Calm, pacified attorney
Rank: Ace Attorney
Joined: Tue Jul 02, 2013 4:04 pm
Hi, I haven't been here in a while, but had one of those "wonder what's happening in Ace Attorney world right now" moments and ended up here again.
I think after half a year of digestion and reflection I can safely say that I found SoJ to be more or less what I expected and that almost means it was more or less on the same level of DD but my reaction to it has not been quite as impulsive because I had already set my expectations as opposed to believing we were getting an honest return to form in the vein of the Trilogy.
Once agian, it felt like the story had some serious potential but towards the end it seemed to take the simpler, more straightforward approach to resolving mysteries instead of bringing it to another level. I mostly enjoyed it even if much of it was fairly long in the tooth but thinking about it right now it's one of those games where I'm not sure I'll ever replay it. It happened with DD despite me not liking it, so who knows but the only incentive would be to re-experience a story I already know I won't care too much about after it's over.
The strangest thing about this game is its focus I felt. DD had the problem of creating a lofty premise and then not even addressing that properly (dark age of law) and this game has a very Apollo-centric story in store for you but never really makes that clear until you're reaching case 5 and then it comes off more as "oh, okay, this is about Apollo actually" but it didn't feel like it was being built towards narratively. It just kind of happened and some of the bigger revelations are strangey, as is the "fate" of Apollo in the game in my view because he's been known to fans as this youthful, modern attorney but ends up in Khura'in to fight injustice in an almost feudal setting. It feels like a clash of what Ace Attorney can be. I know that's kind of a joke when this series literally bends its rules constantly by always going more and more over the top, but I feel stylistically and perhaps tonally they're crossing the line at this point.
All in all, I've felt very meh about this game but remember that I did enjoy it especially for its presentation and I'll probably be on board for future games as well, but I feel as though I have to compromise a bit to enjoy these more recent games. I just don't think the series is for me anymore. The first three games really spoke to me and since then it's slowly but steadily detatched itself from the sensibilities that I resonate with.
T&T is the equivalent to FFVII. AA1 rocks the most :P