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Prince of PersiaTopic%20Title

Why are you all so cruel?

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Got the fourth Prince of Persia game for Christmas. It has got to be one of the year's best games. Working on getting light seeds and alternate costumes. :karma:
Having trouble with The Warrior. :payne:
A high reccomendation!
Re: Prince of PersiaTopic%20Title
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「これが、モノを殺すと言うことだ…!」

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I'll just quote myself from another forum regarding this game.

On m2k2, on Dec. 20th, I wrote:
Okay, finished the game today (got the PS3 earlier than I thought I would). Here are the thoughts -- WARNING: spoilers galore!

Spoiler:
1. The game only has two outcomes: Either you get stuck, or you finish the game -- there's no dying, and there's no Game Over screen.
2. The puzzles are VERY creative, and some of them had me stumped for quite long, even half an hour at a time, especially the one in the final boss battle.
3. The combat system, while improved in many senses, was quite damaged in others; some movements now feel very clunky and heavy, and sometimes it's real hard to position yourself correctly to land your attacks without taking a blow. True, you can't die anyway, but getting hit implies the battle lasts longer, and due to the strange new system, you'll want to get rid of battles quickly.
4. ALL enemies (including regular mooks) have now health bars, and while some of your combo attacks can siphon away big chunks of it in a single combo, they can all be blown away with one hit kills if you either drive their backs to the wall and attack them there, or ring them out (remember, this is a Prince of Persia game; most of the game is spent on insanely high platforms and places).
5. Bosses must be dealt with creatively, since right before the fights, almost all of them have very strange and headbanging puzzles set by themselves. The one before the final Concubine fight had me stumped for a good twenty minutes, until I figured out that the only way to force the illusions to disappear was to try to kill myself so the real Elika would rescue me.
6. Elika, for an AI-controlled assist, is fucking SMART. Didn't make my life more difficult fighting bosses, and the way she behaved in the puzzles was very intuitive.
7. The Prince is, if not the king of 2008's one-liners and miscellaneous funny short dialogue, certainly a good contender. "Can you believe that? I've still got sand in my shoes... And worse places!" and "I'm gonna have blisters on my blisters by the time we finish." are nothing short of pure gold. And these small exchanges between the Prince and Elika had me chuckling every time they'd spout them: "I'd like to know more about the girl who got me into this mess." "Well, then you better learn to speak donkey." / "I'm starting to feel all of this on my shoulders... You... couldn't give me a back rub, could you?" "That's right, I couldn't."
8. Collecting the Light Seeds is a freaking chore, but it's needed to get one of the skin sets of the game (the prototype designs of both characters). And apparently the almighty powers of the internet have failed me in finding an alternate way of unlocking those.
9. The cel shading in this game is absolutely GORGEOUS. If this game isn't THE game of the year in terms of visual beauty, it most surely is a strong contender for the title. The graphics are absolutely breathtaking.
10. The fact that you have to fight the four bosses six times really forces you to figure out their fighting patterns and learn how to exploit them -- especially useful when fighting the Warrior, since nothing you have can actually damage him, to the point that even the game itself tells you that none of your attacks will chip him, and you have to use the environment to bring him down... Literally.


That's all I can think for now. The game falls a bit on the short side once you memorize down the general mechanics (ESPECIALLY in those things where this game's mechanics differ from the Sands of Time trilogy), but it's an enjoyable ride while it lasts. Highly recommended.


Although, I'd like to correct that last statement. Take out the highly, and leave it a recommended -- it's rather better for a rental play than an actual acquisition. The game DOES get repetitive after a while, and while locating all 1000 Light Seeds scattered throughout the world is certainly quite a daunting task, after some time you get bored trying to find where the hell are those elusive ones that escape your sight. Getting all 1000 set me back like two full days, ONLY to get one of the secret skin sets for both the Prince and Elika.

Oh, and Bosco, I recommend you drop the bolds every time you post. Makes your posts look like eyesores.
If videogames make murderers, then guns kill people and spoons made Rosie O'Donnell fat.
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Re: Prince of PersiaTopic%20Title
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PLAY IT. That's all I'm going to say. It may not appeal to all audiences but this is still probably the best in the series- and one of the best games I have ever played. People complain because, it's easy, but that is kind of what I like about it. It has an emphasis on exploration rather than challenge I enjoyed the boss battles.
Spoiler:
Though it did kind of piss me off how you just had to guard and walk for the last battle with The Warrior (who is probably my favorite boss character in the game).
I reccomend buying it just because of it's originality and replay value.
Spoiler:
I hope the sequel can fix my only problem with the game- the repetitive combat system.

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「これが、モノを殺すと言うことだ…!」

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As I said, while this game is STILL VERY fun, to play, I still prefer the regular Prince parts of Two Thrones.
If videogames make murderers, then guns kill people and spoons made Rosie O'Donnell fat.
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Searching for Big Whoop.

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I liked it. Good story, fun gameplay, but, a little repetitive. I'd say it's a little too easy too, since most of his movements are automatic, and you can't die. But a good game nonetheless, and the ending was great, nothing you would expect. Definitely worth playing.
Though, it needs a longer title. It can't be called just Prince of Persia, "Prince of Persia" was a game created by Jordan Mechner in 1989, this is not the same game...
:hobohodo: -This deck of cards is a little frayed around the edges, but then again so am I and I've got fewer suits...
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「これが、モノを殺すと言うことだ…!」

Gender: Male

Location: Santo Domingo, Dominican Republic

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I call it New Prince of Persia, to differentiate it from the original.
If videogames make murderers, then guns kill people and spoons made Rosie O'Donnell fat.
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you can just call me Ezio

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i got it a while ago with sinterklaas (it's a week or so before christmas in holland (sinterklaas = santa clause))
i love it!!! especially the new tricks he can do (like sliding from the wall with his gauntlet)
i've got all the games now(pop 1, pop 2, pop 3D, pop the sands of time, pop warrior within, pop t2t and the newest prince of persia)
i'm obessed with it :will: and i really recommend it.
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WAAAAAAAGH!

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Ah, Prince of Persia. On the discussion on the 2008 one, I find it fun, but the combat system can really grow boring after a while. I never really had any troubles with the puzzles because when I got it for Christmas, I also got my hands on the Strategy Guide at the same time. I wound up beating it within 2-3 days because of both the guide and the fact that it was really, really easy. Of course, the fact that I've played every one of the Sands of Time Trilogy may have something to aid that. Really now, I didn't have too many troubles, which was rather disappointing. Even the final boss fight was a real disappointment.

Spoiler:
Considering that all you have to do is just dodge his attacks and get to the Fertile Grounds, it falls under Anticlimax Boss because all you have to do to finish him is a "Press X to Not Die" moment. Then again, all of the bosses were disappointing because they all died quite fast.


Though I agree, new Prince is somewhat amusing at times. All it takes is making a combat system that isn't horribly boring, and spice up the fights by have more than 6 opponents. Once you get rid of the Warrior for the first time,it all pretty much falls into place, given that he's the only boss that is actually difficult.
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