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Help wanted for PyWright assets
https://forums.court-records.net/viewtopic.php?f=36&t=33995
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Author:  CourtCase301 [ Mon Apr 08, 2024 9:41 pm ]
Post subject:  Help wanted for PyWright assets

I want to start using PyWright to make Ace Attorney fangames, but I don't know where I can get my assets. I tried downloading Maya's sprites off of Court Records, but she didn't show up, only the text and background did. Where can I get assets that will work in PyWright?

Author:  SuperAj3 [ Sun Apr 14, 2024 1:05 am ]
Post subject:  Re: Help wanted for PyWright assets

CourtCase301 wrote:
I want to start using PyWright to make Ace Attorney fangames, but I don't know where I can get my assets. I tried downloading Maya's sprites off of Court Records, but she didn't show up, only the text and background did. Where can I get assets that will work in PyWright?

The PyWright website should still have the art pack accessible. It has most sets from games 1-4 prepared for the engine:
pywright.dawnsoft.org

If these are down you could look to things like Ropfa's "Conflict of Interest" or other fangames bundled with the engine as they may contain copies of the art pack assets in the main 'art' folder.

Author:  CourtCase301 [ Tue Apr 16, 2024 3:27 pm ]
Post subject:  Re: Help wanted for PyWright assets

What if I wanted to use someone who wasn't in the first 4 games, like Kay Faraday?

Author:  SuperAj3 [ Sat Apr 20, 2024 11:59 pm ]
Post subject:  Re: Help wanted for PyWright assets

CourtCase301 wrote:
What if I wanted to use someone who wasn't in the first 4 games, like Kay Faraday?

You will need to make those sets manually. You can use sites like ezgif convert gifs to spritesheets.

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