NaruMitsu Fangirl
Gender: None specified
Location: Zanarkand
Rank: Desk Jockey
Joined: Tue Feb 27, 2007 5:20 am
Posts: 53
Thought we can talk about how did the gameplay go for everyone.
Story wise I can say a lot, but I kinda want to focus this thread on gameplay.
I have two main thoughts...
Minuku System:
At first I thought this could get really hard because of all the possibilities. Everytime it appears, there are a lot of lines we can do Minuku on. And of each line, we have to check every corner. Then there's always the possibility of presenting evidence or press instead of doing minuku. All the possibilities just get compounded, and they can really make it hard if they wanted to.
Lucky for us, they made it easy.
First of, if Minuku appears, you're supposed to do minuku, and not present or press. O_O
Second Odoroki actually hints on which statement you should press on.
Third, the changes are obvious enough for us to notice. Yet, that beind said, there was a very hard one where I actually had to look online for guide (that was the only time in the game I looked online for strategy)
Last Case:
To be honest, I was really disappointed in the last trumpt card in the last case...
For almost all other cases we have the satisfaction of presenting one final contradiction/evidence to turn the whole thing around. (thus Gyakuten/Turnabout! O_O) However, for GS4...
With that out of my chest...
What about you?