Board index » Non Phoenix Wright » Police Station

Page 19 of 103[ 4090 posts ]
Go to page Previous  1 ... 16, 17, 18, 19, 20, 21, 22 ... 103  Next
 


Re: Random conversations about GamesTopic%20Title
User avatar

Gender: Female

Rank: Ace Attorney

Joined: Wed Aug 08, 2012 2:23 pm

Posts: 9918

Anthony wrote:
I donn't think FFX and FFX2 had any boob jiggle movements.... :/


I know that X did, it was subtle, but noticeable if you got a close up of Lulu during the victory fanfare.

C-A
Image
Image
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

CatMuto wrote:
Anthony wrote:
I donn't think FFX and FFX2 had any boob jiggle movements.... :/


I know that X did, it was subtle, but noticeable if you got a close up of Lulu during the victory fanfare.

C-A


Oh yeah Lulu did, but only because she was the only character with big boobs :/
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Ace Explorer

Gender: None specified

Location: The Yggdrasil Labyrinth

Rank: Prosecutor

Joined: Sun Jan 05, 2014 4:04 am

Posts: 737

We're a dignified bunch here on C-R. :kristoph:
Image
Well? Are we going or what?
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

I do believe there has YET to be a butt physics to any game I think.
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Gettin' Old!

Gender: Male

Location: Scotland

Rank: Ace Attorney

Joined: Fri Jul 11, 2008 4:30 pm

Posts: 14363

Alonso Swift wrote:
We're a dignified bunch here on C-R. :kristoph:


Stealing my lines eh Alonso? :damon:

Quote:
Prove me wrong. Prove that just because a game added bigger breasts (or jiggle physics) resulted in the game being sold WORSE than a predecessor.


Lucy (a valid consumer) would be less likely to buy the next Zelda game because she finds jiggle physics meaningless and demeaning to characters in a game.

There...your proof.

I would also be less likely to buy a game if it was heavy in boob physics. Regular motion is fine, but in most games the chest isn't even visible particularly often with most games being either with the camera behind the protagonist for the vast majority of the game or...well first person these days.

Point is by the time a developer is going out of their way to program jiggle physics they probably ARE using them for fanservice, realistic or no, since breasts won't really be focused on otherwise.
Made by Chesu+Zombee
Image

You thought you could be safe in your courts, with your laws and attorneys to protect you. In this world only I am law, my word is fact, my power is absolute.
Re: Random conversations about GamesTopic%20Title
User avatar

In Justice We Trust

Gender: Male

Location: Southern California

Rank: Admin

Joined: Wed Dec 12, 2007 6:31 pm

Posts: 4215

If it's portrayed realistically and isn't something the game makes an effort to call attention to, I probably wouldn't be bothered by jiggle physics. If it's exaggerated and/or the developers go out of their way to show it off, though, that's when I get annoyed. I like breasts as much as the next heterosexual man, but masturbation aid is not on the list of things I look for in a video game. Of course, this whole thing just leads into my personal issues with illogical fanservice as a whole.
Image
I'll always love you, Max.
Re: Random conversations about GamesTopic%20Title
User avatar

Ace Explorer

Gender: None specified

Location: The Yggdrasil Labyrinth

Rank: Prosecutor

Joined: Sun Jan 05, 2014 4:04 am

Posts: 737

Pierre wrote:
Alonso Swift wrote:
We're a dignified bunch here on C-R. :kristoph:


Stealing my lines eh Alonso? :damon:

:snackood: (Rats, foiled again!)
Uh... Is it OK that I borrowed it? :sahwit-2:
Image
Well? Are we going or what?
Re: Random conversations about GamesTopic%20Title
User avatar

Gardevoir lover

Gender: Male

Location: Puerto rico

Rank: Ace Attorney

Joined: Sat Feb 01, 2014 2:20 am

Posts: 2022

Well i made it to the first trial of case 2 of Justice for all.
Image

My DA account can be found here: http://klonoahedgehog.deviantart.com/
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

I do love customization in games.
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Gardevoir lover

Gender: Male

Location: Puerto rico

Rank: Ace Attorney

Joined: Sat Feb 01, 2014 2:20 am

Posts: 2022

Anthony wrote:
I do love customization in games.

So do i, i hope they don't remove character customization in Pokemon ORAS.
Image

My DA account can be found here: http://klonoahedgehog.deviantart.com/
Re: Random conversations about GamesTopic%20Title
User avatar

Do you see the black one...or the white?

Gender: Male

Location: IN SPACE!

Rank: Ace Attorney

Joined: Tue Feb 27, 2007 12:06 pm

Posts: 6664

I just can't see Zelda ever putting in jiggle physics, and really, it doesn't bother me one bit. The old ones didn't have them and it didn't bother me then. Zelda's focus is an action hack and slash with RPG elements thrown in. Takes place in a fantasy environment. Really, they throw realism out the window. And while Zelda may be targeted towards a bit of an older audience than, say, Mario, it's still on a Nintendo system and a lot of kids play it. Say I'm wrong here, but I feel if the females in Zelda started exhibiting jiggle physics, it'd probably turn some parents off in wanting their kids to play it. It's okay in a DoA game because it's purposely aimed towards mature audiences.

Really though, it's a redundant point. If you're playing the game for the physics and not the game play, then stop. Go rule 34 or something if you want to satisfy your perversions, I'm sure there's a ton of that junk out there. The only Nintendo flagship series I could really see them doing that with is Fire Emblem, given its concept.

I will say if you're really desperate and want to see some jiggle physics in a Nintendo game, I'm sure it's been done in Kirby already. Have you seen DeDeDe?

I'm for realism and all, but putting in jiggle physics just do it seems rather dumb. And really, if you're looking for jiggle physics in a Nintendo game, go look elsewhere. Maybe I'm insane, but compared to Sony and Microsoft, Nintendo comes across as a more family friendly, console for all ages kinda thing, whereas the former two come off as systems for more mature audiences. When I'm looking for a game, I'm looking for fun gameplay that keeps me entertained.

And Anthony, as for DQ8 reference, that game was made to have Jessica serve as fanservice, especially given her alternate outfits, so it's a rather moot point.
On April 3, 2016, Court Records Forums experienced a miracle upon that day.
CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: None specified

Rank: Ace Attorney

Joined: Fri Apr 19, 2013 12:38 am

Posts: 6446

Pierre wrote:
Alonso Swift wrote:
We're a dignified bunch here on C-R. :kristoph:


Stealing my lines eh Alonso? :damon:

Quote:
Prove me wrong. Prove that just because a game added bigger breasts (or jiggle physics) resulted in the game being sold WORSE than a predecessor.


Lucy (a valid consumer) would be less likely to buy the next Zelda game because she finds jiggle physics meaningless and demeaning to characters in a game.

There...your proof.

I would also be less likely to buy a game if it was heavy in boob physics. Regular motion is fine, but in most games the chest isn't even visible particularly often with most games being either with the camera behind the protagonist for the vast majority of the game or...well first person these days.

Point is by the time a developer is going out of their way to program jiggle physics they probably ARE using them for fanservice, realistic or no, since breasts won't really be focused on otherwise.


When a game uses fan service to make people wanna play a game then that means that the developers have little faith in the game's storyline,game mechanics,and etc since they feel like the fan service is what will make their games sell.
Re: Random conversations about GamesTopic%20Title
User avatar

In Justice We Trust

Gender: Male

Location: Southern California

Rank: Admin

Joined: Wed Dec 12, 2007 6:31 pm

Posts: 4215

dullahan1 wrote:
The only Nintendo flagship series I could really see them doing that with is Fire Emblem, given its concept.

They already did that with Lyn's combat sprites in FE7. Granted, it's not the same as actual jiggle physics, but they did bother to animate her breasts (though it takes a certain special kind of someone to get off on something that only takes up a few pixels). Still, I really hope they don't go overboard with that kind of thing in later games. Tiny combat sprites? So easy to miss that I didn't notice it until it was pointed out to me. Three-dimensional models? I'll probably notice. Armor would probably help prevent that kind of thing with some characters, but I can easily see it happening with classes that usually wear little or no armor (such as myrmidons and mages). I doubt Nintendo wants Fire Emblem to be spoken of in the same breath as Dead or Alive, though, so I imagine they'll hold back on the jiggle physics (assuming they ever bother with it to begin with).
Image
I'll always love you, Max.
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

I swear to god, if there is one thing I love bout games is the fact you can use cheat codes but sadly I think cheat codes are coming to an end.
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Gettin' Old!

Gender: Male

Location: Scotland

Rank: Ace Attorney

Joined: Fri Jul 11, 2008 4:30 pm

Posts: 14363

General Luigi wrote:
dullahan1 wrote:
The only Nintendo flagship series I could really see them doing that with is Fire Emblem, given its concept.

They already did that with Lyn's combat sprites in FE7. Granted, it's not the same as actual jiggle physics, but they did bother to animate her breasts (though it takes a certain special kind of someone to get off on something that only takes up a few pixels). Still, I really hope they don't go overboard with that kind of thing in later games. Tiny combat sprites? So easy to miss that I didn't notice it until it was pointed out to me. Three-dimensional models? I'll probably notice. Armor would probably help prevent that kind of thing with some characters, but I can easily see it happening with classes that usually wear little or no armor (such as myrmidons and mages). I doubt Nintendo wants Fire Emblem to be spoken of in the same breath as Dead or Alive, though, so I imagine they'll hold back on the jiggle physics (assuming they ever bother with it to begin with).


Awakening was pretty good about it, they could have done it what with 3D models and all but from my recollection the one character with particularly fanservice-y breasts (Tharja) doesn't jiggle at all.

Even then her outfit could potentially be explained by the fact she was stationed in a hot desert region.

Also don't forget Wario's Jiggle Physics Dullahan! Mmmmm
Made by Chesu+Zombee
Image

You thought you could be safe in your courts, with your laws and attorneys to protect you. In this world only I am law, my word is fact, my power is absolute.
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: Female

Rank: Ace Attorney

Joined: Wed Aug 08, 2012 2:23 pm

Posts: 9918

Pierre wrote:
Lucy (a valid consumer) would be less likely to buy the next Zelda game because she finds jiggle physics meaningless and demeaning to characters in a game.


This may sound snobby but... that's one customer. One customer means jackshit.

Quote:
Well i made it to the first trial of case 2 of Justice for all.


Joybunnies. That case wasn't that bad... except for the dumb, obvious soap opera twin switch...

Quote:
Say I'm wrong here, but I feel if the females in Zelda started exhibiting jiggle physics, it'd probably turn some parents off in wanting their kids to play it.


I always wonder about parents who see a tiny thing and say "NO! NO YOU CANNOT INTERACT WITH THAT! NOPE!" because... *shrug* they're oversensitive. Maybe it's because my mother raised me with the idea "If you're old enough to ask the question, you're old enough for the answer" even if the answer is simplified, so I knew things and am not so uptight about things in franchises. I mean, if it's a tiny jiggle that kids - kids note - will most likely not notice unless they look really closely (and what kid will?), why make a big stink out of it?
As I said, I was 23 at the time and it took me three playthroughs to notice one jiggle in Lightning Returns.
And there might've been more since, I don't notice. Cause I don't pay attention to that.

C-A
Image
Image
Re: Random conversations about GamesTopic%20Title
User avatar

Gettin' Old!

Gender: Male

Location: Scotland

Rank: Ace Attorney

Joined: Fri Jul 11, 2008 4:30 pm

Posts: 14363

Quote:
This may sound snobby but... that's one customer. One customer means jackshit.


Not only does it sound snobby, but it sounds like terrible business practice. You've got no proof that all customers would approve of jiggle physics and so far there's a fair few people here who disapprove of them. That's enough to say there's plenty others who care about this thing.

Quote:
I always wonder about parents who see a tiny thing and say "NO! NO YOU CANNOT INTERACT WITH THAT! NOPE!" because... *shrug* they're oversensitive. Maybe it's because my mother raised me with the idea "If you're old enough to ask the question, you're old enough for the answer" even if the answer is simplified, so I knew things and am not so uptight about things in franchises. I mean, if it's a tiny jiggle that kids - kids note - will most likely not notice unless they look really closely (and what kid will?), why make a big stink out of it?
As I said, I was 23 at the time and it took me three playthroughs to notice one jiggle in Lightning Returns.
And there might've been more since, I don't notice. Cause I don't pay attention to that.


We aren't talking about tiny jiggles Cat, we're talking about the overly sexualised fanservice-y jiggle physics.

Really the problem is oversexualisation and jiggle physics are just a symptom of it. Considering the topic started with Bayonetta (I think) I'm not sure if the game has jiggle physics but it's certainly got plenty of things to make me uncomfortable buying it.
Made by Chesu+Zombee
Image

You thought you could be safe in your courts, with your laws and attorneys to protect you. In this world only I am law, my word is fact, my power is absolute.
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

Considering the rather negative reception of Cia's outfit in Hyrule Warriors, I hardly think Nintendo is thinking about implementing jiggle physics any time soon.

Spoiler: Cia
Image


Also, about Fire Emblem: Awakening...I still can't get over some armor design choices, most of them regarding women's armor, obviously. The fact that pretty much every single woman in that game has zettai ryouiki just oozes fetish.
Image
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: Female

Rank: Ace Attorney

Joined: Wed Aug 08, 2012 2:23 pm

Posts: 9918

Quote:
We aren't talking about tiny jiggles Cat, we're talking about the overly sexualised fanservice-y jiggle physics.


Well I was repeatedly talking about realistic, tiny jiggles that occur off and on and are easy to overlook. And jiggle physics should still not be the sole reason for someone to not buy a goddamn game.

Quote:
Considering the rather negative reception of Cia's outfit in Hyrule Warriors


What the hell is wrong with that outfit? What, have all those naysayers never heard of Evil Is Sexy? That's always a good way to tell if someone is a good or a bad guy. Depending on how sexy they look, they're evil and if they have modest clothes, they're good guys.

C-A
Image
Image
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

CatMuto wrote:
Quote:
Considering the rather negative reception of Cia's outfit in Hyrule Warriors


What the hell is wrong with that outfit? What, have all those naysayers never heard of Evil Is Sexy? That's always a good way to tell if someone is a good or a bad guy. Depending on how sexy they look, they're evil and if they have modest clothes, they're good guys.

C-A


I'm guessing it has to do with the franchise; people don't want that kind of outfit in a Zelda game, and I'm inclined to agree. I just don't see the point, and it sort of breaks my immersion, as geeky as that sounds.

Also, that's not always the case.
Image
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: Female

Rank: Ace Attorney

Joined: Wed Aug 08, 2012 2:23 pm

Posts: 9918

I hate it when people talk about Immersion in a game. A game is never immersing, you know why? Because any second, you can look down and see you're holding a controller and already your immersion is broken. Nobody can tell me something IN the game breaks the immersion, when there is nothing immersing to begin with.

Also, for hell's sake, Zelda has been changing things off and on for the last 25 years. Look at Vaati and Ghirahim, they are vastly different from the older villains who were more manly and rugged looking, evil and all. Now we have the handsome bishonen. So why the hell can we not have a sexy villainess with a stripperiffic outfit? It's no different from Ghirahim with his chest open displayed and the diamond shaped holes all along his legs.

C-A
Image
Image
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

CatMuto wrote:
I hate it when people talk about Immersion in a game. A game is never immersing, you know why? Because any second, you can look down and see you're holding a controller and already your immersion is broken. Nobody can tell me something IN the game breaks the immersion, when there is nothing immersing to begin with.

C-A


If you truly feel that way then I feel sorry for you. I can get very immersed in both games and books, and it doesn't matter if I'm holding something in my hands or not. However, when something feels vastly out of place, the spell is broken.

I know you're a very negative and cynical person, but that doesn't mean you're privy to special information or truths; it just affects your outlook on things.
Image
Re: Random conversations about GamesTopic%20Title
User avatar

I've felt worse.

Gender: None specified

Location: I'm at soup.

Rank: Ace Attorney

Joined: Sat Nov 03, 2012 10:18 pm

Posts: 1706

Thane wrote:
CatMuto wrote:
I hate it when people talk about Immersion in a game. A game is never immersing, you know why? Because any second, you can look down and see you're holding a controller and already your immersion is broken. Nobody can tell me something IN the game breaks the immersion, when there is nothing immersing to begin with.

C-A


If you truly feel that way then I feel sorry for you. I can get very immersed in both games and books, and it doesn't matter if I'm holding something in my hands or not. However, when something feels vastly out of place, the spell is broken.

I know you're a very negative and cynical person, but that doesn't mean you're privy to special information or truths; it just affects your outlook on things.

Relevant article on video game immersion.
Immersion, or spatial presence, is influenced by several factors, including: a compelling/thought provoking story, an interactive world (consisting of operating machines, talking to NPCs, and fiddling with physics), consistent behavior of the game world, a relatable/interesting protagonist, and so on. It's part of the reason why FFXIII fell flat for me: without the immersion, it wasn't very inviting to follow a typical defy your fate and save the world story.
Image
"It's never too late to learn that growing old doesn't have to mean growing up. Stay curious, stay weird, stay kind, and don't let anyone ever tell you you aren't smart or brave or worthy enough." -Stanford Pines, Gravity Falls
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: Female

Rank: Ace Attorney

Joined: Wed Aug 08, 2012 2:23 pm

Posts: 9918

Thane wrote:
If you truly feel that way then I feel sorry for you. I can get very immersed in both games and books, and it doesn't matter if I'm holding something in my hands or not. However, when something feels vastly out of place, the spell is broken.

I know you're a very negative and cynical person, but that doesn't mean you're privy to special information or truths; it just affects your outlook on things.


Look, I enjoy reading good books and reading about a person's life that they tell me, but I am always aware that I am still reading a book.

Quote:
it wasn't very inviting to follow a typical defy your fate and save the world story.


*shrug* For me, it started like a defy your fate, but whenever I see the ending of XIII, it always looks to me like they DID follow the focus/fate they were given. Check the focus vision and ending sequence, it's identical. The only ones who might have defied their fate are Vanilla and Fang.

C-A
Image
Image
Re: Random conversations about GamesTopic%20Title
User avatar

High level play

Gender: Male

Location: Netherlands

Rank: Ace Attorney

Joined: Mon Nov 12, 2012 1:37 pm

Posts: 1181

These 'jiggle physics' are really getting out of hand. It also really bothered me in Street Fighter 4
Spoiler:
Image


JK. But I do wonder what goes through the programmer's minds when they are tasked to animate or program jiggle physics.
Face your emptiness don't be afraid. The danger is often smaller than your fear.

Image
Re: Random conversations about GamesTopic%20Title
User avatar

I've felt worse.

Gender: None specified

Location: I'm at soup.

Rank: Ace Attorney

Joined: Sat Nov 03, 2012 10:18 pm

Posts: 1706

CatMuto wrote:
Thane wrote:
If you truly feel that way then I feel sorry for you. I can get very immersed in both games and books, and it doesn't matter if I'm holding something in my hands or not. However, when something feels vastly out of place, the spell is broken.

I know you're a very negative and cynical person, but that doesn't mean you're privy to special information or truths; it just affects your outlook on things.


Look, I enjoy reading good books and reading about a person's life that they tell me, but I am always aware that I am still reading a book.

When I'm experiencing a work of fiction that I particularly like, of course I'm still aware that I'm still experiencing a work of fiction. But if I had to guess, spatial presence (the psychological term for immersion) is about wanting the experience to be real. Essentially, the viewer finds the world/characters/game mechanics interesting enough that they're willing to let themselves be fooled by the illusion. That's what most works of fiction are: an illusion that tries to convince the audience that what is happening on the screen/pages is actually happening. When we see something like a large breasted female who makes no attempt at hiding her cleavage and no one calls her out on it (provided that the interesting character isn't a pervert), that's what breaks the illusion.
A personal example I can attest to is Persona 4. I loved the characters, loved the setting, and loved the story, so I was willing to let myself be fooled by the illusion.
Spoiler:
An illusion which shattered when the story reached November 5th. Grr, why the hell wasn't I able to say "I'll read the letter later"?

Image
"It's never too late to learn that growing old doesn't have to mean growing up. Stay curious, stay weird, stay kind, and don't let anyone ever tell you you aren't smart or brave or worthy enough." -Stanford Pines, Gravity Falls
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

That sums it up pretty well. Usually when I get really into a book I'm not even aware I'm turning the pages.
Image
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

I like the jiggly physics. :butzthumbs: :larry2:
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Gettin' Old!

Gender: Male

Location: Scotland

Rank: Ace Attorney

Joined: Fri Jul 11, 2008 4:30 pm

Posts: 14363

Quote:
Well I was repeatedly talking about realistic, tiny jiggles that occur off and on and are easy to overlook. And jiggle physics should still not be the sole reason for someone to not buy a goddamn game


Yes YOU were but the original conversation and topic of discussion was about the huge jiggles, you just kept trying to derail it into a topic you felt wasn't an issue.

Also why should it not be a reason? It might not be a sole reason, no one ever said that but it might still be a big chip on the pile to put someone off it.

Quote:
I hate it when people talk about Immersion in a game. A game is never immersing, you know why? Because any second, you can look down and see you're holding a controller and already your immersion is broken. Nobody can tell me something IN the game breaks the immersion, when there is nothing immersing to begin with.


As has been stated Cat, your opinion does not necessarily equal absolute fact or everyone else's opinion. Games can provide Immersion for other people if perhaps not for you. Yes you can have a controller in your hand but that doesn't necessarily mean immersion cannot exist. For me immersion can be defined as that feeling when you don't want to put a game down or disengage from a book because the world is just flowing from the fiction.

Hey even nowadays with the rise of Oculus Rift and increasing advances into VR technology you CAN'T always "look down and see a controller" to break immersion.
Made by Chesu+Zombee
Image

You thought you could be safe in your courts, with your laws and attorneys to protect you. In this world only I am law, my word is fact, my power is absolute.
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: Male

Rank: Ace Attorney

Joined: Fri Jan 31, 2014 8:13 pm

Posts: 1546

Sorry for bringing this up out of the blue by I kind of wanted to talk about it if anybody's been following the series

I just finished Episode 9 of TWD Game
Spoiler:
The entire season kind of feels like I get choice A or B. If I choose choice A, bad shit happens. If I choose B, the same bad shit happens. I feel like I'm just going to places, meeting people, those people die, and then nothing really new happens as a result. It's getting a little tired
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

A game in development Donate money for a worthy cause. A Youtuber that I subscribe to is playing a HUGE part in the game as one of the main characters..... oh and see whose doing what voice. You'll be in a surprise.
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

Anthony wrote:
A game in development Donate money for a worthy cause. A Youtuber that I subscribe to is playing a HUGE part in the game as one of the main characters..... oh and see whose doing what voice. You'll be in a surprise.


Quote:
From the mind of David Daniels, it was written over the course of 10 years encompassing elements of Action, Adventure, Fantasy, Romance, Comedy, Horror, and Drama...

In Amaranthine Story the main focus is game play, story, and music. Without these key elements a game can fail. Being a gamer my entire life and years of studying reviews on many different RPG, I have gained a deep understanding for what made popular games such as Final Fantasy 7 great...


Amaranthine Story is set in an open world where players can travel by foot, Airship, Cars, Buses, Boats, or Mountable creatures. Each continent is aimed to be larger than Skyrim....

.
Hate to be a downer but those guys sound really full of themselves for a game that sounds so cliché and overly ambitious. I'm all for personal stories, and I've always been of the opinion that there's nothing inherently wrong with clichés...but this just sounds bland, and I won't contribute to this cause.

Of course, I hope I'm wrong in my assessment.
Image
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

Thane wrote:
Anthony wrote:
A game in development Donate money for a worthy cause. A Youtuber that I subscribe to is playing a HUGE part in the game as one of the main characters..... oh and see whose doing what voice. You'll be in a surprise.


Quote:
From the mind of David Daniels, it was written over the course of 10 years encompassing elements of Action, Adventure, Fantasy, Romance, Comedy, Horror, and Drama...

In Amaranthine Story the main focus is game play, story, and music. Without these key elements a game can fail. Being a gamer my entire life and years of studying reviews on many different RPG, I have gained a deep understanding for what made popular games such as Final Fantasy 7 great...


Amaranthine Story is set in an open world where players can travel by foot, Airship, Cars, Buses, Boats, or Mountable creatures. Each continent is aimed to be larger than Skyrim....

.
Hate to be a downer but those guys sound really full of themselves for a game that sounds so cliché and overly ambitious. I'm all for personal stories, and I've always been of the opinion that there's nothing inherently wrong with clichés...but this just sounds bland, and I won't contribute to this cause.

Of course, I hope I'm wrong in my assessment.


Don't judge a book by it's cover. Some people judged other games on how clichés and such and they turned out to be great in the end. Besides did you even watch the video? :ron:

*ahem*

I am kinda sad that we never got a LoD 2 after the first one. Because the ending was kinda like a cliffhanger in my opinion.... Two huge spheres both Red and Dark after Zieg and Rose delivered the finishing blow to Melbu Frahma.
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Gettin' Old!

Gender: Male

Location: Scotland

Rank: Ace Attorney

Joined: Fri Jul 11, 2008 4:30 pm

Posts: 14363

I'm EXTREMELY sad we'll never get a Legend of Dragoon 2. Not because I feel the first game was quite a cliffhanger but it was just such a good game, I'd even say it outstrips FF7 as far as RPGs go and it was released at roughly the same time and I'd have loved another...or even if they'd just released it over on the EU PSN :Hoboright:

Ah a shame.
Made by Chesu+Zombee
Image

You thought you could be safe in your courts, with your laws and attorneys to protect you. In this world only I am law, my word is fact, my power is absolute.
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

If they were to remake LoD, it would be a dream come true.
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

Anthony wrote:
Thane wrote:
Anthony wrote:
A game in development Donate money for a worthy cause. A Youtuber that I subscribe to is playing a HUGE part in the game as one of the main characters..... oh and see whose doing what voice. You'll be in a surprise.


Quote:
From the mind of David Daniels, it was written over the course of 10 years encompassing elements of Action, Adventure, Fantasy, Romance, Comedy, Horror, and Drama...

In Amaranthine Story the main focus is game play, story, and music. Without these key elements a game can fail. Being a gamer my entire life and years of studying reviews on many different RPG, I have gained a deep understanding for what made popular games such as Final Fantasy 7 great...


Amaranthine Story is set in an open world where players can travel by foot, Airship, Cars, Buses, Boats, or Mountable creatures. Each continent is aimed to be larger than Skyrim....

.
Hate to be a downer but those guys sound really full of themselves for a game that sounds so cliché and overly ambitious. I'm all for personal stories, and I've always been of the opinion that there's nothing inherently wrong with clichés...but this just sounds bland, and I won't contribute to this cause.

Of course, I hope I'm wrong in my assessment.


Don't judge a book by it's cover. Some people judged other games on how clichés and such and they turned out to be great in the end. Besides did you even watch the video? :ron:


If you ask me, I think I was being very diplomatic, seeing as I said there's nothing inherently wrong with clichés. Indeed, Dragon Age: Origins, one of my favorite games of all time, is filled to the brim with clichés done well.

However, that video is poorly voice acted and the script is weak and cheesy and the developers are either biting off far more than they can chew or a lot of their promises will mean nothing. For instance, what do we gain by areas bigger than Skyrim if there's nothing in them? And they're adding so many genres that one simply has to wonder if they'll be able to keep a clean, focused narrative. Ask yourself if they'll really be able to fulfill so many huge promises with only 10.000$.

I'd like to add that the very point of putting a project up on kickstarter is to convince people to fund something based on, for the most part, someone's word alone. These people come across as incredibly pretentious, all while overhyping their game to infinity and beyond, backing it with a script that sounds like high school fanfiction - why wouldn't I "judge a book based on its cover"?
Image
Re: Random conversations about GamesTopic%20Title

The dwarf geeky panda!

Gender: Female

Location: Where am I?

Rank: Medium-in-training

Joined: Wed Nov 24, 2010 2:10 am

Posts: 385

I have to agree with Thane on this one. The creator seem to have never had created a game before and he's attempting to do a AA game litteraly. With barely 10 000 I really doubt he can "show the world" his intention. It sound like those pitch we do in class and we are constantly reminded that those game are wayyyyyy over idealized. Storywise, what bug me the most is that it's full of empty words. Okay so he will challenge his moral and faith.....Like what? Any ideas? It sound like the classic, "he will meet many challenges" when you have no actual ideas what the challenges are, but you have an idea about the ending.

I wish good luck to these guys though. They seem to have a lot of faith in their game (even if they should polish their descritpion in my opinion).
Please don't hit me...
Re: Random conversations about GamesTopic%20Title
User avatar

The Chocolateholic of CR

Gender: Male

Location: Unknown

Rank: Ace Attorney

Joined: Fri Dec 19, 2008 2:40 am

Posts: 2818

Thane wrote:
If you ask me, I think I was being very diplomatic, seeing as I said there's nothing inherently wrong with clichés. Indeed, Dragon Age: Origins, one of my favorite games of all time, is filled to the brim with clichés done well.

However, that video is poorly voice acted and the script is weak and cheesy and the developers are either biting off far more than they can chew or a lot of their promises will mean nothing.



Current Video by the man who does the voice of the main male of the story.

:ron:
Image
The Dragovian King and Captain Of The Ragnarok Ship and Owner of The Ragnarok Ranch.
I'm a ♌ since 1990 of August 10th. Better Recognize.
3DS FC:2535-5065-3560
Re: Random conversations about GamesTopic%20Title
User avatar

Fate Testarossa

Gender: Male

Location: Uminari City

Rank: Prosecutor

Joined: Thu Feb 19, 2009 2:29 pm

Posts: 901

Shao-Mae wrote:
I have to agree with Thane on this one. The creator seem to have never had created a game before and he's attempting to do a AA game litteraly. With barely 10 000 I really doubt he can "show the world" his intention. It sound like those pitch we do in class and we are constantly reminded that those game are wayyyyyy over idealized. Storywise, what bug me the most is that it's full of empty words. Okay so he will challenge his moral and faith.....Like what? Any ideas? It sound like the classic, "he will meet many challenges" when you have no actual ideas what the challenges are, but you have an idea about the ending.

I wish good luck to these guys though. They seem to have a lot of faith in their game (even if they should polish their descritpion in my opinion).


Going to jump upon this shaming train, I suppose. $10,000? It's not very much money to do really anything in. Heck, there are further questions to ask than just does he have the experience to do this. Looking at the page, he has no programmer, which is a big red flag for me. Even if he does find one, does he have the experience to go through such a project? Does he have the time to go through such a project?

Basically, this looks like something that's doomed to fail, and looks like the product of some really over confident kid who thinks that making a AAA game is a walk in the park.
Image

Fate is made by クロス
Re: Random conversations about GamesTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

Anthony wrote:
Thane wrote:
If you ask me, I think I was being very diplomatic, seeing as I said there's nothing inherently wrong with clichés. Indeed, Dragon Age: Origins, one of my favorite games of all time, is filled to the brim with clichés done well.

However, that video is poorly voice acted and the script is weak and cheesy and the developers are either biting off far more than they can chew or a lot of their promises will mean nothing.



Current Video by the man who does the voice of the main male of the story.

:ron:


I don't understand your so-called argument. I talked about the video on their kickstarter page and it was delivered very poorly, and the script was bad. This seems to be a random youtuber playing a Final Fantasy game; may I ask what difference it makes if he voices the protagonist?

It's very hard to talk to you about this if you're going to ignore everything I say.
Image
Page 19 of 103 [ 4090 posts ] 
Go to page Previous  1 ... 16, 17, 18, 19, 20, 21, 22 ... 103  Next
 
Display posts from previous:  Sort by  

 Board index » Non Phoenix Wright » Police Station

Who is online
Users browsing this forum: No registered users and 8 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
News News Site map Site map SitemapIndex SitemapIndex RSS Feed RSS Feed Channel list Channel list
Powered by phpBB

phpBB SEO