Court Records https://forums.court-records.net/ |
|
Colton Owen: Ace Attorney [PYWright] https://forums.court-records.net/viewtopic.php?f=36&t=33399 |
Page 1 of 1 |
Author: | SuperAj3 [ Sat Aug 22, 2020 11:00 am ] |
Post subject: | Colton Owen: Ace Attorney [PYWright] |
*Cancelled until further notice" Hi everyone, I'm beginning the very long overdue implementation of my fan game script I wrote back in 2015. Just making this thread to keep tabs on this project and also share its progress. At this stage it is by no means in a playable state. At the moment I'm currently making all the sprites, and some music, and hope to get something playable out there for people to test soon. **Please note, unless explicitly mentioned here or elsewhere, assets shared here aren't for public use.** Stella's sprite set and the Trilogy textbox update, however, are! **VERSION 0.989 OF PYWRIGHT RECOMMENDED FOR THIS!** **PLEASE PLAY IN DUAL SCREEN MODE** You can download this version of PYWright from here: LINK Please see below for a preview of what I have so far: Case 1: The Superstitious Turnabout Spoiler: Case 1: The Superstitious Turnabout Spoiler: Special thanks |
Author: | Windego [ Wed Aug 26, 2020 5:48 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Oooh awesome, I just beat Case 3 of Trials after Justice and was sad I had nothing else to look forward to. And then this post happens. I'm gonna be keeping a close eye on this project, please please be sure to stick to it to the end. I can't live with another unfinished title like the one I just beat |
Author: | SuperAj3 [ Thu Aug 27, 2020 11:16 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Windego wrote: Oooh awesome, I just beat Case 3 of Trials after Justice and was sad I had nothing else to look forward to. And then this post happens. I'm gonna be keeping a close eye on this project, please please be sure to stick to it to the end. I can't live with another unfinished title like the one I just beat Aww thanks! This has been an on and off project for a while, and I'm hoping to actually stick to it this time! I'll give my next update when investigation Day 1 of the case I'm currently working on is in a playable state (Most likely still using some placeholder sprites and music). |
Author: | SuperAj3 [ Wed Sep 09, 2020 2:27 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Quick update to say I've finished Investigation Day 1. If people would like to test, please let me know and I will share with you. |
Author: | SuperAj3 [ Wed Sep 09, 2020 10:54 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Simon8950 has tested this and pointed out some things that need fixing. Thank you! I will incorporate them now! Here's a list of known inconsistencies I just don't know how to code. If someone could assist, that'd be amazing! Spoiler: |
Author: | Darth Wiader [ Thu Sep 10, 2020 7:14 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Quote: Spoiler: Spoiler: reply Quote: Spoiler: Spoiler: reply |
Author: | SuperAj3 [ Thu Sep 10, 2020 7:20 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Thanks Darth! For that second one, I just misspelled a label in one point LOL Also I'll try out what you suggested! If you'd like I can PM you the game? |
Author: | Darth Wiader [ Thu Sep 10, 2020 7:25 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Quote: If you'd like I can PM you the game? Yes, please, I cannot wait to see it! |
Author: | SuperAj3 [ Sun Sep 20, 2020 9:33 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Thanks for the feedback of those who tested my trial so far! I've reworked investigation day 1, and have written a plan for trial day 1. I'm currently having artists block making all the new sprites I need... So that's gonna slow things down a little. Hopefully that won't last too long. |
Author: | SuperAj3 [ Sun Oct 11, 2020 10:05 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
I don't know if this is much of an update, but I've not progressed much since last update. I'm currently working on another case with an AAO member for an AAO competition, which has been my focus for the short term. I've begun working on this again though, and decided, to ease myself back into to making all of this art, I should draw the box art for the characters. Hopefully that will be the next up (and you'll get to see my Prosecutor). |
Author: | Windego [ Thu Oct 22, 2020 12:47 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
SuperAj3 wrote: I don't know if this is much of an update, but I've not progressed much since last update. I'm currently working on another case with an AAO member for an AAO competition, which has been my focus for the short term. I've begun working on this again though, and decided, to ease myself back into to making all of this art, I should draw the box art for the characters. Hopefully that will be the next up (and you'll get to see my Prosecutor). Your sprites are really well made so I'm looking forward to seeing more! Let me know if you need someone to test out things when you make the trial portion! |
Author: | SuperAj3 [ Mon Oct 26, 2020 9:28 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Windego wrote: Your sprites are really well made so I'm looking forward to seeing more! Let me know if you need someone to test out things when you make the trial portion! Thank you! I need time to make even more sprites before I can finish case 2. Once those are made, it should just be a matter of implementing all the text and scenes. Hopefully when my exams are over with I'll get back to this. Once it's done, I'm more than happy to share it with you for playtesting! At the moment, I still need to make full sets for the defence, prosecution, co-counsel, and some other missing poses, so yeah there are heaps more sprites down the line. Thankfully once the courtroom sprites are made, they can be re-used in all my other cases, so it's necessary prep-work. |
Author: | SuperAj3 [ Sat Nov 21, 2020 11:04 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Hi everyone, little update on how things are going. I've finished my studies for the year so have time to get back into case-making! I'll be reworking my progress for case 2 - basically it's too short content wise, and I want to add a little more content to the opening investigation. I've been actively working on some art assets in the mean time, and have recently shared in my sprite thread a new character appearing in a future case, named Rita Corda (named by risefromtheashes). I look forward to you meeting her down the line! I also don't think I've shared this game's main prosecutor, so here's a little information on her: Her name's Priscilla Cutter (named by SpeckledMoose343) and is a former colleague of Wendy Owen, Colton's sister and mentor. While she might have a cold exterior, Priscilla genuinely cares about her work and has a strong ethical compass. At the moment, she has no gimmick planned yet, but I hope the senior-junior dynamic between her and Colton during the court segments demonstrates just how ruthless she can be when it comes to upholding the law. She's certainly not a pushover. |
Author: | SuperAj3 [ Sun Dec 13, 2020 11:42 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Just a little dev update to say I've been reworking this game quite a lot visually and story-wise. I'm hoping to have part 1 of case 2 in a playable state by the end of the year, and will update the OP with new details about how this game is going to work. |
Author: | SuperAj3 [ Sun Dec 27, 2020 6:54 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Little update! I've almost completed trial day 1 (minus some sprites). Will be sharing for closed beta testing soon! Some visual changed to the UI have been implemented: I'm now working on the prosecutor's sprite set: Not going to lie, if people would like to assist with some sprite animations (matching/improving on my quality), please let me know! Would help me push things out faster haha. |
Author: | Darth Wiader [ Thu Dec 31, 2020 12:48 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Are you, by chance, going to present us also a whole new Judge? |
Author: | SuperAj3 [ Thu Dec 31, 2020 1:46 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Darth Wiader wrote: Are you, by chance, going to present us also a whole new Judge? Atm that's the plan, but the main judge is currently placeholder until I work out a design. It's hard because the judge is a constant amongst all AA games and changing him could indicate the Judge has a specific role in the story. |
Author: | SuperAj3 [ Fri Jan 01, 2021 1:36 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Minus the blinking and talking frames for some characters (who are just stills atm) Part 1 of case 1 is almost complete! Just got a little more dialogue to write! I'm hoping it open up a more expansive investigation for day 2, as day 1 was a bit linear. |
Author: | SuperAj3 [ Wed Jan 06, 2021 12:02 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Part 1 of Case 1 is, for the most part, complete! Currently in closed beta testing. I'll share the full case when it's finished. |
Author: | Nate [ Wed Jan 06, 2021 3:45 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Seeing that new UI got me way too impressed; really, I was all like "OHHH NEW UI OOOOOOOOOOO-" |
Author: | SuperAj3 [ Tue Jan 12, 2021 2:32 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Nate wrote: Seeing that new UI got me way too impressed; really, I was all like "OHHH NEW UI OOOOOOOOOOO-" Thanks! I'm hoping it adds a unique flavour to my fan game. I really want to show how this isn't really set in the canon, but is its own thing following the AA formula. I'm currently working out some technical issues with day 2 of case 1, but the case itself is progressing! I recently completed animating the sprites for my defense attorney Colton, for the prosecutor, for one of the witnesses and co-counsel sprites for the mentor, which finalises all the sprites for day 1's investigation and trial. That doesn't mean my work's over. I have some more poses to make for 2 more characters, and then on the sprite front, case 1's assets are all made. Day 2's overall structure is planned, and it's just a matter now of making all the assets and learning how to code some specific things I've not seen in any previous PYWright case. One of these being 3D evidence. I finally learned how to texture the models but now it's programming the examine regions that I need to decipher XD Spoiler: large screenshot In the meantime, I figured I'd share some concept art for the first case's defendant, Axel Steele. Spoiler: Images galore |
Author: | Nate [ Wed Jan 13, 2021 6:40 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
SuperAj3 wrote: Thanks! I'm hoping it adds a unique flavour to my fan game. I really want to show how this isn't really set in the canon, but is its own thing following the AA formula. I'm currently working out some technical issues with day 2 of case 1, but the case itself is progressing! I recently completed animating the sprites for my defense attorney Colton, for the prosecutor, for one of the witnesses and co-counsel sprites for the mentor, which finalises all the sprites for day 1's investigation and trial. That doesn't mean my work's over. I have some more poses to make for 2 more characters, and then on the sprite front, case 1's assets are all made. Day 2's overall structure is planned, and it's just a matter now of making all the assets and learning how to code some specific things I've not seen in any previous PYWright case. One of these being 3D evidence. I finally learned how to texture the models but now it's programming the examine regions that I need to decipher XD Spoiler: large screenshot In the meantime, I figured I'd share some concept art for the first case's defendant, Axel Steele. Spoiler: Images galore Niiiice |
Author: | UdgeyWudgey [ Thu Jan 14, 2021 3:47 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
You've always had that great artstyle and what seems to be a deep lore behind some of your OC's, I'm excited to see you finally working on a fangame, let-alone a single case. Good luck, AJ! |
Author: | Darth Wiader [ Sun Jan 17, 2021 1:38 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
AFAIR the method for determining examine regions for 3D evidence is the same as for investigations, only instead of background you place your coordinates on a texture file, which is, after all, twodimensional. |
Author: | SuperAj3 [ Sun Jan 17, 2021 3:21 pm ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
UdgeyWudgey wrote: You've always had that great artstyle and what seems to be a deep lore behind some of your OC's, I'm excited to see you finally working on a fangame, let-alone a single case. Good luck, AJ! Aww thank you! Darth Wiader wrote: AFAIR the method for determining examine regions for 3D evidence is the same as for investigations, only instead of background you place your coordinates on a texture file, which is, after all, twodimensional. OOH THE TEXTURES OK that helps me decipher the numbers a little LOL I was thinking I had to somehow specify rotation. I'll give that a go and see if it works. Thank you! EDIT: Got it working! Adding examine regions caused a new issue where you could only examine something once and then future examine attempts wouldn't work, but I found a workaround and testing seems to have worked. So that's now done! I can move on to the next segment! |
Author: | SuperAj3 [ Sat Jan 23, 2021 9:21 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
Not much of an update, but I've been gathering music and assets for the locations of case 2. I'm having a little writer's block for case 1 and also struggling to animate the breakdown for case 1, but I have it planned at the very least. Once I complete that and another set of sprites, I basically have all the assets I need for case 1 complete and I'll be implementing it all! I want to get these out at a decent speed, but at the same time do things at my own pace so I don't rush and regret certain corners being cut. To keep people interested for the time being, I might as well talk about another character appearing in the case, being Stella. Spoiler: Cast Profile: Stella |
Author: | Nate [ Mon Jan 25, 2021 12:10 am ] |
Post subject: | Re: [PYWright] Colton Owen: Ace Attorney |
SuperAj3 wrote: To keep people interested for the time being, I might as well talk about another character appearing in the case, being Stella. Lookin' good |
Author: | SuperAj3 [ Sat Jan 30, 2021 3:24 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
I've done about half of investigation day 2's scripting. Hopefully this'll be done soon. I've found a way to streamline investigations which has been helpful! |
Author: | SuperAj3 [ Sat Feb 13, 2021 4:38 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
Sorry for the slow progress, but I'm 2 scenes away from completing Investigation Day 2! The final trial segment will showcase a brand new ability for Colton, and much like all the things I've been doing with this case, I need make the assets for it. I've done most of them, but the initial template I made might need some revising, so I'll see how I go. I'm getting excited knowing this work will soon pay off! ...And then I'm only 1/4 done with the fangame LMAO I was thinking of who to preview next, and I figured it'd be the game's main detective, Addeline Winters. Spoiler: Cast Profile: Addeline Winters |
Author: | SuperAj3 [ Sat Mar 06, 2021 3:29 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
Not that many would notice this, but I'm going to put finishing case 1 on hold for a little. Shouldn't be for too long I just have other commitments that take priority for now I need to attend to. I'm hoping I can organise my time a little better to still release the case by April, but it might be a bit later. |
Author: | SuperAj3 [ Sun Apr 25, 2021 7:00 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
Hi everyone, just a quick update! I've been working full time, so I've not got as much time to work on this as I'd like, but that doesn't mean I'll stop making this fan game! I plan to release case 1 in the next few months, and hopefully before 2022 (it's looking to be that long)... I still need to draw some co-counsel sprites, a breakdown, and the assets for my new game mechanic, tentatively titled "Objection.exe". I hope to share more of this soon! Honestly, the asset creation is what's taking me the most time. I'm struggling to think of unique poses for each character, and need a solid few hours blocked out for each pose. I hope this time will be sped up the more I draw. That being said, here are some character designs that are hot off the press! These characters will be appearing in future cases, and more info on them will be shared in due time. That's it for now, but I felt the need to post because it's almost May and I did say I'd try to get something done by April... I'm hoping once I release case 1, that some other interested people might offer to assist with things like scripting and asset creation. I feel a bit cheap asking now before anything concrete has been released to play right now. |
Author: | Windego [ Wed May 12, 2021 5:24 pm ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
This is coming along gorgeously! I'm impressed with the new AI and by how colorful the game is looking! Keep it up, I can't wait to get to try it! |
Author: | SuperAj3 [ Sat May 15, 2021 4:12 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
Windego wrote: This is coming along gorgeously! I'm impressed with the new AI and by how colorful the game is looking! Keep it up, I can't wait to get to try it! Thanks! I'm excited to share this when it's finally done! I'm hoping the subsequent cases will move a little faster once I finish this first case. |
Author: | JoyTheBoi [ Sat May 15, 2021 6:04 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
This game looks amazing so far! It already has such a distinct identity. I can't wait for it to come out |
Author: | SuperAj3 [ Thu May 20, 2021 10:55 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
So I shared my most recent build with someone for testing and it seems to be playing up. If anyone would like to give beta-testing a try please let me know. I want to make this solid. |
Author: | Bench [ Sat Jun 12, 2021 2:59 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
I'd want to see the first episode happen just so that I can be in discord and goof with you. I NEED THE TURNABOUT TO HAPPEN. ok have a fun time |
Author: | SuperAj3 [ Sat Jul 31, 2021 8:47 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
Update time! Investigation Day 2 has been completed and is currently being beta-tested. I'm working full time now so progress will be slow, but I'm getting there! I've also opened a discord server a few weeks back where I've been posting regular progress updates. Let me know if you'd like to join and I'll send an invite. As for future plans, here are some previews for case 2! (Here are some of the characters appearing in Case 2.) |
Author: | SuperAj3 [ Tue Aug 10, 2021 11:13 am ] |
Post subject: | Re: Colton Owen: Ace Attorney [PYWright] |
Small update but I'm currently going about redoing animations for the mentor character, Wendy Owen. Here's her new design! I just think it's more emotive and a little more anatomically correct XD |
Author: | SuperAj3 [ Sat Oct 02, 2021 12:32 pm ] |
Post subject: | Re: Temp Hiatus - Colton Owen: Ace Attorney [PYWright] |
I should really post a status update here haha. Short thing to note. I'm working full time now so progress is slow but not halted. Since the last update I have: - redone the UI almost entirely - reworked my story to make the final trial flow more naturally - added new sprites to Colton's animation set, and done some key art for the trial. - received some wonderful new songs from AJTheProgrammer and Cleverhardy to use - Planned my layout for trial day 2 and begun implementing it into the script. I really want to get this done for you all! I'm excited to share more as I make it! Here's the final UI in action. I'm finally satisfied with how it looks! |
Page 1 of 1 | All times are UTC |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |