Board index » General » Court Docket

Page 1 of 1[ 21 posts ]
 


Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Mia Payne

Gender: Male

Location: Winning All My God Damn Cases

Rank: Ace Attorney

Joined: Wed Sep 18, 2013 1:11 am

Posts: 1356

http://www.gameinformer.com/games/phoenix_wright_ace_attorney__dual_destinies/b/3ds/archive/2013/09/24/a-look-at-investigation-with-apollo-justice.aspx
Quote:
We previewed Phoenix Wright: Ace Attorney – Dual Destinies during E3, but that gameplay focused primarily in the courthouse. Now I've had the chance to try day one of the second case in the game, which is all about interviewing people and digging around a crime scene.

I'll try to keep as many detailed story specifics out of this preview as possible, but general character descriptions and plot points will be discussed.

As opposed to the first case where you control Phoenix Wright, Apollo Justice headlines case two. He visits a small mountain town called Nine-Tails Vale, known for monsters from Japanese folklore called yokai. As is customary, it's not long before someone get murdered. Apollo agrees to defend the suspect (Phoenix seems to have him on toilet cleaning duty between cases at the agency, so he jumps at the chance) and heads to the crime scene inside a spacious manor.

Teaming with rookie attorney Athena Cykes, he scans what looks like a home office. Players use the touch screen to control a pointer on the top screen. A red circle appears at the tip of the finger if it's possible to examine closer. Once an area has been examined, a red check mark appears near the pointer to save you the trouble of having to mash buttons through several lines of repeated text. The most drastic change to the classic formula is the ability to look around the 3D room. By tapping on the arrows at the edge of the screen, Apollo spins in place to check out different walls. At least in this early instance, this system makes the scene feel more like a real location instead of a flat painting that you're tapping around in.

Later on in the case, Apollo visits the detention center to question his client. After some back and forth, a strange flash appears onscreen. This signals that Apollo's trademark lie-detecting bracelet has gone off. Just like in the previous core Ace Attorney game (which came out all the way back in 2008), he scans people up close to look for any nervous ticks while they're talking. With the impressive new fully animated 3D character models, there should be plenty of strange movements that Capcom can implement. In this case, the client has a strange eye twitch that gives away his fib. I won't spoil what he's hiding, but there are a lot of and complications to sort through.

Anyone who's played an Ace Attorney game knows that no matter how crazy things seem at the outset, there's always a logical explanation. Granted, it usually ends up being an extremely ridiculous explanation, but I'm looking forward to seeing how Capcom pulls it off.


Apparently it starts out same as the PAX/E3 investigations demo, then moves to Detention Center..

I wonder if the name of Deemon is the same.. aparently it also has a Percieve section

EDIT :In other news, aparently IGN played the whole game?
http://www.ign.com/articles/2013/09/24/the-emotional-twists-of-phoenix-wright-ace-attorney-dual-destinies
Quote:
If only real courtroom battles could be like this. In the Phoenix Wright series, every objection -- shouted as “OBJECTION!!!” in a flashy comic-book style burst -- is like a body slam launched against the opposing attorney, complete with a fighting game punch sound effect. Phoenix Wright: Ace Attorney - Dual Destinies is no different, this time debuting the master lawyer in 3D on the Nintendo 3DS.

What sets Dual Destinies apart is the addition of psychoanalysis. Not the real kind marked by interpreting subtle facial and behavioral cues, but a video game-y type that utilizes the special emotion-reading ability of Phoenix’s new Assistant Attorney Athena Sykes. “Her power will be our greatest weapon,” Phoenix opines in the lengthy opening cinematic that introduces us to the cast, and also sets up the story that will tie together Dual Destiny’s docket of court cases.

What the...?

The narrative literally starts off with a bang, as a supposedly disarmed bomb being used as evidence explodes while court is in session. Phoenix’s associate Apollo Justice is injured in the blast, leaving it up to newby Athena to defend her childhood friend Juniper Woods in Dual Destinies’ first case.

As in prior Phoenix Wright adventures, gameplay hinges on listening to evidence, pressing for more information when warranted, and then presenting evidence when testimony is contradictory. It takes a while to get into the case itself; I think I spent about 20 minutes pressing through cutscenes and dialogue before getting to the first witness. But when Athena finds herself without a defense, and Phoenix Wright dramatically enters the courtroom with his finger of justice pointed skyward, you know a motion is about to get filed in someone’s keister.


Athena’s emotion-reading abilities come into play during testimony. She uses a “mood matrix” to find “discord in the heart” of witnesses by uncovering feelings of anger, sadness, surprise, and happiness that don’t match up to their testimony. So, as Juniper recalls the explosion and seems a little uncharacteristically happy that she was about to be crushed by flaming debris, Athena is able to analyze why she felt that odd emotion. It’s a simple mechanic that at least adds to the game’s whimsy.

Dual Destinies continues Phoenix Wright’s brand of overly dramatic legal brawls with the kind of overwrought comic dialogue we’ve come to expect from the series. “With me as an adversary, who wouldn’t want to feign illness in order to escape?” asks egotistical prosecutor Gaspen Payne when he learns that Apollo isn’t up to defending Juniper. It’s almost cathartic when he gets repeatedly body-slammed by Phoenix’s questioning.

Courtroom drama!

And definitely don’t expect subtlety. When the first police witness -- a bomb disposal specialist who supposedly disarmed the explosive personally -- was introduced as Ted Tonate, it took all my willpower not to yell “Guilty!” at my 3DS.


Dual Destinies looks fantastic on the 3DS, and while certainly not necessary, the 3D effect is well done here and unobtrusive. Characters really pop out from the backgrounds as they deliver testimony, accompanied by anime-quality animations. A new feature also allows you to review your conversation history, which is great for remembering plot points. Excitement SUSTAINED.


Last edited by Blizdi on Thu Sep 26, 2013 12:26 am, edited 1 time in total.
Re: Press-only version of the PAX English DemoTopic%20Title
User avatar

Doing the drywall at the new McDonalds

Gender: Male

Rank: Ace Attorney

Joined: Fri May 25, 2012 1:46 am

Posts: 1586

Blizdi wrote:
http://www.gameinformer.com/games/phoenix_wright_ace_attorney__dual_destinies/b/3ds/archive/2013/09/24/a-look-at-investigation-with-apollo-justice.aspx
Quote:
We previewed Phoenix Wright: Ace Attorney – Dual Destinies during E3, but that gameplay focused primarily in the courthouse. Now I've had the chance to try day one of the second case in the game, which is all about interviewing people and digging around a crime scene.

I'll try to keep as many detailed story specifics out of this preview as possible, but general character descriptions and plot points will be discussed.

As opposed to the first case where you control Phoenix Wright, Apollo Justice headlines case two. He visits a small mountain town called Nine-Tails Vale, known for monsters from Japanese folklore called yokai. As is customary, it's not long before someone get murdered. Apollo agrees to defend the suspect (Phoenix seems to have him on toilet cleaning duty between cases at the agency, so he jumps at the chance) and heads to the crime scene inside a spacious manor.

Teaming with rookie attorney Athena Cykes, he scans what looks like a home office. Players use the touch screen to control a pointer on the top screen. A red circle appears at the tip of the finger if it's possible to examine closer. Once an area has been examined, a red check mark appears near the pointer to save you the trouble of having to mash buttons through several lines of repeated text. The most drastic change to the classic formula is the ability to look around the 3D room. By tapping on the arrows at the edge of the screen, Apollo spins in place to check out different walls. At least in this early instance, this system makes the scene feel more like a real location instead of a flat painting that you're tapping around in.

Later on in the case, Apollo visits the detention center to question his client. After some back and forth, a strange flash appears onscreen. This signals that Apollo's trademark lie-detecting bracelet has gone off. Just like in the previous core Ace Attorney game (which came out all the way back in 2008), he scans people up close to look for any nervous ticks while they're talking. With the impressive new fully animated 3D character models, there should be plenty of strange movements that Capcom can implement. In this case, the client has a strange eye twitch that gives away his fib. I won't spoil what he's hiding, but there are a lot of and complications to sort through.

Anyone who's played an Ace Attorney game knows that no matter how crazy things seem at the outset, there's always a logical explanation. Granted, it usually ends up being an extremely ridiculous explanation, but I'm looking forward to seeing how Capcom pulls it off.


Apparently it starts out same as the PAX/E3 investigations demo, then moves to Detention Center..

I wonder if the name of Deemon is the same.. aparently it also has a Percieve section


I saw some other sites post what sounded like a demo preview as well. I wonder if that means that maybe we'll get a downloadable demo soon?
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.
Re: Press-only version of the PAX English DemoTopic%20Title
User avatar

Mia Payne

Gender: Male

Location: Winning All My God Damn Cases

Rank: Ace Attorney

Joined: Wed Sep 18, 2013 1:11 am

Posts: 1356

ADA McCoy wrote:
Apparently it starts out same as the PAX/E3 investigations demo, then moves to Detention Center..

I wonder if the name of Deemon is the same.. aparently it also has a Percieve section


I saw some other sites post what sounded like a demo preview as well. I wonder if that means that maybe we'll get a downloadable demo soon?[/quote]

I HOPE, because I have yet to see the real resolution on a 3ds
Re: Press-only version of the PAX English DemoTopic%20Title
User avatar

Levi x Tide detergent OTP

Gender: Male

Location: In the Scout Regiment

Rank: Decisive Witness

Joined: Thu Jul 18, 2013 1:34 am

Posts: 245

Sounds pretty impressive. P.S. Finally, someone spells it as Cykes.
"Girl, shut up and drink my spiked coffee." - Godot AckermanImage
Re: Press-only version of the PAX English DemoTopic%20Title
User avatar

Mia Payne

Gender: Male

Location: Winning All My God Damn Cases

Rank: Ace Attorney

Joined: Wed Sep 18, 2013 1:11 am

Posts: 1356

fourtrass wrote:
Sounds pretty impressive. P.S. Finally, someone spells it as Cykes.


Even the E-Shop page spelled it Sykes
Re: Press-only version of the PAX English DemoTopic%20Title
User avatar

Doing the drywall at the new McDonalds

Gender: Male

Rank: Ace Attorney

Joined: Fri May 25, 2012 1:46 am

Posts: 1586

Blizdi wrote:
fourtrass wrote:
Sounds pretty impressive. P.S. Finally, someone spells it as Cykes.


Even the E-Shop page spelled it Sykes


Yeah its funny how Capcom keeps misspelling it's OWN CHARACTER'S NAME.

"Join Feenicks Right and his partner Opalo Yoostis track down the worst criminals, aided by his friends Maega Mann and Tom Selleck"
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.
Re: Press-only version of the PAX English DemoTopic%20Title
User avatar

Mia Payne

Gender: Male

Location: Winning All My God Damn Cases

Rank: Ace Attorney

Joined: Wed Sep 18, 2013 1:11 am

Posts: 1356

ADA McCoy wrote:
Blizdi wrote:
fourtrass wrote:
Sounds pretty impressive. P.S. Finally, someone spells it as Cykes.


Even the E-Shop page spelled it Sykes


Yeah its funny how Capcom keeps misspelling it's OWN CHARACTER'S NAME.

"Join Feenicks Right and his partner Opalo Yoostis track down the worst criminals, aided by his friends Maega Mann and Tom Selleck"


Omg imagine a victim in an AA game, and her name is Megan Mann, then the joke would be official XD (Capcom killed Megaman)

Also, did you know that Capcom Unity post about Localization, was posted by Janet Hsu aka Mia Fey (young) English
Re: Press-only version of the PAX English DemoTopic%20Title
User avatar

Doing the drywall at the new McDonalds

Gender: Male

Rank: Ace Attorney

Joined: Fri May 25, 2012 1:46 am

Posts: 1586

Blizdi wrote:
Omg imagine a victim in an AA game, and her name is Megan Mann, then the joke would be official XD (Capcom killed Megaman)

Also, did you know that Capcom Unity post about Localization, was posted by Janet Hsu aka Mia Fey (young) English


Actually, according to the wiki Christina Katano did Mia's voice in T&T. Janet Hsu actually did Franziska Von Karma, which is arguably a better voice over (in my opinion; I thought Mia would sound much deeper than she did in T&T).
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

"I'm so sick of Khura'in!"

Gender: Male

Location: The localized equivalent of Denmark

Rank: Ace Attorney

Joined: Tue Jul 02, 2013 4:04 pm

Posts: 1637

Yeah I wasn't too fond of Mia's voice in T&T either.

But more on-topic I think the press do indeed have full-game copies or at least snippets to preview right now, which is good because it means at least a bit more marketing here in the west... but man, IGN has haters O.o
This is the Dark Age of the Ace Attorney
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Gender: Male

Location: Germany

Rank: Ace Attorney

Joined: Wed Oct 03, 2007 3:04 pm

Posts: 1047

linkenski wrote:
but man, IGN has haters O.o


I thought this to be very strange. "What is this?" or "This game sucks!" got more than 300 upvotes, while a neutral, detailed explanation of the series got 100 down votes. I wonder if someone just messed with the system or if AA is not very well liked here.
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Doing the drywall at the new McDonalds

Gender: Male

Rank: Ace Attorney

Joined: Fri May 25, 2012 1:46 am

Posts: 1586

Lusankya wrote:
linkenski wrote:
but man, IGN has haters O.o


I thought this to be very strange. "What is this?" or "This game sucks!" got more than 300 upvotes, while a neutral, detailed explanation of the series got 100 down votes. I wonder if someone just messed with the system or if AA is not very well liked here.


That is indeed very strange. Usually on all of the other sites I've read about AA news from (Kotaku, Gamespot, Gametrailers, Joystiq, etc.) discussion of AA in comments is usually pretty positive.

Most of the time the responses are "OMG I'm so excited for AA5" or "I've been meaning to play this series, guess this is a good time to catch up, what one do you guys recommend" or at the very least "A game about lawyers? sounds weird, but it looks cool so I might have to try it."

The very worst I've read are ones like "This game was kind of boring. All it was was text. Might not be my kind of genre though" and that's not happened many times. Usually all the comments I read on DD stories are huge fans freaking out.
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Levi x Tide detergent OTP

Gender: Male

Location: In the Scout Regiment

Rank: Decisive Witness

Joined: Thu Jul 18, 2013 1:34 am

Posts: 245

linkenski wrote:
Yeah I wasn't too fond of Mia's voice in T&T either.

But more on-topic I think the press do indeed have full-game copies or at least snippets to preview right now, which is good because it means at least a bit more marketing here in the west... but man, IGN has haters O.o


Remember, that was young Mia's voice.
"Girl, shut up and drink my spiked coffee." - Godot AckermanImage
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Heh heh.

Gender: Female

Location: Japanifornia, CA.

Rank: Decisive Witness

Joined: Thu Jun 13, 2013 3:38 am

Posts: 223

Oh dear, I think I may have accidentally spoilered myself by reading... Oh well, what's done is done. Hopefully my terrible memory will kick in soon.

This made me laugh, though:
Quote:
Apollo agrees to defend the suspect (Phoenix seems to have him on toilet cleaning duty between cases at the agency, so he jumps at the chance)

Of course he did. :pft:
So I finally grew a brain and remembered to give myself a signature... Whoopee.
Snackoos IRL. They are delicious and are covered in real chocolate. #so-grateful-I'm-Filipino

Excuse me if I contradict myself. I do that.
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Legend Lawyer

Gender: Male

Location: Below the ladder

Rank: Suspect

Joined: Sun Jul 14, 2013 12:19 am

Posts: 15

9mayasato9 wrote:
Oh dear, I think I may have accidentally spoilered myself by reading... Oh well, what's done is done. Hopefully my terrible memory will kick in soon.

This made me laugh, though:
Quote:
Apollo agrees to defend the suspect (Phoenix seems to have him on toilet cleaning duty between cases at the agency, so he jumps at the chance)

Of course he did. :pft:


If that is actually in the game then is that a reference to T&T? :shoe:
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Gender: Male

Location: Germany

Rank: Ace Attorney

Joined: Wed Oct 03, 2007 3:04 pm

Posts: 1047

9mayasato9 wrote:
Oh dear, I think I may have accidentally spoilered myself by reading... Oh well, what's done is done. Hopefully my terrible memory will kick in soon.

DOn't worry, there are no story spoilers in the article. And I am pretty sure the mentioned perceive section will be the very first one in the game and extremly easy anyway (in AJ they outright told you where to look for the "twitch" during the first perceive).
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

"I'm so sick of Khura'in!"

Gender: Male

Location: The localized equivalent of Denmark

Rank: Ace Attorney

Joined: Tue Jul 02, 2013 4:04 pm

Posts: 1637

fourtrass wrote:
linkenski wrote:
Yeah I wasn't too fond of Mia's voice in T&T either.

But more on-topic I think the press do indeed have full-game copies or at least snippets to preview right now, which is good because it means at least a bit more marketing here in the west... but man, IGN has haters O.o


Remember, that was young Mia's voice.

Mia isn't old in GS1 though. She's like 21 in T&T and 27 or something in the first game.
This is the Dark Age of the Ace Attorney
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Racing through the sky like a Missile

Gender: Female

Location: LA, Japanifornia

Rank: Ace Attorney

Joined: Mon Jun 18, 2012 6:17 am

Posts: 6180

9mayasato9 wrote:
This made me laugh, though:
Quote:
Apollo agrees to defend the suspect (Phoenix seems to have him on toilet cleaning duty between cases at the agency, so he jumps at the chance)

Of course he did. :pft:

Don't forget cooking duty, babysitting Trucy duty, or whatever-cleaning duty. Oh, and random-errand boy duty, of course... like coffee boy.

...Phoenix is a terrible boss. Why does Apollo want to work there? He's not even getting paid. And whenever he slacks off, Pearl gets mad at everyone for not keeping the place tidy.
The home of the Gyakuten Saiban vs Ace Attorney blog: http://gyakutengagotoku.tumblr.com
1/3/19 edit: The project has officially been moved to a new blog at https://gsvsaa.blogspot.com/ Further updates will be pending.

AA fanfiction archive: viewtopic.php?f=11&t=31369
Yakuza/RGG fanfiction archive: https://archiveofourown.org/users/rubia ... /rubia_ryu
My misc translation and work promos here at http://rubiaryutheroyal.tumblr.com
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Doing the drywall at the new McDonalds

Gender: Male

Rank: Ace Attorney

Joined: Fri May 25, 2012 1:46 am

Posts: 1586

I was listening to the Nintendo Voice Chat, IGN's weekly Nintendo podcast, and they talked about Dual Destinies for a little bit:

More specifically, the guy discussing the game (who also wrote the IGN preview, if I remember correctly) sounded like he played a special demo that either had the whole case 2 or a large portion of case 2 included. They specified it was different from the demo shown off at Comic-Con and PAX, which they also talked about.

Anyway, they talked mostly about Athena's "Psychoanalysis" capabilities, although the person who actually demoed the game obviously wasn't a hardcore fan (he didn't say anything negative, but he got confused a lot: he called the mood matrix the "Motion Matrix" and called Apollo "Apollo Wright"). They talked a little bit about how wonderfully over the top the series is and then they moved on. So IGN didn't get a full copy of the game but they did get a special demo that wasn't released before.
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Art Person

Gender: None specified

Location: Making Sprites

Rank: Ace Attorney

Joined: Thu Sep 30, 2010 11:23 am

Posts: 3284

ADA McCoy wrote:
I was listening to the Nintendo Voice Chat, IGN's weekly Nintendo podcast, and they talked about Dual Destinies for a little bit:

More specifically, the guy discussing the game (who also wrote the IGN preview, if I remember correctly) sounded like he played a special demo that either had the whole case 2 or a large portion of case 2 included. They specified it was different from the demo shown off at Comic-Con and PAX, which they also talked about.

Anyway, they talked mostly about Athena's "Psychoanalysis" capabilities, although the person who actually demoed the game obviously wasn't a hardcore fan (he didn't say anything negative, but he got confused a lot: he called the mood matrix the "Motion Matrix" and called Apollo "Apollo Wright"). They talked a little bit about how wonderfully over the top the series is and then they moved on. So IGN didn't get a full copy of the game but they did get a special demo that wasn't released before.


Apollo Wright? Was he adopted by Phoenix too!?
(An orphanage of Grammaryes run by Nick... :beef: )

Did they by chance find out Biyouin's English name!?
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Mia Payne

Gender: Male

Location: Winning All My God Damn Cases

Rank: Ace Attorney

Joined: Wed Sep 18, 2013 1:11 am

Posts: 1356

ADA McCoy wrote:
I was listening to the Nintendo Voice Chat, IGN's weekly Nintendo podcast, and they talked about Dual Destinies for a little bit:

More specifically, the guy discussing the game (who also wrote the IGN preview, if I remember correctly) sounded like he played a special demo that either had the whole case 2 or a large portion of case 2 included. They specified it was different from the demo shown off at Comic-Con and PAX, which they also talked about.

Anyway, they talked mostly about Athena's "Psychoanalysis" capabilities, although the person who actually demoed the game obviously wasn't a hardcore fan (he didn't say anything negative, but he got confused a lot: he called the mood matrix the "Motion Matrix" and called Apollo "Apollo Wright"). They talked a little bit about how wonderfully over the top the series is and then they moved on. So IGN didn't get a full copy of the game but they did get a special demo that wasn't released before.


Forgive me if i'm wrong... but does the Mood Matrix ever get harder?

I see to remember someone mentioning that, in addition to contradictory emotions, that you also find contradictions in the "strength" of the emotion (the strength is indicated by the size of the color glow around the emotion face)
Re: Press version of the PAX Demo (IGN full game played?)Topic%20Title
User avatar

Doing the drywall at the new McDonalds

Gender: Male

Rank: Ace Attorney

Joined: Fri May 25, 2012 1:46 am

Posts: 1586

Blizdi wrote:
ADA McCoy wrote:
I was listening to the Nintendo Voice Chat, IGN's weekly Nintendo podcast, and they talked about Dual Destinies for a little bit:

More specifically, the guy discussing the game (who also wrote the IGN preview, if I remember correctly) sounded like he played a special demo that either had the whole case 2 or a large portion of case 2 included. They specified it was different from the demo shown off at Comic-Con and PAX, which they also talked about.

Anyway, they talked mostly about Athena's "Psychoanalysis" capabilities, although the person who actually demoed the game obviously wasn't a hardcore fan (he didn't say anything negative, but he got confused a lot: he called the mood matrix the "Motion Matrix" and called Apollo "Apollo Wright"). They talked a little bit about how wonderfully over the top the series is and then they moved on. So IGN didn't get a full copy of the game but they did get a special demo that wasn't released before.


Forgive me if i'm wrong... but does the Mood Matrix ever get harder?

I see to remember someone mentioning that, in addition to contradictory emotions, that you also find contradictions in the "strength" of the emotion (the strength is indicated by the size of the color glow around the emotion face)


I remember people have said it gets a lot harder later on in the game. Which is good news, since it looked a little simple at first.
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.
Page 1 of 1 [ 21 posts ] 
 
Display posts from previous:  Sort by  

 Board index » General » Court Docket

Who is online
Users browsing this forum: No registered users and 5 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
News News Site map Site map SitemapIndex SitemapIndex RSS Feed RSS Feed Channel list Channel list
Powered by phpBB

phpBB SEO