Sound patches for AA games (major announcement)

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Matias329
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Sound patches for AA games (major announcement)

Post by Matias329 »

I decided I shall no longer do sound patches and remove the current ones. After the critics I received, I felt really bad and my motivations to keep doing more plumbed to zero. If you somehow have the sound patches, you are free to do whatever you want with them.
The unofficial sound patches post


Context: one day I was boring and had nothing to do, and then it hit me with the idea of doing a sound patch for Conflict of Interest, one of my favorite AA fangames. So I started working on it which took me around a month to finish the first version. After that I updated it multiple times, but one day while I was playing Hexepta: Mayor Attack, it got me thinking "you know? Hexepta's OST is good but I feel it can be improved... THAT'S IT!" and got the idea to turn this post to include multiple sound patches instead of one.

What to expect?

- Refined soundtracks, included some SFXs.
- Word documents further explaining what the patches contain, my social media, introductions, instructions and change logs.
Completed
Appeal to Truth
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Game link: https://forums.court-records.net/viewto ... 36&t=33339
Current version: Taken down.
- Updated the Word document.

Conflict of Interest
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Game link: https://forums.court-records.net/viewto ... 36&t=20194
Current version: Taken down.
- Updated the Word document.
Testing
In progress
Planned
Cancelled
- Hexepta: Mayor Attack
- Justice For Eternity
- The First Turnabout Redux
- Trials after Justice
- The Contempt of Court (the remaster version)
- The Return of Ryunosuke Naruhodo
- Truth and Consequences
Last edited by Matias329 on Mon Feb 09, 2026 3:20 am, edited 6 times in total.
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Matias329
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by Matias329 »

I've updated AtT's sound patch. I already had it done, it's just that I just recently uploaded it :payne:. On the other hand I might cancel Truth and Consequences's sound patch because honestly Lily did a great job on the song department, and I couldn't manage to change a lot of them. And in the SFX department is great too so :sadshoe:
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by Darth Wiader »

Matias329 wrote:
The official sound patches post

Conflict of Interest
Image
(...)
- 1 song was replaced.

Which one, why and did you have Ropfa's permission to do that?
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Matias329
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by Matias329 »

Darth Wiader wrote:
Matias329 wrote:
The official sound patches post

Conflict of Interest
Image
(...)
- 1 song was replaced.

Which one, why and did you have Ropfa's permission to do that?
By "which one" you mean the song that was replaced? it was a presto theme. Why did I do this patch? well it should be obvious but the reason is that CoI's OST sucks in the quality department. There are a lot of AA songs that have the GBA quality. So I made this patch to make the experience much more pleasant. And no I don't have Ropfa's permission. Is it unresponsible? yes :sadshoe: and that's why I asked him a few minutes ago if he was happy with this.

Edit: Ropfa answered me: Image
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by GlitchTimes »

This is a cool idea, I've always enjoyed replacing sound files on the AA fangames and see if they've worked, these sound patches are cool.

I have some suggestions for Hexepta's soundtrack since I actually did replace some music during my playthrough(You don't have to consider them if you don't want to):

Investigation~Core theme: https://www.youtube.com/watch?v=pAkvF7HkFEY (Birth of a New Witch(Instrumental) from Umineko)

Courtroom Lobby theme: https://www.youtube.com/watch?v=qEWj52wgMJk (Caleb Cuzner - A Prelude Overture)

Court Begins theme: https://www.youtube.com/watch?v=PO0hAxKJeO8 (Professor Layton vs. Ace Attorney~Court Begins)

Argus' Objection theme: https://www.youtube.com/watch?v=ZQgIIRxCphE (Dread of the Grave(More Fear Remake) from Umineko)

Argus' Objection Variation theme: https://www.youtube.com/watch?v=trK8bnk6qJg (Dread of the Grave from Umineko: Golden Fantasia)

Pursuit theme: https://www.youtube.com/watch?v=6Qs9EiK_JJE (Endless Nine from Umineko)

Prosecutor Storm: https://www.youtube.com/watch?v=ihkjgy9FbPY (The First and the Last from Umineko)

Victory theme: https://www.youtube.com/watch?v=orK0dlfpWmc (Caleb Cuzner - Victory - A Winner is You!)
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by Matias329 »

GlitchTimes wrote:This is a cool idea, I've always enjoyed replacing sound files on the AA fangames and see if they've worked, these sound patches are cool.

I have some suggestions for Hexepta's soundtrack since I actually did replace some music during my playthrough(You don't have to consider them if you don't want to):

Investigation~Core theme: https://www.youtube.com/watch?v=pAkvF7HkFEY (Birth of a New Witch(Instrumental) from Umineko)

Courtroom Lobby theme: https://www.youtube.com/watch?v=qEWj52wgMJk (Caleb Cuzner - A Prelude Overture)

Court Begins theme: https://www.youtube.com/watch?v=PO0hAxKJeO8 (Professor Layton vs. Ace Attorney~Court Begins)

Argus' Objection theme: https://www.youtube.com/watch?v=ZQgIIRxCphE (Dread of the Grave(More Fear Remake) from Umineko)

Argus' Objection Variation theme: https://www.youtube.com/watch?v=trK8bnk6qJg (Dread of the Grave from Umineko: Golden Fantasia)

Pursuit theme: https://www.youtube.com/watch?v=6Qs9EiK_JJE (Endless Nine from Umineko)

Prosecutor Storm: https://www.youtube.com/watch?v=ihkjgy9FbPY (The First and the Last from Umineko)

Victory theme: https://www.youtube.com/watch?v=orK0dlfpWmc (Caleb Cuzner - Victory - A Winner is You!)
Thank you. I'll take it into account when I do the sound patch.
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by Matias329 »

I will keep doing sound patches. It's just that I kind of lost a bit of motivation (and also I'm keep forgeting to play the games to test the sound patchs :bellboy:). I might re-open the T&C sound patch because I've got some ideas for it.
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by SuperAj3 »

"Official" implies you're doing this with consent of the creator, right?

Masq is unaware of this when I had asked her. Please don't hold your work out as "official" when it's not. It can cause confusion and come across like you have more authority than you do.

If you have song suggestions for an active project like AtT, suggest them to the creator, or make the amendments privately (which is something I've done as well) but don't say "Hmm... Hexepta's ost isn't good so I'll start replacing the songs in all these other games that aren't Hexepta"...
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by Matias329 »

SuperAj3 wrote:"Official" implies you're doing this with consent of the creator, right?

Masq is unaware of this when I had asked her. Please don't hold your work out as "official" when it's not. It can cause confusion and come across like you have more authority than you do.

If you have song suggestions for an active project like AtT, suggest them to the creator, or make the amendments privately (which is something I've done as well) but don't say "Hmm... Hexepta's ost isn't good so I'll start replacing the songs in all these other games that aren't Hexepta"...
I get what you are saying. I will try to contact them to see what they say and if they are good with this little project.
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Re: Sound patches for AA games (updated Appeal to Truth)

Post by SuperAj3 »

Matias329 wrote:[
I get what you are saying. I will try to contact them to see what they say and if they are good with this little project.
Thanks for understanding and seeking consent.
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Re: Sound patches for AA games (updated AtT & CoI)

Post by Matias329 »

So I updated the topic's title since these are not official sound patches but rather unofficial. I also updated the Word documents for both sound patches so they have more updated info and I gotta say, damn was I rude :bellboy:. Of course I apologize to y'all for the bad behavior. Idk what I was thinking at the time.
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