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General impressions thread https://forums.court-records.net/viewtopic.php?f=54&t=32694 |
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Author: | Ash [ Sun Aug 13, 2017 2:13 pm ] |
Post subject: | General impressions thread |
Finished the game and the bonus episodes this morning, but I noticed there was no general impressions thread yet like with the previous games, so here it is! I wrote a (spoiler-free) longer review on the game this morning for my blog, but that's focused on mystery fiction, so perhaps not exactly what people here are looking for. My bullet point thoughts on the game are: - We all knew already, but the two DGS games are essentially one long story that was simply too long for one game. I don't think it was really meant to be multiple games though; it's just that Takumi wrote an overall story that was too great in scale, and each individual episode was too long too. There were several instances where I thought that some seperate episodes in the two games were originally conceived as one. - Which also meant that this second game started to build towards the ending fairly soon. It felt really weird to be honest. - Playtime-wise though, the two games are about the same. I clocked in a bit over 24 hours for this one, which is basically the same I had for the first one. - Clewing/foreshadowing was also not as effective because of the split over two games, which is a pity. - While I like the cases on their own and the way in which they fit the turn-of-the-century setting, I have to admit that this time the core mystery plots were way too obviously borrowed from reasonably known mystery stories. I can name specific titles that use the exact same trick for the first few cases, while the last is better in the sense that it's only inspired by the style of another famous mystery writer, but still obviously so. - I thought the overall story, while a bit predictable (which is something Takumi does love, the 'classic' story), enjoyable enough. It has some parallels with earlier Ace Attorney stories, but works well on its own. And there are also places where Takumi obviously tries to stray away from the series rules. - There are probably plenty of Holmes fans who still don't like the Holmes from this game, but I really like the way Takumi played with the concept of Sherlock Holmes and Dr. Watson in this game. - It's a shame there are so few new assets, but man, I love me that new prelude to the pursuit theme in the courtroom! - That one Joint Deduction scene in the third episode was AWESOME. - It's overall a fun game, and works great together with the first game to bring an incredibly fresh experience for AA fans, but you can't really seperate the two games. They are one story, that due to circumstances were cut in two in a rather clumsy way. - The two bonus episodes are both hilarious. The Japan one's the best. |
Author: | Southern Corn [ Sun Aug 13, 2017 4:07 pm ] |
Post subject: | Re: General impressions thread |
From what I've heard there's no new pursuit theme in this game which is a bummer, but I really like the new objection theme for Susa- I mean Ryutarou. Not really that far in the game, only the second testimony of case 1 :( |
Author: | RedPotato [ Mon Aug 14, 2017 12:19 am ] |
Post subject: | Re: General impressions thread |
There's a new pursuit, but it doesn't play until later in the game. |
Author: | Bolt Storm [ Mon Aug 14, 2017 2:15 am ] |
Post subject: | Re: General impressions thread |
Hit me with those stories you think Takumi borrowed from, Ash - I definitely had moments of "this mystery/solution feels familiar" but I'm curious if I was just being genre savvy there or if I was half-remembering something I'd read a long time ago. I've been holding off on posting impressions because I'd like to write a full review like I did for DGS1, but some bullet points:
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Author: | BigKlingy [ Mon Aug 14, 2017 6:57 am ] |
Post subject: | Re: General impressions thread |
Bolt Storm wrote: I also like that Takumi broke the mold a bit on the final villain. Obviously no details/spoilers here, but there was an "easy" way out I was expecting that had been used in several past AA games and he pointedly avoided it. I'm curious as to what this "easy way out is", if I'd hazard a guess, it's: Spoiler: DGS2-5 |
Author: | Bolt Storm [ Mon Aug 14, 2017 7:06 am ] |
Post subject: | Re: General impressions thread |
BigKlingy wrote: Bolt Storm wrote: I also like that Takumi broke the mold a bit on the final villain. Obviously no details/spoilers here, but there was an "easy" way out I was expecting that had been used in several past AA games and he pointedly avoided it. I'm curious as to what this "easy way out is", if I'd hazard a guess, it's: Spoiler: DGS2-5 Spoiler: DGS2-5 That said, speaking of mold-breaking and freshness, DGS1 definitely felt more unique structurally. DGS2 does some good stuff within the traditional framework of an AA case, but I feel like DGS1 does more to break or shake up that framework in the first place, most notably in DGS1-2 and DGS1-3. DGS2 hews much more towards the traditional "your client is innocent and there's an evil murderer out there who framed them and you have to pull them onto the stand after 2 days of court." |
Author: | Ash [ Mon Aug 14, 2017 7:47 am ] |
Post subject: | Re: General impressions thread |
Bolt Storm wrote: Hit me with those stories you think Takumi borrowed from, Ash - I definitely had moments of "this mystery/solution feels familiar" but I'm curious if I was just being genre savvy there or if I was half-remembering something I'd read a long time ago. Takumi is usually quite good with that, actually. 3-5 for example was just 'let's have a similar setting as a certain book', while 2-3 borrowed something for the backstory, not the main, so I was kinda surprised they serves as the main ideas in this game. Spoiler: Only read if you don't mind getting DGS2 (all episodes) spoiled, as well as the titles/tricks of the mystery stories they were based on/were inspired by! |
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