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Gem Thieving TurnaboutTopic%20Title
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Wotter boy

Gender: Male

Location: Somewhere, Someplace, Possibly Earth

Rank: Prosecutor

Joined: Sat Jun 12, 2010 2:28 am

Posts: 804

And here we have FenrirDarkWolf's return to using AAO after a decade of not making any cases:

Gem Thieving Turnabout


Image Image


Play it here: http://www.aaonline.fr/player.php?trial_id=136159

Gem Thieving Turnabout was made for the "Looking Back" case competition, hosted by Super legenda and risefromtheashes.
The themes used for the case were:
1. They Shall Not Kill by Ana: A case where nobody dies.
2. Roulette Rules by enigma and Zeel1: (4. Brave New World (Write a case set in a world/universe that isn't the AA one))
3. Keeping It Simple by Southern Corn and cesar26100: Create a normal, not overly-complicated case.

Spoiler: Synopsis
Qyx is on vacation with his friends in their winter cabin, but is suddenly thrust into a mystery of silly proportions when the gems that the dracons were going to eat as snacks have gone missing! Help him solve the mystery of the stolen gems, and maybe get caught in some fluffy feels along the way.


Spoiler: Walkthrough
Present Evidence
-> Firewood

Talk to Enath Greenwing
-> What Happened?

Move
-> Hallway

Investigate the Hallway
-> Examine the footprints in the centre of the hallway

Move
-> Storage

Investigate the Storage
-> Examine the big box on the left
-> Examine the shelf above the box on the left
-> Examine the boxes in the centre
-> Examine the shelves on the right

Testimony: Why I Was Back There
-> Press Statement 1
-> Hit Yes
-> Present Footprints on new statement (Statement 4)

Talk to Jax
-> Your Whereabouts
-> The Gems
-> Present Footprints

Present Evidence
-> Rehk's Account or Rehk's Profile

Testimony: In the Storage
-> Press All Statements

Testimony: Hidden Gems
-> Press Statement 3
-> Examine the light green thing on the left side of the deck

Move
-> Hallway

Move
-> Main Room

Move
-> Stairwell

Move
-> Main Room

Talk to Enath and Rehk
-> Mox, Again?

Move
-> Entry Room

Talk to Mox
-> What You've Been Up To

Present Evidence
-> Grak's Profile

Present Evidence
-> Present Vomit

Choose
-> "...proves that you were out in the back deck."
(Choosing option two doesn't lead to a loss of points)

Present Evidence
-> Present Footprints or Species Lorebook

Present Evidence
-> Present the one you didn't before (Footprints or Species Lorebook)
(If you get it wrong here, you'll have to present both again)

Present Evidence
-> Present Firewood, Species Lorebook, and Rehk's Account
(If you get any of them wrong, you'll have to present all three again)

Present Evidence
-> Present Map of the Cabin

Present Evidence
-> Qyx's Profile


Spoiler: Credits
If you enjoyed the world and work presented here, then you should check out the works it's based off of!

This game is based off of the fanfiction "The Fifth Alignment" which is, in turn, based on the game "The Tenth Line."

"The Tenth Line" is "a console-style RPG featuring a colorful cast of characters, unique battle and level-up systems, quick 2D platforming action, and an original, fantastical story about friendship, faith, and finding your place in the world" created by Sungazer Software.

Check out the game on Steam:
https://store.steampowered.com/app/575940/The_Tenth_Line/

Check out Sungazer Software/SpaceLizard:
https://www.sungazersoftware.com/
https://twitter.com/sungazersoft
[url]spacelizard.dev[/url]

The characters in this particular case were created and drawn by DreAmCatcher. He wrote the story of "The Fifth Alignment" and helped me with this particular project by editing text and dialogue.

Follow him on Twitter here:
https://twitter.com/DreAmCatchrArts

You can read "The Fifth Alignment" here:
https://archiveofourown.org/works/27974180/chapters/68515328

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