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Re: Games which have defeated youTopic%20Title
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Super High-School Level Galaxy Defender

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at least i can feed babies you brute chauvinist pig
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☆☆☆ Kira ☆☆☆

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VCM wrote:
at least i can feed babies you brute chauvinist pig


I can feed babies too. People in this day and age still breast feed? How barbaric. It's all about baby formula nowadays!
I'm Blak, and I have shit taste.
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Super High-School Level Galaxy Defender

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Blak The Great wrote:
VCM wrote:
at least i can feed babies you brute chauvinist pig


I can feed babies too. People in this day and age still breast feed? How barbaric. It's all about baby formula nowadays!


I'm reading your post imagining Dwight standing on a table
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☆☆☆ Kira ☆☆☆

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VCM wrote:
Blak The Great wrote:
VCM wrote:
at least i can feed babies you brute chauvinist pig


I can feed babies too. People in this day and age still breast feed? How barbaric. It's all about baby formula nowadays!


I'm reading your post imagining Dwight standing on a table


Great. Now I've got that image in my head too.
I'm Blak, and I have shit taste.
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Do you see the black one...or the white?

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I wish I had something I could think of the effectively contribute to the topic at hand at the moment, but I don't, but I do want to say this.

Guys, please stop spamming the topic and take it up in PMs or in a private chat if you're going to continue to banter like this. This is contributing absolutely nothing to the topic and it's down right annoying seeing all this spam. These topics do have subjects that are being discussed for a reason. Keep this discussion to games, not role playing, please. There are other places on here for that.
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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Gettin' Old!

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*Wheels hard left to get back on topic*

Devil May Cry (the 1st) defeated me. Granted this series is meant to be hard but I just had no idea how to topple this boss. The second encounter with the giant...electric...blob thing I just struggle so much using everything on it. Then when I finally killed it THAT WOMAN revives it and I just don't have the energy to keep going.
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Harvest Moon Grand Bazaar
Technically, this isn't a game you can really lose at... but I just really find it difficult to even try to play this game again. The concept is pretty interesting, I love it whenever it's Bazaar Day and I get to sell all the stuff that's been rotting in my storage for a week or two - even if I can upgrade the storage to be better at keeping things fresh. Overall, it's little things that bother me... not being able to save unless I go to bed, not knowing what the next day's weather is going to be like, being able to water my plants twice to increase growth speed, but I generally have so little to do, I'm done with my chores by 11 AM and have to stand there and wait until 4 PM or similar to be able to water again.
Tales of two Towns improved on very little of that and I would list it as well, if I hadn't alread gotten married and seen the Credits roll by, so...

C-A
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Re: Games which have defeated youTopic%20Title

Ace Sidekick!

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(Darn, we got ratted out.)

Hmmmm, Harvest Moon for the Super Nintendo. *brick'd*

I'm not so good with older games. Especially the first metroid game ever released.
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...Hopefully someday... xD

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Hmmmm....Looks like fun so...Heck, why not?
Here goes the sad legends of the games that got the better of me;

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I had to use the cheat to activate the Heaven or Hell mode so I could finish the story....
Granted they say this is like one of the hardest PS2 games ever but...It still counts as win nonetheless.

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I'm sorry, I suck at this game! I can't get past the first level you have a gun and that's like the fourt or fifth one.
By my grandpa's grave; I'm sorry but I just can't do this...!

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No matter what I do, my city just...doesn't make profit.
Maybe I'm just stupid or something but...Yeah...
No Zinle towns for a while...

Spoiler: And finally as a cherry on the top...
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That's right....I've got my *** handed to me by a moomin game...
I've made it to the final level and final boss of the game that is a dragon but it always beat my *** no matter what.
...Then again...The last time I played this game I was like...12 or something.
The game is ok though short but...I like it. One of these days I'm gonna try again at this game to see if I can finally, eight years ater, beat the damn moomin game.


EDIT;
Pierre wrote:
There's a moomin's game?! And it has bosses?!
God I hope Snufkin is playable.


Also don't feel bad about Simcity Zinle, that's just the economy right now.

Unfortunately, no. You can only play as Moomin hmself.
Then again, the game isn't that complex to begin with so....no wonder there aren't multiple characters to play.
The ghost ship level is definitely my favorite level of the game, because it gives you some puzzles too.
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Last edited by Zinle on Fri May 03, 2013 2:37 pm, edited 1 time in total.
Re: Games which have defeated youTopic%20Title
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Gettin' Old!

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There's a moomin's game?! And it has bosses?!
God I hope Snufkin is playable.


Also don't feel bad about Simcity Zinle, that's just the economy right now.
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Re: Games which have defeated youTopic%20Title

Ace Sidekick!

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I forgot The Sims 3 for the Wii.

It's hard to decorate houses with the wii mote, it's hard to keep in touch with NPCs, it's hard to get children to do their homework. And when a female character gives birth you have to give your child a name before you know it's gender, so I always had to use gender neutral names.
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Super High-School Level Galaxy Defender

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Honorable mention to Star Wars: Shadows of the Empire and the last boss before the space fight
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I've felt worse.

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Any Castlevania game prior to Symphony of the Night. Fleamen. Bats. That is all.

Sonic Heroes. That last Chaos Emerald is still taunting me.

The original Gran Turismo. Curse you International A License Tests!

Advance Wars Dual Strike. I reached the 12th (or something) mission. (the one with the practice battle against Yellow Comet or something). I can never get through that one.
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"It's never too late to learn that growing old doesn't have to mean growing up. Stay curious, stay weird, stay kind, and don't let anyone ever tell you you aren't smart or brave or worthy enough." -Stanford Pines, Gravity Falls
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Sleeping is my life.

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Luigi's Mansion because of Area 3's boss. Quite difficult to catch when there's fewer Boos left.
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Star General

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Super Mario Galaxy, particularly the 'Luigi's Purple Coins' level.
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State Alchemist

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Castlevania III: Dracula's Curse- Your biggest enemy in the game is the stairs! Sure that doesn't sound threatening, but when you're getting thrown at with a whole bunch of bats, fireballs, and skeletons while going up, you can't dodge them!

Ghosts 'n Goblins- ......Need I say more?

Mega Man 2- Ok, well most of the game is actually not that bad. But Wily Castle Stage 4 is ridiculous! For the end level boss, you have to have a full tank of Crash Bombs, and not accidentally waste one shot. If you do, you can't win, so you might as well let the boss kill you, and then you have to go back and grind for more ammo! (Ugggghhh, I HATE grinding!)
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100% whole grain, now with added fiber!

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Final Fantasy III, the DS version. The huge final dungeon with zero save points and a gajillion bosses didn't really agree with me. >_>

A few others have mentioned Sonic Heroes, which applies to me as well. Those special stages were rigged. RIGGED, I tell you!
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Dracarys!

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I think I stopped playing one of the Ninja Gaidan games. I got to a point where the ninjas were firing rockets at me and I kept dying. Then in a walkthrough, I saw that that wasn't even the worst part, and later they were going to be carrying AUTOMATIC rocket launchers. I just gave up after reading that.

The Force Unleashed almost made me give up, but that wasn't so much that it was difficult as it was that the Star Destroyer part was just so horribly designed and that the game itself lies to you on how to beat it.
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Doing the drywall at the new McDonalds

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In all the years of my life I have been gaming, there is a tale worse than any ever heard on these forums, and that is the terrible story of ADA McCoy trying to beat Star Fox: Adventures...

Star Fox Adventures, you ask? How could such a harmless game cause so much grief? I will tell you, my friends. As a child, ADA McCoy loved the adventures of Fox and his friends, and when he found a Zelda-like Star Fox adventure game on the shelf, he was pretty enthusiastic about it. The world was interesting, the visuals were gorgeous, and the music was inspiring. The voice acting was awful, of course, but being a gamer in the early 2000's you came to expect this and therefore it didn't interfere with your enjoyment. ADA McCoy completed around 80% of the game before coming into contact with THAT LEVEL.

What Level, you ask? I will tell you, you poor, naive soul. At one point in the game, a mini-game pops up which makes you keep a line in the center of a bar. It is hard to explain because it is such a terrible mini-game. You must use the analog stick to compensate for the line moving from one spot to another in order to prevent Fox from being scared by dinosaurs (which, for the record, are much smaller than many of the dinosaurs he has fearlessly fought in combat earlier in the game). The mini-game is almost impossible for most players to pass, and unfortunately it was impossible for ADA McCoy. After a month of trying, ADA McCoy traded the game away, never completing it. To this day, ADA McCoy wished he had finished the journey with Fox so many years ago, but knows that even now he does not have the ability to do so.

So, to conclude in the style of the great Bluth Company worker J. Walter Weatherman, "That's why you don't fill a perfectly normal adventure game with random, insanely hard mini-games". A statement that shouldn't be taken lightly!
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Gettin' Old!

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ekree wrote:
Final Fantasy III, the DS version. The huge final dungeon with zero save points and a gajillion bosses didn't really agree with me. >_>

A few others have mentioned Sonic Heroes, which applies to me as well. Those special stages were rigged. RIGGED, I tell you!


All of these man, that final dungeon was like an insult.
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Your Honor! There is a contradiction!

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The game(s) that defeated me were:
Fable 2. I was never a huge fan of RPGs but I was at least willing to give this one a try. I got lost about 5 minutes in and could never figure out what the hell I was supposed to do.
Racing Games in general. I suck at racing games period. The ones with stories in them just make things worse.
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In Justice We Trust

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Gm... Strictly speaking, I don't know if there are any games that have defeated me for good. For example, while I gave up on completing Metroid Prime a few times, I always came back to it, and I eventually beat it. Oftentimes, if a game has "defeated" me, the only reason I have yet to beat it is that I didn't enjoy the game enough in the first place to be willing to give it another shot.

Let's see... in Pokémon Fire Red, I hit a wall at the Elite Four and stopped there. Maybe it's because it's essentially a remake of a game I've already beaten into submission and made my slave, but I just never felt much incentive to do the grinding necessary to stand a chance against the Elite Four. Could I beat the game if I picked it up again? With enough grinding, almost certainly. From my perspective, the new material isn't enough to make it worth it, though.

Then there's Final Fantasy VIII. While I certainly found it more fun than VII (for reference, I haven't beaten VII either, but rather than it being a matter of such things as an underleveled or ill-equipped party, I simply lost interest), I found myself unable to defeat Adel. In all fairness, my party was almost certainly underleveled at that point, but I didn't think the grinding necessary to have a shot at continuing was worth what was left of the story.

The only other one I can think of is Metroid Prime II: Echoes. I don't recall where exactly I got stuck, but I'm pretty sure it was on the Boost Guardian. Overall, again, I simply didn't enjoy the game enough to be willing to continue. Now that I've seen NintendoCapriSun do a 100% run of the game, I have even less desire to complete it now.
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Your Honor! There is a contradiction!

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In adding to my last post, another game that claimed my defeat is Pokemon Emerald
I could never beat The last of the elite four before the actual leader of the elite four, and I really didn't want to have to beat them all three more times just for the sake of completing the game :toaster:
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General Luigi wrote:
Then there's Final Fantasy VIII. While I certainly found it more fun than VII (for reference, I haven't beaten VII either, but rather than it being a matter of such things as an underleveled or ill-equipped party, I simply lost interest), I found myself unable to defeat Adel. In all fairness, my party was almost certainly underleveled at that point, but I didn't think the grinding necessary to have a shot at continuing was worth what was left of the story.


Same reason I stopped playing VII. I know what happens, anyway.

VIII is also a game I could never really get into playing... mostly because Rinoa is such a terrible person. She's useless, does stupid things and can't seem to do anything on her own, but must always have Squally-Wally there. Not to mention that she switched from Seifer to Squall within minutes. And her change in the later part of the game does not make her any better... Oh, why did Nomura design her that way? Actually, looking at Tifa, Rinoa and Garnet/Sara/Dagger/Whateverhernameis, they look like triplets. Why not add some variety?

C-A
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To me, it is Darksiders.
The game was pretty cool in the beginning, but then it started to get dull and duller, up to a point, where I can't stand it.
Combat is friggin boring, the story ain't that compelling and whatnot.
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High level play

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What happened to tanacity? I have to say I'm rather disappointed with all these stories about people giving up on games. When I was little, I only got like 3 - 4 games a year (SNES period). Some of these games are hard as balls, but I persevered because I simply didn't have other games to play (for another 2-3 months).

Although games like FairyTale Fights and Devil May Cry 4 tried to kill me from the inside, I persevered and conquered them eventually. Never leave a game unfinished people, even if it hurts sometimes.
Face your emptiness don't be afraid. The danger is often smaller than your fear.

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Re: Games which have defeated youTopic%20Title

Nick + Maya = win

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Megaman Legends 1. I've beaten it all the way until the final boss. Megaman Juno defeats me everytime :headbang:
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The Twisted Samurai

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Sjibbey wrote:
What happened to tanacity? I have to say I'm rather disappointed with all these stories about people giving up on games. When I was little, I only got like 3 - 4 games a year (SNES period). Some of these games are hard as balls, but I persevered because I simply didn't have other games to play (for another 2-3 months).

Although games like FairyTale Fights and Devil May Cry 4 tried to kill me from the inside, I persevered and conquered them eventually. Never leave a game unfinished people, even if it hurts sometimes.

Well, in my book, games are supposed to be FUN to play.

If you do not enjoy what you are doing, it is all just a complete waste of time. (Some might argue, that gaming itself is a waste of time, some consider it to be a hobby, etc, pp.)

Yet, forcing to do something ain't the right way.
There are enough things in life in general, where you cannot choose, so at least, I want to spend my "free"-time on things I actually want to do by choosing freely, what I am gonna do.

Yeah, sure, some people may have that "fighting-spirit" within them, but what's the point, actually?

All it boils down to, is that you did something, you didn't really want to do in the first place.

May as well do home-chores, finish homework, learn for school, yaddayadda.

I guess, I am exaggerating for a bit, but I guess you get the point.
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High level play

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Coffee Prosecutor wrote:
Sjibbey wrote:
What happened to tanacity? I have to say I'm rather disappointed with all these stories about people giving up on games. When I was little, I only got like 3 - 4 games a year (SNES period). Some of these games are hard as balls, but I persevered because I simply didn't have other games to play (for another 2-3 months).

Although games like FairyTale Fights and Devil May Cry 4 tried to kill me from the inside, I persevered and conquered them eventually. Never leave a game unfinished people, even if it hurts sometimes.

Well, in my book, games are supposed to be FUN to play.

If you do not enjoy what you are doing, it is all just a complete waste of time. (Some might argue, that gaming itself is a waste of time, some consider it to be a hobby, etc, pp.)

Yet, forcing to do something ain't the right way.
There are enough things in life in general, where you cannot choose, so at least, I want to spend my "free"-time on things I actually want to do by choosing freely, what I am gonna do.

Yeah, sure, some people may have that "fighting-spirit" within them, but what's the point, actually?

All it boils down to, is that you did something, you didn't really want to do in the first place.

May as well do home-chores, finish homework, learn for school, yaddayadda.

I guess, I am exaggerating for a bit, but I guess you get the point.


I get your point, but I'm just a sore loser I guess. I take pride in beating those games, because you paid for them with your own money so you want your moneys worth.
Also making fun of bad games is a lot of fun (in hindsight).
Face your emptiness don't be afraid. The danger is often smaller than your fear.

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Resident Evil 1 for the Gamecube.

Limited saves (Yeeesh! One of my biggest pet peeves with games!), limited weaponry, and only being able to take about three hits from an enemy!
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Amnesia: Dark Descent has completely and utterly defeated me. My friend and I used to play (I admit, she did most of it; I was nervous to try) until we got to the part where you had to pull a lever or something and jump across the water before a door closed. I hate timed things like that as it is, and combine that with the horrors of Amnesia...Well, let's just say there was no way I was trying. My friend isn't much of a gamer so she couldn't do it... We never played again.
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Henry Hatsworth - I FUCKING GIVE UP, I just can't complete it I just can't.

GTA: Vice City (on iOS, I gave up on the PS2 version very early in the game) - most of the missions are easy enough but I can't do the one with the seaplane and the porno leaflets, and I can't find all the hidden packages despite using a GUIDE AND MARKING THEM OFF WHEN I FIND THEM, wtf.
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I feel like I have to put Persona 4 Arena onto this... it feels more like a Visual Novel than a fighting game, the combos are confusing - for which I blame my TV, as it doesn't display the combos properly, I can't tell if some is actually a quarter-circle and not just a direction to push the D-Pad towards, and overall it just can't keep me interested...
Especially bad since this is supposed to be the official "sequel" to Persona 3 AND Persona 4!

C-A
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aka Ami <3

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CatMuto wrote:
I feel like I have to put Persona 4 Arena onto this... it feels more like a Visual Novel than a fighting game, the combos are confusing - for which I blame my TV, as it doesn't display the combos properly, I can't tell if some is actually a quarter-circle and not just a direction to push the D-Pad towards, and overall it just can't keep me interested...
Especially bad since this is supposed to be the official "sequel" to Persona 3 AND Persona 4!

C-A

Don't worry, I equally dislike fighting games even though I keep buying them intermittently. The best combos always require a ridiculous amount of moves (especially Ivy from Soul Calibur), and I can barely execute basic moves.

But here is a short list of games off the top of my head:
- Currently Mega Man X. I used to be able to beat that game so many times, but now I suddenly can't beat Sigma's last form.
- Any Mega Man X game after X4. Except Command Mission.
- Siren. Then again, I swear that game cheats.
- Some Hitman game. The mechanics seemed sort of clumsy for a stealth game, and was very punishing in regards to "perfect" scores.
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genodragon1 wrote:
Don't worry, I equally dislike fighting games even though I keep buying them intermittently. The best combos always require a ridiculous amount of moves (especially Ivy from Soul Calibur), and I can barely execute basic moves.


Oh no, no, it's not that I dislike the fighting game. If I see Persona 4 Arena and it gets called a fighting game, I buy it and expect a fighting game. Instead, the Story Mode is just basically... Cutscene with tons of text, cutscene with tons of text, repeat that twice more, short fight that is a bit difficult to do because there is so little fighting that you can never remember your combos, more cutscenes.

There is just too much text in this game. And I'm not saying I hate text in games. But I do not expect walls of text in a fighting game. If I want to play a Visual Novel, I play that. I do not play a fighting game.

Plus, any Story Mode I saw from previous fighting games - like DoA - was basically one or two important cutscenes scattered in between random battles and story-related battles. They were a fighting game, they kept the story simple enough. DoA5 seems to have change that a bit, but I guess that's because the storyline was a literal line of story events...

C-A
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Gettin' Old!

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CatMuto wrote:
genodragon1 wrote:
Don't worry, I equally dislike fighting games even though I keep buying them intermittently. The best combos always require a ridiculous amount of moves (especially Ivy from Soul Calibur), and I can barely execute basic moves.


Oh no, no, it's not that I dislike the fighting game. If I see Persona 4 Arena and it gets called a fighting game, I buy it and expect a fighting game. Instead, the Story Mode is just basically... Cutscene with tons of text, cutscene with tons of text, repeat that twice more, short fight that is a bit difficult to do because there is so little fighting that you can never remember your combos, more cutscenes.

There is just too much text in this game. And I'm not saying I hate text in games. But I do not expect walls of text in a fighting game. If I want to play a Visual Novel, I play that. I do not play a fighting game.

Plus, any Story Mode I saw from previous fighting games - like DoA - was basically one or two important cutscenes scattered in between random battles and story-related battles. They were a fighting game, they kept the story simple enough. DoA5 seems to have change that a bit, but I guess that's because the storyline was a literal line of story events...

C-A


Sorry Cat I should explain. There's different brands in fighting games the one that makes P4A is called Aksys Games and that text-heavy story mode is sort of typical for them. Blazblue (their other main franchise) has the same tiny battles with large intervals.

If you are looking to fight in a fighting game you can play Arcade mode or online or simply versus so there's plenty of quick fighting there for ya.

However this game has to cater to fans of Persona 4 (a game that does act like a visual novel/dating sim at times) and fighting game fans. So it's understandable for it to be heavy in plot with long cutscenes. Hell the opening of Persona 4 is about 2 hours of nothing before you get any real control. People buying Persona 4 Arena for the story will probably go straight to story mode so non-difficult battles with a heavy story-emphasis make total sense there.

Fighting game fans will probably hit the online or training more anyway so it works well enough.
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CatMuto wrote:
There is just too much text in this game. And I'm not saying I hate text in games. But I do not expect walls of text in a fighting game. If I want to play a Visual Novel, I play that. I do not play a fighting game.


You learn to expect text in a fighting game from Aksys.
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Quote:
Sorry Cat I should explain. There's different brands in fighting games the one that makes P4A is called Aksys Games and that text-heavy story mode is sort of typical for them. Blazblue (their other main franchise) has the same tiny battles with large intervals.


I see, I wasn't aware of that. As I said, majority of the fighting games I've played were like Street Fighter, that... game with Mai Shiranui... um, Final Fight and Dead or Alive. Those games either had no story or a pretty simple story, with side-story of the non-"important" characters put in there as well. (The ninjas are the most important ones in DoA, people like Hitomi or Leifang have their own agenda or just nothing going on)

Quote:
If you are looking to fight in a fighting game you can play Arcade mode or online or simply versus so there's plenty of quick fighting there for ya.


Yeah but don't I have to play Story Mode to unlock all the characters...? Plus, being a completionist... I do think there's an achievement for completing story mode and... yeah, I guess I have to do it...

Quote:
However this game has to cater to fans of Persona 4 (a game that does act like a visual novel/dating sim at times) and fighting game fans. So it's understandable for it to be heavy in plot with long cutscenes. Hell the opening of Persona 4 is about 2 hours of nothing before you get any real control. People buying Persona 4 Arena for the story will probably go straight to story mode so non-difficult battles with a heavy story-emphasis make total sense there.


And I hated the long introduction in Persona 4...! I don't need to hear about Yamano Mayumi for five times before I finally get some opportunity to actually do some gameplay. Although it's likely because I do not know the combos or overall controls that well yet, the tutorial part wasn't very helpful, I found the story battles I have fought up to now to be pretty difficult... like, they know how to chain all that stuff and I'm still trying to figure out if Zio was this or that move. I am basically button mashing during battles because I have no idea how to do all that stuff.

Tutorial needs an Exercise mode like DoA, where they show the combos and let me clear each of them.

C-A
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The tutorial mode you are looking for is in the Challenge mode Cat it shows you combo inputs and lets you try them

Yes all the characters are unlocked from the start in all modes Cat except for Labrys' and Elizabeth's story mode I think.

Also though it was probably explained in the tutorial, light attacks will always chain into a special finisher if you have the power (a feature I'm
not fond of).

Here's some standards: Quarter Circle Forward moves - Projectiles or advancing attacks for close ranged characters.

Crouching heavy always seems to be a 'launcher' move for most characters.

Triple Down + both Persona buttons = The ultimate move with 100 SP in your winning round.
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