Board index » Present Evidence » Games

Page 25 of 131[ 5218 posts ]
Go to page Previous  1 ... 22, 23, 24, 25, 26, 27, 28 ... 131  Next
 


Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

The Rocking Attorney

Gender: Male

Rank: Medium-in-training

Joined: Fri Apr 11, 2008 11:49 pm

Posts: 375

dont forget about the name box thing
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

I won't. It will help a lot to have all name boxes by default. I may add to the book one section with the codes to use each name box (for easiness).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

I may or may not be here.

Gender: Male

Location: Drinking a mug of hot chocolate

Rank: Ace Attorney

Joined: Thu Nov 29, 2007 11:58 pm

Posts: 4916

KSA_Tech wrote:
I won't. It will help a lot to have all name boxes by default. I may add to the book one section with the codes to use each name box (for easiness).

Instead of using a premade name box it may be easier to have a blank name box and make it so you just type in the name in the code.
I don't know what all you would need to do to set something like that up but you could make have a command that tells it to put specific text in that spot.

For example, lets say you want to have "Don" as a character.
Instead of having to build a special text box for that and figuring out what to tell the program to get it in right you would just add a command like "namebox (Don)" or something like that and the name would be there.

Would you be able to add something like that to PWLib?
ImageImage
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

End Quote.

Gender: Male

Location: UK

Rank: Decisive Witness

Joined: Mon Feb 25, 2008 9:11 pm

Posts: 201

I think the only problem with doing that don is how they do the names in phoenix wright games. If you look at the name boxes, it sort of stretches and squishes the name in the box to fit depending on how long it is. While i'm sure it'd probably be possible, it doesn't take much effort to make a name box imo.. however if there was a way to have both options, why not have your cake and eat it eh? :D
Image
ImageImage
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

I may or may not be here.

Gender: Male

Location: Drinking a mug of hot chocolate

Rank: Ace Attorney

Joined: Thu Nov 29, 2007 11:58 pm

Posts: 4916

Good point.
It would probably take allot of work to make it so that names of different sizes fit right.
But if we can have both that would be awesome!
ImageImage
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

you are already guilty.

Gender: None specified

Rank: Decisive Witness

Joined: Thu Apr 17, 2008 9:30 am

Posts: 151

It could simply resize the name box if the name was longer.

It could be made of 3 pieces. left side, right side and one pixel thick middle part. left side is created at the beginning the name, right part at its end and the middle one is created 1 pixel away from the left side and stretched all the way to the right side. Then the whole thing is put behind the text layer.

Anyway, I remember something being said about the blur being there intentionally, but as i'm strongly against any kind of blur unless it's applied to effects which use additive blending such as flames, explosions or a light pillar, I was wondering, would it be possible to have an option in config.cfg to completely remove any kind of filtering/blur from the engine?

Also I went and ripped the gavel hit from the ds titles. 2x more frames than the resized gba one the engine currently uses, and since i put it on a one sheet image it's also pow2 compatible and takes 2x less space than the gba ones. I'm trying to code it in right now, and so far the only bug is that the image is pre-stretched to 256x256 by the engine for some reason. It was like that in the original too though.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Luke: Layton's #1 Apprentice

Gender: Male

Location: United Kingdom

Rank: Bug Sweeper

Joined: Fri May 30, 2008 4:19 pm

Posts: 365

I'm working on a AIGE syntax checker. So far it detects invalid function names, but I haven't coded a full list of PWlib functions in (and this is web-based because I'm better at PHP than C(++)). It ignores any functions beginning with "pw_".

Hopefully this will help those people who make typos and have no idea. (need to include line numbers though...)
Web developer by night, school student by day. That's how I roll.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

@Don
I'll include the "text-based" name box (quite simple to add, just insert a text object along with the generic object that the name box is and force the namebox to use the "no-text" name box).
AIGE allows me to easily insert new objects, so it will be done as fast as I get home.

@Serio
I'll look on the gavel code. I recall forcing ihe gavel object to 256x192.
For that I'll need support on AIGE to make it (the name box) easier to show. I had the idea to implement "boxes" that would contain n objects and sending one command to them would show and hide them together for example. Also I would need an object "multi render" (render a same object with different position).
Also I had the idea alreadyto add a control for AIGE's automatic filtering applier (I had it because I feel that Donald's issue may be related to the video card not supporting the filtering). The values would be: Automatic, Always, Never.

@lukegb
Good. I'll add to AIGE a mode that stops on commands errors and display in a box the runtime error found. (The "ADI" - AIGE Debug Interface) But it would need you to stop writting and run AIGE up to the point. A more static like yours would help with simple typo issues.
Also I'll add a command on config to enable and disable the log file (faster AIGE for large sequenctial code).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

you are already guilty.

Gender: None specified

Rank: Decisive Witness

Joined: Thu Apr 17, 2008 9:30 am

Posts: 151

http://serio.piiym-net.com/leech/miapack1.7z

Image

Note, it's only the gs1 case 1 Mia. The others aren't included since for now I don't need them for anything.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

Great. I'll test and add her to the Character Standard Set as I get home.

And I implemented the LZW compression and descompression algorithm to use with the GIF loader.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

Some info on video cards: :uramidn:

VIA/S3G UniChrome Pro IGP
Driver 6.14.10.243
Date:24/08/2005
Status: Bad quality render, some objects fail. Sounds like hardware limitations.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Gender: None specified

Location: North America

Rank: Decisive Witness

Joined: Tue Apr 08, 2008 5:02 am

Posts: 295

KSA, didn't you post a link to a forum on your site earlier? I think it'd be helpful if you re-posted it. It'd make it easier if there were a place where people could make several different topics for help instead of having 9 pgs of it. That way if I didn't care about font rendering problems but wanted to know why AIGE wouldn't work on my computer, period, I wouldn't have to sift through piles of other questions. Just a suggestion.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

This one:

http://www.ksatechnologyhq.com:1357/ktsite/board/

?
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Pleeaase don't hurt me.

Gender: Male

Rank: Decisive Witness

Joined: Thu Mar 27, 2008 4:16 pm

Posts: 225

Hey, I got PWLib on one of my other PCs and it when I open AIGE.exe, I recieve a message saying:

Quote:
C:\Documents and Settings\...\Desktop\PWLib\AIGE.exe

This application has failed to start because application configuration is incorrect. Reinstalling the application might fix this problem.


I've tried using the latest AIGE.exe program but it still says it. I've also tried extracting it again from the .rar file, the problem still wasn't fixed. Any suggestions on how to solve this problem?
Image
Thanks Elriel for the sig!
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Affection!

Gender: Male

Rank: Decisive Witness

Joined: Fri Apr 11, 2008 4:38 pm

Posts: 250

Okay, I got SiSoftware Sandra working, how do I view my Video Card stuff?
Is it the "Video System" part when viewing the "Computer Overview" ?
If so then my card seems to be: Radeon 9250 (256mb, AGP 3.00, PS 1.4, VS 1.1)

But that just sounds silly. :O
Image
Still the same old...me.
I Am The Night, Colour Me Black.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

@FlashPoint
That is the error you get when the visual studio 2005 sp1 redistributable isn't installed. Took me a week to figure out when I got it the first time.

@Sphinx
It isn't strange.
It is an ATI Radeon 9250 with 256mb of video memory. Slot is AGP 3.0. It was Pixel Shader 1.4 and Vertex Shader 1.1
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Affection!

Gender: Male

Rank: Decisive Witness

Joined: Fri Apr 11, 2008 4:38 pm

Posts: 250

Yeah, and what about it? Should it be capable with AIGE? or is it to darn bad? :O
Image
Still the same old...me.
I Am The Night, Colour Me Black.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

No, it's not. I had a 9100 that worked with Doom 3.

What was your issue again? (easier then searching on all pages) so I can add to the bugtrap.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Affection!

Gender: Male

Rank: Decisive Witness

Joined: Fri Apr 11, 2008 4:38 pm

Posts: 250

Sphinx wrote:
I got AIXE.exe running without the runtime error, YAY!
But, I still have another problem left unsolved. which namely is:
This!

Do you think it has anything to do with my Video stuff etc?
Any thoughts?


This one.
Image
Still the same old...me.
I Am The Night, Colour Me Black.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

you are already guilty.

Gender: None specified

Rank: Decisive Witness

Joined: Thu Apr 17, 2008 9:30 am

Posts: 151

http://serio.piiym-net.com/leech/verapack.7z

Image
Name not set up yet, since there's no sprite for it in the name image. I'll probably update it later with a correct name when it's added, or maybe KSA_Tech will if Vera'll make it into the next update.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Affection!

Gender: Male

Rank: Decisive Witness

Joined: Fri Apr 11, 2008 4:38 pm

Posts: 250

YAYVera! D:
I wubble Vera. XD She's one of my fav. GS4 chars... >_>
Anyway, thanks Serio! I can freely use her when my PWLib finally works. >.<
Image
Still the same old...me.
I Am The Night, Colour Me Black.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

The Rocking Attorney

Gender: Male

Rank: Medium-in-training

Joined: Fri Apr 11, 2008 11:49 pm

Posts: 375

here is the current name box image i have been working on. it has Trucy, Wellington, Morgan, Grey, Vera. and Ini

Image

i'll try to make them for everyone ^_^
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Putting the M in Cobalt

Gender: Female

Rank: Prosecutor

Joined: Sat Mar 08, 2008 3:09 am

Posts: 700

Thanks, P_A!

:DDDD You got Meekins and Goodman!

...Ah, that reminds me: are you planning on a Mac release sooner or later? I guess I'm getting Bootcamp soon, anyway, but I just want to check.
ImageImage
Click on the left 'brow and you get the Super Makoto Project; click on the right 'brow and you get Project Kallisti :D
I made my avatar and sig.
You should totes visit my cosplay thread :Db
Tyrell Badd Facts!
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

The Rocking Attorney

Gender: Male

Rank: Medium-in-training

Joined: Fri Apr 11, 2008 11:49 pm

Posts: 375

Goodman and Meekins were already there =/. on an unrelated note. more name boxes!

Image
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Wibbly wobbly timey-wimey stuff

Gender: Female

Location: In front of you

Rank: Medium-in-training

Joined: Mon Oct 08, 2007 6:42 pm

Posts: 352

I actually have EVERYONE's name box already pasted into one big picture... I could post it if anyone wants it... It doesn't have alpha channels though, because I'm lazy I'm not exactly sure how to do them.
Thank you for reading. I hope you have a wonderful day.
100% pure Joy.
Excellent source of puns.
Refrigerate after opening.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

The Rocking Attorney

Gender: Male

Rank: Medium-in-training

Joined: Fri Apr 11, 2008 11:49 pm

Posts: 375

can you pwease post it here?
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Wibbly wobbly timey-wimey stuff

Gender: Female

Location: In front of you

Rank: Medium-in-training

Joined: Mon Oct 08, 2007 6:42 pm

Posts: 352

Let's see if this'll work!
Image

EVERY. SINGLE. NAMEBOX. All in one convenient file. Remember, if you're going to use this, back up your original (if you want.)
This was a simple copy-and-paste job. Note: The AA2-AA4 boxes have no transparency, if you notice.

Edit: Damn... Photobucket resized it down. It was originally 240x1000 pixels. Let me see if I can fix it.
Edit: Resized the image. Turns out there were at least 200 pixels of empty space, so I was okay. Now it should be fine.

Also, credit goes to the person who ripped all the AA2-AA4 name boxes. (Sorry I can't remember your name.) All I did was paste them all together and make the background transparent.
Thank you for reading. I hope you have a wonderful day.
100% pure Joy.
Excellent source of puns.
Refrigerate after opening.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

The Rocking Attorney

Gender: Male

Rank: Medium-in-training

Joined: Fri Apr 11, 2008 11:49 pm

Posts: 375

thanks ^_^. too bad i couldnt help T.T

but if it is for the best. its good!
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Wibbly wobbly timey-wimey stuff

Gender: Female

Location: In front of you

Rank: Medium-in-training

Joined: Mon Oct 08, 2007 6:42 pm

Posts: 352

No problem! Also, here. I made this too. It was cropped from the ripped buttons, and then the text was removed. I present...

THE BLANK BUTTON!
Image

Enjoi!

Edit: Here's a sample of some of the buttons I've made so far with this template:
Image
Image

(How can it be Wrong when it feels so Wright...? xD)
Font: Myriad Pro, size 20 (Thanks, KSA!), color: aa1111.
Thank you for reading. I hope you have a wonderful day.
100% pure Joy.
Excellent source of puns.
Refrigerate after opening.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Gender: None specified

Rank: Suspect

Joined: Fri May 30, 2008 2:14 pm

Posts: 13

I keep getting this message on my log, can someone help me?
Code:
(15:26:19) <Script> Requesting single frame render...
(15:26:19) <Script> Requesting single frame render...
(15:26:19) <Script> Processing System Events...
(15:26:19) <Script> Requesting single frame render...
(15:26:19) <Script> Processing System Events...
(15:26:19) <Script> Requesting single frame render...

it goes on and on it until i exit AIGE :sadshoe: :sadshoe: :sadshoe:
Avatar by Zinle
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

I'll reply to the issues and add Mia/Vera/Nameboxes as I get home today. Got home later then expected yesterday then couldn't do those things.

@tosswe44 (since it's simple)
You didn't add any script, read the tutorial.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Gender: None specified

Rank: Suspect

Joined: Fri May 30, 2008 2:14 pm

Posts: 13

Quote:
@tosswe44 (since it's simple)
You didn't add any script, read the tutorial.

thats weird.
tutogame.hlsl
Code:
#include(pwlib/pwlib.hlsl)


[PW test]
runscript("pw_initpwlib");
runscript("pw_initpwbgs");

startup.aighls
Code:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.

//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.

//    You should have received a copy of the GNU General Public License
//    along with this program.  If not, see <http://www.gnu.org/licenses/>.

//This file is the entrypoint file for any AIGE game: startup.aigehls
//First we include the game's starting script
//#include(script.hlsl)

//Just like most languages, an entrypoint function is defined. In AIGE HLSL this function is [main]
//You're not obligated to put the main function in this file, but it is recommended to do so.
[main]
//Render and Process System Events to protect not found scripts
render();
processsystemevents();
//We are jumping to the function game that must be present on the game's files. (using runscript here isn't recommended)
jumptoscript("game");
#include(tutogame.hlsl)

Avatar by Zinle
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

End Quote.

Gender: Male

Location: UK

Rank: Decisive Witness

Joined: Mon Feb 25, 2008 9:11 pm

Posts: 201

tosswe44, you have put "#include(tutogame.hlsl)" too far down the page on startup.aighls

Delete "#include(tutogame.hlsl)" from the bottom of the page and put it in just after the bit that says "//#include(script.hlsl)" on the next line down.
Image
ImageImage
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Luke: Layton's #1 Apprentice

Gender: Male

Location: United Kingdom

Rank: Bug Sweeper

Joined: Fri May 30, 2008 4:19 pm

Posts: 365

@tosswe44: The function must also be called "game", not "PW test" - or AIGE won't run it (startup.aighls - jumptoscript("game");)

I'll add a game function check to my script.
Web developer by night, school student by day. That's how I roll.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Gender: None specified

Rank: Suspect

Joined: Fri May 30, 2008 2:14 pm

Posts: 13

oh thanks, BTW now in the log it says it can't jump to game because it cant be found,I don't know where, I thought it was supposed to be in tutogame.hlsl. sorry for all the trouble guys and
thanks!
Avatar by Zinle
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Luke: Layton's #1 Apprentice

Gender: Male

Location: United Kingdom

Rank: Bug Sweeper

Joined: Fri May 30, 2008 4:19 pm

Posts: 365

Read my above post: the function name (the bit in []) needs to be [game] for it to run. Any further functions do not have to be called this.

Your code, corrected:

TUTOGAME.HLSL
Code:
#include(pwlib/pwlib.hlsl)


[game]
runscript("pw_initpwlib");
runscript("pw_initpwbgs");


STARTUP.AIGHLS
Code:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.

//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.

//    You should have received a copy of the GNU General Public License
//    along with this program.  If not, see <http://www.gnu.org/licenses/>.

//This file is the entrypoint file for any AIGE game: startup.aigehls
//First we include the game's starting script
//#include(script.hlsl)
#include(tutogame.hlsl)

//Just like most languages, an entrypoint function is defined. In AIGE HLSL this function is [main]
//You're not obligated to put the main function in this file, but it is recommended to do so.
[main]
//Render and Process System Events to protect not found scripts
render();
processsystemevents();
//We are jumping to the function game that must be present on the game's files. (using runscript here isn't recommended)
jumptoscript("game");

Web developer by night, school student by day. That's how I roll.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Gender: None specified

Rank: Suspect

Joined: Fri May 30, 2008 2:14 pm

Posts: 13

ok I tried copy pasting the corrected script but I still get this
Code:
(21:47:10) <Script> Requesting single frame render...
(21:47:10) <Script> Processing System Events...
(21:47:10) <Script> Warning! Couldn't jumping to script "game" because it couldn't be found!
I'm sorry to keep bothering you :larry: :larry:
Avatar by Zinle
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

End Quote.

Gender: Male

Location: UK

Rank: Decisive Witness

Joined: Mon Feb 25, 2008 9:11 pm

Posts: 201

KSA, on the tutorial, when you're doing the examine area bit.. where is the correct place to examine? I've pretty much searched the whole bottom screen and I can't seem to advance it.
Image
ImageImage
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

you are already guilty.

Gender: None specified

Rank: Decisive Witness

Joined: Thu Apr 17, 2008 9:30 am

Posts: 151

It's around the couch, but it's very small. Resize it to something bigger.

On the names topic, I ripped them in case anyone cares.
I tried to put them together too +tried to add some sort of alpha channel.

Image
It's a pretty large image (256x1024, to keep the pow2 scale and reduce the blur), but if i were to move the bottom names around to the unused 5th row i'm sure i could reduce it to 256x512.

@KSA: I remember you told me to reorder everything to 4 rows, is it some engine thing or can i make the 5th row out of the bottom ones to reduce the image size?

Also i've been thinking, perhaps they could be rearranged alphabetically as long as there are barely any set up?
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
User avatar

Don't mess.

Gender: Male

Rank: Desk Jockey

Joined: Fri May 09, 2008 12:08 am

Posts: 86

lukegb wrote:

STARTUP.AIGHLS

Shouldn't it be "startup.aigehls"?

In any case, I've got both saved verbatim, and it still says "initializing." I've installed all the necessary components. You'd think if my computer couldn't handle the engine, it would have the decency to say so, and not bait me with a "almost...almost...see? You're initializing :) Almost...almost..." screen and just tell me I encountered a problem and need to close.
Image
Page 25 of 131 [ 5218 posts ] 
Go to page Previous  1 ... 22, 23, 24, 25, 26, 27, 28 ... 131  Next
 
Display posts from previous:  Sort by  

 Board index » Present Evidence » Games

Who is online
Users browsing this forum: Yandex [Bot?] and 14 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
cron
News News Site map Site map SitemapIndex SitemapIndex RSS Feed RSS Feed Channel list Channel list
Powered by phpBB

phpBB SEO