Row Row Fight the Power!
Rank: Desk Jockey
Joined: Tue Dec 29, 2009 12:08 pm
I’m a little disappointed you switched Ryu to Apollo so quickly, especially if you stated earlier that you didn’t feel comfortable writing canon characters.
But I gladly welcome another fan attempt to add some background history of Apollo to Gyakuten-verse
. I’m looking forward to this project and I wish you best luck!
The logo does look cool (I’ve noticed some stray pixels, but it can be easily fixed).
My post was originally much longer, but I had to reduce it because of your another plot change. D'oh! :)
Don’t feel offended – it is nothing wrong. I am thinking of making my own AA-fangame and trust me, dozens of different versions of storyline are constantly rumbling over my head. But I don’t want to announce anything officially until I’m ready – until it’s polished.
Your game can turn to a brilliant project. The point is, don’t disheart yourself.
Don’t be surprised or offended, when your project is getting criticism.
Making a game is an enormous project that requires a lot of hard work and determination.
Most of fandom members are old stagers who’ve played every Ace Attorney game and they’re expecting a good mystery. Remember - being a fan game doesn't make a game enjoyable or fun, it makes it a fan game.
There are many reasons why your project could fail, but as far as fangames go the major one is lack of time and motivation. If you start something, but then realize you no longer have time to complete it, it becomes a burden, and since you're not getting paid to work, you must have an internal passion to enjoy what you do. We all are on your side.
Try to keep in mind the principal rule - fleshing out your original characters, giving it substance by creating someone who reflects a three dimensional person is a fundamental factor.
Not every character needs to be likable, but needs to be interesting. For example, Blackrune from Ace Attorney Online had created Peter Burg. Oh my God, I personally hate that guy (Burg, not Blackrune :D), cross-examining him is a pain in the (_!_). But I love him as a well-thought character with his own unique quirks and habits.
That particularly applies to the main prosecutor. Without a good main opponent for the protagonist, the whole game is a dump.
Secondly, I don’t really understand your aversion to using original music. Music is copyrighted, but the truth is that fan games, translations, and the like have always been in the gray area when it comes to copyright issues. Characters, graphics, backgrounds – they aren’t our property. Even the title “Ace Attorney” is a registered and copyrighted material (of course, you can always try to be legit and make a simple clone game
, but it is not the point ;)).
Try to understand me - I have nothing against adding new music (like, for example, new cross-examination, pursuit or investigation theme) or remixes. You may compose it on your own or delegate that task to a qualified author. But please, don’t use MIDI-versions of the old ones. For cryin’ out loud, it ruins everything.
I am eager to help you with this project, could I sign in for a beta-testing?
Peace is a lie; there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall set me free.