Gender: Male
Rank: Decisive Witness
Joined: Tue Feb 27, 2007 6:49 pm
Posts: 150
Not being a big fan of RTS games, but having fond memories of both C&C and Red Alert, I had a look at this demo.
First: it's really frickin' short. Only a small handful of GDI missions, buffered with high-definition videos (Michael Ironside has never looked nor sounded better, except maybe in Splinter Cell).
The interface, what I used of it, seemed fairly intuitive. Though I found myself running out of places to put buildings.
I like how they've adjusted the "scale" of the units - rather than training single soldiers like the last few games, infantrymen are now trained and commanded as squads, like in Company of Heroes. Pathfinding for units is vastly improved, meaning I can spend less time babysitting my troops (a common obsession of mine, where I spend so much time controlling a single squad of troops that I lose track of my base and am only distracted by "base is under attack" messages).
Worth buying, though? I don't think so, simply on the basis that it is not only a real-time strategy game (a type of game I rarely fare very well with), but also an EA game. I have sworn to never buy an EA game again, unless it's developed by somebody other than EA (like Criterion with Burnout and Black, Free Radical with Timesplitters, and 2015 with MOH: Allied Assault).
"Overall, I give it an eight out of ten, but only because it was made in China, and I am terrified of their government."