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Re: Final FantasyTopic%20Title
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Aside from the music, because Nobuo is amazing, I hate everything about FFVIII. It can die.

On the other hand, I have yet to play FFIX, but I'd love to give that game a shot.
On April 3, 2016, Court Records Forums experienced a miracle upon that day.
CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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dullahan1 wrote:
Aside from the music, because Nobuo is amazing, I hate everything about FFVIII. It can die.


I think VIII is some of Uematsu's worst work.

Eyes on Me.

ugh.
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I've honestly never had the nerve to even play through the whole game myself, so I wouldn't honestly know every song on there. I just remember the boss theme actually being something enjoyable to me.
On April 3, 2016, Court Records Forums experienced a miracle upon that day.
CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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I played a demo of VIII before the actual game came out, and the junctioning system totally turned me off. It actually made me skip over it and play IX a year later. However, after so many people making references to how good the story was, I watched a playthrough of it. IMHO, I thought the story was fairly weak, but some good dialogue peppered throughout. Because Ultimecia's role was very distant until the very end of the game, it didn't really feel like a final boss to me. I realize that there might have been some sidequests that weren't recorded or whatever, but overall it felt like a lot of things weren't explained as thoroughly as they should have. Maybe I just need to do more research. :\ (kinda like trying to wrap my head around the whole Jenova conspiracy thing in VII)

Spoiler: FFVIII plot stuff
For instance, if Laguna really WAS Squall's father, wth was he doing in an orphanage? And why does Squall wear a ring named after Ultimecia's GF (that whole ring thing felt a bit weird to me)? And why does he keep going from stone cold "Rinoa get off my lap" to obsessive "OMG I need to hear Rinoa's voice" so on the fly? And I still want to know why Ultimecia would want to compress time. The characters simply go "Why the heck would she do that??" and no one ever explained it. And while we're on the topic of sorceresses, how was Edea's act of taking on Ultimecia's powers supposed to protect the children in the orphanage? Wouldn't it put them MORE in harm's way?


Negative stuff aside though, I did end up liking and identifying with Squall. People kept saying what an asshat he was in the game and I was prepared to see him that way, but he's actually not that bad IMO. He's distant, but he meant well most of the time. By no means was he an all-out jerk. The plot did have some originality though, so I can give some credit to that, but I think it could've been fleshed out more. And yea, some songs like Eyes on Me I didn't really like, but I remember thoroughly enjoying "Man with a Machine Gun."

I enjoyed IX a whole lot more though. It's my second favorite game that I've played in the series so far next to VII. I don't really understand why so many people said IX was the worst of the series. It had a unique charm to it, the story was great, and the characters were wonderfully developed. Didn't really like Melodies of Life though which is a shame lol.
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wow. That FF XIII TGS trailer was awful.

I don't know what they were trying to get me excited about. All of the moping I guess.
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So the franchise is a lost cause? I'll still give the game a shot, but if it's as big a disappointment as XII, it's over for me and this franchise. I may stick with any spinoffs if they are any good, but I'm not getting my hopes up on that one either.
On April 3, 2016, Court Records Forums experienced a miracle upon that day.
CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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http://www.gametrailers.com/video/tgs-0 ... tasy/57151

English version of the TGS Trailer.

My impressions -

Spoiler:
Jesus Christ. Melodramatic much? Also, Transformer summons are still fucking retarded. Odin actually looked really good, but Sazh's? Fighting in a race car? Are you kidding me? The writing in this is just pathetic. I'll be getting it Day 1 because it's Final Fantasy, but if this is as stupid as it looks, I'm not sure I'll be so faithful to the series.

The game looks great though. That seems to be all Squeenix is good at anymore =/

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I'm liking the Villain guy in command of the troops.

But as for Snow.....Seifer much?

And these names be increasingly.....odd Snow, Lightning, Hope, Vanilla odd choices.

Also regarding the girl in the FFXIII logo....DAMN that girl got the butt. :beef:
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Re: Final FantasyTopic%20Title
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Ever since learning that XIII's head writer is the guy responsible for X-2 and Revenant Wings, I haven't been able to work up any excitement for this game. TGS trailer pretty much confirms it's gonna be an emo-fest. Plus how old is Serah supposed to be!? Her and Seifer Snow look like a case of statutory rape in the making!

Can't say I like the summon designs, either. The fact that Shiva is a motorcycle which Snow straddles to ride really bugs me, especially since she's face up! It's like Paizuri Bike or something. Not the best thing for an engaged dude (or maybe THE best thing?). In fact none of the characters are all that appealing to me right now.

I guess the only thing I've seen so far that I like is the bad guy's little pony tail!
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Croik wrote:
Ever since learning that XIII's head writer is the guy responsible for X-2 and Revenant Wings, I haven't been able to work up any excitement for this game. TGS trailer pretty much confirms it's gonna be an emo-fest. Plus how old is Serah supposed to be!? Her and Seifer Snow look like a case of statutory rape in the making!

Can't say I like the summon designs, either. The fact that Shiva is a motorcycle which Snow straddles to ride really bugs me, especially since she's face up! It's like Paizuri Bike or something. Not the best thing for an engaged dude (or maybe THE best thing?). In fact none of the characters are all that appealing to me right now.

I guess the only thing I've seen so far that I like is the bad guy's little pony tail!


Didn't you like Afro Chicobo?
:garyuu: Kinda cute.

But Paizuri bike? I don't catch your drift :yuusaku:
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Herr Blondie wrote:
Didn't you like Afro Chicobo?
:garyuu: Kinda cute.


Actually I haven't seen it. Must have missed that trailer/shot.

Herr Blondie wrote:
But Paizuri bike? I don't catch your drift :yuusaku:


The picture of Snow on the Shiva bike shows him straddling her stomach. Don't tell me I'm the only one who's thought of this!! :beef:
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It sounds pretty inappropiate...but I've not seen that scene.

And I think the Chicobo lives in Szazh's hair (god knows thats messy).

But Shiva is kinda a bike so it's not like the fact he rides her is sexual ya? :garyuu:
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Herr Blondie wrote:
It sounds pretty inappropiate...but I've not seen that scene.

And I think the Chicobo lives in Szazh's hair (god knows thats messy).

But Shiva is kinda a bike so it's not like the fact he rides her is sexual ya? :garyuu:



you catch my drift
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Re: Final FantasyTopic%20Title
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I own many FF games...:

FFI & II {GBA}...
FFIII {DS}...
FFIV {GBA}...
FFVI {GBA}...
FFVIII {Pc Demo / PS1 Demo}...
FFX {PS2}...
FFXII {PS2}...
FFT A2 {DS}...


I also own this guides {Authorised Collection / Piggyback Interactive}...:

FFVIII...
FFIX...
FFX...
FFX-2...
FFXII...


Also... played by roms...:

FFI {Nes / GBA}...
FFII {Nes / GBA}...
FFIII {Nes}...
FFIV {SNes / GBA}...
FFV {SNes / GBA}...
FFVI {SNes / GBA}...
FFVII {PS1}...
FFVIII {PS1}...
FFIX {PS1}...
FFT {PS1}...
FFTA {GBA}...
FFMQ {SNes}...
FFL1-3 {GB}...
FFAdventure {GB}...


Also played thanks to some neighbours...:

FFVII {Pc}...
FVIII {Pc / PS1}...
FFIX {PS1}...
FFX-2 {PS2}...


My favourite FFs are these...:

1st: FFVI...
2nd: FFV...
3rd: FFI...
4th: FFIX...
5th: FFX-2 / FFVIII {only the part of Laguna and Kiros}...
6th: the rest of them {including the part of FFVIII that I didn't include above}...



PS: I still need to complete a FF game... and a DQ game too...

2nd PS: Also... my favourite character are all the Cid and Mog...

3rd PS: Also... I own the FF: Spirit Within film... and I love too the film {IMO}...
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Thanks to Apollo72 for the Sig...

I win as a Vanilla Townie in AAO Mafia Round Tenniversary Edition...
Re: Final FantasyTopic%20Title
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Thats such an impressive repertoire I'm kinda shocked you've not finished one of those games :udgy:
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I've only got two FF games. FFTA/2.

Warning: incoming rant!

:testimony:

I like both games, really, but FFTA2 comes off as a half-baked idea. Sure they've "improved" on the law system (though now it seems more broken than ever in my eye), but the plot is pretty much the same thing. To quote Yahtzee:

Quote:
Oh sure, it looks different and it differs in the fine detailing and the character names are all changed...


But strip all that away and you realize that it's the exact same thing as the previous game, only with a more frustrating law system (basically, you can't manipulate the law system to your advantage and you AND ONLY YOU get in trouble for breaking the law)
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Pierre wrote:
Thats such an impressive repertoire I'm kinda shocked you've not finished one of those games :udgy:


i would like to say EPIC WIN :godot:
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General Tommy wrote:
I've only got two FF games. FFTA/2.

Warning: incoming rant!

:testimony:

I like both games, really, but FFTA2 comes off as a half-baked idea. Sure they've "improved" on the law system (though now it seems more broken than ever in my eye), but the plot is pretty much the same thing. To quote Yahtzee:

Quote:
Oh sure, it looks different and it differs in the fine detailing and the character names are all changed...


But strip all that away and you realize that it's the exact same thing as the previous game, only with a more frustrating law system (basically, you can't manipulate the law system to your advantage and you AND ONLY YOU get in trouble for breaking the law)


As far as the law system goes, while it can't hurt the enemy it is still better than the first game. It give you a bonus (such as giving your party regen, or increasing the power of attacks), which stay in effect as long as you obey the law. You can't have your units sent to prison, so forgetting what laws are in effect has lesser consequences than in the first game.

As far as the additions to the game, the new races and jobs (I suppose I'm one of the few who actually like the job systems) add more depth to an already deep game. I'm not going to try to defend the caracters or story, but the gameplay is still pretty solid and has a ton of replay value.
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neoswordmaster wrote:
General Tommy wrote:
I've only got two FF games. FFTA/2.

Warning: incoming rant!

:testimony:

I like both games, really, but FFTA2 comes off as a half-baked idea. Sure they've "improved" on the law system (though now it seems more broken than ever in my eye), but the plot is pretty much the same thing. To quote Yahtzee:

Quote:
Oh sure, it looks different and it differs in the fine detailing and the character names are all changed...


But strip all that away and you realize that it's the exact same thing as the previous game, only with a more frustrating law system (basically, you can't manipulate the law system to your advantage and you AND ONLY YOU get in trouble for breaking the law)


As far as the law system goes, while it can't hurt the enemy it is still better than the first game. It give you a bonus (such as giving your party regen, or increasing the power of attacks), which stay in effect as long as you obey the law. You can't have your units sent to prison, so forgetting what laws are in effect has lesser consequences than in the first game.

As far as the additions to the game, the new races and jobs (I suppose I'm one of the few who actually like the job systems) add more depth to an already deep game. I'm not going to try to defend the caracters or story, but the gameplay is still pretty solid and has a ton of replay value.



I'll defend the characters, I liked them and they ARE different from the first game.

Marche from the first was a confused and concerned child wanting to return to his own world.

Luso is a character who is outgoing and fun and wants to live his life in a new world to the fullest while he still can. I'd say they are two sides of a realistic coin, one introverted shy boy who just wants thing to return to normal and the fun outgoing boy who treats it as a vacation. So the characters are different.

The law system had definately improved, no longer would I accidentally break the law that should earn me a yellow card with Marche only to find that I'd been given a red (I swear the judges treated Marche with such cruelty) and a game over. I'd say the job system works brilliantly too, one of the best in FF's series in my opinion. The law system is DEFINATELY better. No bailing people out or waiting for prison terms.

And I wouldn't put any faith in anything Yahtzee says on games, he's mentioned several times that he generally slates games and that you can go elsewhere for reviews praising games good points I don't count on good things from him I count on entertainment and nitpicking from him.
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Pierre wrote:
neoswordmaster wrote:
[

As far as the law system goes, while it can't hurt the enemy it is still better than the first game. It give you a bonus (such as giving your party regen, or increasing the power of attacks), which stay in effect as long as you obey the law. You can't have your units sent to prison, so forgetting what laws are in effect has lesser consequences than in the first game.

As far as the additions to the game, the new races and jobs (I suppose I'm one of the few who actually like the job systems) add more depth to an already deep game. I'm not going to try to defend the caracters or story, but the gameplay is still pretty solid and has a ton of replay value.



I'll defend the characters, I liked them and they ARE different from the first game.

Marche from the first was a confused and concerned child wanting to return to his own world.

Luso is a character who is outgoing and fun and wants to live his life in a new world to the fullest while he still can. I'd say they are two sides of a realistic coin, one introverted shy boy who just wants thing to return to normal and the fun outgoing boy who treats it as a vacation. So the characters are different.

The law system had definately improved, no longer would I accidentally break the law that should earn me a yellow card with Marche only to find that I'd been given a red (I swear the judges treated Marche with such cruelty) and a game over. I'd say the job system works brilliantly too, one of the best in FF's series in my opinion. The law system is DEFINATELY better. No bailing people out or waiting for prison terms.

And I wouldn't put any faith in anything Yahtzee says on games, he's mentioned several times that he generally slates games and that you can go elsewhere for reviews praising games good points I don't count on good things from him I count on entertainment and nitpicking from him.

I never said it was a bad game. Really, I never did. I like the game, and the law system is good, but it feels less like a game and more like an upgrade when you strip away the fine detailing.

Also, the only real reason why I hate the new law system is because it only seems to be you they want to screw around with. Honestly, I liked manipulating the law system to my advantage to get an upper hand. You can't do that in FFTA2.

Again, I liked the game as a stand-alone. It's fun, no doubts, but it feels like they just made a more lenient law system and changed the plot just enough so that they won't get yelled at for a controversial plot.
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Quote:
I like the game, and the law system is good


Quote:
I hate the new law system


Pardon?

Plot was completely different too hell in the first one theres the idea that you have to destroy a world to return to your world and everyone in that world tries to stop you.

Second one you are living freely until it's discovered you contain the power to unleash incredible destruction upon the world and you must fight to keep the evil organisation seeking to control that power at bay.

Not any real similarities in my eyes.

You complain how they are the same game when you strip away the fine detailing well....it IS a sequel after all it's only naturally its similar hell you don't need to change the gameplay at all for sequels. Most of the Final Fantasies go with the Turn based system with only minor changes to the development and abilities. I don't see why it's a big deal that FFTA2 gameplay wise is just an amped up version of FFTA.
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General Tommy, do yourself a favor and play FFT! It blows both Advance games out of the water.

Pierre wrote:
I'd say the job system works brilliantly too, one of the best in FF's series in my opinion.


Honestly I thought FFTA2 made a mess of the job system. They threw in the Gria and Seeq but their extra job classes were mostly hodge-podged from other job classes. I couldn't stand that you couldn't even unlock certain classes until doing certain missions, and even if you did you couldn't teach them anything until you found the right items. Once I got past the halfway point I spent the rest of the game just changing everyone from one class to the next just for the sake of teaching them something while waiting to find the really good abilities.
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Croik wrote:
General Tommy, do yourself a favor and play FFT! It blows both Advance games out of the water.

Pierre wrote:
I'd say the job system works brilliantly too, one of the best in FF's series in my opinion.


Honestly I thought FFTA2 made a mess of the job system. They threw in the Gria and Seeq but their extra job classes were mostly hodge-podged from other job classes. I couldn't stand that you couldn't even unlock certain classes until doing certain missions, and even if you did you couldn't teach them anything until you found the right items. Once I got past the halfway point I spent the rest of the game just changing everyone from one class to the next just for the sake of teaching them something while waiting to find the really good abilities.


I disagree, I've seen the job system fail in FF3 but I thought the Gria classes in particular were immensely useful (sneak attack with a greatbow anyone?) though the Seeq classes seemed a bit of a waste. It's understandable that certain classes are locked for a while otherwise you could simply stick people in the most powerful ones at the start and power through. The teaching people things with items is not unheard of, they did the same in FF9 remember? I don't like it there but it works better in FFTA2 because while with FF9 you may gain one or 2 AP a fight, you can gain like 30 AP per match in FFTA2 so I found the process worked better. Also allowing to double-equip job skills allows for brilliant combinations like the Sneak-attack combo above.
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Also something I'd like to point out to General Tommy if you plan to get the original Tactics (or the remake on PSP), the game is very hard compared to FFTA and FFTA2 (which were fairly easy for strategy RPGs). A great story means nothing if you can't progress.

Anyway, I agree with Pierre on the job system. As well as the Gria and Seeq classes. While the lack of numerous jobs for them bugged me, I still had a lot of fun with the Gria class (although the Geomancer class was pretty useless). I never truly found a use for the Seeq class though, they don't specialize in anything too useful that I couldn't do just as well or better with another class.
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neoswordmaster wrote:
Also something I'd like to point out to General Tommy if you plan to get the original Tactics (or the remake on PSP), the game is very hard compared to FFTA and FFTA2 (which were fairly easy for strategy RPGs). A great story means nothing if you can't progress.

Anyway, I agree with Pierre on the job system. As well as the Gria and Seeq classes. While the lack of numerous jobs for them bugged me, I still had a lot of fun with the Gria class (although the Geomancer class was pretty useless). I never truly found a use for the Seeq class though, they don't specialize in anything too useful that I couldn't do just as well or better with another class.


Ah ah ah your forgetting one very AWESOME thing unique to Seeq.

The Mirror Items ability.
A problem with FFTA2 is that eventually you'll just have limitless gold and CP probably.

This means you can probably afford to endlessly buy good items and use them via Mirror Items to inflict massive damage to opponents.
Seriously I killed about 3 of the 5 kings with Phoenix downs from a level 30 odd Ranger (when they were level 99).
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Pierre wrote:
The teaching people things with items is not unheard of, they did the same in FF9 remember? I don't like it there but it works better in FFTA2 because while with FF9 you may gain one or 2 AP a fight, you can gain like 30 AP per match in FFTA2 so I found the process worked better.

The difference is battles in IX are much shorter than in the Tactics series.

neo, Tactics is very easy if you abuse Accumulate/Focus.
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Franzise Deauxnim wrote:
Pierre wrote:
The teaching people things with items is not unheard of, they did the same in FF9 remember? I don't like it there but it works better in FFTA2 because while with FF9 you may gain one or 2 AP a fight, you can gain like 30 AP per match in FFTA2 so I found the process worked better.

The difference is battles in IX are much shorter than in the Tactics series.

neo, Tactics is very easy if you abuse Accumulate/Focus.


Yes much shorter but you still will gain PP faster in jumps of 30 and such.
A quick battle in FFTA2 takes 5-10 minutes if your good.
Considering the time loading up and performing moves and victory poses and finding the next battle I still think FFTA2's system works faster.
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Final Fantasy? I've only got VII myself, but I've played VIII, X and X-2 too :3

-SS
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Steel Samurai wrote:
Final Fantasy? I've only got VII myself, but I've played VIII, X and X-2 too :3

-SS


And you liked/disliked them?

Personally X is one of my favourites.

Especially Wakka.
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wakka, his appereance similiarity to Zell... especially his hair.

and i'd love his limit break with Blitzball? lol

ah yes about FFTA i just don't get it using law card ==a i just collect them. and it can be use right? but how?

sorry for this silly Question.
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A beautiful world indeed.

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Go into the pause menu (or another menu, sorry it's been a while since I played it), and go to where you would usually look to see what the current laws are (it's name should have been changed from laws to law cards). From here you can simply select which law you would like to use the law card on.
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No news about a Final Fantasy V DS remake? :-(
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WAAAAAAAGH!

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Pierre wrote:
Quote:
I like the game, and the law system is good


Quote:
I hate the new law system


Pardon?

Plot was completely different too hell in the first one theres the idea that you have to destroy a world to return to your world and everyone in that world tries to stop you.

Second one you are living freely until it's discovered you contain the power to unleash incredible destruction upon the world and you must fight to keep the evil organisation seeking to control that power at bay.

Not any real similarities in my eyes.

You complain how they are the same game when you strip away the fine detailing well....it IS a sequel after all it's only naturally its similar hell you don't need to change the gameplay at all for sequels. Most of the Final Fantasies go with the Turn based system with only minor changes to the development and abilities. I don't see why it's a big deal that FFTA2 gameplay wise is just an amped up version of FFTA.

Yes, I suppose I should explain that contradiction.

While I do dislike the new law system, it's good in several aspects, but it seems annoying that it's more aimed against you.

Oh yes, and I barely made it into the game. Thanks for the spoiler mate.

One last thing. By "Similar" I mean that the plot at its core is the same. Both of the main characters wind up on a different world via a magical MacGuffin and both wish to return home. The WAY they return home is different, yes, that much I am sure of, but the core of the plot is the same. THAT was what I was getting at.

And when I see a sequel, I do expect it to play similarly to the previous game, of that I had not doubts when I bought the game. What I didn't like was how over-easy they made the law system. See, there was a legitimate reason not to break the law in FFTA: the fact that units can get jailed (game over if the main character gets jailed) and you WILL lose something, not some random items. In FFTA2, I've never actually lost something when I broke the law by accident. EVAR. Though the revival part is useless to me because as soon as I revive a unit they get KO'd again due to the fact that they start at critical, not 50%.

Also, to comment on the job system, as another one did: Yes. I am not a fan of the new job system. I can understand WHY they did that, but I can't understand how to unlock certain classes (back in FFTA, all you needed was 2 Soldier A-abilities to unlock Fighter and Paladin. Here, I don't know what else you have to add on).

Also, I no has PSP. Well, I did have one...but it broke when I dropped it (as in: power switch does not work anymore). As such, I can't get FFT.

I hope you enjoyed my little rant.

Edit: Oh yes, I forgot about the damage/accuracy system now. I fail to see the logic behind it. All attacks (save a few) have an almost guaranteed chance of hitting a foe. Blinding, as such, becomes useless because you have a large likelyhood of hitting regardless.

When viewed from an in-universe perspective, it makes even less sense. It's almost as if the characters are saying "You want to hit me? Sure, why not?" where as in FFTA attacking from the front was nearly useless.

Also, they added in a bunch of laws into FFTA2 that relied almost completely on luck. To wit: "No damage above 50." "No knockback." And, my favorite: "No missing". Most of these laws rely completely on luck to get past without screwing up, because they don't factor critical hits into it.

At least they explain the law, so I now understand the "Copycat" law now (I never understood that law and "Ganging Up" in FFTA).
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Quote:
Oh yes, and I barely made it into the game. Thanks for the spoiler mate.


Your welcome, in my defence you said
Quote:
but it feels like they just made a more lenient law system and changed the plot just enough so that they won't get yelled at for a controversial plot.
implying that you had half an idea of what the plot was.

Quote:
One last thing. By "Similar" I mean that the plot at its core is the same. Both of the main characters wind up on a different world via a magical MacGuffin and both wish to return home. The WAY they return home is different, yes, that much I am sure of, but the core of the plot is the same. THAT was what I was getting at.


It was the same universe....not many FF's do the same universe it changes from FF1 to FF2 etc and etc.
But for sequels FFX-2, Crisis Core, DOC etc the universe remains the same, why is that a problem with this? And Luso was in no way wishing to go home, he wanted adventure, going home was simply a byproduct of it, something guaranteed to happen when the grimoire was filled.

Quote:
And when I see a sequel, I do expect it to play similarly to the previous game, of that I had not doubts when I bought the game. What I didn't like was how over-easy they made the law system. See, there was a legitimate reason not to break the law in FFTA: the fact that units can get jailed (game over if the main character gets jailed) and you WILL lose something, not some random items. In FFTA2, I've never actually lost something when I broke the law by accident. EVAR. Though the revival part is useless to me because as soon as I revive a unit they get KO'd again due to the fact that they start at critical, not 50%.

I never relied on the law system working against my foes in FFTA most often the only dangerous ones had the ribbons that meant they were unaffected. It's also not uncommon for Phoenix downs and similar revival techniques to restore very little health in FF to complain about it in FFTA2 is to complain about something thats general to FF. DEAL WITH IT!

And experiment a bit, so the job system requires you to learn a few extra abilities for some classes, get your ass in gear and train! Just pick the easiest to learn skills I found I unlocked simple classes like those naturally in my playthrough without trying.

And are you saying they should boot a Damage/accuracy system in favour of just letting all attacks hit?
By comparison accuracy is significantly worse compared to FFTA (Assassin with Concentrate = LOVE)
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Pierre wrote:
Quote:
Oh yes, and I barely made it into the game. Thanks for the spoiler mate.


Your welcome, in my defence you said
Quote:
but it feels like they just made a more lenient law system and changed the plot just enough so that they won't get yelled at for a controversial plot.
implying that you had half an idea of what the plot was.

Quote:
One last thing. By "Similar" I mean that the plot at its core is the same. Both of the main characters wind up on a different world via a magical MacGuffin and both wish to return home. The WAY they return home is different, yes, that much I am sure of, but the core of the plot is the same. THAT was what I was getting at.


It was the same universe....not many FF's do the same universe it changes from FF1 to FF2 etc and etc.
But for sequels FFX-2, Crisis Core, DOC etc the universe remains the same, why is that a problem with this? And Luso was in no way wishing to go home, he wanted adventure, going home was simply a byproduct of it, something guaranteed to happen when the grimoire was filled.

Quote:
And when I see a sequel, I do expect it to play similarly to the previous game, of that I had not doubts when I bought the game. What I didn't like was how over-easy they made the law system. See, there was a legitimate reason not to break the law in FFTA: the fact that units can get jailed (game over if the main character gets jailed) and you WILL lose something, not some random items. In FFTA2, I've never actually lost something when I broke the law by accident. EVAR. Though the revival part is useless to me because as soon as I revive a unit they get KO'd again due to the fact that they start at critical, not 50%.

I never relied on the law system working against my foes in FFTA most often the only dangerous ones had the ribbons that meant they were unaffected. It's also not uncommon for Phoenix downs and similar revival techniques to restore very little health in FF to complain about it in FFTA2 is to complain about something thats general to FF. DEAL WITH IT!

And experiment a bit, so the job system requires you to learn a few extra abilities for some classes, get your ass in gear and train! Just pick the easiest to learn skills I found I unlocked simple classes like those naturally in my playthrough without trying.

And are you saying they should boot a Damage/accuracy system in favour of just letting all attacks hit?
By comparison accuracy is significantly worse compared to FFTA (Assassin with Concentrate = LOVE)

To be honest, I never relied on the law system against my foes in FFTA either. I just used it to screw around with them.

Also, as I said previously, I only have FFTA and FFTA2 as my only FF games. I no has PS/2/3.

Also, the real problem I had with the new damage/accuracy system was that it now was TOO easy to hit foes. Like I said, because almost all attacks hit, it rendered blind useless because you would have more than a 50% chance of hitting regardless (unless you were using Beatdown, to which I wonder what you are thinking).

And yes, I get about what you said. To be honest, quite a bit of the plot I only know from the TVTropes wiki. I would play it some more, but I've been having too much fun with the AA games that I haven't picked up any other game for a while.

Now then, As for the "same universe" thing, they didn't have to dish out the exact same intro to the series to keep it the same universe. They simply could've done references to the previous game, which would've made it much simpler, and it could've made a very interesting plot (how the world recovers from the aftermath of Marche's little rampage).

And I think you forgot one thing that Luso said at the beginning of the game. It was something to the effect of "Yes, I wish to return home". Admittedly, it was because his aunt worries if he's gone for too long.

And while I'm complaining, I may as well mention that sand...crab...scorpion...boss...thing. GOD that thing was annoying to kill, if only because of his "Draw in" attack. Always hit, dealt heavy damage AND healed him the exact amount. Due to this, I never tried reviving my units because he would just KO them again.

As well as that giant Chicken Dragon monster that looks like a distant relative of Kirby (Klesto?). He was way too easy, because he couldn't turn, which would grant me immunity to his worst attacks if I just moved to the side, but also because each time after round 1 you had guests that could not be KO'd by your side. You could just stand around and let them handle the whole fight.

One thing I do like is the new XP system, which made a lot more sense (randomly leveling up DURING battle would cause a mess of confusion, especially with those monsters that dealt damage based on level/XP).
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Timid... sigh...

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8zack8 wrote:
Pierre wrote:
Thats such an impressive repertoire I'm kinda shocked you've not finished one of those games :udgy:


i would like to say EPIC WIN :godot:


Thanks... I guess...

Also... the characters I love...:

FF1} Main characters {White Mage more}...
FF2} Cid / Main characters...
FF3} Cid / Shiva...
FF4} Cid / Rosa / Shiva...
FF5} Cid / Mid / Gilgamesh / Galuf / Boko / Shiva...
FF6} Mog / Cid / Ultros / Gau / Shiva...
FF7} Cid / Reno / Shiva...
FF8} Laguna / Kiros / Cid / Shiva...
FF9} Vivi / Cid / Beatrix / Shiva...
FF10} Cid / Shiva / Valefor...
FF10-2} Cid / Shinra / Yuna...
FF12} Balflear / Cid / Reddas / Gabranth...
FFTA} Cid / Montblanc / Ultima Totema...
FFT A2} Cid / Adell...
FF Spirits Within} Sid...
FF Advent Children} Reno / Cid...

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Thanks to Apollo72 for the Sig...

I win as a Vanilla Townie in AAO Mafia Round Tenniversary Edition...
Re: Final FantasyTopic%20Title
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Furio The Shopkeeper wrote:
No news about a Final Fantasy V DS remake? :-(


Need and answer :keiko: ...ok, I know that there aren't allready official news about it, but is it sure that Square is going to do this? :udgy:
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haven't read the news...

the one who will be release actually its Legend Of Zelda Series in NDS, and will be release soon
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Final Fantasy X FTW

-SS
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Spoiler: StepMania vids
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X was my first proper Final Fantasy.

Gameplay was pretty solid. The storytelling could use some work though.
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