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Re: Pokemon 5th GenerationTopic%20Title
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:)

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I want a goldfuck and Dewthong in Gen 5.
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Do you see the black one...or the white?

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That's if they decide to put a Viagra evolution stone into the game. D=
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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Midnight Jasper wrote:
I love Sabrina :larry:


No offense meant! :sadshoe:

I just didn't see what his comment had to do with anything we'd been saying previously.
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:)

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dullahan1 wrote:
That's if they decide to put a Viagra evolution stone into the game. D=

:3

Use it on Jynx she gets sexy stat increases.
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Yaragorm wrote:
The 4th Generation was actually my favorite. It had most of my favorite Pokemon and better female characters.

Spoiler: And now for the nail in your nostalgic coffins
Sabrina's an ugly bitch.

SCOTTISH WRATH. SCOTTISH WRATH. SABRINA IS AWESOMESAUCE.

I'm looking forward to next gen because I want to know what they can pull off. I though 4th Gen was innovative, with things like Spiritomb. While gen 1 had things like Seel. I love all the gens though, so don't kill me. Please.
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Yaragorm wrote:
The 4th Generation was actually my favorite. It had most of my favorite Pokemon and better female characters.


You're still so young. How cute <3

Yaragorm wrote:
Spoiler: And now for the nail in your nostalgic coffins
Sabrina's an ugly bitch.


I'm sorry but
Spoiler: YOU DO NOT DISS MAH WAIFU MMKAY
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So... Anyone wanna guess what this new gen will be called?
We've already had Red/Blue/Yellow, Gold/Silver/Crystal, Ruby/Sapphire/Emerald, and Diamond/Pearl/Platinum...

Maybe, Pokemon Moon/Sun/Stars?
Pokemon Topaz/Garnet/Amber?
Pokemon Dusk/Dawn/Twilight?

Coming up with name ideas is fun :3
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Last edited by LySs on Thu Feb 18, 2010 4:27 pm, edited 1 time in total.
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Catgrenade wrote:
winged cloud wrote:
I honestly think what they should do is just Make one giant pokemon game. Have every region, everything all in one and let it be the final pokemon game.


That would be super boring, by the time you got to Hoenn your party would be maxed out.



It would only be boring if done wrong. Besides, as someone said. Increase the level cap or lower exp gain. More tedious? Sure. Or make less high level pokemon in the areas. Besides catching pokemon isn't what makes it all fun. The story does too ( though not exactly a gripping amazing story what so ever) but if it keeps one motivated enough to play through the 4 generations thus far, I'm sure it can be done for one giant one. Besides it would be nice to see the entire world come together. Hell, after you get every regions badge and such have a super elite four which would be all 4 main characters ( or rivals) of the series. That would be kind of cool. But if they were to make one giant one it would be better suited as a MMO. But ha, Nintendo doing that.
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LySs wrote:
Yaragorm wrote:
The 4th Generation was actually my favorite. It had most of my favorite Pokemon and better female characters.


You're still so young. How cute <3

Yaragorm wrote:
Spoiler: And now for the nail in your nostalgic coffins
Sabrina's an ugly bitch.


I'm sorry but
Spoiler: YOU DO NOT DISS MAH WAIFU MMKAY
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So... What do you all think this new gen will be called?
We've already had Red/Blue/Yellow, Gold/Silver/Crystal, Ruby/Sapphire/Emerald, and Diamond/Pearl/Platinum...

Maybe, Pokemon Moon/Sun/Stars?
Pokemon Topaz/Garnet/Amber?
Pokemon Dusk/Dawn/Twilight?

Coming up with name ideas is fun :3


Seeing this new Pokemon, I'm thinking something like Darkness and Light
I remember when CR was cool and Croik was the only one in charge.

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Re: Pokemon 5th GenerationTopic%20Title

Ooh, a real drumroll. Nice.

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L_J wrote:
also, what are the new legendaries going to be? they've already made the last few ones in the last generation so... ultimate (i mean, dialga as time, palkia as space, arceus as the universe or some shit like that) o_O

Blasphamy! Arceus is God of the Pokemon world!
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LySs wrote:
Pokemon Twilight


That's all it would take to turn me into a nostalgia freak over any game before.
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LySs wrote:
So... Anyone wanna guess what this new gen will be called?
We've already had Red/Blue/Yellow, Gold/Silver/Crystal, Ruby/Sapphire/Emerald, and Diamond/Pearl/Platinum...

Maybe, Pokemon Moon/Sun/Stars?
Pokemon Topaz/Garnet/Amber?
Pokemon Dusk/Dawn/Twilight?

Coming up with name ideas is fun :3

I like how they screwed themselves over by naming the second generation Gold/Silver/Crystal.

But anyway, I think they'll go something cosmic now - like you said, something like Moon/Stars/Sun.
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Humph.

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Pokemon PikaYellow is my guess. They LOOOOOOOOOVE to recreate games. Although, it took them long enough for HGSS.

Next thing- Brown/Orange/Piss
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Pokemon Gamma/Alpha/Omega?
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I'll be MORE than happy with Soul Silver for quite some time. I think releasing the 5th gen so soon may be a little premature. Pokemon games can last quite awhile, Nintendo. Don't be like a sports franchise and feel the need to release a new game every single year or something. That's how quality goes down the tube.

But yeah I think HG/SS will be the best game yet. Combining classic nostalgic greatness with the vastly superior game and battle system. Can't wait.
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So far, they've released each successive generation of Pokemon for a different handheld... (GB, GBC, GBA, DS) so maybe we actually do have a while until Generation V...
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Actually, if I recall, Nintendo is working on a DS 2 (NOT the DSi or the XL)
I remember when CR was cool and Croik was the only one in charge.

I also remember when we used to have respectable members. :(
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Eco wrote:
Actually, if I recall, Nintendo is working on a DS 2 (NOT the DSi or the XL)

Creative naming ahoy :yuusaku:

Anyway, I'm not a huge fan of the battle systems, but I do like to train up the pokemon and watch them grow. That's why I play the games. Oh, and for the new pokemon and moves. IMO, each generation is better than the previous for that. I hope to finally see a fighting/flying type. Maybe a gargoyle or something...
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Marche Tobaye wrote:
Honestly, I don't mind the new monster design. I think it's about as good as in the other games.

Here are some good ideas that I wish Nintendo would consider:
- Have a more... exciting battle system. Timed hits for extra damage a la Mario RPG, a real-time event system... Anything.
- Remove the random encounters.
- Make one version of the same game instead of three for one generation.
- At least try to come up with a creative storyline.

How praytell could anything progress in the game with out random encounters? People need to train y'know.

And why would they change a battle mechanic that has been successful for over a decade? Mario RPG system? Maybe in a spinoff series, but not in the main one.

I want them to get rid of that irratating word list that you have to chose from for mail and interviews, and get rid of the Chatter voice filter. Also, actually tell us where the eggs come from. Pics, or it didn't happen. Also, no elite four members that look like edgeworth any more.
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jonathanrp wrote:
Also, no elite four members that look like edgeworth any more.


Your words make me cry.

Also, the reason Chatter has the voice filter, is so that people aren't going to be saying swears to each other over Wi-Fi.
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Yaragorm wrote:
jonathanrp wrote:
Also, no elite four members that look like edgeworth any more.


Your words make me cry.

Also, the reason Chatter has the voice filter, is so that people aren't going to be saying swears to each other over Wi-Fi.


but the voice filter does nothing. If I want to name my Cloyster "Goatse" they can't do anything about it.
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I had two ideas for Gen V:

1. Two ideas for starters. One set would be Grass/Ghost (iunno, just like it ^_^), Fire/Ice (opposites they haven't done yet), and Water/electric (also opposites, and the one that they did sucked). Or the starters should be Grass/Dark, Fire/Psychic, Water/Fighting, so you have water/grass/fire one way, and dark/fighting/psychic another way.

2. Gen V should have 2 regions. The first region has Gen III, IV, and half of V pokemon, and the second region has Gen I, II, and the other half of V pokemon. You can't bring region 1 pokemon into region 2 or vice versa until you beat the second set of elite four (one for region 1, the other for region 2). This way you don't run into the problem of starting with all your pokemon at a high level, and thus having it be easy. They could also have two sets of starters one for each region, and one could be water/grass/fire, and the other could be psychic/dark/fighting.
2.5. This is an idea that builds off the first, but I don't know if it is actually that great... After both elite 4, there's another group like that, but instead of 6v6, it's 12v12 xD (And 6 of your pokes need to be from region 1, and 6 from region 2)
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Bad Player wrote:
1. Two ideas for starters. One set would be Grass/Ghost (iunno, just like it ^_^), Fire/Ice (opposites they haven't done yet), and Water/electric (also opposites, and the one that they did sucked). Or the starters should be Grass/Dark, Fire/Psychic, Water/Fighting, so you have water/grass/fire one way, and dark/fighting/psychic another way.


Dark/fighting/psychic don't actually make a type triangle. It's a common misconception. Look, here's the section from the Cave of Dragonflies website:

Quote:
while Dark is super effective on Psychic which is super effective on Fighting which is super effective on Dark, it doesn't go the other way. With Fire, Water and Grass, Grass is not very effective on Fire which is not very effective on Water which is not very effective on Grass. With Dark, Psychic and Fighting, Dark is not very effective on Fighting which is not very effective on Psychic which is ineffective on Dark. It breaks the triangle.


I do like the idea, though - the starters could be grass, fire and water types, and then have a 'second' type triangle as well. Perhaps we could have Grass/Rock, Fire/Fighting and Water/Flying? Although then the fire type would be neutral against the grass type, because of the 'rock type' part.

Gah.
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You know what would be really awesome? (in my opinion) A game that you are a Team Rocket's member! I've always wanted to be a Team Rocket's member! :gant-clap2:
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They don't :c

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Marche Tobaye wrote:
Honestly, I don't mind the new monster design. I think it's about as good as in the other games.

Here are some good ideas that I wish Nintendo would consider:
1 - Have a more... exciting battle system. Timed hits for extra damage a la Mario RPG, a real-time event system... Anything.
2 - Remove the random encounters.
3 - Make one version of the same game instead of three for one generation.
4 - At least try to come up with a creative storyline.


1- Yes. YES, please. Mario RPG's battle system is amazing, and if they managed to pull it off for Pokémon, it would be a huge improvement. Timed hits aren't really necessary, but real-time events in battle would be great. They don't need to be battle-defining, but just something that can be an advantage or disadvantage, depending on how you use it. Thing is, some people wouldn't buy it due to its complexity. Pokémon has a casual fanbase, which doesn't want any changes on the simplistic battle system.
2 - No. NO, please. It's a huge part of Pokémon's charm. They can be annoying, but you can always run. And the games would be too short. Besides, how do you train?
3 - They would never do that because it means less sales. You know there's a big amount of fans that buy all three versions. So, this would mean losing 2/3 of their sales. Either that, or they price it 3 times what each one would be priced.
4 - Eh, they could, but not for the main series. As it was said here, "if it ain't broken, don't fix it". People don't buy Pokémon games for their storylines, and they still buy them. By adding a storyline, there are two potential results: the storyline is actually good, and the game sells the same amounts it selled without a storyline; and the storyline sucks, and less people buy it just so they don't have to suffer that terrible storyline. So, it's a "Stay the same / Lose" situation.
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Freakyalex wrote:
Bad Player wrote:
1. Two ideas for starters. One set would be Grass/Ghost (iunno, just like it ^_^), Fire/Ice (opposites they haven't done yet), and Water/electric (also opposites, and the one that they did sucked). Or the starters should be Grass/Dark, Fire/Psychic, Water/Fighting, so you have water/grass/fire one way, and dark/fighting/psychic another way.


Dark/fighting/psychic don't actually make a type triangle. It's a common misconception. Look, here's the section from the Cave of Dragonflies website:

Quote:
while Dark is super effective on Psychic which is super effective on Fighting which is super effective on Dark, it doesn't go the other way. With Fire, Water and Grass, Grass is not very effective on Fire which is not very effective on Water which is not very effective on Grass. With Dark, Psychic and Fighting, Dark is not very effective on Fighting which is not very effective on Psychic which is ineffective on Dark. It breaks the triangle.


I do like the idea, though - the starters could be grass, fire and water types, and then have a 'second' type triangle as well. Perhaps we could have Grass/Rock, Fire/Fighting and Water/Flying? Although then the fire type would be neutral against the grass type, because of the 'rock type' part.

Gah.

I know dark is unaffected by psychic. But it's close enough, especially if it were to be a secondary type instead of a fullfledged dark/psychic/fighting starter trio. And even if it would be its own starter trio, I still think it's close enough >_>

Fire/fighting/flying could also work, but yout did it backwards :P I'd say it should be Water/Flying, Fire/Rock, Grass/Fighting, or something along those lines. ...However, I like dark/psychic/fighting better, since rock has a 2x or .5x multiplier with fire, water, and grass, meaning it's going to change things up no matter which monster you stick it with.
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DeMatador wrote:
1- Yes. YES, please. Mario RPG's battle system is amazing, and if they managed to pull it off for Pokémon, it would be a huge improvement. Timed hits aren't really necessary, but real-time events in battle would be great. They don't need to be battle-defining, but just something that can be an advantage or disadvantage, depending on how you use it. Thing is, some people wouldn't buy it due to its complexity. Pokémon has a casual fanbase, which doesn't want any changes on the simplistic battle system.

What other "real-time events in battle" other than timed hits? I can only think of dodging and running away... unless you mean that the entire battle would be in real time, a la Pokémon Rumble?

DeMatador wrote:
2 - No. NO, please. It's a huge part of Pokémon's charm. They can be annoying, but you can always run. And the games would be too short. Besides, how do you train?

I think you're missing the point here. He means that you would be able to see the enemies on the overworld, like you can in Chrono Trigger or the Mario RPGs.

Anyway, as for the names...
Eco wrote:
Seeing this new Pokemon, I'm thinking something like Darkness and Light

LySs wrote:
Pokemon Gamma/Alpha/Omega?

Crap, it looks like all my ideas have already been posted... :sadshoe: Although, personally, I'd say Alpha/Beta/Omega.
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Mask*DeMasque wrote:
DeMatador wrote:
1- Yes. YES, please. Mario RPG's battle system is amazing, and if they managed to pull it off for Pokémon, it would be a huge improvement. Timed hits aren't really necessary, but real-time events in battle would be great. They don't need to be battle-defining, but just something that can be an advantage or disadvantage, depending on how you use it. Thing is, some people wouldn't buy it due to its complexity. Pokémon has a casual fanbase, which doesn't want any changes on the simplistic battle system.

What other "real-time events in battle" other than timed hits? I can only think of dodging and running away... unless you mean that the entire battle would be in real time, a la Pokémon Rumble?


Something like that, yeah.

Mask*DeMasque wrote:
DeMatador wrote:
2 - No. NO, please. It's a huge part of Pokémon's charm. They can be annoying, but you can always run. And the games would be too short. Besides, how do you train?

I think you're missing the point here. He means that you would be able to see the enemies on the overworld, like you can in Chrono Trigger or the Mario RPGs.


I don't think he meant that, but if he did, that could work.

As for the names, Pokémom Alpha/Beta/Omega sound cool. But they sound like they're prototypes that didn't get over development. "Pokémon Beta Edition"... Some retard nerd might see it and say "they're selling it without finishing it? LAME". Keyword is "retard".
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DeMatador wrote:
As for the names, Pokémom Alpha/Beta/Omega sound cool. But they sound like they're prototypes that didn't get over development. "Pokémon Beta Edition"... Some retard nerd might see it and say "they're selling it without finishing it? LAME". Keyword is "retard".

I suppose you're right there. I did consider that before... "Pokémon Beta Version" sounds unfinished. I suppose they should just call them Alpha/Gamma/Omega then. (If they did, I would skip Alpha/Gamma and wait for Omega because the name "Omega">the name "Alpha/Gamma")

EDIT: I just had an idea. If the names were Alpha/Gamma/Omega, then maybe the legendaries would be based after Greek gods?
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shadowofedgeworth wrote:
arcane-phoenix wrote:
The new Pokemon just don't have the same charm that the original ones did.


Amen! :butzthumbs:

What, Jynx has more charm than piplup?

And to everyone saying game freak's running out of ideas, Pokemon was meant to imitate real life. We've got all sorts of bears, spiders, dogs, cats, mushrooms etc. Why can't Pokemon have the same amount? Why worry about not being able to "catch 'em all"? You couldn't even do that in the first game (or im just reeeaally lazy).
Having said that, crazy demtened wolf still doesn't impress me that much.
The idea of having multiple regions in one game is interesting though. You could go over the difficulty of maxing out by having different playable characters and you only get all your pokemon together when they all band together at the end of the game to defeat super badass elite 4/team magquaketactia. Or something, I'm sure something could work out
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I'd like to have more than 4 moves per Pokemon and a way to not have to find the Move Deleter to remove an HM.

I wouldn't want a real-time battle system because part of the joy of Pokemon is that you could leave in the middle of a battle to do whatever you want knowing that nothing would happen to it.
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Speaking of moves, I wonder if there will be any interesting new moves in these games. How about a move that changes the weather to something random, or that inflicts a random status ailment (or do they already have that...?)? They could even have a move that causes a random amount of damage! Also, we have moves that prevent the opponent from switching out their pokémon, but are there any moves that force the opponent to switch out their pokémon?

Also we need more Pokémon types. If we're getting more pokémon, it only makes sense that we should get more types, right? If I'm not mistaken, Steel and Dragon types were introducen in Gold/Silver. Why haven't we gotten any more new types? Also, what if moves could have two different types, and pokémon could have more than two types?
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Mask*DeMasque wrote:
Also we need more Pokémon types. If we're getting more pokémon, it only makes sense that we should get more types, right? If I'm not mistaken, Steel and Dragon types were introducen in Gold/Silver. Why haven't we gotten any more new types? Also, what if moves could have two different types, and pokémon could have more than two types?


I agree that we need more types. I like the often suggested 'Light' type as a counterpart to dark.

And it was Steel and Dark that got introduced in the second generation, not steel and dragon, YOU FOOLISH N00B!!!1!!!!!!111

Hahex wrote:
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Mask*DeMasque wrote:
Speaking of moves, I wonder if there will be any interesting new moves in these games. How about a move that changes the weather to something random, or that inflicts a random status ailment (or do they already have that...?)? They could even have a move that causes a random amount of damage! Also, we have moves that prevent the opponent from switching out their pokémon, but are there any moves that force the opponent to switch out their pokémon?


Moves that make Random Status Conditions: Tri-Attack.
Moves that prevent Opponent Switching: Mean Look, Block
Abilites that prevent Opponent Switching: Arena Trap, Shadow Tag, Magnet Pull(Steel Types)
Moves that force Opponent to switch: Whirlwind, Roar

About the new types, I can't really think of any others. Except maybe a Light type, but that could also be Electric...
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I think light type would be all angel-esque and what-not, in contrast to electric types. For pokemon like Togepi, Cerebi, etc.
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They should also change it so that ALL Flying Type Pokemon can learn Fly. How can Pidgey, Spearow, and Doduo all fly with Trainers on their backs while Gliscor, Mantine, Yanmega, and even GYARADOS can't Fly their Trainers around?!?!? :edgeworth:
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I mentioned that there were moves that prevented switching out pokémon. Hmm... say, what if there were an ability that sometimes caused random status ailments when you attacked or something?

Also, as for new types, I have some ideas:
-Wood
-Magic
-Bird

Also, the types that some pokémon have are ridiculous. How is Sudowoodo a rock type!?
Yaragorm wrote:
They should also change it so that ALL Flying Type Pokemon can learn Fly. How can Pidgey, Spearow, and Doduo all fly with Trainers on their backs while Gliscor, Mantine, Yanmega, and even GYARADOS can't Fly their Trainers around?!?!? :edgeworth:

Doduo doesn't have wings, it shouldn't be able to fly at all. It shouldn't even be a flying type. Neither should Gyarados, whoever decided that it was a flying type must have been really high at the time.
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Sudowoodo's a Rock Type because most of its Pokedex entries describes that it specificaly pretends to be a tree so that it won't be attacked. It's apparently supposed to be made of some minerals and things.

Wood=Grass, There is a move called Wood Hammer.

Magic:...Maybe, but I think that's just a broader way to say Psychic, Ghost, and Dark...

Bird=Flying. This would be a pretty silly idea, I mean, why bother?... :lana:
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Yaragorm wrote:
Bird=Flying. This would be a pretty silly idea, I mean, why bother?... :lana:

I knew you would say that.
Not all flying pokémon are birds. Charizard is not a bird, it is a dragon. Butterfree is not a bird, it is a bug. Crobat is not a bird, it is a bat. Also, it would make more sense for Doduo to be a bird pokémon than a flying pokémon (it has no wings, for crying out loud!).
Also, you could argue that "air" could be a type, but that is pretty similar to flying.
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Mask*DeMasque wrote:
Yaragorm wrote:
Bird=Flying. This would be a pretty silly idea, I mean, why bother?... :lana:

I knew you would say that.
Not all flying pokémon are birds. Charizard is not a bird, it is a dragon. Butterfree is not a bird, it is a bug. Crobat is not a bird, it is a bat. Also, it would make more sense for Doduo to be a bird pokémon than a flying pokémon (it has no wings, for crying out loud!).
Also, you could argue that "air" could be a type, but that is pretty similar to flying.


This is true, but they would never use 'flying' and 'bird' at the same time; it would be pointless, and needlessly complicated. And it makes no sense to replace 'flying' with 'bird' five generations in.
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Mask*DeMasque wrote:
Yaragorm wrote:
Bird=Flying. This would be a pretty silly idea, I mean, why bother?... :lana:

I knew you would say that.
Not all flying pokémon are birds. Charizard is not a bird, it is a dragon. Butterfree is not a bird, it is a bug. Crobat is not a bird, it is a bat. Also, it would make more sense for Doduo to be a bird pokémon than a flying pokémon (it has no wings, for crying out loud!).
Also, you could argue that "air" could be a type, but that is pretty similar to flying.


It would still have pretty much the same weaknesses and strengths as the Flying Type.

Incidentally, Missingno is Normal/Bird Type. Now if we had more bird types, imagine how glitchy your games would be!
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