Wall of Text TheBlackquillz wrote: Proffesor Layton vs Ace Attorney Spoilers Spoiler: Quote: Spoiler: Spoiler: Whole Game |
Author: | Jozerick [ Wed Sep 03, 2014 9:12 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I can explain some of your points: Spoiler: |
Author: | Going for Miles [ Wed Sep 03, 2014 9:16 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Many Layton-twists give me the feeling that the developers found something interesting in a science magazine, decided to learn about it to use in the game, then got tired of it, put down all the books and said "Screw that, I think we know enough to make something scientificly correct of this". |
Author: | Rubia Ryu the Royal [ Wed Sep 03, 2014 9:37 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
More like they didn't even read anything scientific and just went with their gut. Ya know, usual science fiction. |
Author: | Going for Miles [ Wed Sep 03, 2014 9:38 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
But it's like their actually trying to make it sound reasonable. |
Author: | JesusMonroe [ Wed Sep 03, 2014 9:39 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Jozerick wrote: I can explain some of your points: Spoiler: Thanks. I posted the thing on reddit and got some explanations for some of them but ultimately, the game still has way too many by the end Spoiler: |
Author: | Bad Player [ Wed Sep 03, 2014 10:56 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
JesusMonroe wrote: Spoiler: Whole Game and a Giant Wall of Text There are definitely problems with the overarching story and the twist (and the length/pacing of the final case), but I don't think the fact that half the game is Professor Layton should be ignored, and I personally just handwave away all the insanity just because of how cool and well-done the concept was for the majority of the game. |
Author: | JesusMonroe [ Wed Sep 03, 2014 11:06 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Bad Player wrote: There are definitely problems with the overarching story and the twist (and the length/pacing of the final case), but I don't think the fact that half the game is Professor Layton should be ignored, and I personally just handwave away all the insanity just because of how cool and well-done the concept was for the majority of the game. Spoiler: Game |
Author: | Bad Player [ Wed Sep 03, 2014 11:20 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
JesusMonroe wrote: Spoiler: Game Spoiler: Quote: Spoiler: Spoiler: Quote: Spoiler: Spoiler: |
Author: | Klonoahedgehog [ Wed Sep 03, 2014 11:38 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I really enjoyed every moment of this game, i'd loved how well the two series gameplay styles mixed, i'd like to see another game with Laytonesque investigations with AA trials again someday. Bad Player wrote: JesusMonroe wrote: Spoiler: Game Spoiler: Spoiler: Layton BP EDIT: When I specifically mention I'm not saying something to avoid spoilers, don't immediately say it with no spoiler tag |
Author: | JesusMonroe [ Wed Sep 03, 2014 11:55 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Bad Player wrote: Spoiler: Spoiler: Quote: Spoiler: Spoiler: Quote: Spoiler: Spoiler: |
Author: | Ucha Nekome [ Thu Sep 04, 2014 12:15 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Spoiler: |
Author: | Klonoahedgehog [ Thu Sep 04, 2014 12:21 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Spoiler: |
Author: | Bad Player [ Thu Sep 04, 2014 12:23 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
JesusMonroe wrote: Quote: Spoiler: Spoiler: Quote: Spoiler: Spoiler: Spoiler: |
Author: | Ucha Nekome [ Thu Sep 04, 2014 1:10 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Klonoahedgehog wrote: Spoiler: Spoiler: |
Author: | Rubia Ryu the Royal [ Thu Sep 04, 2014 2:09 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
The Layton half of this game has been pretty subpar compared to the rest in its own series. Still, I have a certain fondness for its quirky characters, as inappropriately as some puzzles arrive. The minor characters in this game are no exception. In fact, Stachenscarfen was one of my favorite background characters until I met Bardly and his rival Birdly in this game. Bad Player wrote: Spoiler: Spoiler: |
Author: | Klonoahedgehog [ Thu Sep 04, 2014 2:27 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Another thing i really love about this game is that it feels like i'm watching an anime movie while playing. |
Author: | Bad Player [ Thu Sep 04, 2014 2:29 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
3-5 :P 1-2 has spirit channeling in its solving/resolution, but plenty of other cases do too. But in those cases, spirit channeling is just a plot device that could've been removed without much difficulty--in 1-2 they could've just had Nick notice the receipt on his own (and had Redd give up there), in 3-3 they could've had Maya's figure be sufficient to satisfy Kudo, all the Magatama segments could have been replaced with a similar non-magical system, etc. The only case in the franchise where the crime itself relies on spirit channeling/magic is 3-5. |
Author: | Rubia Ryu the Royal [ Thu Sep 04, 2014 2:59 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
'kay, just wanted to make sure. Quote: in 1-2 they could've just had Nick notice the receipt on his own (and had Redd give up there) True, but that would have been somewhat anti-climactic. If Takumi had written more for that case, though, imagine what could have happened had Mia not appeared then. It'd be up to |
Author: | Jean Descole [ Thu Sep 04, 2014 3:04 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
What did I think of it? A decent crossover, though it did drag on a bit in the last three chapters. Spoiler: Story Spoiler: court Spoiler: puzzles Spoiler: VA Spoiler: Extras/bonuses Spoiler: NA "version"? |
Author: | Klonoahedgehog [ Thu Sep 04, 2014 3:12 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Sierra Mikain wrote: Spoiler: Extras/bonuses I'm pretty sure the bonus content isn't canon given all the fourth wall breaks. |
Author: | Unmei25 [ Thu Sep 04, 2014 8:18 am ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
I'm not yet done with the game (currently at Chap 7 here), but I'm loving it so far Spoiler: 3rd Trial |
Author: | Nurio [ Thu Sep 04, 2014 1:39 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
JesusMonroe wrote: Thanks. I posted the thing on reddit and got some explanations for some of them but ultimately, the game still has way too many by the end Spoiler: A bit late to the party, but... Spoiler: |
Author: | Kevin Ace Attorney [ Thu Sep 04, 2014 7:05 pm ] |
Post subject: | Re: What did you think of Professor Layton vs Phoenix Wright |
Monobear Theater wrote: I haven't played the game because its not out in America yet, but I've seen a full playthrough of it and... I'm gonna be honest... this has been the most disappointing game since AAI, especially coming from DD. Everything just seems like a downgrade from DD. The graphics are dull, the court animations are dull, the mysteries are dull (once again proving that Takumi cannot write a damn mystery to save his life), the court sections and puzzles are too easy and uninspiring (I saw all the contradictions right away, even Dual Destinies made me think and have game overs!), the Layton investigations were so weak (heck, you only zoom in like 3 times in the game, iirc). The main cast (that is, Layton, Luke, Nick and Maya) are the only good characters in the game as all the supporting characters and witnesses are bare-boned in comparison to Dual Destinies' and the plot has the most plotholes since Unwound Future's plot twist. Oh, the plot twist is just so terrible. Spoiler: The plot twist And while I liked the Mass Examinations, I really feel like they weren't fresh enough and felt stale pretty quickly. Nothing innovative was done with them and the ones from the last Witch Trail was tedious to watch, even more because the contradiction were too easy to spot, a fact aggravated by every. single. character. spelling. it. out. to. you. Literally the only thing this game did good was the production values in the music and cutscenes, and while I prefer the cutscenes from this game, the soundtrack is on par with DD for me. I'm sorry if I sound hateful, but after being told by everyone how "much better" this game was than DD, I just feel so disappointed. I was expecting something great and instead I got a pretty looking, nice sounding, plothole ridden mess. Of course DD looks better it came out after. This game first came out 2012. If anything The trials were better than DD. |
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