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Top 10 Video Game dissapoinments?Topic%20Title

Struck by a blunt objection

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Okay, we already have a thread about favorite video games, but what about your top 10 video game let-downs?

Note that this doesn't mean the worst games played, it's about the dissapointment value of it, which isn't he same thing.

I'll start out. Feel free to disagree with me.

10) Half-Life 2

Now don't get me wrong, Half-Life 2 is an amazing game - just not amazing enough. I've never ever been so hyped up over a game. The entire game looked out to be not only the best game ever made, and even better than the original, but it was supposed to be the best game ever made BY FAR. It was an extraordenary dissapointment to see how they cut out some of the wonderful features I had looked forward to, even if it was for a good reason, and that while the game did maintain a good grasp of the spirit of the original, it certainly wasn't better than it. It was clearly the dissapontment of the year, but it was also the game of the year. As such, it doesn't deserve to go lower than 10th place. Oh, and for the record, there's quite a few mods that I thought would be very nice that ended up being 'meh'. Like Insect Infestation, and a few others.

9) Sonic series

Never having owned a sega (I had all the games I needed with the NES, and no video game commercials in Denmark at all means I never found out that there were other consoles worth getting) I have never played Sonic. But after hearing about it, I decided it might just be worth trying out. So I find a version of it, and... it was boring, to say the least. You just curl up into a ball and fly through the level. I really think this was too hard to do, so I just walked through the levels instead for the most part. It was just too weird for me to fly through the map like that. Anyway, I find the boss at the end of the stage.... and I can't beat him. Sure, I think I beat him once, but I already lost interest in the game by then. I try out another version, in hopes of it being better, but it's the exact same game. What...? Why? That makes no sence! Well, I never liked the games, and the only one I think was average was some 3d-platformer I saw played in a mall. It was quite dissapointing, really.

8) Breath of Fire: Dragon Querter

Okay, it turns out it is an okay game, but that is only after you've played it at least once. Capcom made some odd decisions on this game. I kind of thought that D-coutner thing was too stupid. Simply because I don't like to waste stuff like that. Which made the game pretty damn hard. Why? Because I have no options to level up. Monsters dissapear after being killed once - never to return. Why, that's not fair at all! Also, why do I have to restart the game to progress? That makes no sence to me. And why is turning into a full dragon bad?! Breath of Fire is ALL about turning into a dragon! That's dissapointing! I like the game overall, but the vast ammount of odd decisions they made really ruined a large part of it. Okay, so it's in a future setting, I thought that was okay. But nina being a vacuum-cleaner, and only having 4 characters, 1 which is only available at the begining, went ageanst the spirit of BoF, IMO.

7) Playstation 3

Oh, well, it IS a video game related dissapointment, isn't it? I don't like the PS3. Why did they decide to do everything they did? Sony screwed up big time, and the console isn't really worth getting as it stands. Which is pretty dissapointing since I wanted to stick with the playstations due to all the games. Anyway, Wii it is. Another thing that bothers me, not only with the PS3 but ALSO with the PSP is that there are games only available for those. Here I'm thinking especially on the two megaman games. HUH?! WHY?! This issue is also annoying with the gamecube games that never went on the PS2, like Wind Waker, another megaman game, and a few other games that have been talked about especially here that I previously havn't heard about. Symphonia-something?

6) Dragon Fable

Okay, an online game. Lots of banners for this one, so I decided to try it out. I love dragons, so this should be awesome, right? Well, no. First of all, calling it a free online mass multiplayer game would be misnormer. First, only approx. 50% of the game is free. For the other half, you need to buy a 'Dragon Medalion' or something. The other 50% of the game is almost purely avertisment. Okay, so it's pretty fun when you start playing it, but you run into all kinds of dead ends where you need to pay to continue. Not only that, but half the weapons you recieve in the game needs this as well. I think the difficulty is okay (beside a single area where you have to defeat 3 fire elementals), but the ammount of stuff you can't do without paying for it is redicolous. I mean, you can barely interact with your dragon without it. Also, you never actually MEET other players in the game, only in a small multiplayer stadium. But I guess that's okay. Another problem I faced was that not only do you need this Medalion thing, but you ALSO need something called DRAGON COINS! What is that, you ask? Well, in order to BUY some stuff, you might not need a medalion to use it, but you need to pay for them using REAL MONEY! NOOOOOOOO! STOP TRYING TO LURE MONEY OUT OF ME! And you have additional features if you have payed money in their OTHER game, Adventure Quest! WTF?! I JUST WANT TO PLAY A FREE GAME ABOUT DRAGONS, IS THAT SO MUCH TO ASK? And why did they decide to go make pirate stuff now! That has nothing to do with dragons! Geez!

5) Phoenix Wright: Ace Attorney: Justice For All

Sorry, but... AA2 is clearly the worst of the 3 Phoenix Wright games. Really! I don't like it! The music quality is scratchy, the addition of the magatama only really works out in AA3, the difficulty is extreme, the localisation destroys most of the characters, some game elements are only explainable if you 1) live in america, 2) know that in england cars are inverted, the vast majority of the characters are annoying and only very few stand out as being actual cool characters, and the majoirty of THOSE are from the first game! It was a very big let-down. T&T is awesome beyond imagination, but Justice For All can't even begin to compare with the other games in the series. Well, the last case got close, but considering I hate Adrian and Franziska above just about any other AA character in the series (apart from perhaps Morgan who - gasp - is also a JFA character), it was wrecked. Even when all Justice For All cameos in T&T works out perfectly, they sucked in AA2.

4) Battlefield 2 and Battlefield 2047 (or whatever)

Okay, I liked the original battlefield. Why? Because of the singleplayer campaigns! WHY DID THEY REMOVE THIS?! What a terrible idea! I was looking forward to playing through scenarios that progress the story, and that I can alter it depending on which side I play. But no! Single-player turned into a bot-fest! WHY?! Horrible decision! I don't really like the multi-playerism in Battlefield that much, and I enjoyed playing ageanst the computer. But why did they remove the storyline AND have so few maps?! What a waste! And that future Battlefield game? Awesome enough concept, I liked the environments and everything... BUT SAME THING! Multiplayer-only or bots! And that's not all! Playing multiplayer and doing kills earned you access to new weapons, etc.! WHAT!? So you mean that because I'm new and I don't like to play multi-player I get PUNISHED?! Who thought up that idea? Seriously. Who thought up that? I'd like to shoot him. I also was lured into buying a mouse-pad and expensive headphones along with my copy of the last game, and I've used neither of them, because they suck. Grrrr!

3) Warcraft III

I don't like WC3. Why? Heroes. Yes. In WC2, the game was pretty good, I think. I liked the general idea behind it. Which means, of course, that I bought the sequel. What a change of pace. The entire game was basicly focused on heroes. Why?! It really ruined the thing for me. If I wanted to spend most of my time upgrading a hero-charracter, I'd go play a RPG. I spend so much time on the hero that I had extreme problems with controling the rest of the base and everything, and doing scermishes, and multiplayer playing, I always lost because it made more sence to focus on building a base instead of training a hero. Of course, I suck at these kind of games, and always have. But WC3 really was a big dissapointment.

2) Command and Conquer: Generals

I've heard of it, and decided to go buy it. I even bought a package which included an expensions pack. Having just played C&C: Tiberian Sun, which I think is pretty good, I had high expectations, since it was also apperently populair. Okay, it sucked for me. What a dissapointment! I never got past the third level of either of the three campagnes! I know I'm not good at RTS games, but give me a break! It wasn't only hard, but I hated the graphical design. I had thought it was a nice looking game, but no. It was cartoony, and a BIG downgrade from Tiberan Sun. It was really lousy... And I still have no idea how I can possible pass anything in the game.

1) Earthbound

I heard of this game, and decided it might be worth checking out. I shouldn't have done that, it turned out. While the game started out nice enough, it got tedious really fast. It took too long to find out where to go after you LEAVE YOUR HOUSE for crying out loud, and it took unreasonably long to climb the hill/mountain. I do say that the fly thing was quite funny and epic enough, and it was apperently supposed to set the standard of the rest of the game. But that was it - it was the highlight of the game. I laughed when it got squashed like it did, heheh, but I think that's just about the only time I actually laughed in this game. Okay, you continue on into the next town. I'm apperently supposed to beat up the boss of a youth crime group, allright. That's like team rocket, sure. But unlike team rocket, this turned out to be so unreasonably unfair. I died - ehm - 15 times, I think. Too hard. Way too hard. Now don't get me wrong, I don't really think there's anything WRONG in having a game being hard, as long is it's reasonable. But here, it's not. It is the first 'real' boss fight, but its difficulty would make me think more at the likes of a endboss. Anyway, when I FINALLY managed to beat him, he get's out this... robot... and murders me. And then I have to go level up all over again. Here, the game broke. It was tedious, way too tedious. It was no longer fun. If there were any jokes I stumpled upon after this point, it was just annoying. It really ruined my experience with the game. Moving on, as I did, I was supposed to enter this cave. I did this. Now, how can mice and I don't know what, be so HARD?! I mean, I'm moving through a dungeon and I could barely get past the first few monster encounters! It was horrible! And then I have to go to a new town afterwards, sure, but what do I find out?! Oh, first of all I have no idea where to go. I go follow that girl that got kidnapped but get stuck. How unfair is that?! It took me ages to get past the first couple of UFOs in my way, and then I can't even move forward! It was only thanks to Wooster that I finally managed to figure out this extremely annoying and pointless 'quest' involving the apple kid and I don't know what else. I hate this part with a passion. And it doesn't get better when I get killed by random people that jump on my in town! Give me a break, dammit! I can barely leave the hotel without getting killed, and guess what? Then I have to move BACK IN! That's a never ending circle! And then when I finally do get past that pencil-block thing, and get past this redicoulously hard stage and get to the next town, I get killed before I can find the INN, which is of course camoflaged with no sign in front of it! And I have to start all over again, and guess what, I never managed to get to that town again! I've never been so traumatized by a game before this. Why is this game so hard?! Why is it so hard to even walk arround town?! I wanted to try this game agean because I just have HAD to have done something wrong.... but I can't. I just can't play this again. I'm almost crying when I'm writing this. I think of Earthobund when I watched Angry Video Game Nerd's Karate Kid review, it's the same thing. The game is with no doubt the most horrible experience I've ever had with a video game. AND EVERYONE KEEPS SAYING THAT IT'S AWESOME, WHICH JUST MAKES IT THAT MUCH WORSE.
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Re: Top 10 Video Game dissapoinments?Topic%20Title
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1. Final Fantasy VII
Note that is wasn't my first Final Fantasy. I'm sure most people like FF7 only because it was their first but I think the older and the newer FFs are much better.
I had really high expectations after its hype and it was a huge letdown.
The characters weren't nearly as good as in FF6, 8 and 9, the graphics just sucked ass, they were so horrible I couldn't see what's on the screen because it was too damn pixelated and the characters (and preatty much everything) were small and ugly.
The gameplay sucked, it was so slow, and the minigames were horrible.
I also found it annoying that I oftenly had no f*cking clue where to go and what to do, and why. The game really didn't explain the story properly.
I have to admit that the Materia system and the music were awesome. This game has to be remade, and all these mistakes have to be fixed. Then, FF7 would be truly a great game, now it's extremely overrated.

2. Project Rub (or Feel the Magic XY/XX)
Man, I read about it in a magazine and the reviewer gave it 9/10. Yeah, 9/10 on that piece of sh*t.
I thought it would be another good minigame collection like Wario Ware of Rayman Raving Rabbids, but no!
There were only a few games, and almost all of them sucked ass. They were either boring or frustrating. The plot was the most idiotic thing I've ever seen, the muic was annoying, and pretty much everything was annoying.
I don't even know if it's a pro or con that the game was short.

3. Yoshi Touch and Go
Yeah, I really didn't know what to expect, but the game could have been done much better. The idea is good, but the fact that if you get hit once you start ALL OVER FROM THE BEGINNING pissed me off. Why is this game so hard?
If only they had created more stages and not just a frustrating, random sh*t like they did!

4: Sonic Advance 3
Yeah, it's not a bad game, and compared to all the 3D shit Sonic was in it's good, but SA3 was still a dissappointment.
The stages were so... generic. I don't really remember any of them because they all were designed in the same way, none of them is unique.
One thing I hated was the place between the stages, which was really pointless. It took so long to get back to the boss after a game over. Speaking of...
The bosses were horrible! They were either based on luck, were unbalanced (extremely easy with one character and hard with another) or were just frustratingly hard.

5: Final Fantasy 2
I know this game is old so it's not as great as FF4 and the later ones, but I liked FF1.
FF2 would be much better than FF1 if it didn't have that shitty "leveling" system. It took damn ages to level up my max. MP and the MP cost of the spells increased with leveling up. Why can't I cast a lower level Cure to save mana? This game required too much grinding. The music was far from being as great as in FF1, too.

That's all for now, if anything else comes into my mind, I'll extend the list :)
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Sonic 1 really sucks, while 2 & 3 are some of the best platformers ever made.

And sorry to break it to you, but BF2 and onwards are really MP games. Of course, this also goes for 1942 and 'Nam, but still... Guess you're really gonna like Bad Company.
Personally, I love the BF series (although it may also be a bit of national pride).
And, I kinda know the Senior Producer for the PC line of Battlefield games, i could ask him next time we meet. :keiko:

10. Crackdown

I was really looking forward to this one, despite the horrendous beta graphics. Now, the final product turned out fun, but for totally different reasons than the ones i were expecting.
I thought it'd be a revolution in gaming, combining GTA, RPGs and what Superman games could have been if they weren't... awful.
With revolutionizing gameplay, coolness and other stuff.
What I got was a game where you basically collected orbs. By jumping. High.

9. Red Steel

You all know what I'm talking about. It's self-explanatory, really.
But for the sake of it, let's ponder what I pondered about this when it was hyped during E3. It looked awesome, with 1:1-movements, ninjas and yakuzas.
What we got was voice acting from Hell, movie clips even further down, and a slo-mo function which really takes the fun out of everything.

8. Starfox Adventures

Great! A sequel to one of the best videogames of all time!
...Or so i thought at the time. But it was developed by Rare. And it was an adventure game. And it was well made... but boring.
And with a staggering total of spaceship-time... 20 minutes. Of 20 hours.
'Nuff said.

7. Lord of the Rings Online: The Shadows of Angmar

I had tried WoW out for a couple of months, and then felt like it was just eating my time up. So i quit. But a year later, I heard about LOTRO, and I played the beta a couple of days, and it was really nice, so I ordered the Special Edition (which costs about 599:-, circa 89$) and when I played the real game... I just disliked it, for some reason. Maybe it's the camera. Maybe it's the colours. I really have no idea, but I couldn't play it more than an hour at a time. Thus, my epic journey through the lands of MMORPGS came to a tragic end. Sob.

6. Phoenix Wright: Ace Attorney: Justice For All

I'm too lazy to write my own explanation. OP pretty much explain my reasons.
Except the part about JFA cameos in JFA. :udgy:

5. Age of Empires 3: The Age of Discoveries

AoE 2 is ownage. It defines all the light-weight (very vaguely used) strategy games that came afterwards, and it deserves a place at the top of RTS's, right next to Total War and all those mid-90's.
But the third part really doesn't cut it for me. It's nice, I'll give it that, but nothing about it really screams PLAY ME like the prequel.
You just play as Turks or Osmans or whatever, bulk up with Great Bombards and watch the NICE GRAPHICS with bits coming off. That's not what I call strategy. And i really hate the cards. Whoever came up with that idea needs sum spanking. :chinami:

4. Fire Emblem: The Sacred Stones
The 'first' FE was fresh, had a good story and good characters. It's epic. And it has Hector. Then this abomination of the series appeared. The characters are duller, the story is plain boring and the gameplay is... the same. I have no idea why it is so awful compared to the others, maybe they switched writers. Or the entire staff. I mean, Intelligent Systems does have a lot of games going on at all times.
But I'll never replay this. Ever.

3. The Battle of Middle-Earth II

The first game was taking names and so on and so forth. It was fun. I enjoyed it. It was true to the original books/movies, it even had stuff they left out in the extended version of the films, you could play as the evil ones, and the campaigns were long and challenging.
Now, how do you fuck up the sequel as much as possible? First, focus it on online play, then make unnecessary additions like Goblins, let it take place in the northern lands, because 'it's fresh material' and 'most people haven't got a clue what went on up there'. Well, do you know why? Because it's UNINTERESTING and that's why Tolkien didn't even write as much as a chapter about it in the books.
And the campaign? I finished it on Hard in less than a day. As opposed to B4ME1's 50 hours if you played all the matches.
Instead, you get to play a RISK-styled ripoff of Total War's campaigns, with almost no options and battles as exciting as Grossberg's buttocks.

2. Super Paper Mario

I don't even own this, played an hour or so at a friend's house, but god, it's so bad compared to the two masterpieces known as Paper Mario and PMTTYD.
It isn't even comparable to NSMB, speaking in platformer terms. And switching to 3D gets more and more NO RLY for each time you use the ability.
Please, make the next PM an RPG. *hoping someone with connections sees post*

1. The Legend of Zelda: Twilight Princess

It's OoT, with GRAFFIKS!
And it's longer. But there's no epicness whatsoever, except for The Temple of Time (the actual ToT from OoT, not the 'temple' itself).
Of course, it's well made. And it is really an achievement in design in games, particularly Twilight World. (Zone!)
I've had no urge to replay it after beating it last Christmas, it has no qualities that adds to that value.
And actually, I love Wind Waker.


That concludes my rantings.

Last edited by lifeisagame247 on Wed Oct 17, 2007 7:30 pm, edited 1 time in total.
Re: Top 10 Video Game dissapoinments?Topic%20Title
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Lol 4 of my favourite games are on your list!
Re: Top 10 Video Game dissapoinments?Topic%20Title

Smooth operator

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I love rant topics...

Anyway my votes. No particular order or desired number or rants just my thoughts on what sucked.

Final Fantasy 12
Yoshi's Island 2
Final Fantasy 10-2
Final Fantasy 5
Any Sonic game after Adventure 2


Hmm that seems to be it for now.

I'll post again later.

[/doesn'tbotherpostingagainlater]
Re: Top 10 Video Game dissapoinments?Topic%20Title
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1.Final Fantasy VII (sorry i picked i you already have)
Everyone loves this game and says its the best, so i gave it a try and it sucks. I love VIII soo much better.

2. Another Code:Two Memories(AKA Trace Memory)
Don't get me wrong i loved the intresting gameplay, storyline and music.... but it was WAY too short, i completed it in less than 10 hours, just wish it had lasted longer.

3. Contact
A crappy sprite based game for the DS, i read a review and thought it'd be interesting but it sucked, especially the ending.

4.Megaman Battle Network games 1, 4 and 5
The first battle network game i played was 2 which is amazing. Because it was so good i thought i'd try 1 which was crap! everywhere looked the same :sadshoe:
Then i played three which was also amazing! Then 4 came out, which sucked! they made the game look and feel more childish, i didn't mind too much about the look, cos it was cute. But the whole tournamant thing was soo bad. and you had to complete the game THREE TIMES! to get all the souls!
Then 5 came out which was a bit better but not as good as 2 and 3. Then 6 cam out and ended the series really well.

Can't think of anymore just now...
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Re: Top 10 Video Game dissapoinments?Topic%20Title

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lifeisagame247 wrote:
Sonic 1 really sucks, while 2 & 3 are some of the best platformers ever made.

And sorry to break it to you, but BF2 and onwards are really MP games. Of course, this also goes for 1942 and 'Nam, but still... Guess you're really gonna like Bad Company.
Personally, I love the BF series (although it may also be a bit of national pride).
And, I kinda know the Senior Producer for the PC line of Battlefield games, i could ask him next time we meet. :keiko:


Can't tell the sonic games apart XD Arn't they all just called 'Sonic + randomspeedorientatedword' ?

Anyway, for BF, yeah. I know they're supposed to be multiplayer games. But how would I know that they decided to remove the singleplayer campagin, which I actually liked? IMO, it tries too hard to be the new counter-strike instead of being a good smooth overall game. But that's just me, no need for me to rant about it to the producer. As I said, I actually liked it, but I thought their decision to have it primarely multiplayer is wrong.
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Phff, You call this a Zombie apocalypse?

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I can think of one, very recently HALO 3
-Too short
-Too easy
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Gyakuten Phoenix wrote:
Yeah, well maybe if I wasn't so much better than everyone else, I wouldn't have to talk about it so much.
Re: Top 10 Video Game dissapoinments?Topic%20Title

we should stop being this random XD

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the legend of zelda: phantom hourglass

the game is awesome but too short and a bit too easy (but hey i'm a zelda fan so its probably just people like me)
i hoped it were abit more challenging

ff3

that game just sucked
it had no content just a boring game

gamecube

well it only had a few good games ( zelda TWW/TP, metroid prime 1&2) and thats it

animal crossing for ds

i never played this game before and the magazines rated it pretty good so i bought it and it sucked!
you can't do anything fun you just run around and do something to earn money and thats it!
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Haha, I'm not much of a gamer so I can't say much about this- but I can say:

Super Paper Mario was a HUGE disappointment. Considering Paper Mario and Paper Mario: The Thousand Year Door are two of my most favorite games ever, I was expecting Super Paper Mario to be awesome. Maybe it was in its own way, but it didn't live up to my expectations at all D:

Also, while JFA was certainly off the charts in terms of difficulty, I still love the hell out of it. XD
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10) Medal of Honor series

When I first heard of this WWII shooter series I looked into it and bought Medal of Honor: Rising Sun. It blew hard. Blocky graphics, horrid AI, and ugly explosions. The premise was cool (playing in the Pacific Theatre for once) but executed poorly. Not to mention that it's basically a one-man show and it doesn't matter if your teammates die. The enemy AI is so incompetent that you can just rush them and find health packs to spare. Then I played Medal of Honor: Frontline which was a little better with its more realistic and dreary European Theatre backgrounds. Other than that, it was basically the same as Rising Sun. I never played Allied Assault, its expansion packs, or Pacific Assault because they simply would not load up on my computer. I could install them but they wouldn't play. What a total rip-off! I lost faith in the MoH series after that.

9) Call of Duty 3

I bought this for the Wii but I can honestly say that it's barely an inspiring piece of work. It's basically Call of Duty 2 for the 360, except this time with Polish characters. Good luck getting to them though if you have the patience to sit through rehashed territory (and a starting map that looks an awful lot like St. Mere-Eglise from the first Call of Duty game), gunning down Nazis at break-neck speed while dodging bullets amidst an "uber-realistiks" environment and being killed because you accidentally stepped in the wrong area and were either shelled to death or paralyzed because of shellshock and got gunned down by Jerrys. God, I can't wait for Call of Duty 4, which actually looks original and not some clone game from outerspace.

8) Super Paper Mario

Mind you, I have nothing against the game itself, nor the Paper Mario series. They're some of my most treasured games...but there's just something about this game that puts me off from the rest. Maybe it's the fact that it's a role-playing game that takes too many cues from the Castlevania series, implementing RPG and platforming elements, except with Mario characters. I knew the game was going to be different, but I weathered through it. It's not a feeling of how disappointed I was with the game, but just how alienated it was from the rest of the series. It's like Konami was giving subtle hints to the IS team that developed this game. I loved the game, but I just couldn't shake the feeling that it wasn't Paper Mario and that feeling left me cold. Speaking of Castlevania...

7) Castlevania: Dawn of Sorrow

DIE CASTLEVANIA! YOU AND METROID CAN GO BURN IN HELL! Ergh! Well, where do I begin? First off, it doesn't help that there's a map on the top screen if you have to keep switching between it and the stats menu, which shows your level, how many exp. you need to get to the next level, etc. It's basically Super Paper Mario, except with Dracula. I bought this game thinking I would like it, but I just can't wrap my head around what makes the RPP (role-playing platformer. Yes, that's what I call it) so great. RPGs, in my opinion, are meant to be taken at a reasonable pace, not at the speed of light as this game does. Plus, it's way to tedious going around trying to kill monsters to gain their souls and utilizing those souls to upgrade your weapons. IT TAKES TOO FREAKING LONG! And, by the time you actually get around to it, you find out that there's something even more rare than the last creature you defeated. You have to go back, kill, return and upgrade, then go and upgrade some more if you want to have the easiest time against the bosses. It takes away from the overall value of the game and makes it feel more like a treasure hunt than it does a platformer...RPG...whatever it is.

6) Metroid

YOU'RE JUST AS GUILTY AS CASTLEVANIA! Metroid is such a confusing game. Why? Simply put, because if you don't have a map of all the areas you'll be stuck forever. Like Castlevania, if you want to have the easiest time against the bosses, you need to find every power-up you can. The games are essentially a maze without them. WTF? YOU SHOULDN'T HAVE TO USE A STRATEGY GUIDE TO GET FROM POINT A TO POINT B! There is an in-game map, but you to access it you have to pause the game, look where you're going, and pray that you don't get lost. Also, there's the backtracking. There is so much backtracking from one place to the next that you wonder if you're ever going to get somewhere else. It makes you feel more like you're a mouse in a cage than it does a bounty hunter. Metroid Prime is no exception this.

5) Dragon Ball Z: Supersonic Warriors 2

Yeah, I loved the Supersonic Warriors game, but this one just overcomplicates things. You can still have three fighters out at the same time but other than that it's not much different from the first game. The only thing new is the addition of the touchscreen feature (which launches some devastating game-ending attack, or something like that. I forget exactly what it does since I haven't played it in forever). The touchscreen addition feels underwhelming and the game really could do without it. The games does almost nothing to build up on its predecessor, save for adding a few new characters and modes but other than that not much. Also, performing combos and trying to outmaneuver the enemy is much harder thanks to the constantly moving background which blows everything out of proportion. I kind of just asked for this as a Christmas gift on a whim, which I now blame my DBZ-fanatic side for. Thanks a lot! I'll go play SSW1 and leave this thing alone.

4) Phoenix Wright: Trials & Tribulations (all but case 3-2)

*sigh* I was really hoping this game would deliver like JFA did, but...it just doesn't. Not only did JFA have vastly improved DS quality music than its GBA counterpart, but it also had several decent, non-connected storylines (one of which would lay the foundation for 3-5). The final case was tremendously amazing and complex. Phoenix and Edgeworth pooling their resources together and showing that the only thing that matters is the truth. Astounding! T&T...well, it's good, I guess...but there's nothing to really "Wow!" yourself about in face of the second game. Instead of building up on what was already an awesome series, they go ahead and have the standard "Good v. evil! Bring down the villain!" story that JFA side-stepped with its complexity in the characters' motives and the final case. Aside from 3-2, there was nothing in T&T that really stood out at me. The bad guys were cookie-cutter, run-of-the-mill, murderers. Luke Atemy was no exceptiong to this rule, except he did perhaps the most complex thing in the game. Sure, Dahlia's evil and a cold-hearted bitch, but the whole spirit-channeling thing ruined the sort of realism that immediately captivated me in the first and second games. And, how do they decide to end the trilogy? With a Manfred von Karma-styled showdown, this time Godot being the accused. WTF? He's such an idiot! How anti-climactic is that? Understandable, yes. Rational motive? Absolutely not! He was just too full of pride to go to Phoenix for help. He didn't even get to see Mia again! How loosely wrapped up is that! Oh, and the music in T&T sounded barely different from the GBA version. Actually...it sounded different...but lacked that "omfg u gunna git owned, suckah" feel that JFA had.

3) Custom Robo

Ugh! I bought this game for the GC and it was okay. It held my attention for a while (the story at least) but it was way too short and the customization was nothing like I thought it would be. Instead of having "into-detail" customization, you're instead given a bunch of guns, bombs, legs, bodies, and a strange weapon called a pod to customize your robo with. ...So, where's the disappointing part? The customization itself. The mechanics are so oversimplified that even a six year old could figure out what to do. It requires almost no thought or strategic thinking and is so simplistic that I couldn't believe I had been suckered in to thinking I could actually do awesome customizations of robots. The gameplay is no better. Basically, all you have to do is pick a gun, a good robo body, and mash the fire button as rapidly as possible. Never mind the bombs and pods as those will only slow you down and allow the smart player - who's using his gun to maximum effect - to gain the upper hand. The robos also handle clumsily as well. They don't jump very high, sometimes they jump too high, steering them around corners is hard enough as they'll always be facing the opposing robo, and whenever they fire a weapon they literally STOP moving for a brief second. If your opponent picks up on this, you're effectively dead. There's no way to avoid it! Also, the weapons are poorly balanced. There are a few good weapons, but most of them are just novelties and are simply outclassed by the more powerful weapons. They're simply useless in the face of higher quality guns like the Hornet and Dragon guns. The graphics and story are ok but that's about all. I haven't played this game since I completed everything (which is easier than toasting bread with the right weapons).

2) Tales of Symphonia

Erm...okay...this game is awesome...why? Why do people hype over this game so much? I don't know why! Because, frankly, I don't like this game! Want to know why? First, you have to know that an RPG is strongly based on two elements: gameplay and story. You can't have one without the other. Story keeps you playing the game and gameplay helps move things along at a steady pace. Now, who was the developer of this game? Namco. That's right, Namco. The grand champion of button mashing games (not to say that's all they're capable of, mind you). The story? Find. The gameplay? Not so fine. Here's why: first of all, the monsters on the field map look terrible. They look like deformed reptiles who got into a fight with the creature of the black lagoon and lost. They look better during the battle sequence but that's where things get ugly. That's where the simply button-mashing, non-stop action gameplay rears its ugly head. Want to know why I hate it? It's not turn-based! You cant take a break for a single second without taking a chunk load of damage! On top of that, the only strategy required is hitting the attack button as fast as possible. Think Soul Calibur, except instead of one-on-one fights, you have this whole array of monsters coming at you and you're computer controlled allies barely attack at all! Half the time, you don't know what's going on because you're so busy attacking the thing that's attacking you, so you can't take your eyes off of the fight. If you do, you're history! Sure, you can play in co-op mode but how many people are you going to find who would be willing to sit down and play for 80+ hours on a game with such a shoddy battle system? I've never beaten the game but the story seems rather interesting, but the gamplay just turned me away. It may me cry so I sold it for cash, which I find less dissapointing than this overhyped piece of bullcrap.

1) Roller Coaster Tycoon 3

Oh...dear...god...no...WHAT DID THEY DO TO MY RCT SERIES!? *sob* Okay, it's not that this game sucks, but it's such a huge fucking dissapointment! Even more so than RCT2! RCT2 hardly improved on the mechanics from the original RCT series but it stayed true to its roots, added more rides, and even improved the graphical and design quality of them. You could even run several Six Flags park and even create your own. But, this game...oh my god! Well, first of all there's the game design. You know how the previous games utilized the isometric format? Well, RCT3 does not use that. Instead, it uses a FULLY 3-D engine, complete ride simulation. This isn't a bad idea actually. However, what is disappointing is not these various updates, but how they're executed. It's a nightmare simply trying to scroll around the screen and get a better view of your rides. It's even more frighting when an entirely different menu system makes its debut here and you have no fucking clue of how to use it! It's the same old thing as the last games only now it's more frustrating that ever to handle. The isometric layout was tolerable, but this is just pointless. WHY COULDN'T THEY HAVE ON-RIDE SIMULATIONS (which is what everyone wanted at the release of RCT2) USING THE ISOMETRIC LAYOUT!? Speaking of on-ride simulations, there were so many simulation games released before RCT3 that it's just become a novelty. Ever played Roller Coaster Factory? Disney's Ultimate Ride? Same exact thing here, except it's Roller Coaster Tycoon 3 and not some cheap knock-off. Regardless, it handles EXACTLY THE SAME as the forementioned. I thought the original purpose of RCT was to simulate park management? Would a real park manager actually leave his office, take a stroll around a huge-ass theme park, and RIDE WITH THE CUSTOMERS? Maybe on his day off yes, but when that day off just happens to be every thirty or so minutes, someone's bound to notice sooner or later. Also, they didn't do anything to imrpove the rides. They're all basically the same as in RCT2, just fully 3-D. But, when you're trying to figure out how all of these different design functions work while toying around with the camera actually see WHERE you're building, it just becomes too time-consuming and you're forced to do something else. It's just a big waste of time and the on-ride simulations are nothing more than a gimmick at this point.

I might change my mind about some of these, but ToS and RCT3 I will not.
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Stopped reading TC's post at
10) Half-Life 2

Where are the really good dissapointments? Red Steel? Lair? Pokemon Colliseum?
Re: Top 10 Video Game dissapoinments?Topic%20Title

Top 10...

Nah, I'll just list random games.

BioShock
Unreal Tournament 2004
Quake 4
Fable
Escape from Monkey Island
Elite Beat Agents
Final Fantasy series
Halo series
Half-Life series
Devil May Cry 2
Dawn of Mana
Luminous Arc
Metroid Prime 2 & 3
The Legend of Zelda: Ocarina of Time
Knights of the Old Republic II: The Sith Lords
Theif III
Prince of Persia: The Two Thrones
Phoenix Wright Ace Attorney: Justice for All
Shadow Hearts: From the New World
Eternal Sonata
Lair
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Quote:
Another thing that bothers me, not only with the PS3 but ALSO with the PSP is that there are games only available for those. Here I'm thinking especially on the two megaman games. HUH?! WHY?! This issue is also annoying with the gamecube games that never went on the PS2, like Wind Waker, another megaman game, and a few other games that have been talked about especially here that I previously havn't heard about. Symphonia-something?


No offense, but...you're joking, right? Did you honestly just suggest that Wind Waker should have come out on the PS2? Seriously? I'm going to assume you're joking.

Lair was a disappointment, but after beating it, I came to appreciate it more. The controls aren't really that bad once you figure out *exactly* which movement the controller considers a tigger for the different actions. Once I got it down, I enjoyed Lair for what it was: killing shit on dragons. Not *too* much of a disappointment.

But here are some of mine :D

Final Fantasy Tactics Advance. Biggest let down ever, considering FFT is probably my favorite game of all time. They took what was a brilliant, complicated political drama with excellent characters are reduced it to "I don't like the color of my hair." A dumbed down childish romp without any of the charm of the original. I have a feeling Revenent Wings will be the same way.

Devil May Cry 2 (and to a much lesser extent, 3) DMC2 is pretty much accepted by everyone as a disaster, so I don't think I need to explain that. And DMC3 was great in terms of gameplay, weapon variety, different styles, etc--but I hated the new "kid" Dante and Vergil was an embarrassment of a villain. I was really hoping they'd take Dante back to his DMC1 roots as a loveable goober, and was disappointed. Here's hoping DMC4 rocks hard.

Gungrave and Gungrave Overdose. I love Nightow's style, and Gungrave even has a decent story, but the games were never as great as they could have been. Very disappointing.

Guilty Gear's descent into lameness. XX, followed by 20 XX spin offs, followed by... "Never mind, the series is now a 3D action/strategy game?" Fuck you, Daisuke. :grey:

That's all I can think of right now.

Oh, except, Godot. Disappointment there, too. :keiko:
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I'll come up with a few

Megman 5 As good as the Megaman games are, this one was too similar to the first 4 for me.

Final Fantasy Crystal chronicles I had to pay money for a game that wasn't that good in the first place. I'm sorry if you dissagree but I just don't care for it.

Super Paper Mario I just like the RPG's more.
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Reiji Mitsurugi wrote:
animal crossing for ds

i never played this game before and the magazines rated it pretty good so i bought it and it sucked!
you can't do anything fun you just run around and do something to earn money and thats it!

That's pretty much what Animal Crossing is supposed to be about. That and exploring the town and getting to know people. Most people who say things like you did often fail to fully experience the game.

A Major Disappointment to Me:
Mario and Luigi: Brothers in Time:
This was terrible dissappointment since it had such potenial and the game (Super Star Saga) that came before was one of my handheld favorite game of all time. The gameplay was somewhat-solid but lacked in an challenge and appeal and the story was terrible since extremely cliche even for a Mario series game. And those boss battles were just poorly design and the final boss was a total waste of time who averages about 3 hours to beat.
Re: Top 10 Video Game dissapoinments?Topic%20Title

Oh, good choice.

I can't believe how average PiT was, oh well. That's what I get for expecting a Mario RPG to be of similar quality to Super Star Saga. ._.
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Croik wrote:
Final Fantasy Tactics Advance. Biggest let down ever, considering FFT is probably my favorite game of all time. They took what was a brilliant, complicated political drama with excellent characters are reduced it to "I don't like the color of my hair." A dumbed down childish romp without any of the charm of the original. I have a feeling Revenent Wings will be the same way.
That's all I can think of right now.


Play Fire Emblem. Preferably the SNES ones. :keiko:


Takita:
FFCC is only any good with 4 players. Sounds like you never tried to play it the real way. Although, it's kinda hard to find anyone who's willing to sit through the whole game...
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lifeisagame247 wrote:
FFCC is only any good with 4 players. Sounds like you never tried to play it the real way. Although, it's kinda hard to find anyone who's willing to sit through the whole game...


Especially somewhat hard to find four people with Gameboy Advances AND connection wires >_>
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Can't make a list, not enough experience. But oh god, there is a game I've wanted to rant about for a long time~

The Legend of Zelda: Twilight Princess.
My major complaint is the the lack of sidequests and replayability. The game focuses a bit too much on the main quest, which makes the game looooooong, but linear. The handful of sidequests in this game are lame, unrewarding and feels like a last minute addition since they're basically quests where you have collect things, or or fight monsters in a dark cave. And they only give you some fairies or a bigger wallet. Come on Nintendo, I wanted an epic sword or some super powers >:(
Also, I miss the shooting galleries and horse-racing, although WW didn't include them I felt TP really needed them. And the impossibility to sumo after the main quest is something that utterly and completely sucks because sumoing was fun. And I liked the Twilight Zone, wanted to try it out more.
And I think this game resemble Ocarina of Time a bit too much. What I liked about Majora's Mask and Wind Waker is that they were unique in their own way and didn't follow OOT's footsteps. TP, however, had the same overworld, same races and mainly focused on the main quest, which OOT did too. I guess Nintendo wanted Twilight Princess to be as epic as OOT, therefore the only way to make it was to copy OOT.

That and Link didn't look as badass in the game as in the artwork.

Final Fantasy VII was also a huge disappointment to me. FFVIII ftw.
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I completely agree. You put it into words much better than I. :keiko:
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- Final Fantasy: Crystal Chronicles: Terrible... the 1P mode was boring and the multiplayer, annoying. Why do you have to play with a GBA?
- Final Fantasy III: I expected something better... And the characters just simply suck...
- Knights of the Old Republic II: The Sith Lords: I liked the game but it was UNFINISHED. The first part was better.
- Legend of Mana: I played some years ago and I didn't know what I had to do... :knock-knock:. But I didn't like it, anyway.
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Guitar Hero- ...Just get a real guitar.

Second life-...get a life. Seriously.

Dr Jerkyl and Mr.Hyde(nes)-...Kill yourself. Is better than playing this piece of...oh no I'm watching too many angry video game nerd reviews.
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I think the only thing worth extracting from Partners in Time are the fantastic villains, the Shroobs. I can't even begin to describe the utter awesomeness of them. Best Mario villain ever, seriously. Everything else was bland puzzles and dialogue FTW.

So I could name a few but even I have my limits as to long tangents of words.

One Piece Grand Adventure

This is what I get for expecting too much out of an anime-licensed game, but since the series is so damn good, I thought, hey why not? What I thought to turn out to be a bunch of awesome-ass pirate action hilariously was twisted into a simplistic, boring battle system with strangely modeled characters and even worse attacks and controls. One day, I'll truly convince myself 4Kids did something to this game, but man, am I staying away from One Piece games from now on.

Pokemon Diamond and Pearl

The Johto Region had an expansive map, brilliant side quests, impressionable Gym Leaders, a mature Team Rocket sub plot, and Lance at his finest, not to mention Kanto packed in with SGC. That was not the original, but the best, IMO. However, Sinnoh Gym Leaders simply left no impression.

Aside from the Gym Leaders Pokemon, they were just realistic in Johto. Each one had their own unique personality and back story. In Diamond and Pearl, the only Gym Leader I can name is the first one Roark, simply because his name is so damn stupid I had to remember it. Every other Gym Leader in that game simply require you to walk into town, own the Gym Leader, and leave town.

Where is the fun in that?

Are the director's even trying any more? It's just the same shit over and over, and they expect Pokemon fans to eat that up? I don't really plan to buy continuing Pokemon games after this travesty. The Pokedex was bland and unmotivated. The NPC's were boring and had absolutely nothing intriguing to say. The battle animations were far too slow. The game plot itself was dry, lacked realism and excitement, the Gym Leaders were so boring I would congratulate anyone who could recite them all by name, the landscape of Sinnoh was very poorly designed (a square with a huge fucking mountain in the middle which served one purpose, and wasn't nearly as big inside as a proportionately drawn map would suggest), the side-quests were boring and heralded trivial results, both heroes looked essentially fashion retarded, your rival is one of the biggest douchebags since Oak's grandson, and a bunch of other useless "features" that were essentially copypasta'd straight out of Ruby/Sapphire (contests, TV) only with much less radiant imagination involved.

Waste of money and patience. Dammit now I'm pissed.

More later when I can.

~ :odoroki:
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* Final Fantasy VII, it's un-interesting and half-baked. I was enjoying it a little bit myself. Cait Sith was my favorite character BUT THEY KILLED HIM OFF AND MADE A NEW ONE! I was pissed as heck.

* The Legend of Zelda: Twilight Princess. It's hard to pin-point. But I can safely say it lacks the Zelda charm.

* Tales of the Abyss, I'm only calling this a disapointment because it didn't get a European realese. BUT THEY REALESED TALES OF THE WORLD: RM AND ON THE BACK OF THE BOX IT SAYS "Includes Luke and Tear from Tales of the Abyss and more Tales of characters". It made me want to die.

* The PS3. 'Nuff said.
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lifeisagame247 wrote:
Play Fire Emblem. Preferably the SNES ones. :keiko:


Well...I've played the GBA ones, and Path of Radiance, and I can't say I was impressed with the overall story of any of them. I really liked some of the characters (Ephraim is pretty damn awesome, so are Hector and Innes and...I liked one of the laguz in Radiance, but I forgot his name. The green tiger guy). But I always felt like the plots fell short of the complexity I really wanted from them. Radiance especially I thought was a snore-fest.

But I've never played the SNES ones. I didn't really get into RPGs until PSX era.
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Croik wrote:
Well...I've played the GBA ones

Does that include Sword of Seals? Y'know, the one with Roy, not released outside of Japan. It's better than Blazing Sword.
I haven't played Tracia 776 for SNES, though. I don't know Japanese, and the fan translation patch is at 90%, so...

Oh, I just realized. The perfect number four for my list... *edits*
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lifeisagame247 wrote:

Takita:
FFCC is only any good with 4 players. Sounds like you never tried to play it the real way. Although, it's kinda hard to find anyone who's willing to sit through the whole game...



I guess you might be right. I only played it one player.
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Mikker wrote:
10) Half-Life 2

Now don't get me wrong, Half-Life 2 is an amazing game - just not amazing enough. I've never ever been so hyped up over a game. The entire game looked out to be not only the best game ever made, and even better than the original, but it was supposed to be the best game ever made BY FAR. It was an extraordenary dissapointment to see how they cut out some of the wonderful features I had looked forward to, even if it was for a good reason, and that while the game did maintain a good grasp of the spirit of the original, it certainly wasn't better than it. It was clearly the dissapontment of the year, but it was also the game of the year. As such, it doesn't deserve to go lower than 10th place. Oh, and for the record, there's quite a few mods that I thought would be very nice that ended up being 'meh'. Like Insect Infestation, and a few others.

9) Sonic series

Never having owned a sega (I had all the games I needed with the NES, and no video game commercials in Denmark at all means I never found out that there were other consoles worth getting) I have never played Sonic. But after hearing about it, I decided it might just be worth trying out. So I find a version of it, and... it was boring, to say the least. You just curl up into a ball and fly through the level. I really think this was too hard to do, so I just walked through the levels instead for the most part. It was just too weird for me to fly through the map like that. Anyway, I find the boss at the end of the stage.... and I can't beat him. Sure, I think I beat him once, but I already lost interest in the game by then. I try out another version, in hopes of it being better, but it's the exact same game. What...? Why? That makes no sence! Well, I never liked the games, and the only one I think was average was some 3d-platformer I saw played in a mall. It was quite dissapointing, really.



-___-
Are you serious. . .Half-Life 2 was a dissapointment?!? I can understand Sonic to an extent, but the whole series??? Wow. . . .


Here's mine

SaGa Frontier 2 on

In my opinion it after the first SaGa Frontier there was nothing good cause it wasn't like the 1st, I just wanted a game like the first one or improved on it.

Sparkster

It's was a sequal to Rocket Knight Adventure, a HUGE let down!

Sonic Heroes

Nuff said. . .

Mega Man X8

Mega-Man in 3-D = NOOOOO!!!!!!!!!!

Heavenly Sword

It's was the must awesome game when I started to play since I didn't read anything about the game before I went over a friends house to play it, I beat it that day. I was pissed, I expected the awesome to be longer than a few hours. A big let down.

Shadow Run

I was expecting something SOOO much more than this, I got kicked in the teeth with this game. The powers and the technology was sweet but the it felt too much like Counter Strike, so I went and played the old Counter Strike and had more fun.

Metal Gear Ac!d

I came into the game thinking FFT, so I guess that was all wrong so I just was dissapointed to the max. The story to me wasn't up to Metal Gear storylines I was use too.


That's all I can think of for the moment.
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10. Fallout 2. (PC)
Seriously...the first is better by miles. It's annoying, if you're a girl, guys try to have sex with you every five minutes and worse of all unlike the first it hardly gives you any clues as to where you find the damn EDEN kit.
Worst of all, unlike the first, it is much harder to just go into town and start practically blowing everyone to pieces. Especially since your allies don't like that sorta stuff.
9. Super Paper Mario. (Wii)
NEEDS. TO. BE. AN. RPG. NOW. Don't get me wrong. Awesome music and interesting characters...but it's just so damn boring. Heck, you have to spend half an hour to get a Pixl that can make your sound effects different. HELLO?! WHERE THE HELL IS THE POINT IN THAT?! Some are also not needed. C'mon...being able to go faster is something that a Mario game should allow you to do.
And Sammer's Kingdom...TOOK ME FOREVER!!
8. Pokemon Channel. (Gamecube)
Why waste your money and buy this? It was a nice break from Pokemon, but if I want to watch tv, I have a perfectly good one, thank you. Some stuff...was just pointless. Heck, they should have called this Pokemon Life.
7. Heroes of Mana. (DS)
A Mana game by name only. It's terrible for a real RTS. It has a good story but some stuff just takes too long...if it had been made like Fire Emblem, it might have actually been good.
And half the characters are useless. Falcon can hardly fight. That priest guy sucks, Ama gets her a** kicked every five minutes and it's just too annoying.
6. Pokemon Coloseum. (Gamecube)
YOU EVIL MOTHER *******!!! YOU BROKE AWAY FROM POKEMON STADIUM! Ahem. Seriously, not being able to pick your pokemon like the past two is incredibly annoying. The story was interesting, but it needed all the pokemon, (Plus to be more like the Stadium series) to be any good.
5. Mario Power Tennis. (Gamecube)
Why am I putting this on my list? 2 words. Power Shots. I thought Mario Sports game had just a tiny bit of reality in it, but using a kiss to retreive the ball isn't allowed. It's called CHEATING, Nintendo. Heck, if I could do that then why the hell am I on the internet when I could be winning Wimbledon? And Shy Guy was annoying as hell.
4. Legend of Zelda Wind Waker. (Gamecube)
I don't want to sound stupid or anything...but the sailing really scares me. I love to ride Epona, but riding in a boat with scary music when you get attacked and giant Octopuses and Cyclones out there, it clearly breaks away from it. Too little islands had towns on them, half the islands were pointless and it needed to be longer. If Phantom Hourglass is anything like this...I will literally kill Nintendo.
3. Pokemon Mystery Dungeon. (DS/GBA)
It was very nice to discover what Pokemon you'd be most like, BUT DO I LOOK LIKE I WANNA BE CALLED A PSYDUCK?! I couldn't beat Groudon, the whole story was annoying and like Pokemon Coloseum, it just breaks away from it all. Plus, no difference between this and the GBA. Here's hoping Number 2 is much, MUCH better.
2. Sonic Heroes. (Gamecube/PS2/Xbox)
Ah...Yet another Sonic game afraid to turn back to the basices. The gameplay was terrible, Eggman's robots were pathetic as hell and the only good thing was the music.
1. Kirby and the Amazing Mirror. (GBA)
Why...why oh WHY did I buy this over Advance Wars? The whole thing is ridiculous, the power ups are annoying and you can't really complete the whole game unless you use multiplayer. The Minigames are also far too simple and redundant. Let's hope the one coming to Wii is much better.

That's my top 10.
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Art by the talented Vickinator, thank you! ^_^
Re: Top 10 Video Game dissapoinments?Topic%20Title

Needs moar MOTHER.

Gender: Female

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Joined: Sun Sep 16, 2007 12:08 am

Posts: 62

I don't want to do a top 10 :godot:
That's my rule :godot:

Tales of Symphonia

Man, Man, MAN!!! :shoe:
This game has a nice gameplay, nice graphic, nice Flanoir, nice Presea, BUT...
It's...soo clichè that his clichè-ness makes me puke :shoe:
They said that it was "OMG AWESUM TOSSS KRATOS IS SOO KEWL!".
Why I don't like clichès? :shoe:

Justice For All

Ooh, I really liked Franziska, 2-2 and the end of 2-4, sure :shoe:
But, this game is too tragic and whiny emo :shoe:
And I hate :adrian: , with all my heart.
I'm sorry.

YOSHI'S ISLAND 2
Oh my Shoe :shoe:
Why?
Why they tried to do another game with the same gameplay?
YI2 is boring, the graphic isn't lovely, and...slow :shoe:
THEY RUINED MY FAVORITE GAME EVER WITH THIS :shoe:
But the soundtrack is cute :shoe:

GUILTY GEAR XX blah blah blah
OHGODREMAKESNOOOOOOOOOOO!!!
THEY DID SOO MANY REMAKES!!!
MY HEAD IS EXPLODING!
"Lulz Johnny is more balanced now and there's Holy Order Sol who is Sol whit a new outfit and
a different gameplay wheeeeeee!!!"
And the artworks are fan service, but in a bad way :shoe:
Daisuke's fanservice is good, because I like his style, but...after SLASH blah blah
it becomes crappy manga kawaii fanservice desune hentai Dizzy Jam May Millia Buri! :shoe:

FINAL FANTASY 3/6
This game is soo tragic, soooo emo :shoe:
Everybody is emo :shoe:
Even the manliest man of the men is emo :shoe:
AGH.
It's music is repetitive :shoe:
(But I like Devil's Lab, the overworld and Aria di mezzo carattere)
Also, it's Aria di Mezzo Carattere, not CARATTERRE :shoe:

GUILTY GEAR DUST STRIKERS
WHAT THEY WHERE THINKING WHILE MAKING THIS GAME?
"Let's take some old artworks from an unknown GG remake, now, let's put here a shitty gameplay made in 2 minutes!!!ololololol!!!!Oh, let's put here some shitty minigames and a shitty RK factoryyy!!"
THIS GAME IS PURE TRASH :shoe:

KINGDOM HEARTS CHAIN OF MEMORIES

This game is boring :shoe:
NO IT'S NOT A CARD GAME, it's just a button smasher with cards :shoe:
AND IT'S BORING.
The only thing that I liked is Naminè because she is cute :shoe:
And the plot? :shoe:
Emo, tragic, boring and Disney+Square :shoe: (yes, the main plot, not just the disney plots)
It makes me sleep.
And the Whiny Pooh Special Level is boring TOO.
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Re: Top 10 Video Game dissapoinments?Topic%20Title
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Super Tuff Pink Puff

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LForLotta wrote:
KINGDOM HEARTS CHAIN OF MEMORIES

This game is boring :shoe:
NO IT'S NOT A CARD GAME, it's just a button smasher with cards :shoe:
AND IT'S BORING.
The only thing that I liked is Naminè because she is cute :shoe:
And the plot? :shoe:
Emo, tragic, boring and Disney+Square :shoe: (yes, the main plot, not just the disney plots)
It makes me sleep.
And the Whiny Pooh Special Level is boring TOO.

Before you claim that it is not a card game, keep in mind that cards games like Blackjack and Poker have been around for a hundreds of years and are still popular despite techology advances. The system in Chain of Memories is simply Blackjack on crack. The plot wasn't designed to be taken alone but a big piece of the Kingdom Heart Series. If those are your problems, it simply is that the this game isn't designed for someone like you.

And as a side note, Please stop abusing the smilies.
Re: Top 10 Video Game dissapoinments?Topic%20Title
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Shaaaaaaak!

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Joined: Sat Sep 15, 2007 2:46 pm

Posts: 657

LForLotta wrote:
FINAL FANTASY 3/6
This game is soo tragic, soooo emo :shoe:
Everybody is emo :shoe:
Even the manliest man of the men is emo :shoe:
AGH.


If they really were emos, they would not overcome their pasts like they do... all the characters are humans, it's understable that they are like they are, because of their backstories: Terra for example, was used as a weapon by the Empire and they were controlling her with the slave crown. She hadn't felt love in all her life. Cyan lost his family and all the people he loved. Locke lost Rachel. And I wouldn't call Relm, Strago or Gau emo.

Furthermore, none of them look like this, so they can't be emos :redd:.

LForLotta wrote:
It's music is repetitive :shoe:
(But I like Devil's Lab, the overworld and Aria di mezzo carattere)
Also, it's Aria di Mezzo Carattere, not CARATTERRE :shoe:


And the music is just fantastic. How can't you like The Decisive Battle, Dancing Mad, Coin Song (Edgar and Sabin's theme), Forever Rachel or Celes, Cyan or Locke's themes? And the whole opera scene is amazing.

Yeah, I love this game :godot:.
Re: Top 10 Video Game dissapoinments?Topic%20Title
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Idol of Polar Bears

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Ha ha ha! Looks like I'm the oddball out on this one. I bet no one else here was disappointed with T&T other than myself. I bet no one has played Roller Coaster Tycoon either.

Quote:
Pokemon Diamond and Pearl

The Johto Region had an expansive map, brilliant side quests, impressionable Gym Leaders, a mature Team Rocket sub plot, and Lance at his finest, not to mention Kanto packed in with SGC. That was not the original, but the best, IMO. However, Sinnoh Gym Leaders simply left no impression.

Aside from the Gym Leaders Pokemon, they were just realistic in Johto. Each one had their own unique personality and back story. In Diamond and Pearl, the only Gym Leader I can name is the first one Roark, simply because his name is so damn stupid I had to remember it. Every other Gym Leader in that game simply require you to walk into town, own the Gym Leader, and leave town.

Where is the fun in that?

Are the director's even trying any more? It's just the same shit over and over, and they expect Pokemon fans to eat that up? I don't really plan to buy continuing Pokemon games after this travesty. The Pokedex was bland and unmotivated. The NPC's were boring and had absolutely nothing intriguing to say. The battle animations were far too slow. The game plot itself was dry, lacked realism and excitement, the Gym Leaders were so boring I would congratulate anyone who could recite them all by name, the landscape of Sinnoh was very poorly designed (a square with a huge fucking mountain in the middle which served one purpose, and wasn't nearly as big inside as a proportionately drawn map would suggest), the side-quests were boring and heralded trivial results, both heroes looked essentially fashion retarded, your rival is one of the biggest douchebags since Oak's grandson, and a bunch of other useless "features" that were essentially copypasta'd straight out of Ruby/Sapphire (contests, TV) only with much less radiant imagination involved.

Waste of money and patience. Dammit now I'm pissed.


I'll go ahread and assume you didn't like the GBA generation either. Why did you think it would be any different from the previous core games?
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Re: Top 10 Video Game dissapoinments?Topic%20Title

Phoenix X Edgeworth fangirl

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Here's my list! Not in any order!
1. Kingdom Hearts Chain of Memories (God this was dull)

2. Legend of Zelda Twilight Princess (I know a lot of you might hunt me down but it isn't for me...However I liked Wind Waker)

3. Final Fantasy Crystal Chronicals (Not fun at all)

4. Rule of Rose (The graphics are lovely but the gameplay is bleh.. xD)

5. Evolution Worlds*Gamecube* (The Dreamcast versions were much harder but in the Gamecube verison they butchered the storylines and added strange english voices! I loved the Dreamcast Evolution series)

6. YuYu Hakusho Sprite Detective*GBA* (Yeah it's that bad)

7. One Piece Pirates Carnival (It was pretty fun in the begining but their isn't many minigames to play around with and it has the crappy 4kids dub voices!!)

8. Phoenix Wright Justice for All (I do like this game for many reasons but most of the characters were annoying xD)

9. Clock Tower 3 ( I am a fan of this game but the character runs too slow and panics too much and the game is too short)

10. Izuna the Unemployed Ninja ( I don't have this game but I played it for 20 minutes and it's terrible and frustrating)
Phoenix and Edgeworth are here and queer with beer! Let's cheer! YAY!!!!
Re: Top 10 Video Game dissapoinments?Topic%20Title
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Suzumiya Haruhi: Ace Attorney

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Joined: Sun Mar 04, 2007 3:53 pm

Posts: 188

I haven't played a lot of video games since I have no money to buy a lot, and luckily I've had good luck with games. I have two disappointments though...

Final Fantasy III
This game was extremely boring. It was fun in the beginning though.

MySims for DS
It's just a ripoff of Animal Crossing, except it's uglier and more pointless.
I have no Photoshop skills, so I have no sig. Boo...
Re: Top 10 Video Game dissapoinments?Topic%20Title
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Gender: Male

Location: Nevada

Rank: Ace Attorney

Joined: Sat Sep 01, 2007 2:11 am

Posts: 2739

Wii Play
Kingdom Hearts 2
KOTOR 2: Sith Lords-I hope I'll be happier with the new mod
Spiderman 3 the movie game
FF10
(Sorry Dad)
Megaman series-too repetetive (although 2 and 3 were great)
That's all folks!!
...for now...
Don't mind me, just passing through.
Re: Top 10 Video Game dissapoinments?Topic%20Title

Attorney At Law

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Agent Macbeth wrote:
Ha ha ha! Looks like I'm the oddball out on this one. I bet no one else here was disappointed with T&T other than myself. I bet no one has played Roller Coaster Tycoon either.

I'll go ahread and assume you didn't like the GBA generation either. Why did you think it would be any different from the previous core games?

I didn't expect a difference. I expected an actually fun game.

And I loved the GBA version. While the terrain was mostly water, we also get awesome underwater maps, a volcano that spews ashes everywhere, a desert, a hot spring, and caverns with brilliant designs considering the game's actual demographic. Overall, they were a real adventure, but Sinnoh's actual Pokemon and landscape were downright horrendous.

~ :odoroki:
Re: Top 10 Video Game dissapoinments?Topic%20Title

Desu~

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Location: Sweden

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Joined: Thu Oct 11, 2007 6:28 pm

Posts: 22

Agent Macbeth wrote:
I bet no one has played Roller Coaster Tycoon either.

I have. Or at least, RCT2. I would probably rant about the third game if I hade played it.
Re: Top 10 Video Game dissapoinments?Topic%20Title
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Phff, You call this a Zombie apocalypse?

Gender: Male

Location: Ontario

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lifeisagame247 wrote:
Agent Macbeth wrote:
I bet no one has played Roller Coaster Tycoon either.

I have. Or at least, RCT2. I would probably rant about the third game if I hade played it.



I loved the first one, It was classic, but the second sucked, I didnt bother to play the third
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Gyakuten Phoenix wrote:
Yeah, well maybe if I wasn't so much better than everyone else, I wouldn't have to talk about it so much.
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