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 Post subject: Trace Memory
PostPosted: Mon Apr 02, 2007 5:00 am 
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Does anyone in Court Records like Trace Memory for the DS? I just got it today and i think its challenging.
I thought it was confusing at first, but it turned out good!

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 Post subject: Re: Trace Memory
PostPosted: Mon Apr 02, 2007 4:22 pm 
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We Europeans know the game as Another Code: Two Memories

It is pretty nice... and puzzles can be tough, but it is nothing you won't be able to figure out in short while.

Touch screen was utilized well.


 
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 Post subject: Re: Trace Memory
PostPosted: Mon Apr 02, 2007 5:20 pm 
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Yeah, I started playing it like a week before Justice for All came out, so I dropped it when I was in the middle of it to play JFA. It was pretty good I suppose.


 
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 Post subject: Re: Trace Memory
PostPosted: Tue Apr 03, 2007 1:31 am 
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I would like to play it. After playing Hotel Dusk, I would like to see what they did before they made what could possibly be one of 2007's best games.

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 Post subject: Re: Trace Memory
PostPosted: Tue Apr 03, 2007 1:55 am 
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A very good game, I think. The puzzles were okay, but in the end it just felt more like a DS tech demo with a plotline. A rather good plotline, though.

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 Post subject: Re: Trace Memory
PostPosted: Thu Apr 05, 2007 12:03 am 
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It's pretty much my favorite game of all time.


 
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 Post subject: Re: Trace Memory
PostPosted: Fri Apr 06, 2007 9:08 pm 
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It's a cute title, albeit it's very short. Roughly five hours depending on how fast you are at certain puzzles.

It might be worth a second playthrough to read the new DTS card info stuffs.


 
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 Post subject: Re: Trace Memory
PostPosted: Sat Apr 07, 2007 1:58 am 
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I borrowed it from a friend, and didn't really like it. I beat it too easily (and I'm not good at puzzles) and I wasn't all that interested in the plot.

It wasn't a bad game, it just wasn't a good one to me.

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 Post subject: Re: Trace Memory
PostPosted: Sat Apr 07, 2007 2:04 am 
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Even i admit, it is kinda short, if it was longer id like it more

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 Post subject: Re: Trace Memory
PostPosted: Sun Apr 08, 2007 9:21 pm 
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Aww, I liked Trace Memory, getting the different endings was kinda cool, though I agree with the too short factor.


 
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 Post subject: Re: Trace Memory
PostPosted: Sun Apr 08, 2007 9:46 pm 
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They were going to make a sequel...But the sales weren't good enough.

But I'm glad they've confirmed Hotel Dusk 2!!!


 
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 Post subject: Re: Trace Memory
PostPosted: Sun Apr 08, 2007 11:16 pm 
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The puzzles are more difficult to figure out than Hotel Dusk and having to take pictures instead of recording stuff down is something new.


 
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 Post subject: Re: Trace Memory
PostPosted: Mon Apr 09, 2007 1:04 pm 
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Woah... Hotel Dusk 2 Confirmed? Where's the source?

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 Post subject: Re: Trace Memory
PostPosted: Mon Apr 09, 2007 1:22 pm 
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I've heard it's pretty good. Off you Ace, no less.

Wooster wrote:
Woah... Hotel Dusk 2 Confirmed? Where's the source?


I haven't heard anything my self.

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 Post subject: Re: Trace Memory
PostPosted: Mon Apr 09, 2007 8:10 pm 
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http://buttonbasher.wordpress.com/2007/ ... n-the-way/

I read into the quote, but it's Hinted at. Virtually confirmed right? Marshall


 
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 Post subject: Re: Trace Memory
PostPosted: Thu Apr 12, 2007 2:17 am 
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I never could save D... Sadshoe

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 Post subject: Re: Trace Memory
PostPosted: Thu Apr 12, 2007 3:26 am 
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Mia Fey wrote:
I never could save D... Sadshoe

Aww...D will be happy when you figure out his past! If you want, go to gamefaqs. This is D's memories
Spoiler:
If you have done everything to uncover D's past he will remember running away
through the caves. D's uncle Henry was chasing him, he shouted "D, don't run"
but D kept running. He ran because he saw his father in the silver bird room
covered in blood. He wanted to tell Franny what had happened so he went to
her room. When he got there his uncle Henry was there, as soon as D saw his
face he was overcome with fear. He was so scared he ran from the room, he
was terrified and so sad, he ran so hard it was hard to breath, but if he
stopped running... The tears kept pouring out, and he couldn't event see in
front of him. He made it into the cave when his knees gave way and he
collapsed. He thought about his father and grief overcame him, he wept.After D collapsed, he took his shoes off because his feet hurt. Holding the
shoes that his father had bought him, he walked towards the back of the cave.

It was dark and lonely. But he has a feeling that his father might be back
there. So he walked to the end, his uncle Henry caught up and D was so scared
he dropped a shoe which got left in the cave. He started running again. He
thought he had to run, or Henry would shoot him. He thought Henry would shoot
him like Henry shot his father. He heard his father and uncle talking in the
silver bird room "Come on Henry! Give it a rest! What belonged to our
grandfather is rightfully mine now." "I already told you, Thomas. He had no
assets left!" "Lies! You just want to keep it all for yourself! If you wont
help me change his will, you leave me with no choice. The story will be ...
you were so distraught over Grandfather's death that you killed yourself with
this gun. A tragic story, don't you think? You could never shoot me! You don't
have it in you! You lost your arm because you couldn't shoot during the war!"
"Thomas!" "Ach! What are you doing? Henry! Why" Picture of Thomas getting
shot. D will remember that his uncle had said beforehand "Do you want the
money so badly that you would do this? Thomas, I don't know you anymore.
You're a different person." Then he had taken the gun from D's father's hand.
He took it from him, and what he did to D's father...He was running from uncle Henry, he got to the
bridge. Henry chased him there, then he yelled, "Daniel, Don't run! If you
run, your heart..." but D was so scared of his uncle that he couldn't stop.
He ran to the end of the cliff and stopped there, then his chest became tight
"Daniel, be careful! Come to me!" But when D heard that his heart clenched
and he lost control of his body. Then he fell from the cliff. The last thing
he saw was an outstretched hand trying to save him. It was the hand of his
uncle Henry.

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 Post subject: Re: Trace Memory
PostPosted: Thu Apr 12, 2007 6:33 am 
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I want to play Trace Memory now too, now that I've passed Hotel Dusk Room 215.

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 Post subject: Re: Trace Memory
PostPosted: Fri Apr 13, 2007 3:12 am 
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its cheap! $11.99 used at gamestop

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 Post subject: Re: Trace Memory
PostPosted: Fri Apr 13, 2007 5:26 am 
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I need to go look for it at my local Gamestop then.

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 Post subject: Re: Trace Memory
PostPosted: Fri Apr 13, 2007 5:27 am 
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Dont look at the spoiler unless you need to!! Hope you like it!

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 Post subject: Re: Trace Memory
PostPosted: Fri Apr 13, 2007 6:18 pm 
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It was ok, but I prefer my adventure games to be funny, or at least have funny moments...e.g. Phoenix Wright series, Monkey Island series and Day of the Tentacle.
Actually, it was pretty good.


 
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 Post subject: Re: Trace Memory
PostPosted: Fri Apr 13, 2007 7:47 pm 
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I finished this game in one sitting. It was pretty cool for like, the hour and a half that it lasted. It went by a little fast, and there was one puzzle that annoyed the heck out of me because I didn't see any indication of how to complete it. stupid radio...

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 Post subject: Re: Trace Memory
PostPosted: Mon Apr 16, 2007 1:43 am 
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I loved TM Matt I can easily get wrapped in a plot, so I went all crazy over it and stayed up until midnight one night to beat it and couldn't sleep afterwards XD

I'm probably the only one who got the good ending the first time, but that's because I'm anal about checking everything. >.>

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 Post subject: Re: Trace Memory
PostPosted: Mon Apr 16, 2007 1:27 pm 
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I liked the game, short though it may be. Mostly because I really liked Ashley and I actually wanted to help her.

In my book, games that manage to make me care about the characters that much are pretty good no matter what.

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 Post subject: Re: Trace Memory
PostPosted: Thu Apr 19, 2007 3:52 am 
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I liked it. Even moreso when I saw hotel dusk and recognized the art and gameplay style to be none other than like Trace Memory. I hope they make that sequel, Another Code.

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 Post subject: Re: Trace Memory
PostPosted: Thu Apr 19, 2007 9:02 am 
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I had the US version. It's boring. I sold it because it was a complete chore to play. I was right near the end as well.

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 Post subject: Re: Trace Memory
PostPosted: Thu Apr 19, 2007 11:44 pm 
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Roz wrote:
I finished this game in one sitting. It was pretty cool for like, the hour and a half that it lasted. It went by a little fast, and there was one puzzle that annoyed the heck out of me because I didn't see any indication of how to complete it. stupid radio...

Stamps? Shoe


 
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 Post subject: Re: Trace Memory
PostPosted: Fri Apr 20, 2007 6:31 am 
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Turnabout_Stud wrote:
Roz wrote:
I finished this game in one sitting. It was pretty cool for like, the hour and a half that it lasted. It went by a little fast, and there was one puzzle that annoyed the heck out of me because I didn't see any indication of how to complete it. stupid radio...

Stamps? Shoe

Oh my god...It took me forever to figure that out! I didnt know that you are supposed to
Spoiler:
close your DS

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 Post subject: Re: Trace Memory
PostPosted: Sat Apr 21, 2007 8:28 pm 
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I figured out the stamps puzzle by accident. I needed to look for something to eat, and when I came back, VOILA! Puzzle solved.

Though, there was more trouble figuring out the folding-picture-frame puzzle.


 
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 Post subject: Re: Trace Memory
PostPosted: Sat Apr 21, 2007 9:05 pm 
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The stamps puzzle was very easy for me, I immidiatelly solved it.
The one that took ages was the...
Spoiler:
Mirroring (Book and key).

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 Post subject: Re: Trace Memory
PostPosted: Thu May 03, 2007 8:41 pm 
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Ace Prosecutor wrote:
Dont look at the spoiler unless you need to!! Hope you like it!


I finally passed the game last night. It took me about 5 hours or so to pass it. I'm helping my nephew to play it too. I finally looked through the spoiler! Nice to see what Cing did before Hotel Dusk!

Now I just need to play Touch Detective and return it to my cousin.

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 Post subject: Re: Trace Memory
PostPosted: Thu May 03, 2007 8:55 pm 
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Another Code was good, although I beat it in a little under 5 hours, without a walkthrough =D Hotel Dusk I needed a walkthrough for, and I completed it in roughly 15 hours XD

So far I can see at least a couple similarities between characters of both games:

Spoiler: Hotel Dusk and Another Code/Trace memory
Mila looks like Ashley, and Bradley-Boo looks a bit like Bill Edwards.

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 Post subject: Re: Trace Memory
PostPosted: Mon Dec 31, 2007 7:55 pm 
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Yeah, I saw those too.

I didn't like Trace Memory a lot. It seemed like it was designed for a younger audience, and the DTS had the most annoying spinning buttons of all time. :chinami:

The text was amusing though. My friend starting cracking up when they played it.
Ashley: Look! The wall is very wet!

I mean, WTH!? How does a wall get wet anyways!?


 
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 Post subject: Re: Trace Memory
PostPosted: Tue Jan 01, 2008 6:59 pm 
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I love Trace Memory even more than Hotel Dusk. I borrowed it from a friend while he played my copy of Lost in Blue. It's been almost a year since then and I hardly remember any of it.

Spoiler:
I did get stuck on the part with the stamp. How was I supposed to know you had to close the DS to stamp to finish the picture. I had no idea you could do that. :payne:
Oddly enough, the first playthrough I was able to get all of D's memory back and he was able to move one. The second time I played, well, not so much the second time.

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 Post subject: Re: Trace Memory
PostPosted: Tue Jan 01, 2008 7:54 pm 
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Moloko wrote:
I love Trace Memory even more than Hotel Dusk. I borrowed it from a friend while he played my copy of Lost in Blue. It's been almost a year since then and I hardly remember any of it.

Spoiler:
I did get stuck on the part with the stamp. How was I supposed to know you had to close the DS to stamp to finish the picture. I had no idea you could do that. :payne:
Oddly enough, the first playthrough I was able to get all of D's memory back and he was able to move one. The second time I played, well, not so much the second time.

I liked Hotel Dusk better because it was longer....

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 Post subject: Re: Trace Memory
PostPosted: Tue Jan 01, 2008 9:04 pm 
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Ace Prosecutor wrote:
Moloko wrote:
I love Trace Memory even more than Hotel Dusk. I borrowed it from a friend while he played my copy of Lost in Blue. It's been almost a year since then and I hardly remember any of it.

Spoiler:
I did get stuck on the part with the stamp. How was I supposed to know you had to close the DS to stamp to finish the picture. I had no idea you could do that. :payne:
Oddly enough, the first playthrough I was able to get all of D's memory back and he was able to move one. The second time I played, well, not so much the second time.

I liked Hotel Dusk better because it was longer....

That was one of the downsides with Trace Memory.
I just wasn't fulfilled with the Hotel Dusk ending. If they make a sequel my opinion will change.

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 Post subject: Re: Trace Memory
PostPosted: Wed Jan 02, 2008 5:28 pm 
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Ooh, Trace. I just finished this the other day after being stuck on chapter three for ages, got the bad ending. Playing through again to try and get all of D's memories.

It's a bit more 'actiony' than Hotel Dusk, what with

Spoiler:
Sayoko/Thomas' murders, D's death, Jessica getting kidnapped, and Bill pulling a gun on you at the end. Well, I'm assuming Thomas got murdered, haven't actually seen the good ending as I said.


I sort of liked that, made things a bit more exciting.

I actually think I'd prefer a Trace Memory 2 over Hotel Dusk 2, I just liked TM's characters more. But then again they pretty much exhausted the TM plotline, so if there is a sequel, it'll probably be HD2.

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 Post subject: Re: Trace Memory
PostPosted: Wed Jan 02, 2008 11:04 pm 
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I got it after HD, and was disappointed that I got the best ending in less than 4 hours without any help... >_>;

HD probably made it easier, but it's really short... :hyde:

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 Post subject: Re: Trace Memory
PostPosted: Wed Jan 09, 2008 4:48 am 
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Turnabout_Stud wrote:
http://buttonbasher.wordpress.com/2007/04/07/hotel-dusk-sequel-on-the-way/

I read into the quote, but it's Hinted at. Virtually confirmed right? :jake:


I sure hope so :redd: I wanna see Kyle finally meet up with Bradley.

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