Gender: Male
Location: The You 'kay
Rank: Prosecutor
Joined: Wed Apr 04, 2007 11:50 am
Posts: 718
I remember when I was a few years younger, I stumbled across an interesting flash game, but I can't find it anymore. I've tried looking for it, but failed. Any chance you could help?
It was some sort of turn-based puzzle RPG game set in a cybernetic layout. You play as some sort of hacker, using programs to disable security systems and access restricted programs. To do this, you had to solve puzzles, where you select only a few programs, which are, like, your men in an army (I only remember the names of a couple of them), and each different program had its own method of movement and attack, like the Bug could move five spaces but only attack squares next to it, and the Tower couldn't move at all but could attack squares in a five square radius. When one of your programs move, its body extends. I'll try to explain below, but my diagrams suck.
X = Program
O = Extended Body
. = Spaces (it won't register two or more spaces in a row)
Turn 1
X
Move Program X two spaces to the right.
Turn 2
OOX
Move program X two spaces upward.
Turn 3
.....X
.....O
.OOO
Move program X one space right.
.....OX
.....O
...OO
When the body extends, it leaves a section in its previous path, but it reaches a maximum amount of length. For example, program X has a maximum length of 5, so when it moved on its third turn, it had reached the maximum length, so the last piece moved, instead of remaining as it is. Also, there isn't a program actually named X, that's just an example.
Each program has a method of attack as well, most basic units can attack an area like below.
X = Program
O = Extended Body
@ = Squares it can attack
.....@
...@X@
.....O
.....O
If another program or the extended body of a programs inhabits the @, then program X can attack it. Each program has an attack strength, so if program X has an attack strength of two, then the program attacked has two extended body sections destroyed. If the entire body section and the program itself is destroyed, then its eliminated from the field. In order to win, you've got to eliminate all of the foe's programs before they delete yours.
Even with that explanation it's still pretty vague, so I'll explain the story. You play as a hacker, as I mentioned. I don't remember much, but you're hacking for justice, to find out information and eliminate a program that's apparently dangerous. And you're kind of being egged on by another person your co-worker doesn't recognize who turns out to be an opposing hacker of some sort. When you win in a puzzle, you can replay it to earn more tokens which you can use to buy more programs from a nearby store, and when you beat all the puzzles you can access, a story event happens and you gain access to other puzzles that are locked by gaining some sort of level access, so some puzzles require level 2 access,whereas the final level requires level 5, or 6, maybe 7, I forget.
The layout is very cybernetic, as I already mentioned. The map is some sort of virtual field, where each building is a greyishly drawn silhouette in a circle, as opposed to being an actual picture of a building, and each building is linked by a line. The entire background was grey. The last thing I remember is when you first boot up the flash game, you get three empty save spaces, and once you click one, a picture is filled with something that looks like a futuristic car frame that's built out of Lego, kind of like Bionicle, only in a vehicle form.
I think the flash game was on a franchise website as well, like Lego, though I've tried searching Lego and found nothing of the sort, it could be a different franchise. In any case, it's not one of those flashes you can simply copy the embed code and put it on another site.
That's all I remember. It was an awesome flash game. Does anyone recognize it? I've tried searching several times, but can't find it, so if you've stumbled across it recently, post the link. Thanks a bunch.