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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Personally I think Famitsu is revealing a bit too much - eg:

Spoiler:
"Zero appears to be one of the 9 players" - this is exactly how 999 went - and when it was first revealed as a twist it blew my mind - casting suspicion on people I knew like friends.
So to make this a twist - Zero might not be a player....?
I guess the bunny is a bit like the puppet from the Saw films then?


I wonder:
Spoiler:
Could Luna be June? That sounds a bit too obvious/easy. Remember what Junpei said in the first game - he said having Musashidou in the captain's clothes as if to say "Here's Zero!" was too easy, too obvious.

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Whoaaaaaaa wall of text.

I don't really want any more info ("Zero III" "Clover" and "Alice" already seems like a bit too much to me) so I guess I'm leaving this thread until I actually get and play the game.


Have fun ya'llz~
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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EDIT: I had a derp, ignore this post.
Hi! I've largely stepped back from C-R due to life stuff. Please contact one of the other staff members for help!

Wooster wrote:
If there was such a thing as the "Wooster Seal of Approval", this post would get it.
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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I agree with BP, I think they're revealing too much info already TBH... :o
I want my 999 fix though so may replay the game :D
I'm not sure but something one poster on NeoGAF said ("I hope they find a nice publisher to release it in English") confused me because I thought some people who worked for Aksys posted there. Does that mean they won't localise it? :(
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Maybe they're revealing all this stuff because they aren't big plot twists? Like, maybe they're revealed really early in the game? I don't think they'll reveal anything else anyway, since the game comes out in less than 4 months.

And I'm fine with knowing this much about the plot, at least the stuff about Clover and Alice and how the game will work this time.
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They probably aren't big plot twists. But still, what if they aaaaaareeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

Also how the game works obviously isn't a twist, but... I still don't really want to know until I play it xD I'll be as in the dark as the characters~
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I'm reminded back in Brawl how Marth's movie reveal was a really big almost spoiler territory.

... then you get the game and you see said video shortly into the main storyline. If it's in the press kits, I trust it as stuff to chew on.

On the other hand, there's nothing like playing a game with no preconceptions.
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Can't "Winter" in game release terms mean any time from December to March (something like that)? I'm not sure if it will be released this year or early next.
Still, hopefully it means localization draws nearer :D
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@Bad Player: Nah, it's understandable that you don't want to know too much about the game. I, on the other hand, have no problems with spoilers unless they're really big, so...

It's unlikely that the game will be released this year because the PSVita comes out December 17 in Japan, so the game will probably be released around January or February. Which is still pretty early, I think, considering it was announced roughly 2 months ago.
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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grim_tales wrote:
Personally I think Famitsu is revealing a bit too much - eg:

Spoiler:
"Zero appears to be one of the 9 players" - this is exactly how 999 went - and when it was first revealed as a twist it blew my mind - casting suspicion on people I knew like friends.
So to make this a twist - Zero might not be a player....?
I guess the bunny is a bit like the puppet from the Saw films then?



Spoiler:
Nah, that doesn't need to be a big spoiler at all. Just imagine that, from the very beginning, the bunny itself suggests the real zero might be one of them. OR that some of the players, noticing that they are being addressed by a damn robot instead of the actual zero, suggest that might be because zero is one of them? This all fits beautifully into the whole cooperation/betrayal theme, as it gives you an excellent reason to betray someone. The same goes for a few of the character descriptions.

Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Wooster wrote:
Image: Zero III (TARAKO)

ImageImage: Tenmyôji (Rokuro Naya)
ImageImage: Phi (Chiaki Omigawa)
ImageImage: Sigma
ImageImage: Dio (Yoshimasa Hosoya)

ImageImage: Clover (Yukari Tamura)
ImageImage: Quark (Rie Kugimiya)
ImageImage: : Dio (Yoshimasa Hosoya)
ImageImage: Luna (Mamiko Noto)


ImageImage: Phi (Chiaki Omigawa)

ImageImage: K (Daisuke Ono)

ImageImage: :Alice (Atsuko Tanaka)


Hey, Wooster, where are those pictures from? Are they official or something fanmade somehow adapted from the trailers? 'cause right now they seem to contradict some of the new information from famitsu. (never mind, I just noticed that there are repetitions in the characters, which must mean this is indeed fanmade from the trailer)


Last edited by groupoid on Wed Oct 26, 2011 10:58 pm, edited 1 time in total.
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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The avatars are from a promotion image, the Watches are from the trailer. Dio and Phi appear twice because two sets of arms appear twice.

Other then that, what do mean stuff's contradicted?
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Wooster wrote:
The avatars are from a promotion image, the Watches are from the trailer. Dio and Phi appear twice because two sets of arms appear twice.

Other then that, what do mean stuff's contradicted?


Spoiler:
I was distracted. I saw the numbers were all different, so I thought is was indicating a bijection between players and numbers, which would contradict (my interpretation of) the rules of the game, which suggest to me that the watches will be marking your BP, and hence not have a fixed number (which, by the way, is the likely explanation for why Alice had the skull (for whoever asked). She's about to get a nasty injection...). So yeah, sorry about that, I was just distracted. Essentially your post seemed so tidy I was wondering if somehow those images came from Famitsu in that format, which would give them extra significance to be evaluated.



Last edited by groupoid on Thu Oct 27, 2011 12:10 am, edited 1 time in total.
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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Nah, someone else posted the watches, and then I provided the avatars at the same height as the watch images.

Now, out of curiosity, why don't you feel this is worthy of further analysis? Everything's from official sources.
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Wooster wrote:
Nah, someone else posted the watches, and then I provided the avatars at the same height as the watch images.

Now, out of curiosity, why don't you feel this is worthy of further analysis? Everything's from official sources.


Spoiler:
That's not exactly a wording I would use (there's a reason I phrased it in milder terms), but basically my point was this:
1 - If there had been a Famitsu picture assigning specific numbers to each character, which is what your post seemed to me at first (and again, sorry about that, I'm a bit off today), then that specific assignment might be significant (as was true in the first game, where each player "was" a number)
2 - However, like I said, this last article suggests the bracelet is primarily a display for your "score" (BP), which can change (I know this is not literally stated, but it would almost be stupid NOT to use the bracelets to display the BP. Conceivably I could see them having multiple functions (the description of the game as ambidex makes me wonder about this), but I'm almost sure displaying BP will be one of them).

So basically, if 1 was true, I feel this would contradict (or at least complicate) my inference of point 2. As the bracelet numbers come instead from the scene of the trailer were the numbers are just flashing (and incredibly fast, as I remember), they fit perfectly with 2, especially given the repetitions.

So my current take is that that trailer scene has no particular significance as to providing specific numbers, and is instead a metaphor for the variability of the numbers this time.

Also, I listed some off my rambling thoughts on these revelations in a post at the 999 wiki:
http://ninehourspersonsdoors.wikia.com/ ... iboudes%22

EDIT: rather fantastically, I was wrong when I stated: "I know this is not literally stated, but it would almost be stupid NOT to use the bracelets to display the BP". It is literally stated...



Last edited by groupoid on Thu Oct 27, 2011 2:41 am, edited 1 time in total.
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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Don't forget, this promotion image
Image
To me that implies the ID Number of the person(s) you're paired with. Displaying the HP of your partner seems much less helpful.

Plus, repetition is an important part in the new game. From the trailer:

GLTM-KM506 Download Data
94648.28366
90239.20212
85830.12059
82449.82474
82449.82474 <Same number twice?>
72602.87598
68193.79444
59375.63137
54966.54983

Nine Numbers, one twice.
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Wooster wrote:
Don't forget, this promotion image
Image
To me that implies the ID Number of the person(s) you're paired with. Displaying the HP of your partner seems much less helpful.

Why? What makes you think people still have ID numbers? I will point out to this (which both shows I'm quite likely right and just how off I'm today to have forgotten it):

Spoiler:
"The points ("BP") on the characters' bracelets vary during the game. When you reach 9 BP, you get a unique chance to open the (/"a"?) door numbered "9" and escape, but if you reach 0 or less, you receive an injection and die."


Spoiler:
Seems to be saying very bluntly that the number in the bracelet IS your BP. Now, if you can read the japanese in the picture and it tells something about it corresponding to a partner, you have me at a disadvantage, but my current stance is that there are no individual numbers for each person, just "HP", which is what the bracelet displays, and, frankly, the most dramatic thing to have there. There is however, something very relevant in that picture: the numbers are red (unlike the default blue). Recall this:


Spoiler:
"- Those whose bracelets numbers are the same color as yours are your opponents."


Spoiler:
I think this answers how the bracelet indicates partnerships. Not through the number, but through the color.



Wooster wrote:
Plus, repetition is an important part in the new game. From the trailer:

GLTM-KM506 Download Data
94648.28366
90239.20212
85830.12059
82449.82474
82449.82474 <Same number twice?>
72602.87598
68193.79444
59375.63137
54966.54983

Nine Numbers, one twice.


I'm afraid I don't understand either exactly were the data comes from nor the implied significance. Please elaborate.

Edit: Now I see were the numbers come from. Just not the relevance. Seems like some scene were they are just downloading data from somewhere, and I don't necessarily expect those numbers will mean anything (they're a bit too long for any practical purpose in a game, IMO), so it wouldn't surprise me if they're just for show to represent "computery stuff"
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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Wow, I've been gone for a few days (court-records have been down?) and I return to a wall of information! Too much tbh, it's almost as if I can figure out how the whole thing will end now. But it's too obvious. I hope that there's a lot more to it than what I think.

But.. oh my God..

Oh. My. God. You guys.

The new Nonary Game (forgot it's name) sounds AWESOME! It has so much potential, and I really love the fact that the big major decisions this time around won't just be door picking! Do you think there are other numbered doors apart from the 9 ones, that you can only acces by sacrificing some BP's? That's how I think we get to acces the new areas.
I wasn't really all that hyped about this game (sounded good, but the rabbit, the futuristic setting and the guy who looked like a robot putted me off at first) but now I totally am. I'm sure this will be one of the best games of next year!

A shame I won't get to play it though...
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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I thought that:
Spoiler:
Doesnt the description for K's character sound a bit like Seven? Seven pretended (?) he had amnesia, and I don't think we ever found out his real name. Is K something else in hexadecimal, or something?
I agree with others on the info released - I don't mind knowing some small things but what if those things revealed about the plot are big spoilers...? They might not be big but what if they are...?


Anyone think a US release may be next autumn/winter?
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grim_tales wrote:
I thought that:
Spoiler:
Doesnt the description for K's character sound a bit like Seven? Seven pretended (?) he had amnesia, and I don't think we ever found out his real name. Is K something else in hexadecimal, or something?
I agree with others on the info released - I don't mind knowing some small things but what if those things revealed about the plot are big spoilers...? They might not be big but what if they are...?


Anyone think a US release may be next autumn/winter?


Hexadecimal doesn't go up to K only F with 15, but continuing with Alphanumerics, K would be 20

And groupoid, thanks for clearing that all up for me. I've been operating on a bunch of misconceptions. But, I still think there's a significance to the reoccurring number.
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Wooster wrote:
And groupoid, thanks for clearing that all up for me. I've been operating on a bunch of misconceptions. But, I still think there's a significance to the reoccurring number.

By clearing up you mean the

Spoiler:
bracelet numbers, right? I'll just point out that I'm still not clear how this covers the ambidex description. I view the possibility that each bracelet has more than one number as a reasonable one at this point. And like I say in my post in the wiki, there are still a certain amount of mystery about how the games work: they are meant to have 3 players, but the prisoner's dilemma is described for two (teams?), so they might be 2vs1 games, as opposed to "free for all". One then wonders how the bracelets display differently the team of two versus the team of one, and I'm just now realizing that that might be precisely the meaning of the word "pair" below the displayed number.

As for the repeated number, it might well be significant, but I equally feel it might not. I have no idea what those numbers might be (the only guess I can think of would be some sort of ID numbers in some (governmental?) data base), so they're not something I feel I can speculate about. I tend to prefer being conservative in my speculations.


Quote:
Wow, I've been gone for a few days (court-records have been down?) and I return to a wall of information! Too much tbh, it's almost as if I can figure out how the whole thing will end now. But it's too obvious. I hope that there's a lot more to it than what I think.


Do you really feel we can even GUESS at how the thing will end? 'cause right now I'm having trouble imagining much of anything

Spoiler:
Alice is bizarreness itself, some sort of government agent intent on stopping a terrorist organization. Not exactly the view we had of her, then there's some Mars mission murder mystery, some damn virus, and a game with players likely betraying each other left right and center, which might very well make whatever sense of cooperation there was between the 999 players look like BFFs...

So... how do you envision the thing ending at the moment?

On another note, are you perchance the same JL with whom I was discussing "Ganon's therapy" at zeldainformer?



Last edited by groupoid on Thu Oct 27, 2011 5:22 pm, edited 1 time in total.
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Didn't the game trailer mention the 3 laws of robotics somewhere? That's a really interesting idea but:
Spoiler:
I don't see how it will work if the masked guy (K) isnt actually a robot - maybe it's more for the bunny instead?
Perhaps this Nonary Game is designed to kill everyone rather than save them?

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@groupoid: Quoting when you would have edited sucks, but it happens. Unfortunatly you can change it.
I didn't mean to sound like I figured anything out, but you could basically guess a lot of stuff and details out from the information given. You can already come to some conclusion based on the facts given, but they are just too obvious. I hope it will be one of those stories, where it makes you think that you know what's going on, but you don't really know anything.
And I've only posted a few times at ZI, but I call myself "Jack Lamber" rather than just "JL". So no, that wasn't me :P (I did get the gerudo reproduce joke, mind you)

On another note, I don't see why it is a problem that we know that the woman actually is Alice.
Spoiler:
I mean, it's not like we really know her from the first game. We've only heard of her, and we know very little about her backstory. She's basically still a new character, and she is just as suspicious as everyone else in the game.


And does it actually say in the famitsu scans that the girls is clover :O!? Because, I haven't been able to find that information anywhere! I can, however, find the information on the other characters.

I am glad to see that Clover returns, actually. She is the only real connection to the first game, and we sort of "know" her. And why all the clover hate suddenly? To me, she was one of the most human characters in the first game?
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Last edited by Jack Lamber on Thu Oct 27, 2011 6:12 pm, edited 1 time in total.
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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I know Clover was very quiet at times in the first game but I liked her :D In many ways, her character seemed to represent what the Nonary Game actually was - she was almost like a bomb waiting to go off :o She could be sweet too though.
I agree with Jack in a way, sometimes I think I can figure out a lot of stuff already from the details - I hope this isnt the case :(
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grim_tales wrote:
Didn't the game trailer mention the 3 laws of robotics somewhere? That's a really interesting idea but:
Spoiler:
I don't see how it will work if the masked guy (K) isnt actually a robot - maybe it's more for the bunny instead?
Perhaps this Nonary Game is designed to kill everyone rather than save them?


Spoiler:
Yeah, I thought the same thing. I thought that maybe K was actually a robot subject to the Three Laws, but he's a human being...
I wonder, though, why is he wearing that huge... armor... whatever it is? Maybe he's trapped or something? Maybe he's still held by the Three Laws, even though he isn't a robot?
It could be the bunny. That makes sense, actually. If the bunny is subject to the Three Laws, that means he can't harm any of the players, or let any of them come to harm... which is interesting because the players are actually encouraged to betray each other...


@Jack Lamber: yeah, it's Clover. According to NeoGAF, that's what Famitsu said.
I like Clover and I can sympathize with her, but I can't stand her "moe moe" look :/ It's just so unoriginal and bland. Pretty much all female characters in Japanese media nowadays have typical moe traits, which is just boring.
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mai wrote:
grim_tales wrote:
Didn't the game trailer mention the 3 laws of robotics somewhere? That's a really interesting idea but:
Spoiler:
I don't see how it will work if the masked guy (K) isnt actually a robot - maybe it's more for the bunny instead?
Perhaps this Nonary Game is designed to kill everyone rather than save them?


Spoiler:
Yeah, I thought the same thing. I thought that maybe K was actually a robot subject to the Three Laws, but he's a human being...
I wonder, though, why is he wearing that huge... armor... whatever it is? Maybe he's trapped or something? Maybe he's still held by the Three Laws, even though he isn't a robot?
It could be the bunny. That makes sense, actually. If the bunny is subject to the Three Laws, that means he can't harm any of the players, or let any of them come to harm... which is interesting because the players are actually encouraged to betray each other...


Theory time (read at your own risk I guess..)

Spoiler:
Who is to say that he actually IS a human though? Perhaps he just thinks he is human. That could explain his amnesia aswell, if his data was deleted or whatever. I do hope that's not the case though.. that would just be silly.


I can't seem to google my way to a definition of your use of "moe". Is that some anime term or something? I wouldn't really know :p But I am really curious as to what you mean :/
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Jack Lamber wrote:
Theory time (read at your own risk I guess..)

Spoiler:
Who is to say that he actually IS a human though? Perhaps he just thinks he is human. That could explain his amnesia aswell, if his data was deleted or whatever. I do hope that's not the case though.. that would just be silly.


I can't seem to google my way to a definition of your use of "moe". Is that some anime term or something? I wouldn't really know :p But I am really curious as to what you mean :/


Spoiler:
The scans said K is not an actual robot, but you could be right. Maybe he thinks he's a human being...


I'm pretty bad at explaining myself, so hopefully this will clear things up.
The only reason Clover is the most popular 999 character is her "moeness", which is kind of disappointing since she's far from being the best character in the game IMO, but eh. To each their own.
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@Jack,
Spoiler:
If it's the bunny, that could make things really interesting.... how can he encourage them to betray each other and yet, not harm each other?

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Thanks mai, that clear things up :)
So a Moe is basically some poor little thing that you just want to hug and tell "everything is going to be alright"? Because I only remember Clover seeming like such a character at the very start of the game. Then, when
Spoiler:
Snake dissapeared
, she more or less turned into someone who didn't want to be a part of the group?
Then again, pretty much the entire cast represent some sort of japanese stereotype. The creator even admitted to that. I am not saying that she's my favourite character, but she's certainly one of the most "human" characters, to me. And I personally found Santa and Lotus to be the characters that were the biggest stereotypes (although Lotus mainly was, due to her appearance). But yeah, to each their own.
Eh, perhaps I still don't get the Moe thing :P Perhaps you only referred to her appearance? Nvm, not really important anyway.

grim_tales wrote:
@Jack,
Spoiler:
If it's the bunny, that could make things really interesting.... how can he encourage them to betray each other and yet, not harm each other?


Spoiler:
Do you mean that the bunny is the one following the 3 robot laws? Wasn't it just revealed that the bunny was just something/someone the 'real' Zero used? So I don't really think it is the bunny that planned the game. I actually hope that the bunny is more or less just some sort of machine that speaks pre-recorded messages.

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Jack Lamber wrote:
Thanks mai, that clear things up :)
So a Moe is basically some poor little thing that you just want to hug and tell "everything is going to be alright"? Because I only remember Clover seeming like such a character at the very start of the game. Then, when
Spoiler:
Snake dissapeared
, she more or less turned into someone who didn't want to be a part of the group?
Then again, pretty much the entire cast represent some sort of japanese stereotype. The creator even admitted to that. I am not saying that she's my favourite character, but she's certainly one of the most "human" characters, to me. And I personally found Santa and Lotus to be the characters that were the biggest stereotypes (although Lotus mainly was, due to her appearance). But yeah, to each their own.
Eh, perhaps I still don't get the Moe thing :P Perhaps you only referred to her appearance? Nvm, not really important anyway.


Yeah, that's pretty much what moe means (there are several meanings, but that's mostly what I was referring to).
I actually referred to both her "helplessness" (she was quite depressed after that happened, so in a way I think she inspired that "protective" feeling in some people) and her appearance (she has this "cute schoolgirl" look to her). She's not too stereotypically moe, but she does have some moe traits, so yeah.
Indeed, she's not the only stereotyped character in the game, it's just that I can't stand this particular stereotype. It's everywhere in Japanese media and it gets real old, real fast. I would've been more impressed with Clover if she didn't conform to this stereotype since it's so overused. It's just my opinion, though.

Now that you mention Lotus, though, I have to say I was quite impressed with her. Actually, I think she's one of my favourite characters, now that I think about it...
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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Why can't I stop coming into this threadddddddddddddddddddddddd

but yeah, I really like Lotus, too. She's my 3rd favorite (after Ace and Snake).

Spoiler: zomg 999 spoilers
Yeah, Santa is just a punk... Although I wonder if he was just acting that way for the sake of the Nonary Game? I mean, in room 4 he tells you how he trades stocks, but that was just from June seeing the future, but still... He has some pretty not-punkish moments. Nothing that completely breaks the stereotypes, but I still think it might be acting...

Also look past Lotus's chest, no matter how difficult that is :P A belly-dancing computer programmer... That's not so stereotypical to me xD I mean, she looks like that, but she's not a big-chested/small-brained bimbo at all.

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Bad Player wrote:
Why can't I stop coming into this threadddddddddddddddddddddddd


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Bad Player wrote:
Spoiler: zomg 999 spoilers
Yeah, Santa is just a punk... Although I wonder if he was just acting that way for the sake of the Nonary Game? I mean, in room 4 he tells you how he trades stocks, but that was just from June seeing the future, but still... He has some pretty not-punkish moments. Nothing that completely breaks the stereotypes, but I still think it might be acting...

Also look past Lotus's chest, no matter how difficult that is :P A belly-dancing computer programmer... That's not so stereotypical to me xD I mean, she looks like that, but she's not a big-chested/small-brained bimbo at all.


Spoiler:
I hope Santa was acting.. I kinda liked him at the end, because he suddenly seemed to act more adult-like.


And don't get me wrong, Lotus is another one of my favourite characters :P It's really only her appearance that's typical japanese stereotype, because she was actually a very clever lady, wasn't she?
Latest game update: 25/03/11
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If anyone is interested in helping me with the script, please PM me.
UPDATE: Case 2 preview: http://www.4shared.com/video/JAKBIUPG/AAJAD2.html
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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She was certainly clever in the kitchen...
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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Well, wasn't part of the whole point of 999 that everyone is based on some common stereotype in anime/manga, but no one turned out to actually be that stereotype? xD

(Also even with Lotus's visual stereotype, the women who look and dress like that are usually a lot younger xD)
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Bad Player wrote:
(Also even with Lotus's visual stereotype, the women who look and dress like that are usually a lot younger xD)


Oh... but that's just *looks around carefully for any sign of Lotus* cause she's old old old.

Wooster wrote:
Don't forget, this promotion image
Image

Where is that image from, exactly? I don't see it in the siliconera post...


Bad Player wrote:

Spoiler: zomg 999 spoilers
Yeah, Santa is just a punk... Although I wonder if he was just acting that way for the sake of the Nonary Game? I mean, in room 4 he tells you how he trades stocks, but that was just from June seeing the future, but still... He has some pretty not-punkish moments. Nothing that completely breaks the stereotypes, but I still think it might be acting...

Also look past Lotus's chest, no matter how difficult that is :P A belly-dancing computer programmer... That's not so stereotypical to me xD I mean, she looks like that, but she's not a big-chested/small-brained bimbo at all.


Spoiler:
Of course he is no punk... 999 makes that very clear: there are multiple times when Junpei comments that Santa seemed way more intelligent than he expected, and there are other points where you KNOW he is playing dumb, like for instance when the party goes to the main staircase in order to open the doors locked with the planetary keys, and he's all like "huh, guys, what are we doing here?". (plus, if the vocabulary is one of your points, I view it as a non factor)


Anyway, for those who don't care about spoilers and would like some theory making (or rather, some question asking), I've listed mine in a post on the 999 wiki (as well as all the new info):
http://ninehourspersonsdoors.wikia.com/ ... iboudes%22
Re: 999 Sequel Announced (3DS/Vita)Topic%20Title
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An early scan from Famitsu leaked out. Hopefully we'll have better scans sometime soon.

Spoiler:
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Hi! I've largely stepped back from C-R due to life stuff. Please contact one of the other staff members for help!

Wooster wrote:
If there was such a thing as the "Wooster Seal of Approval", this post would get it.
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Remind me, why does Clover bother putting anything on? What she's got on is as good as not.
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Re: 999 Sequel Announced (3DS/Vita)Topic%20Title

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Wooster wrote:
Remind me, why does Clover bother putting anything on? What she's got on is as good as not.


Completely false. I, for one, wouldn't mind less clothing at all.
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Oldbag looks kinda cool in his art, actually

(Yes, I'm sticking with my names xD)
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I didnt like Lotus at the start of 999
Spoiler:
Because she seems suspicious and crabby, then at the end I loved her.
I guess Lotus fits the stereotype of some Asian/Japanese women dressing/looking younger than they are. There is depth to her character though.
Was she actually dressed like that when she was kidnapped? :o
I initially thougt Clover was meant to be 13/14 :o
I liked Santa more in the end too - especially when he gives that speech about Akane dying (even if it isnt true) and being her "Santa Claus" - it was so sad :(.
Is his story about the White/Black Santa a clue to his dark side, meant to make us think he was Zero? I did think he was actually.

Nick and Maya - Friends and Lovers....


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