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Re: Today's AA E3 Event SummaryTopic%20Title
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Ace Attorney is freaking awesome. From the characters to the stories to investigations to courtroom proceedings. I only wish there'd been more Takumi involvement in the last few games...or at least less Edgeworth rape and Meekins cameos. (I'll give AA5 the benefit of the doubt and assume it will contain neither of these things.)
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Re: Today's AA E3 Event SummaryTopic%20Title
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CatMuto wrote:
Rubia Silve Ryu wrote:
Now, now. All that's really needed in these games is a basic understanding of logic, a touch of risk-taking, some patience, and lots and lots of bluffing.


I have tons of logic, it's just that the game won't let me use it properly until it says "It's the right time" which is when everybody has figured out what the problem is.

That's something that's been bothering me ever since my first plays too. The trains of logic throughout the games have been rather simple to follow, but the game doesn't continue unless the "correct" answers are given. It doesn't matter how you reinterpret a train of logic; you have to follow it in the programmed order. Thus, it's less about logic and more about luck.

I would like to see GS5 or a future game give penalties for wrong answers, but still let us continue regardless of what we choose. There's already enough re-routing back to the beginning during cross-examinations. And given that the plots follow concrete paths anyway, why not automatically re-route back to the correct one that the player happens to miss? Sure, the player wouldn't have a second chance at answering said question, but it pushes the flow of the game much more smoothly than otherwise.

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So... Maya's coming back.

Yeah. Get hyped.

No, I'm serious. Pearl can't be the only spirit medium in the game. Even GS1 had Mia alive for some time. It's tradition that can't be torn asunder.
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Re: Today's AA E3 Event SummaryTopic%20Title

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It sometimes gets me in AA that you cant present certain things until its the "right" time either, even if your logic and thinking makes sense.
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Here is footage from English E3 Demo of AA5:
http://www.youtube.com/watch?v=zKHKmuDMKTs

So Athena is apparently German or she just likes the language. Instead of "Let's do this!" she says "Los geht's!"
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Lusankya wrote:
Here is footage from English E3 Demo of AA5:
http://www.youtube.com/watch?v=zKHKmuDMKTs

So Athena is apparently German or she just likes the language. Instead of "Let's do this!" she says "Los geht's!"


Judging from the rest of her dialogue, she probably just uses German to get hype. As long as she doesn't turn into Klavier 2.0 - female edition, I'm good.
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Re: Today's AA E3 Event SummaryTopic%20Title
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Lusankya wrote:
Here is footage from English E3 Demo of AA5:
http://www.youtube.com/watch?v=zKHKmuDMKTs

So Athena is apparently German or she just likes the language. Instead of "Let's do this!" she says "Los geht's!"


"I feel like a newbie!"

Yes, Phoenix. Yes, you do.

Although why there's an option for Phoenix to ask ATHENA for a refresher course makes little sense. The writers could have gone a MUCH different route... such as the subordinate asking the boss and not the other way around. A 'yes' could have gone into the actual explanation, while a 'no' could have resulted in a "just watch me, you'll pick it up" kind of thing. I thank the demo player for saying no, and hope both Phoenix and Apollo start sounding more like themselves later on in the case (though at least Apollo has an excuse).

I don't think using random phrases of a foreign language automatically makes a person that particular nationality, but if Athena studied in Germany, it would at least explain being in her profession at her age.
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Re: Today's AA E3 Event SummaryTopic%20Title
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Lusankya wrote:
Here is footage from English E3 Demo of AA5:
http://www.youtube.com/watch?v=zKHKmuDMKTs

So Athena is apparently German or she just likes the language. Instead of "Let's do this!" she says "Los geht's!"


Actually, my guess is that it's just following the usual style of shifting everything that's "America" in the Japanese version to "Germany" in the US one, which means she studied abroad there. (See also the Gavins, the von Karmas.)
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Re: Today's AA E3 Event SummaryTopic%20Title

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Adrian in black wrote:
hope both Phoenix and Apollo start sounding more like themselves later on in the case (though at least Apollo has an excuse).

In the Japanese version, only Phoenix acts weird (and that's because the writers reverted him to his GS3 personality.) Apollo seems to be fine. In the localization however, all three attorneys sound awkward and albeit childish. When I played the Japanese demo, Phoenix sounded like his self from the original trilogy. The English demo makes him sound like...Feenie. "Butterflies in my stomach" doesn't sound like something 1-3!Nick would even say and it'd be more in-character for him to use "rookie" rather than "newbie".
Re: Today's AA E3 Event SummaryTopic%20Title
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Auburnsun wrote:
Adrian in black wrote:
hope both Phoenix and Apollo start sounding more like themselves later on in the case (though at least Apollo has an excuse).

In the Japanese version, only Phoenix acts weird (and that's because the writers reverted him to his GS3 personality.) Apollo seems to be fine. In the localization however, all three attorneys sound awkward and albeit childish. When I played the Japanese demo, Phoenix sounded like his self from the original trilogy. The English demo makes him sound like...Feenie. "Butterflies in my stomach" doesn't sound like something 1-3!Nick would even say and it'd be more in-character for him to use "rookie" rather than "newbie".


The localization team might be having some trouble adjusting back into Phoenix's character, the same way an actor who hasn't played a role in a long time has a hard time getting back into a role. Hopefully they get readjusted fairly early in the game.
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Re: Today's AA E3 Event SummaryTopic%20Title
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Bolt Storm wrote:
Lusankya wrote:
Here is footage from English E3 Demo of AA5:
http://www.youtube.com/watch?v=zKHKmuDMKTs

So Athena is apparently German or she just likes the language. Instead of "Let's do this!" she says "Los geht's!"


Actually, my guess is that it's just following the usual style of shifting everything that's "America" in the Japanese version to "Germany" in the US one, which means she studied abroad there. (See also the Gavins, the von Karmas.)

It's a given by now, but oddly enough, they mentioned that Ema went to "Europe" instead of Germany. I was hoping they'd expand beyond just changing America to Germany, but it might just be too hopeful.

Regardless, I'm liking how the localization is going. It's giving me nostalgia all over.

Adrian in black wrote:
"I feel like a newbie!"

Yes, Phoenix. Yes, you do.

Although why there's an option for Phoenix to ask ATHENA for a refresher course makes little sense. The writers could have gone a MUCH different route... such as the subordinate asking the boss and not the other way around. A 'yes' could have gone into the actual explanation, while a 'no' could have resulted in a "just watch me, you'll pick it up" kind of thing. I thank the demo player for saying no, and hope both Phoenix and Apollo start sounding more like themselves later on in the case (though at least Apollo has an excuse).

I don't think using random phrases of a foreign language automatically makes a person that particular nationality, but if Athena studied in Germany, it would at least explain being in her profession at her age.

Then again, if the player chose "yes", Phoenix would just pretend that he's giving Athena a refresher course, and the latter feels insulted, and proceeds to explain everything in detail. Either way, Phoenix isn't going to admit that he's bumbling within the first few minutes of court.

Kokone studied in America, so it makes sense that Athena would study in Germany.
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Re: Today's AA E3 Event SummaryTopic%20Title
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Professor Yoshi wrote:
Lusankya wrote:
Here is footage from English E3 Demo of AA5:
http://www.youtube.com/watch?v=zKHKmuDMKTs

So Athena is apparently German or she just likes the language. Instead of "Let's do this!" she says "Los geht's!"


Judging from the rest of her dialogue, she probably just uses German to get hype. As long as she doesn't turn into Klavier 2.0 - female edition, I'm good.


So they once again turn Engrish into German? Well, that was expected.
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Adrian in black wrote:
Ace Attorney is freaking awesome. From the characters to the stories to investigations to courtroom proceedings. I only wish there'd been more Takumi involvement in the last few games...or at least less Edgeworth rape and Meekins cameos. (I'll give AA5 the benefit of the doubt and assume it will contain neither of these things.)


Umm... Edgeworth rape?
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AntonKutovoi wrote:
Professor Yoshi wrote:
Lusankya wrote:
Here is footage from English E3 Demo of AA5:
http://www.youtube.com/watch?v=zKHKmuDMKTs

So Athena is apparently German or she just likes the language. Instead of "Let's do this!" she says "Los geht's!"


Judging from the rest of her dialogue, she probably just uses German to get hype. As long as she doesn't turn into Klavier 2.0 - female edition, I'm good.


So they once again turn Engrish into German? Well, that was expected.


I kinda wish they wouldn't.... I'm not saying "Us poor Germans" or anything like that, I just think.... why turn them into German when they are incapable of creating the Ä, Ü or Ö letters in the game, unless they specifically use a german keyboard? Why not make it french? English keyboards give you the options for ´and ` as well as ^ for the accents.

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Re: Today's AA E3 Event SummaryTopic%20Title
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I just wish they would have kept "LET'S DO THIS!" It would have been a great Leeroy Jenkins reference.
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Re: Today's AA E3 Event SummaryTopic%20Title
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256Pi wrote:
Adrian in black wrote:
Ace Attorney is freaking awesome. From the characters to the stories to investigations to courtroom proceedings. I only wish there'd been more Takumi involvement in the last few games...or at least less Edgeworth rape and Meekins cameos. (I'll give AA5 the benefit of the doubt and assume it will contain neither of these things.)


Umm... Edgeworth rape?


Well, more specifically, rape of whatever character development he'd had in the first three games.
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Re: Today's AA E3 Event SummaryTopic%20Title
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Adrian in black wrote:
256Pi wrote:
Adrian in black wrote:
Ace Attorney is freaking awesome. From the characters to the stories to investigations to courtroom proceedings. I only wish there'd been more Takumi involvement in the last few games...or at least less Edgeworth rape and Meekins cameos. (I'll give AA5 the benefit of the doubt and assume it will contain neither of these things.)


Umm... Edgeworth rape?


Well, more specifically, rape of whatever character development he'd had in the first three games.


How did his character development get raped?

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Re: Today's AA E3 Event SummaryTopic%20Title
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CatMuto wrote:
Adrian in black wrote:
256Pi wrote:
Umm... Edgeworth rape?


Well, more specifically, rape of whatever character development he'd had in the first three games.


How did his character development get raped?

C-A


In AAI, when they made pre-AA Edgeworth (Edgeworth of seven years ago) way too close to his JFA and T&T personality. Only when Edgeworth was speaking of important things in a case, it's like all they did was swap the word "truth" for "perfection" and tried to pass this off as Bratworth. I've tried thinking that maybe he turned into Bratworth of T&T after the whole Calisto Yew thing left a bad taste in his mouth. But then, they never really touched up on that part either.

And then that showdown with Alba. Honestly, there are only so many times they can have Edgeworth ask in a crapped-pants panic, "Is this the end?! Is there nothing we can do?!" before it gets old. I get that it's an Ambassador and there is the whole immunity thing, and it's impossible for anybody to be on top of everything at all times. But it's like Edgeworth learned nothing in all his years dealing with legal situations. And it just seems like, instead of working with what was already established, they broke down any development he had just so that they could build it back up with a cheap reference to Phoenix, which hardly felt necessary at all. Or rather, the writers acted like it was necessary because of the situation they put him in. And even then, it wasn't really.

Spoiler: possible AAI2 spoilers
And I hear it's worse in AAI2.

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Re: Today's AA E3 Event SummaryTopic%20Title

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Or "it was necessary because otherwise Edgeworth is smarter than the player," but that's a poor excuse. They could have either gotten around that or decided to try something else.
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blahmoomoo wrote:
Or "it was necessary because otherwise Edgeworth is smarter than the player," but that's a poor excuse. They could have either gotten around that or decided to try something else.


Yeah, that's something that I didn't quite like about playing AAI (or even GK2, although I still have not proceeded) as Edgeworth. He was shown as a prodigy, a great genius at prosecuting and stuff. Then when we control him, he gets the Idiot Ball into his hands and seems to lose a good chunk of IQ points.
Actually, considering Edgeworth was a prodigy, wouldn't it have made sense to make AAI harder to figure out? Just so it retains Edgeworth's whole intelligence thing.

As for I-5, I don't blame Edgeworth for the way he acted towards the end. Personally I would've preferred the faster route of just shooting the guy and running off. Much less hassle and headaches.

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Re: Today's AA E3 Event SummaryTopic%20Title

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Adrian in black wrote:
In AAI, when they made pre-AA Edgeworth (Edgeworth of seven years ago) way too close to his JFA and T&T personality. Only when Edgeworth was speaking of important things in a case, it's like all they did was swap the word "truth" for "perfection" and tried to pass this off as Bratworth. I've tried thinking that maybe he turned into Bratworth of T&T after the whole Calisto Yew thing left a bad taste in his mouth. But then, they never really touched up on that part either.

And then that showdown with Alba. Honestly, there are only so many times they can have Edgeworth ask in a crapped-pants panic, "Is this the end?! Is there nothing we can do?!" before it gets old. I get that it's an Ambassador and there is the whole immunity thing, and it's impossible for anybody to be on top of everything at all times. But it's like Edgeworth learned nothing in all his years dealing with legal situations. And it just seems like, instead of working with what was already established, they broke down any development he had just so that they could build it back up with a cheap reference to Phoenix, which hardly felt necessary at all. Or rather, the writers acted like it was necessary because of the situation they put him in. And even then, it wasn't really.

Spoiler: possible AAI2 spoilers
And I hear it's worse in AAI2.

Thank you.

This is why the AAI team being in charge of DD concerns me so much. They're willingly ignoring Phoenix's development in GS4 and opting for a fusion between his GS3 and 4 personalities despite it making zero sense story-wise, to the point where they even told Takayuki Kondo, Phoenix's Japanese voice actor, to sound younger than he did in the GS4 trailer. The AAI team has shown they're not very consistent with the past games and after hearing things as major as the Jurist System being axed, it's hard to be optimistic for this game.

I know Takumi has lost interest in the series and he shouldn't be forced to come back, but the series definitely could use people better than Eshiro and his team.
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...Phoenix had character development in GS4?

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Just so ever slightly; Phoenix did some thinking over whether he really wanted to return to law again. Of course, given how shaky the Jurist System's introduction had been, it was inevitable.
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Re: Today's AA E3 Event SummaryTopic%20Title
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Rubia Silve Ryu wrote:
Just so ever slightly; Phoenix did some thinking over whether he really wanted to return to law again. Of course, given how shaky the Jurist System's introduction had been, it was inevitable.


I thought only 'character development' he had was having converted from a quiet snarker to an openly snarky guy. I liked that, I hope they keep it in GS5.

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Re: Today's AA E3 Event SummaryTopic%20Title

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CatMuto wrote:
blahmoomoo wrote:
Or "it was necessary because otherwise Edgeworth is smarter than the player," but that's a poor excuse. They could have either gotten around that or decided to try something else.


Yeah, that's something that I didn't quite like about playing AAI (or even GK2, although I still have not proceeded) as Edgeworth. He was shown as a prodigy, a great genius at prosecuting and stuff. Then when we control him, he gets the Idiot Ball into his hands and seems to lose a good chunk of IQ points.
Actually, considering Edgeworth was a prodigy, wouldn't it have made sense to make AAI harder to figure out? Just so it retains Edgeworth's whole intelligence thing.

As for I-5, I don't blame Edgeworth for the way he acted towards the end. Personally I would've preferred the faster route of just shooting the guy and running off. Much less hassle and headaches.

C-A


To be honest I found AAI harder than AA1-4 and that annoyed me. Most of the time you knew what the answer was or even the contradiction in AAI, but if you didnt present it at exactly the right question you were screwed.
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CatMuto wrote:
Rubia Silve Ryu wrote:
Just so ever slightly; Phoenix did some thinking over whether he really wanted to return to law again. Of course, given how shaky the Jurist System's introduction had been, it was inevitable.


I thought only 'character development' he had was having converted from a quiet snarker to an openly snarky guy. I liked that, I hope they keep it in GS5.

C-A

Well, the biggest difference between GS1-3 and GS4 is that the player isn't always following Nick. He gives the player a favor by saying those snarky comments aloud. But, most of the time, we still don't know what he's thinking, and those ellipses don't help.

Actually, I think that factor plays a huge role into the game's development. It's easiest to make a snarky character when the player gets to read into that character's mind; otherwise, said character has to slip in the comments aloud, and there aren't always suitable moments for them. That's why I like GS3 Mia better than her appearances in GS1 & 2. She's generally quiet when talking to Phoenix (except those moments when she yells at him). One could argue that it's just because she matured over those years, but that's beside my point.

Phoenix seems more mature when he's talking to Apollo, not because he's older, but because he keeps his inner child well under control, and the player doesn't easily catch that. The player does easily catch that when Phoenix himself becomes playable, because in the Ghost World all his thoughts can be "heard". This is why I'm not particularly concerned with Phoenix acting like his past self. It just seems to me that he's gotten a chance to act young again.

If anything, I'd like to see Apollo become more openly snarky... just for Phoenix to out-snark him. And Edgeworth can come in and land the finishing blow on them both.

I really hope Kokone has a recording function on her Monita. The Heart Scope is just one of its apps, after all.
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Re: Today's AA E3 Event SummaryTopic%20Title
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grim_tales wrote:
To be honest I found AAI harder than AA1-4 and that annoyed me. Most of the time you knew what the answer was or even the contradiction in AAI, but if you didnt present it at exactly the right question you were screwed.


That's the definition of what you did in all the other GS games as well. And I found AAI even easier, mostly because it felt the Life Bar (Soul Bar, whatever the hell it is) was longer. Or, at least, the penalty was lower. Sure it got upped at the end of I-5, but at that point his stuff was so obvious...

And Rubia, just because we can't hear what a snarky character thinks doesn't mean any character development. It just makes us illude ourself that he is changing, because we can't figure out what he's thinking. Which is positively normal, we can't hear what other people think.

I hope they keep Phoenix being openly snarky in GS5, mostly because some of the stuff he said during the previous games was really good, I had so wished he'd say it out loud. Like in 1-4, where Maya wonders about becoming a photographer and Phoenix has the snarky comment "Finish your medium training first!"
Of course, in such a case I would have hoped for Maya to retort with, "Only if you go back to law school and take notes this time!"

And I stand by it, I hope they don't make him go completely, all through the game as his GS3 self. Phoenix did become older, he isn't a rookie lawyer anymore. Being a bit nervous in his first case after getting his badge back is okay, but not throughout the game.
Plus, I'd miss the snarkyness. I want an openly snarky Phoenix in GS5 and not just have him be open about it when I'm playing as Apollo.

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CatMuto wrote:
grim_tales wrote:
To be honest I found AAI harder than AA1-4 and that annoyed me. Most of the time you knew what the answer was or even the contradiction in AAI, but if you didnt present it at exactly the right question you were screwed.


That's the definition of what you did in all the other GS games as well. And I found AAI even easier, mostly because it felt the Life Bar (Soul Bar, whatever the hell it is) was longer. Or, at least, the penalty was lower.


That was my main problem with AAI, it was much easier than the other AA games. Because most of the time Edgeworth actually knew everything about the crime before the last set of testimonies even started. In the AA games Phoenix usually still needed the court segments to figure out most of the stuff.
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Lusankya wrote:
CatMuto wrote:
grim_tales wrote:
To be honest I found AAI harder than AA1-4 and that annoyed me. Most of the time you knew what the answer was or even the contradiction in AAI, but if you didnt present it at exactly the right question you were screwed.


That's the definition of what you did in all the other GS games as well. And I found AAI even easier, mostly because it felt the Life Bar (Soul Bar, whatever the hell it is) was longer. Or, at least, the penalty was lower.


That was my main problem with AAI, it was much easier than the other AA games. Because most of the time Edgeworth actually knew everything about the crime before the last set of testimonies even started. In the AA games Phoenix usually still needed the court segments to figure out most of the stuff.


.....yeah figuring out the murderer in 2-3 was such a hard feat, after all.... :Noodle-Salute:

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Re: Today's AA E3 Event SummaryTopic%20Title

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Adrian in black wrote:
Lusankya wrote:
Here is footage from English E3 Demo of AA5:
http://www.youtube.com/watch?v=zKHKmuDMKTs

So Athena is apparently German or she just likes the language. Instead of "Let's do this!" she says "Los geht's!"


"I feel like a newbie!"

Yes, Phoenix. Yes, you do.

Although why there's an option for Phoenix to ask ATHENA for a refresher course makes little sense. The writers could have gone a MUCH different route... such as the subordinate asking the boss and not the other way around. A 'yes' could have gone into the actual explanation, while a 'no' could have resulted in a "just watch me, you'll pick it up" kind of thing. I thank the demo player for saying no, and hope both Phoenix and Apollo start sounding more like themselves later on in the case (though at least Apollo has an excuse).

I don't think using random phrases of a foreign language automatically makes a person that particular nationality, but if Athena studied in Germany, it would at least explain being in her profession at her age.


That type of tutorial would have been a lot like AAI where Edgeworth had to explain the whole process to Gumshoe who likely needs all the help he can get. Another possibility would have been for Phoenix to have been slightly nervous and decided that he may need to take a brief mental refresher course himself due to a long absence. That would work too since it would have indicated while he was a bit apprehensive he still knew what he was doing.
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I'm under the impression that Pearl's appearance is in direct relationship to whatever Maya's situation is. I mean, I don't remember any adults that I'd last met at the age of 8 that I'd want to visit 10 years later, personally.

So Maya is probably back, and is probably either in danger or dead (like one of the trailer photos *possibly* indicated). It'll probably be a late cameo (case 4 or beyond), meaning she won't be a key character like she was in the past.
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All I'm worried about really is the AAI team working on it. They can mess things up real bad... But I'm willing to give them a chance. Hopefully, their decisions would have very good explanations to them, like... rookie PW, Jurist System abandoned, Pearls returning, Edgeworth returning, etc. Please don't make their appearances to be like Ema to the AAI series... :/
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RobotoDomo wrote:
All I'm worried about really is the AAI team working on it. They can mess things up real bad... But I'm willing to give them a chance. Hopefully, their decisions would have very good explanations to them, like... rookie PW, Jurist System abandoned, Pearls returning, Edgeworth returning, etc. Please don't make their appearances to be like Ema to the AAI series... :/


Phoenix most likely will only be a little bit nervous during the first case, on screenshots from other cases he looked very calm and cool. It's pretty easy to abandon the Jurist System, considering it was only in a test phase anyway. Pearl and Edgeworth should be very important for the story. Both are on the poster artwork and Edgeworth got his profile on the official site a long time ago.
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If they make it so Phoenix has only just taken the Bar Exam again he could well be nervous and be like "Let's see if I remember how to do this" :)
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grim_tales wrote:
If they make it so Phoenix has only just taken the Bar Exam again he could well be nervous and be like "Let's see if I remember how to do this" :)


Like the AA law is one where you actually need to know what you're doing.... you could spend five minutes in court, just watching a trial, and know how to play the court-game yourself.

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CatMuto wrote:
grim_tales wrote:
If they make it so Phoenix has only just taken the Bar Exam again he could well be nervous and be like "Let's see if I remember how to do this" :)


Like the AA law is one where you actually need to know what you're doing.... you could spend five minutes in court, just watching a trial, and know how to play the court-game yourself.

C-A


It has it's facets and tricks I'm sure. They very rarely come up in cases though but hey it's an exciting story we play for not to learn the depths of the legal system.
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Yeah thats true. The story is the main thing and drives the game I think.
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CatMuto wrote:
grim_tales wrote:
If they make it so Phoenix has only just taken the Bar Exam again he could well be nervous and be like "Let's see if I remember how to do this" :)


Like the AA law is one where you actually need to know what you're doing.... you could spend five minutes in court, just watching a trial, and know how to play the court-game yourself.

C-A

Maybe it's just me, but I think Nick caught something from Maya: a short attention span. He doesn't have very long conversations with Apollo anyway... or is that because he's pretending to have a short attention span? Maybe he got used to it?
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Some of the dialogue used in the English translation was... ugh.. "Thena" I cracked up laughing thinking "Is this the best nickname you could think of for her? What about "Theny"? (lol Feenie), or "Cye"?, or the weirdAustralian method "Thens" or "Cykesy"?

But apart from that, I do like how they just shift everyone to Germany, as Japan shift everyone to America. (We now have Japanifornia and Germerica XD) They could've taken the route of "Borginia", but then no one'd understand their hieroglyphs, so I'm fine with Germany.

Also, that whole point of presenting the right evidence, at the right time, despite knowing the real reason can be annoying, but I guess we are playing through a character's experience, and so we have to go through their experience, of being the last to know. :udgy:

The way Phoenix spoke didn't bother me, He hasn't practiced law in 8 years, so I guess he feels the same back in that situation (Old habits die hard :yogi: ) Hopefully they didn't just disregard his GS4 personality, and that he'll be more smug to keep in with his most recent depiction. :hobohodo: I think that Eshiro's team are trying to play it safe, and not experiment with Nick's personality, as to not make him seem 'sus' and cause an adverse suspicion that "This is not the Phoenix we all know."

As to their method of showing Phoenix's refresh of how court operates, I think that's just for beginners really, and It doesn't affect personality at all. Explaining Investigations should be included though, as there was a lack of that in GS1-4 (The english ones anyway). And when I lent AAI to my friend, he didn't realise you could walk (Which although that's an extreme case of lack of understanding, Hopefully an explanation of the new 3D system is implemented for 1st timers.)
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SuperAj3 wrote:
Also, that whole point of presenting the right evidence, at the right time, despite knowing the real reason can be annoying, but I guess we are playing through a character's experience, and so we have to go through their experience, of being the last to know. :udgy:


Well.... I don't quite buy that argument.... after all, I'm sure every player at some point figured out a huge plot twist long before the game presented it, so technically, since we're playing the characters and they all are lawyers and should know some form of logic, they should be capable of seeing things coming early, too.

Case in point, I just thought about it, 3-5 where Phoenix does have a little mention of having 'had a suspicion' when it cames to a character from the very beginning. But didn't mention it until the game let him, so....

C-A
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