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HDR215/ACTM: Developemental aspects https://forums.court-records.net/viewtopic.php?f=33&t=10713 |
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Author: | LynkW [ Tue Jul 15, 2008 8:08 pm ] |
Post subject: | HDR215/ACTM: Developemental aspects |
I am doing some DS developement stuff, so I just wanted to know, What aspects of Hotel dusk and Trace Memory would you like to see again? Also, would some PW aspects work with the HD/TM aspects? Final question: What did you think of the way the DS was held in Hotel Dusk? |
Author: | Wooster [ Tue Jul 15, 2008 10:34 pm ] |
Post subject: | Re: HDR215/ACTM: Developemental aspects |
Are you asking about Puzzles, mechanics, character development, plot? You're asking some very broad questions. As for the final question, it was a one of a kind experience for a one of a kind game. Would I like to see more sideways DS titles? Of Course! Being sideways just for the sake of being sideways? Forget it. |
Author: | LynkW [ Wed Jul 16, 2008 4:05 am ] |
Post subject: | Re: HDR215/ACTM: Developemental aspects |
Your right about broad. Im mainly talking about gameplay and story.Did you lime how the game was controlled? Was using every posible hardware function of the DS a good idea? Also, lets say CING was releasing a new game. What would you want in it? |
Author: | riham [ Wed Dec 24, 2014 4:56 am ] |
Post subject: | Re: HDR215/ACTM: Developemental aspects |
Your correct in relation to extensive. Im GSEC brain dumps - testking.net generally referring to gameplay as well as tale. Does people lime the fact that activity had been handled? Had been utilizing every single posible electronics function with the DS a good idea? In addition, enables say CING had been releasing the latest activity. Exactly what can you wish within it? |
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