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Let's look at the visual changes (lots of images)Topic%20Title
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"I'm so sick of Khura'in!"

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Despite of how vague we are on details so far, we can at least look at the latest screenshots and artwork and already see how much of an improvement it is, albeit subtle.

Details to take notice of:
- Texture and polygonal touchups of the 3D models. Apollo looks like his AJ:AA sprite more, hands aren't oversized anymore
- Nick stopped working out etc.
- Font-style is no longer blurred out like in AA5, in the Apollo screenshot.


Apollo Justice ~ Dual Destinies vs AA6 character model

Image vs Image

Source sprite-art from AJ:AA
Image


Phoenix Wright ~ Dual Destinies vs AA6 character model

Image vs Image

Source sprite-art:
Image


Official Artwork
(From left to right: AJ:AA by Kazuya Nuri, AJ~DD by Takuro Fuse, AJ~AA6 by Kazuya Nuri, PW~AA6 by Takuro Fuse and PW~DD by Takuro Fuse.)


Image Image Image Image

____________________________________

What do you think so far? I'm really hoping we get a cleaned-up font and I think Apollo's new model looks closer to the source-art. Dunno how I feel about Nick. I think they should rework it slightly or something... maybe :yogi:
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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linkenski wrote:
Despite of how vague we are on details so far, we can at least look at the latest screenshots and artwork and already see how much of an improvement it is, albeit subtle.

Details to take notice of:
- Texture and polygonal touchups of the 3D models. Apollo looks like his AJ:AA sprite more, hands aren't oversized anymore
- Nick stopped working out etc.
- Font-style is no longer blurred out like in AA5, in the Apollo screenshot.


Apollo Justice ~ Dual Destinies vs AA6 character model

Image vs Image

Source sprite-art from AJ:AA
Image


Phoenix Wright ~ Dual Destinies vs AA6 character model

Image vs Image

Source sprite-art:
Image


Official Artwork
(From left to right: AJ:AA by Kazuya Nuri, AJ~DD by Takuro Fuse, AJ~AA6 by Kazuya Nuri, PW~AA6 by Takuro Fuse and PW~DD by Takuro Fuse.)


Image Image Image Image

____________________________________

What do you think so far? I'm really hoping we get a cleaned-up font and I think Apollo's new model looks closer to the source-art. Dunno how I feel about Nick. I think they should rework it slightly or something... maybe :yogi:


I think that these look pretty good. If anything they look like they're more sharper than usual. (Also if you notice, Phoenix's suit is a bit smaller as it doesn't dangle off his wrist like it's too big for him anymore)
Re: Let's look at the visual changes (lots of images)Topic%20Title
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That's definitely a step up from DD, I think. Apollo's face looks less smushed and Phoenix looks less off. Also, the picture of the two of them together is incredibly charming. :jake:
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I think it's looking pretty good so far. I'm hoping Apollo's front view looks better than it did in DD, he looked a bit weird there :ron: I thought Phoenix's DD model looked okay, but this new one seems good too.
Re: Let's look at the visual changes (lots of images)Topic%20Title
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Oh, they look good. Sharper and nicer than in Dual Destinies.
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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linkenski wrote:
AJ~AA6 by Kazuya Nuri


Is there any source for this besides conjecture at the moment? Because I'm fairly sure no definite names have been mentioned yet, and if anything, I'd say that AA6 Apollo looks quite different from Nuri's style (For example, Nuri draws ears very differently in general).
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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Nope, no source.

But considering Nuri's art for his DLC outfit in DD, the original art and that he occasionally lends a hand to the GK team in all their games, I'm pretty sure. It looks distinctly different from the way his proportions are done in DD. It could be a new artist of course, but I'd say it's Nuri's own work.
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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They've definitely made Phoenix look older. That and the outlines aren't black now, so it's trying to be a little more detailed. Personally I prefer DGS's 3D modelling, but this is still consistent with GS5
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I think what they've probably done with Phoenix's 3D model now is that they have made one model that's consitent whether you're in- or outside of court. The only gripe I have is his mouth is too wide and low now that his jaw is higher and face is more gaunt. Generally he just looks too gaunt now but I bet he looks better in 3D out of court (if we ever see him in third person anyway)
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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Image

Image

It looks like her hair color and the color her tie along with the blue parts on her jacket changed. Something about the eyes seem different though, I can't exactly tell what.

What do you think of the new art?
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The biggest change in Athena's AA6 art is the lighting. You can see it most in the highlights in her bangs, it's much more subtle in AA6. Overall her colours are less vibrant - look at the yellows and whites. Plus I think the pose is better. In DD her head looks too small.

We have a single sprite of Athena in AA6, so let's compare:
ImageImage
We get the opposite effect here: in AA6 her colours are slightly darker and faded - look at the her jacket and hair.
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It would seem to me that Athena's coloring now is closer to the anime cutscenes in DD... Just looking at your ava here...
Re: Let's look at the visual changes (lots of images)Topic%20Title
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That's right, but the hair ribbon colour in AA6 doesn't match that of the one in the anime cutscenes of Dual Destinies.

Below I've layered the images shown in this thread so we can see the differences between the models. There's actually a lot more than I thought.

Image
In AA6, Apollo's hands and torso are smaller. This is a more faithful reproduction of his art in Apollo Justice. Although, notice the hair near his temples. That's a new detail compared to AJ and DD.
Spoiler: AJ art from top of thread
Image

Image
Lots of changes for Phoenix. Slightly smaller hands and less pointy knuckles. The shape and length of his hair has actually changed quite a bit compared to DD. There's also his sleeves and small changes to the shape of his torso.
Image
Aside from the small colour changes with Athena, the only other difference is her hair ribbon. Notice where it's tied, the loop sticks out at the different angle.
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Nicely done! :)

I think the biggest and most obvious change to Nick is in his face though. It just looks skinny now. I think it's because instead of being bulky and clark-kent like he now has a thinner and taller head but doesn't capture the roundness and quirkiness of the original 2D Nick anymore. And his mouth looks low... like, too low... and wide but that's because of the polygonal design and not an artstyle fault as you'll see they had really wide mouths originally.
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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I don't see much difference tbh. Then again I don't really have an eye for this kind of thing.

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I wouldn't have noticed these differences unless they were mentioned. Though Athena looks the same to me.
Re: Let's look at the visual changes (lots of images)Topic%20Title

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It doesn't seem like they changed much
Re: Let's look at the visual changes (lots of images)Topic%20Title
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EdgeworthxOldbag wrote:
It doesn't seem like they changed much


Yeah. They have changed though, you just need to look very carefully to see the difference.
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What? I noticed the changes right away.
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I didn't notice anything because I didn't have anything to compare them against. Seeing the different models seperately makes it hard to tell.
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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I'll have to see the front models for Apollo and Phoenix to really know how I feel - the only thing that annoyed me about the Phoenix model in DD was that when looking at him from the front his face looked a little too, as likenski put it, "clark kent"ish.

But overall, I liked the models in DD and I like these, so I'm happy as long as they stick to the kind of "sprite-like" movements of DD vs the "natural" movements of PLvsAA.
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Yeah, I get people are upset they didn't get mocap-gyakuten-saiban

But I prefer the snappy sprite-like movement instead of the "wait 10 seconds for this animation to finish before you can press a to move onto the next text box" movement
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Why does Phoenix look so serious on every single AA6 picture?
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cookielawyer wrote:
Why does Phoenix look so serious on every single AA6 picture?


I've never seen him not look serious in any official art since Justice for All.
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Turnabout Dave wrote:
cookielawyer wrote:
Why does Phoenix look so serious on every single AA6 picture?


I've never seen him not look serious in any official art since Justice for All.


Pre-JFA he looked mildly evil too.

Spoiler: Evil Phoenix
Image


I feel like the marketing for the games always portrays it as more serious than it is. It tends to focus on the serious parts of it rather than the comedic elements. I remember the GS5 trailers and marketing (at least at this stage) being pretty similar early-on.
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Some say it's Maya withdrawl
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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cookielawyer wrote:
Image

Image

It looks like her hair color and the color her tie along with the blue parts on her jacket changed. Something about the eyes seem different though, I can't exactly tell what.

What do you think of the new art?

So, originally Athena looked like she was around 25 to me. They slightly shortened her, made her face bigger and made her slightly less lanky to show she's a teen and not a fully-matured adult.
cookielawyer wrote:
Why does Phoenix look so serious on every single AA6 picture?

Because when the GK-team depicts him he's cool and like a superhero. :hobohodo:
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Re: Let's look at the visual changes (lots of images)Topic%20Title
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MBr wrote:
The biggest change in Athena's AA6 art is the lighting. You can see it most in the highlights in her bangs, it's much more subtle in AA6. Overall her colours are less vibrant - look at the yellows and whites. Plus I think the pose is better. In DD her head looks too small.

We have a single sprite of Athena in AA6, so let's compare:
ImageImage
We get the opposite effect here: in AA6 her colours are slightly darker and faded - look at the her jacket and hair.


I also noticed a pretty minor difference in her hair. If you look at the split ends near the bottom of her ponytail, you can see that they've smoothed it out in AA6. In DD the split ends look a bit jagged, while in AA6 the split ends just smoothly blend into her hair. So we know that the team has revamped the models, albeit just a little bit. :athena:
Re: Let's look at the visual changes (lots of images)Topic%20Title
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The most obvious change is how they replaced the black outline with red-ish outline to make it look more like a GBA sprite
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