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What do you think of Spirit of Justice? https://forums.court-records.net/viewtopic.php?f=49&t=32180 |
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Author: | Ropfa [ Sat Sep 17, 2016 3:00 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
NinjaMonkey wrote: Okay, I was overreacting when I labelled the game as "garbage", but I really find those Divination Seances to be very, very frustrating. I've actually loved those sequences so far and I am a bit disappointed that we probably won't see them a ton in future games, since there's no way a thing like that would pass in a Japanifornia court. |
Author: | Going for Miles [ Sat Sep 17, 2016 3:14 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Spoiler: |
Author: | Ash [ Sat Sep 17, 2016 3:16 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
About the seances: I friggin' loved the mechanic. I mostly play the games because I love mystery fiction, and the mechanic really brought something new and exciting to mystery fiction, while still being soundly based on the core mechanics of the series. It's seldom you see something as original. The only problem I have with the mechanic is that it does feel out of place, compared to the earlier games. I think the mechanic, and the whole setting behind it, would've worked much better in its own spin-off title (similar to DGS and Joint Reasoning), rather than in the sixth entry of a series. |
Author: | Ropfa [ Sat Sep 17, 2016 4:05 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Ash wrote: The only problem I have with the mechanic is that it does feel out of place, compared to the earlier games. I think the mechanic, and the whole setting behind it, would've worked much better in its own spin-off title (similar to DGS and Joint Reasoning), rather than in the sixth entry of a series. It does feel a bit out of place, but then again this story takes place in a country whose entire culture is built around communicating with the dead. It's essentially just taking spirit channeling and giving it a form that you can interact with during gameplay. |
Author: | Ash [ Sat Sep 17, 2016 4:46 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Ropfa wrote: It does feel a bit out of place, but then again this story takes place in a country whose entire culture is built around communicating with the dead. It's essentially just taking spirit channeling and giving it a form that you can interact with during gameplay. Yeah, but what I meant is, the whole setting feels out of place as a the main setting in a game in the main series ;) The concept and mechanic, all absolutely awesome, but my question is: was this the best place to use the whole conept, or could it perhaps have even worked better in a setting less strongly connected to the main story? |
Author: | luck [ Sat Sep 17, 2016 11:59 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
I've quite literally just finished playing the game. I think it was a lot of fun and a pretty good improvement over DD in almost every area, and I liked DD, so... I can see how someone would think that's too over-the-top /out-there /out of place for a AA game, though. My thoughts other than that... Spoiler: Probably big spoilers of this game and maybe every other one. |
Author: | MBr [ Sun Sep 18, 2016 12:12 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Spoiler: Apollo |
Author: | appleojuicetice [ Thu Sep 22, 2016 4:18 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Spoiler: Entire game |
Author: | Smithee [ Thu Sep 22, 2016 6:44 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Now that I actually have it -- and, in fact, have already beaten it -- I have to say: Other than the fingerprinting parts (quite the downgrade from how they were in Rise From The Ashes and Apollo Justice, I must say), I thought it was definitely worth that $30. |
Author: | D.A. McCoy [ Fri Sep 23, 2016 7:07 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
I just finished the first trial of 6-5 (and am about 10 minutes into the second investigation) and so far I'm loving the case. I thought cases 1-3 were really great, but while I thought case 4 was pretty good Spoiler: Case 4 I have so much to say, even though I'm only half way into the game, but I'm hesitant to start posting a bunch in the individual case discussion groups until I beat the game and have a complete view of what happened Spoiler: 6-5 Spoiler: 6-5 1st investigation, 1st trial, and 5 minutes into 2nd investigation segment Spoiler: Probable spoilers for later on in case and end - don't read unless you've beat the game |
Author: | linkenski [ Sun Sep 25, 2016 11:45 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Getting closer to the end, I must say I felt in parts this game had a lot of potential and I genuinely enjoyed about half of case 5 for doing things that felt fresh and daring, but the more you start getting answers, once again, I feel the original ideas in this game aren't really allowed to flourish because elements from previous games's storylines keep creeping in in places where it feels like the writers copped out of being creative. I mean, in essence the big difference between this game and DD in the end seems to be that SoJ has a bigger and more varied repertoire of previous game plot-points it steals to shape up its own plot, and it wouldn't be a problem if it stole previous elements and made them interesting in its own SoJ kind of way, but it doesn't, it simply doesn't. Once again, I feel like the mysteries don't pay off because when you get the answers you realize a lot of subplots come out empty handed. Biggest one is Nahyuta for reasons I'll expand upon when I'm fully done. But as for the rest, I would've been impressed (maybe) with what they're doing with Apollo if it wasn't for the fact that it feels like they wrote everything this way because of the plot in AJAA sharing similar elements. In the end I think the game is what I expected it to be, but it was good for sanity because I also realize that I can be too harsh on Yamazaki when I often talk about his games as if nothing in them works. That's not really how I feel after all, it's just that as a whole these stories waste a lot of your time with ideas that don't exactly have as big of a purpose as the mystery lets on, and I feel that used to be the opposite in this series. I can't think of anything in the first three games where some mystery felt really promising but ended up making me disappointed. I feel like a lot of things in DD felt really daring and exciting, like Apollo and his weird getup or his apparent departure as shown in the trailers, but that didn't amount to nearly as much as you had been let to believe because it was completely safe and the reason it happened in the first place wasn't even that interesting in the end. It's the same here. Answers just come up kinda short. Unlike AJAA It's not in that ambiguous "Am I supposed to feel this way?" feeling, it's more like everything becomes transparent when everything is over, and on a second playthrough everything seems more artificial, because some of the big root causes in the plot are completely contrived. Thematically the game has a lot of merit though, and that's where the mastery of the plot lies in, just like Dual Destinies but it's not really anything to write home about, because it wasn't exactly subtle to begin with. I wasn't even halfway through the game before I realized what the message of the game was supposed to be, and sometimes that theme is even forced where it doesn't stick (like in case 4), and unless it subverts it in the last minute that experience remains intact, and I don't really think it's all that thought provoking in the end. That said, there were moments in the game of introspective writing where I feel Yamazaki's penmanship really shined just like how DD actually had some really good dialogue in the investigation portion of its finale. All in all, this feels kinda like the run of the mill sequel to Dual Destinies. It's improved in almost every way, but it retains the same pitfalls and doesn't really change anything significant about the formula established. And as a last thing, I think as always despite the flaws it shows that the people who made this game was 100% dedicated to it and that's why even though I don't really like the game that much in the end, I just can't help but admit I think it's well-made and masterfully constructed. I think Yamazaki wastes a lot of time on story development that don't really have much to say, but at least him and his cohorts seem to have been working full force on every detail to the best of their ability and the result is that even the redundant or pointless developments at least feel like they were made in goodwill and the naive belief that they would amount to something great, and IMO that's how you gotta do it; do your best even if you're not completely certain it will work. The end result has still been quite enjoyable. |
Author: | WISTELIAS [ Mon Sep 26, 2016 3:23 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
I actually really liked it, but the ending made me sad :' ) What I liked : You can finally investigate freely (since aa5 only let you investigate certain locations), 3D animation improved, good storyline, anime art is better, etc What I didn't like : Not many cutscenes this time. Also I used to like examining evidence (looking for fingerprints) in AA1-aa4, but in aa6 it made me really pissed bc it was really hard to find the fingerprints :( Overall it was pretty good. I was pretty stressed during the Divination Séance tho. I hate to admit it but I had to use a walkthrough for them because it was too difficult. |
Author: | Baloo [ Mon Sep 26, 2016 4:25 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
I was honestly really disappointed in Spirit of Justice. I thought the game had a lot of potential that was simply not built upon. The entire game felt like one Deus Ex Machina plot point after another. Spoiler: Overall, Spirit of Justice in my opinion, is not worth playing in the overall context of the series. I think it really damaged the character building of Apollo as a whole, and the integrity of plausibility of the cases in the series. I was very disappointed. |
Author: | Blue Blood [ Mon Sep 26, 2016 8:13 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
FenrirDarkWolf wrote: My gripe with the fingerprinting mechanic was that it made my sister's 2DS lag, combined with the fact that my fans constantly blowing on me made it hard to get a lot done. Oh my god, this so much. I happened to be the passenger in a car at two different times that the print-dusting segments came up. Now they're not fun at the best of times, but when you have a constant background noise they become physically impossible. The 3DS will pick up the background noise and interpret it as you blowing into the mic to get rid of the powder. I wish there was a way to turn off the mic or something. It's not the first DS/3DS game to have this problem though. |
Author: | MBr [ Mon Sep 26, 2016 12:41 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Baloo wrote: Spoiler: Spoiler: |
Author: | D.A. McCoy [ Mon Sep 26, 2016 7:25 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Wow. So I finished. I really really really liked it, although I had some issues. This game really was reminiscent of T&T to me, and it definitely feels like they're trying to wrap up this "trilogy" the same way that Takumi used to T&T to try and form an original trilogy. I think so far (and of course my opinion will change on replays) it's on par with T&T to me, meaning it would be my 3rd or 4rth favorite game (AJ and AA are the first to), because while I felt T&T was better in terms of cohesiveness, I liked 6-2 and 6-3 better than 3-2 and 3-3 and this one did a lot of cool things. Well, for one thing, I was wrong on how I expected the trial to go: Spoiler: 6-5/end spoilers Some complaints: Spoiler: 6-2, end Spoiler: Ending thoughts Spoiler: thoughts on the post-credits scene I'll have more to say when I'm less tired, but basically I thought it was great. I feel mixed about it coming to an end, which means it did a good job as an ending. I'm interested to see what the DLC case will do. |
Author: | Rubia Ryu the Royal [ Mon Sep 26, 2016 7:33 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
^ Careful with how you label your spoilers. D.A. McCoy wrote: Spoiler: thoughts on THAT scene Pretty much my viewpoint since I finished AJ several years ago. Considering that Yamazaki was part of the writing team for that game, it's no surprise he himself would believe there's not much else to pull from that plot point. While it could work for a case, it's not enough to fill a whole game, and when it comes to story games, there has to be a theme tying it all together. Quote: Spoiler: D.A. McCoy, please. You are tempting my inner fanfic writer, and I worry about that side of me. |
Author: | D.A. McCoy [ Tue Sep 27, 2016 12:11 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Rubia Ryu the Royal wrote: ^ Careful with how you label your spoilers. Thanks! Realized the first one was kind of vague. Cleared it up. Rubia Ryu the Royal wrote: Pretty much my viewpoint since I finished AJ several years ago. Considering that Yamazaki was part of the writing team for that game, it's no surprise he himself would believe there's not much else to pull from that plot point. While it could work for a case, it's not enough to fill a whole game, and when it comes to story games, there has to be a theme tying it all together. Spoiler: more on this the topic Quote: D.A. McCoy, please. You are tempting my inner fanfic writer, and I worry about that side of me. Do it! We need this tale told! |
Author: | Ash [ Tue Sep 27, 2016 9:21 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
D.A. McCoy wrote: Spoiler: thoughts on the post-credits scene Spoiler: |
Author: | storryeater [ Tue Sep 27, 2016 1:20 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Welp, its probably my favourite game in the entire series.Which is not to say it doesn't have problems. It helps that I consider some of the stuff people here call cons as pros. Spoilers for the whole game: Spoiler: |
Author: | Rubia Ryu the Royal [ Wed Sep 28, 2016 12:45 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
D.A. McCoy wrote: Quote: D.A. McCoy, please. You are tempting my inner fanfic writer, and I worry about that side of me. Do it! We need this tale told! I think I started something I'm going to regret. |
Author: | FenrirDarkWolf [ Wed Sep 28, 2016 7:40 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Just something a little I feel, and the latter has already been discussed before, but I feel like 6-2 could be a "final case" sort to AJ:AA and 6-4 serves as a nice epilogue to Athena's and Blackquill's development in DD. |
Author: | greenbutt [ Fri Sep 30, 2016 12:19 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Spoiler: For the whole game plus maybe AJAA EDIT: Oh, I just read that Baloo wrote above and I think he kinda articulate my general issues quite well haha especially regarding AJAA! |
Author: | D.A. McCoy [ Fri Sep 30, 2016 6:57 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Rubia Ryu the Royal wrote: D.A. McCoy wrote: Quote: D.A. McCoy, please. You are tempting my inner fanfic writer, and I worry about that side of me. Do it! We need this tale told! I think I started something I'm going to regret. As I said in your topic, this is great! Now I wish Whet Soba had been localized into an Applebees. Having Simon worried about never getting his Triple Hog Dare Ya and his Triple Chocolate Meltdown would have been incredible. Regarding Maya: Spoiler: Whole Game Is there a general consensus yet about this game? I know eventually DD kind of became known as a "good but not great" entry and I was wondering if a good deal of fans have looked at SoJ more favorably or not. I personally thought it was great, but I don't know what the prevailing opinion is at the moment. |
Author: | Nurio [ Fri Sep 30, 2016 7:36 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
D.A. McCoy wrote: Is there a general consensus yet about this game? I know eventually DD kind of became known as a "good but not great" entry and I was wondering if a good deal of fans have looked at SoJ more favorably or not. I personally thought it was great, but I don't know what the prevailing opinion is at the moment. I believe people in general think it's better than DD, with much better characterization and almost everyone (aside from maybe Edgeworth and Pearl) having at least somewhat of a respectable role. The pacing might be worse, but the story was better with less cheesy "Dark Age of the Law" stuff. |
Author: | Rubia Ryu the Royal [ Fri Sep 30, 2016 11:55 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
D.A. McCoy wrote: Rubia Ryu the Royal wrote: As I said in your topic, this is great! Now I wish Whet Soba had been localized into an Applebees. Having Simon worried about never getting his Triple Hog Dare Ya and his Triple Chocolate Meltdown would have been incredible. He must have been so hungry after eating nothing but prison food. At least it's still better than whatever Phoenix has been "eating"... Quote: Regarding Maya: Spoiler: Whole Game Is there a general consensus yet about this game? I know eventually DD kind of became known as a "good but not great" entry and I was wondering if a good deal of fans have looked at SoJ more favorably or not. I personally thought it was great, but I don't know what the prevailing opinion is at the moment. As Nurio said, most of the fans I see commenting here or offsite really do enjoy the game and find it superior to DD in many aspects. There is some criticism, but I see most of it from here and few of such posts are straight-up complaints. As for Maya, I couldn't see her role in this game gone any other way. Spoiler: |
Author: | FenrirDarkWolf [ Sat Oct 01, 2016 12:38 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
http://www.capcom-unity.com/zeroobjecti ... uccession# I like what they mention in this article, about the future of the series, how they left the ending open so they could go wherever they want. I quite like that. |
Author: | D.A. McCoy [ Sat Oct 01, 2016 2:23 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
FenrirDarkWolf wrote: http://www.capcom-unity.com/zeroobjections/blog/2016/10/01/one-grand-finale-weddings-rakugo-and-succession# I like what they mention in this article, about the future of the series, how they left the ending open so they could go wherever they want. I quite like that. Spoiler: 6-5 Just to be safe |
Author: | scarlet-flowers [ Sat Oct 01, 2016 3:29 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
I finished the game a few days ago and overall I enjoyed it immensely!! Spoiler: So yeah, despite my gripes with the game, I still would say that was an overall amazing experience. |
Author: | NinjaMonkey [ Sat Oct 01, 2016 11:33 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Spoiler: Whole game spoilers So yeah, as of this game, I'd rank the games as follows: AAI>TaT>DD>PWAA>PLVsAA>SoJ>JFA>AJ. |
Author: | magnus_orion [ Wed Oct 05, 2016 3:54 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
I liked this game more than DD, but its still a weak entry for me. DD was far too easy, this game brought the difficulty back, so this game gets ++ for that. I thought 6-2 and 6-5 were a terrific cap to the AJ game, but overall... I guess I just really disliked the divination seance. These new mechanics that keep getting shoe horned into the games... Apollo's perceive mechanic, the mood matrix, and now the divination seance, are, in increasing order, really unnecessary and intrusive. The divination seance also kinda makes a mockery of how past games have handled spirit channeling in the past. Spoiler: My gripes with the mechanics aside, I liked the rest of the game overall. Spoiler: better safe than sorry I also really liked the characters Spoiler: 6-5 |
Author: | Southern Corn [ Tue Oct 11, 2016 12:34 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
So far,a lot of positive reviews. I wonder what will be the general consensus in a few years. |
Author: | linkenski [ Tue Oct 11, 2016 2:08 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
I have a feeling it will be a lot more generally positive than with DD which became the biggest "popular to hate" game since JFA. The thing is that SoJ after all did have solid stories to each case that made every story feel complete instead of contrived. My biggest grievance with it is how abruptly some developments kept happening in 6-5; a trait of the writing I thought has been an issue with Yamazaki's final cases since AAI but the pacing was pretty fine and I actually cared for most of the going-ons in the case except the very finale of the case which kinda like DD went for epicness while dropping a few really good opportunities for more intricacy. I still think when compared to those first three games, including JFA and AJAA to some extent SoJ is still missing the sense of energy and pacing the best trial segments in the series have, so I won't be surprised if someone picks this up a second time in a few years and finds it kind of a let down as part of their replay marathon of the entire series. The only trial segment I really liked for the writing of it was 6-4. Every trial had fun character animations and special set-pieces but I found too few of them had anything intersting going on in terms of character interactions, in no small part due to how little the writers took advantage of Nahyuta's monk design to make for funny or at least threatening moments (save 6-4 once more). Whenever some really goofy or striking individual had the spotlight in a trial, even Potdino/Andastahn'dihn I felt there wasn't enough comedic interplay between them and the other characters present. It was always sort of safe where the comedy would rely on a character's behavior and they'd just keep repeating that in different ways rather than make unexpected responses from the others. In 6-4 they fixed that. The writing felt really sharp and witty between Athena's impatient peppiness or Blackquill's dry commentary, the Rakugo artists and Nahyuta's calmness. Everything there played off of each other and that was totally missing in every other trial segment in the game which I feel is the biggest drawback, even when the stories turned out to be great in 6-2 and 6-3. The lack of interplay during trials created a lot of pacing issues. |
Author: | Thelema [ Wed Oct 12, 2016 5:46 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Capcom creating SoJ: "OMG, guys, we seriously need to appeal to our fandom to sell more, but it is not quite clear what we should do. Wait a minute, how about using Maya again, for the sake of nostalgy? And what's more, she can be blackmailed and accused of murder again. Nevermind this already happened 83837383 times in the whole series, we need to please them fans. But hey, we need a context to make Spirit Medium stuff relevant. How about inventing a magical country where spiritual channeling is used all the time inside of the courtroom? Ok, that will do. But oh, we also have to work on other characters, dammit. Apollo, Athena, Trucy, Blackquill... after all, we decided to create that new team of attorneys in the last game we did. We are forced to be consistent. Ugh, why is it so hard to please them fans? Let's bring more old people back, like Ema and Larry, too. Make it clear how we are so concerned about our loved fan$. Let's just wait and watch if our new quality > quantity policy works, since we are using a lot of characters in this game and we are not properly developing any of them anyway". |
Author: | Pierre [ Wed Oct 12, 2016 6:33 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
dangerousoffender wrote: Capcom creating SoJ: "OMG, guys, we seriously need to appeal to our fandom to sell more, but it is not quite clear what we should do. Wait a minute, how about using Maya again, for the sake of nostalgy? And what's more, she can be blackmailed and accused of murder again. Nevermind this already happened 83837383 times in the whole series, we need to please them fans. But hey, we need a context to make Spirit Medium stuff relevant. How about inventing a magical country where spiritual channeling is used all the time inside of the courtroom? Ok, that will do. But oh, we also have to work on other characters, dammit. Apollo, Athena, Trucy, Blackquill... after all, we decided to create that new team of attorneys in the last game we did. We are forced to be consistent. Ugh, why is it so hard to please them fans? Let's bring more old people back, like Ema and Larry, too. Make it clear how we are so concerned about our loved fan$. Let's just wait and watch if our new quality > quantity policy works, since we are using a lot of characters in this game and we are not properly developing any of them anyway". Preparing to challenge.... Challenging! Quote: But oh, we also have to work on other characters, dammit. Apollo, Athena, Trucy, Blackquill.. I thought the Trucy case was pretty great. Some crazy people thought the Athena-Blackquill parts were pretty great. You are implying that they were doing something dumb in this case without actually saying if they did anything wrong. At least that's the tone I'm getting from it. Why not put forward some actual thoughts on why you didn't think they were used well? Quote: Let's bring more old people back, like Ema and Larry, too. Larry is entirely optional. Your argument to me indicates that you think the developers wouldn't be able to prop the game up on it's own merits and had to rely on nostalgia. Now while you could argue that for Maya (though I think she's used well and in appropriately small amounts) your argument doesn't really hold true for Larry. Also regarding Ema, she is hardly an "old" character having existed in the Apollo Justice games it's plenty feasible for her to show up. Especially since this felt like more of an Apollo Justice game than a Phoenix Wright one. Quote: Let's just wait and watch if our new quality > quantity policy works, since we are using a lot of characters in this game and we are not properly developing any of them anyway I'm going to assume you made a mistake in the direction here since ">" implies quality over quantity which your argument doesn't seem to be doing. Going on that assumption I would actually argue a problem I had in this game was with too few characters. Most of the murders it's really only between one or two people as realistic options. Discounting Case 1 and main characters for it's small nature we have Case 2 which has two people, Case 3 has 3 people involved really, Case 4 has two people (with a disgustingly obvious culprit for me) and Case 5 (which is really two separate cases) has 2 and 3 people involved in the case I think. Also the discussion about not developing them at all I would say is hotly contested. Both Nahyuta and Ray'fa go through some heavy turmoil and personal decisions over the course of the game. I would also argue they set up pretty strong other characters too. Datz is a crazy goof but he's also got a really serious side to him when it comes to his cause, Beh'leeb is a quiet proper housewife who also has her serious side. Let's look at Albhi who has his life |
Author: | Thelema [ Wed Oct 12, 2016 8:37 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Pierre wrote: Larry is entirely optional. Your argument to me indicates that you think the developers wouldn't be able to prop the game up on it's own merits and had to rely on nostalgia. Now while you could argue that for Maya (though I think she's used well and in appropriately small amounts) your argument doesn't really hold true for Larry. Also regarding Ema, she is hardly an "old" character having existed in the Apollo Justice games it's plenty feasible for her to show up. Especially since this felt like more of an Apollo Justice game than a Phoenix Wright one. Discounting Case 1 and main characters for it's small nature we have Case 2 which has two people, Case 3 has 3 people involved really, Case 4 has two people (with a disgustingly obvious culprit for me) and Case 5 (which is really two separate cases) has 2 and 3 people involved in the case I think. Also the discussion about not developing them at all I would say is hotly contested. Both Nahyuta and Ray'fa go through some heavy turmoil and personal decisions over the course of the game. I would also argue they set up pretty strong other characters too. Datz is a crazy goof but he's also got a really serious side to him when it comes to his cause, Beh'leeb is a quiet proper housewife who also has her serious side. Let's look at Albhi who has his life My point is that characters are there, simply for the sake of being there. Larry is entirely optional. Right, he is entirely optional, but why does he have to be there? He simply is. No other reason aside from pleasing fans. And this game relied on nostalgia/"bringing back old elements" propaganda from the very moment it was announced. Total fanservice. About Maya lol. I think it can't be contested that she was terribly used in this game, or that at least that she was used in a repetitive way. I mean, Godsake. Being accused of murder again. "Kidnapped" again. Can't Capcom really think of a way to make her character relevant to a game, WITHOUT resorting to using her as a victim that needs to be saved? It is frustrating. Nayuta is the most boring character of the entire AA's series. I'm not going to dispute the argument that he went through personal turmoil during the game, but his character is just so unlikeable and sterile. I couldn't bring myself to be interested in him and his story, at any point of the game. Even Godot, which annoys me, is better than him IMO. His personality is as deep as a puddle. And I don't think I am being too exigent here. I've seen a lot of people saying similar things. The prosecutor has always been one key aspect that made each AA game interesting. Nayuta totally ruined this experience for me. If he were more charismatic, or had more remarkable traits, the game would be way better. I failed to especifically mention how I think the "3 different playable attorneys per game" system isn't good. I mean, Phoenix. In which way his character was developed in this game? What new elements did he bring? He is just boring me at this point. Athena was basically an assistent during almost the whole game, and while at least Case 4 showed her as being "alone" as a defense attorney in a courtroom for the first time, I think the game failed to give her a solid role as a lawyer. While she is not a character I particularly like, I feel she deserves more presence as an attorney. I wish the games could focus on a specific character, or 2. Because I can't see how it is possible to develop and give each character justice when you have 5 episodes per game (average) and 3 different playable attorneys. To be more fair towards the game. I did like how the game expanded on Apollo's childhood and past, and gave more details about them. And I think the best, most impactful and stimulating cases were the ones Apollo lead as the playable character. |
Author: | Pierre [ Wed Oct 12, 2016 11:09 pm ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Ok Quote: My point is that characters are there, simply for the sake of being there. Larry is entirely optional. Right, he is entirely optional, but why does he have to be there? He simply is. No other reason aside from pleasing fans. And this game relied on nostalgia/"bringing back old elements" propaganda from the very moment it was announced. Total fanservice. The "Time Traveller" case is specifically there to invoke nostalgia. You make it sound like pleasing fans or nostalgia are intrinsically bad. Quote: v About Maya lol. I think it can't be contested that she was terribly used in this game, or that at least that she was used in a repetitive way. I mean, Godsake. Being accused of murder again. "Kidnapped" again. Can't Capcom really think of a way to make her character relevant to a game, WITHOUT resorting to using her as a victim that needs to be saved? It is frustrating. Well I'll contest it. Yes they walked some old ground with her but she didn't draw too much focus from the main events and her unique powers are intrinsic to the HUGE twist in the last case. That twist wouldn't have been possible without her unique attitude and powers. It's not like the entire last case was a retread of 2-4, only elements of it. It might count against her but I wouldn't judge it as overall a "terrible" use since she's intrinsic to one of the largest twists in the game. Quote: Nayuta is the most boring character of the entire AA's series. I'm not going to dispute the argument that he went through personal turmoil during the game, but his character is just so unlikeable and sterile. I couldn't bring myself to be interested in him and his story, at any point of the game. Even Godot, which annoys me, is better than him IMO. His personality is as deep as a puddle. And I don't think I am being too exigent here. I've seen a lot of people saying similar things. The prosecutor has always been one key aspect that made each AA game interesting. Nayuta totally ruined this experience for me. If he were more charismatic, or had more remarkable traits, the game would be way better. He's a buddhist-based monk I'd argue he's not meant to be a barrel of laughs. That said you do see him grow and embrace his true self. The argument wasn't whether he was LIKEABLE, that's a deeply personal thing for each individual, it was whether he had actually developed and there's no doubt that he did after undergoing the personal turmoil you highlighted. Quote: I failed to especifically mention how I think the "3 different playable attorneys per game" system isn't good. I mean, Phoenix. In which way his character was developed in this game? What new elements did he bring? He is just boring me at this point. Athena was basically an assistent during almost the whole game, and while at least Case 4 showed her as being "alone" as a defense attorney in a courtroom for the first time, I think the game failed to give her a solid role as a lawyer. While she is not a character I particularly like, I feel she deserves more presence as an attorney. I wish the games could focus on a specific character, or 2. Because I can't see how it is possible to develop and give each character justice when you have 5 episodes per game (average) and 3 different playable attorneys. I agree I think it is a problem but I think they handled it better here compared to DD. I feel Apollo and Phoenix both had good bits, with Phoenix experiencing a new setting and the problems that come with it and Apollo really coming into his own and resolving a lot of personal issues in the last case. It's also why I like how it ends. I feel it will make the balance between characters much easier in future games. That said Athena's bit was no better than a disconnected DLC case and I loathed it. |
Author: | FenrirDarkWolf [ Thu Oct 13, 2016 1:47 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
Not as so much something big, but just something little that I liked is... Maya's shocked sprite is more-or-less exactly the same as young Mia's. |
Author: | Thunder84 [ Thu Oct 13, 2016 3:21 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
After a month of this game being released, I can say that this is probably my second favorite game in the franchise, behind TaT. There's a lot of good things throughout the game, and I really like the overarching theme of it. My biggest gripe without a doubt is Spoiler: Main game |
Author: | MiaFeyFan [ Thu Oct 13, 2016 4:24 am ] |
Post subject: | Re: What do you think of Spirit of Justice? |
FenrirDarkWolf wrote: Not as so much something big, but just something little that I liked is... Maya's shocked sprite is more-or-less exactly the same as young Mia's. I didn't even notice this because I was too busy being EMOTIONAL about POLLY But now that you've brought this to my attention I am v happy~ AHEM. So, my thoughts on this game... Spoiler: Whole game, GS4 |
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