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Re: Voice acting in GS5?Topic%20Title

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I think voice acting would be awsome on the next AP5. It's just that all the tech. wouldn't fit in the DS. I mean if they actually decided to do it on a DS, Capcom would be forced to make shorter cases. (We don't want those!!!!!)
I only think otherwise if the next AP came out on the Wii. Then I think that the game should definetly us voice acting just like trauma center: New Blood for the Wii also.
...Anyway, would you rather have voice overs with shorter gameplay, or the ones they have now?
Re: Voice acting in GS5?Topic%20Title
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I REPEAT.

Voice acting won't take up the space of the gameplay!

DATING SIMS...DATING SIMS D< ~

I believe Puyo Pop Fever, the World Ends With You (don't know if the American version has any) and Rune Factory are also good examples that have large gameplay with voice acting.
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Re: Voice acting in GS5?Topic%20Title

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I believe Professor Layton on DS has voice acting as well.
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Re: Voice acting in GS5?Topic%20Title
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This series is a bit more special than people think. It's more of an acquired taste, if you will. Adding voice acting to it, that's a bad way to go, considering the fact that the quality may not be that good. If you ask me, this series is perfect enough as it is. You can already see that the first one was the best, apparently, because it started something new. Then as they made more of the same stuff, people wanted more added to the series. Screw Gamespot, and all the other people that gave this series reviews going from good to bad, they don't understand anything.
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Re: Voice acting in GS5?Topic%20Title
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Officer 1BDI wrote:
Spoiler: 4-4 credits
If Gavin ever returns to his rockstar roots, I'd love to hear a song by him with actual vocals.


Other than voicework in songs, I honestly don't have any dying urge to hear more of the characters' voices. I like being able to imagine what they sound like in my head. >_>


Actually, I'd like this too.

Then again, his voice would never be as utterly smexy talented as we'd imaging, ne?
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Re: Voice acting in GS5?Topic%20Title
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Everyone, believe me when I say, "You're better off with your imagination".
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Re: Voice acting in GS5?Topic%20Title
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*Godot* wrote:
Everyone, believe me when I say, "You're better off with your imagination".

This.

Trauma Centre and even Professor Layton can't be called "visual novels". Voice acting does not interrupt the gameflow. However, in Ace Attorney, text is everything - bad voice acting can totally screw up the game, and an imagined voice is ALWAYS better.
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Also, Professor Layton only has voice acting in a few key cutscenes. Almost all of the game is just text.

It simply wouldn't work for AA.
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Darunia wrote:
The GS series is a series of visual novels. It wouldn't work, it would cost too much and wouldn't fit on a ds game card.

So is fate/stay night but that doesn't stop the real nua voice patch from giving them voices. :yuusaku:

So with that, a PC version with a voice patch would be wonderful

Edit

Spoiler: incomplete voice cast
I have even thought of a voice cast..

Norio Wakamoto: as somebody, I don't care, he has to be SOMEBODY
Tetsuya Kakihara: Apollo
Rie Kugimiya : Trucy
Mamiko Noto or Kana ueda: Ema

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Re: Voice acting in GS5?Topic%20Title
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I'm for it with restrictions.

I don't think the DS cards are "full" by any stretch of the imagination. The first 3 games fit on a GBA game, and except for the added case in PW: AA, pretty much nothing was added to them.
The AJ game "disapointed me" because of that. I mean, I still liked it, but it still had only 4 cases, they were short, and it seemed less DS-oriented than 1-5. I'm pretty sure they still have room.

But as people said, with ALL the text there is, that's way too much. Plus, do you really want to hear the same thing over and over again during cross-examinations?
I'd say, voices in cut-scenes: the introductions to the case, maybe (although you don't want it to reveal too much), and other cut scenes within the case. Also, I would agree on the "make minor characters "objection"s and "hold it!"s voiced as well".

I'm not sure if all of it being voiced would work because there are so many characters, though. But if they could pull it, I know I'd love it. Most point&click adventure games, or RPGs now have voice acting, despite the number of lines and characters, so I think it would be possible. And I've been pretty disapointed by the fact Nintendo has so little voice acting, be it in DS games or Wii games.

I'd like having the option to have it be in Japanese, at any rate (I doubt they'd make a specific one in French, as most voiced games end up here with the option of Japanese or English voices, with French subtitles)
Re: Voice acting in GS5?Topic%20Title
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Avistew wrote:

But as people said, with ALL the text there is, that's way too much.


Actually, there isn't way too much. It has as much as any other visual novel.

They could also just have them say it once during the testimony and when you cross examine them they could turn the voices off.

It's not that difficult, but as I said before, this would be more suited if they made a PC version.
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Re: Voice acting in GS5?Topic%20Title
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Just a few scenes here and there...maybe in the Openings of the cases, and in the credits when everyone talks n.n

Hey, the FFIV remake is going to have voice acting, why not GS5?
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Re: Voice acting in GS5?Topic%20Title

yippe

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Diego Armando wrote:
It is too heavy too fit in a DS card.

to heavy ? o-O but didn't GS 4 have voice acting in japan
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Tinker wrote:
*Godot* wrote:
Everyone, believe me when I say, "You're better off with your imagination".

This.

Trauma Centre and even Professor Layton can't be called "visual novels". Voice acting does not interrupt the gameflow. However, in Ace Attorney, text is everything - bad voice acting can totally screw up the game, and an imagined voice is ALWAYS better.

What these two said, they've got the right idea, trust me. There would be many flaws with having voice acting in the next game. And we all know that many, many gamers would complain about the poor voice acting (even if it was good voice acting; gamers still like to complain) and then Capcom would have to decide whether to fill the whole game's text with voice acting or just certain bits. If they did it all, it would be hard, taxing and difficult in many, many ways. But if they didn't do it all, gamers would complain.

Basically, I think the AA series is fine as it is in that sense, and will still prove to be just as popular without voice acting.
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Re: Voice acting in GS5?Topic%20Title
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I feel there shouldn't be any voices AT ALL.

I feel it's so much better to imagine how each character talks yourself. Putting a voice to a character can feel wrong after you've got a voice you've set to them.
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Topaz Fey wrote:
I feel there shouldn't be any voices AT ALL.

I feel it's so much better to imagine how each character talks yourself. Putting a voice to a character can feel wrong after you've got a voice you've set to them.

yar it is true, I was pretty annoyed and sort of shocked when I heard Edgeworth's hold it and take that sounds, the less voices the better,however the idea that someone wrote earlier in this topic about when a non-attourney says hold it or something having a voice is a good one in my opinion.
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I personally loved Edgey's Hold it and Take That.

It sounded so British! :edgy:
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Nonono
If only for the fact that there would be more Payne screeches.
DOES ANYONE WANT THE GAME DELAYED FOR THAT!?
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Re: Voice acting in GS5?Topic%20Title
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Voices would be nice, yes.
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That's right.Having voices from all of the character's cast won't fit to this "small" DS Card,and it's a visual "Novel" we can't hear their voices all over the
storylines,though...If GS at least had a better and a bigger system such as:Wii/PS3/PS2 or XBOX 360,we could just sit and hear their voices (Which it'll make it more dramatic sometimes..) So anyways,I just imagine what they sound in my mind...
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Dick-Gumshoe wrote:
That's right.Having voices from all of the character's cast won't fit to this "small" DS Card,and it's a visual "Novel" we can't hear their voices all over the
storylines,though...If GS at least had a better and a bigger system such as:Wii/PS3/PS2 or XBOX 360,we could just sit and hear their voices (Which it'll make it more dramatic sometimes..) So anyways,I just imagine what they sound in my mind...


THE DS CARD CAN HANDLE VOICES. We established that already. However, it wouldn't be as good of a game, since the game will have to go at the pace of the voice. Also, it doesn't need to be on a console. A handheld is just fine, thank you very much.
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No. That's my only statement.
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Re: Voice acting in GS5?Topic%20Title

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Probably..They Don't Need VA For Every Conversation,Maybe They Could Make The VA Just On Some Scene/Situation like On TWEWY
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IF Capcom will put some VA in GS5, it shoud be like Trauma Center: Under the Knife 2 (and Second Opinion, as someone stated): only some voices clips that are used the whole game, or some phrases to make the game more, hum... dramatic? Like "Apollo!" (spoken when someone wants your attention for something), "You have evidence, don't you?" (used only if the prosecutor tells Apollo everything like in GS4, so... forget it), "The defendant is (Not) Guilty" ( :udgy: only), "You can't do anything now, *insert Apollo nickname here*" (when a "I only want to win" prosecutor "crushes" Apollo), "Look at the Court Record and find contradictions in the witness' testimony, Polly/Apollo/other Apollo nick" (used in the tutorial case, before the first cross-examination, and the nick depends of the "tutor") and "The bracelet...!" (said by :odoroki: when his bracelet reacts). And the voice doesn't have to fit the text most of the time, like:
:odoroki: :"The bracelet...!" , while the text part says: "My bracelet is reacting to this testimony!", or
:minuki: :"Apollo!", while the text part says: "You can't give up now!", or something like that

And, as in Trauma Center, you should be able to enable/disable those voices, and maybe even the Objections and Take Thats, so the ones who like to imagine the voices (like me, but even with those little voice clips it's possible... at least for me, I mean), or hate it wouldn't have to hear, but the ones who like the idea would hear. And I think it wouldn't take so much space/time, even to European releases, since it would be (mostly) only 2 or 3 seconds of talking for each and most characters (like witness) would have a maximum of 10 voice clips.
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I dunno....... VAing PW or AJ would kinda change it....




I'm good with the good ol' text, but that may be just me and my preferences. But whatever, either way I'm gonna pick up the game.





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Re: Voice acting in GS5?Topic%20Title

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I agree, that voice acting in cut scenes, or before the cases would be a nice compromise.
An AJ game on Wii with new cases would be awesome.
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I'd disagree. In my opinion, one of the charms of Ace Attorney is it's a visual novel, not an audio novel. It's probably the closes I ever get of reading something that isn't on a forum. Now voices can either make (MGS) or break (Sonic) a series, and I'd rather not want them to take the risk. There's no guarantee they'd pick the right voices and they'd get the right emotions. You've heard the disagreements over some of the Objections, haven't you?
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Coppo wrote:
I'd disagree. In my opinion, one of the charms of Ace Attorney is it's a visual novel, not an audio novel. It's probably the closes I ever get of reading something that isn't on a forum. Now voices can either make (MGS) or break (Sonic) a series, and I'd rather not want them to take the risk. There's no guarantee they'd pick the right voices and they'd get the right emotions. You've heard the disagreements over some of the Objections, haven't you?


Yeah, and that's where the ability to turn the voices off would come in. :/
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So overall, the problem is not the space nor how.

But who.

The series does not have consistent voice actors.

For the most part, the short audio clips we hear in-game ("OBJECTION!" etc...) are the Capcom staff members, in both the English and Japanese sides of the company. (not quite sure what the European or other country localizations do) Most of these people probably do not have much experience in acting out lengthy scenes.

Secondly, let's now look at the Japanese trailers/promos with full-length voice acting and speech. In these videos the staff are NOT the ones portraying the characters; these are people with actual experience. (I heard Apollo in the GS4 trailer was played by a singer; wtf) This is already a problem if they want to really keep the "staff will voice" tradition but are not willing to voice for the longer videos. And, if you compare a few them, some recurring characters do not have the same voice actor each time as well. Phoenix for example. That is definitely not the same guy playing him for the GS4 trailer from the original trilogy's videos.
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Watatata~! wrote:
And, if you compare a few them, some recurring characters do not have the same voice actor each time as well. Phoenix for example. That is definitely not the same guy playing him for the GS4 trailer from the original trilogy's videos.


But actually Phoenix trailer voice cast has never changed...sounds different, but still the same person.
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Well there was something like a TGS special promo that had a different cast compared to usual trailers.
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Darunia wrote:
The GS series is a series of visual novels. It wouldn't work, it would cost too much and wouldn't fit on a ds game card.


Unless they provided voice acting on the movie or intro parts, especially now that they started making use of video clips on AJ through ActImagine, I think it wouldn't hurt if Lamiroir actually sang her parts on The Guitar's Serenade videotape, or at least Phoenix and Zak actually saying stuff to each other at the beginning of 4-1 and some parts on 4-4.

Last time I checked, the entirety of an Ace Attorney game had never been higher than 60 MB, and a DS card could actually hold up to 2 GB, so I really think that a little voice acting wouldn't hurt.
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Tinker wrote:
*Godot* wrote:
Everyone, believe me when I say, "You're better off with your imagination".

This.

Trauma Centre and even Professor Layton can't be called "visual novels". Voice acting does not interrupt the gameflow. However, in Ace Attorney, text is everything - bad voice acting can totally screw up the game, and an imagined voice is ALWAYS better.


Lol somehow I agree with this comment. Sometimes, when I hear them shout Objection or Hold It, I focus then try to imitate their voice and imagine if they would actually speak like that in an anime or something.
I get tired easily.
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Personally, I only want the Hold It!, Objection!, Take That!, Gotcha!, etc... but if Capcom really wanted to do it, they always have the option (pack).
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As has been said many times before, it's probably better not to have voices, because of imagination, etc. But it would be awesome if there were just tiny moments spoken.

Also, can anyone explain THIS to me?

http://www.youtube.com/watch?v=Z8IiJk4Imds

It's GUTSMAN'S ASS, but on the PW part, it has the Japanese version with Edgey speaking

PW part is at 0:54

But in our minds, we all have ideas of who would made great voice actors, and it sometimes kills our dreams that it's not voice acted. For example: Kirk Thornton as Kristoph would rock. But I suppose we should just play the waiting game..or the imagination game
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:yogi: Voice-acting in GS5?

Well, if anything, adding voices to the various "Hold it!"s and such would be nice. For example, if Trucy shouted "Hold it!", perhaps they could give her a voice to go along with it instead of the standard "Shing!" sound effect.

Otherwise, VA doesn't really appeal because a lot of the drama and suspense comes from the use of the soundtrack, not VA.
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I think the dub for the "Nice Dahlia" here is quite good:

http://uk.youtube.com/watch?v=4BcZ9gDA9mI&NR=1

I was sort of imagining a voice like that when playing T&T.
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Well I guess my question was answered on "who" if there ever IS full-fledged stuff. It will be the trailer/promo voice actors.
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well in GS4 we had apollo say "Gotcha!" i would like either Stop! whenever they try to do something that is really irrevalent to the case. i really wish that they did have more words
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i disagree. it would take out the flare in the OBJECTION!! HOLD IT!! TAKE THAT!!
now if they made a PW anime. then it would be nice to hear some good voice acting!
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