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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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someone70 wrote:
DDRKhat wrote:
Said some stuff
Well, I'm only asking for them because they're incomplete in the 1.0b. I can't do these my self because whenever I try I get hundreds of errors. I didn't mean how to make them. Nobody has to do them if they don't want to. :yuusaku:
Ahh. I think I misunderstood your initial request.

The characters are bundled into files. for example Mia and Phoenix are in pw_attorneys. Karma, Godot and Payne are in pw_prosecutors.
The two ways to find out if the character exists is to create them and try use normal as every character should have "normal", or go into the pwlib files and find pw_create.
Sorry for the mis-understanding. And I hope I didn't sound offensive or anything in the last post :yogi:
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title

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Like Iris, Trucy and Maya have been released individually and will be in the next release. Not sure about the judge (2 months and I still haven't used him at all, awful), but seeing as how KSA says he's in and one court case has been released he, too, should be complete.

Here is Trucy and here is a link to the case I mentioned, if you're interested.

I think we need a complete list of character animation functions (and maybe some other common functions too). Unless someone else does it I will when I'm bored and have the time.

DDRKhat, I hope you don't intend to release 1-1 once you've finished it. As far as I know it'd be a bit more copyright infringing than CR allow.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Tatis Kartoffelov wrote:
Like Iris, Trucy and Maya have been released individually and will be in the next release. Not sure about the judge (2 months and I still haven't used him at all, awful), but seeing as how KSA says he's in and one court case has been released he, too, should be complete.
I was the one that took the default pwlib package and animated the judge. If you go to the previous page, I put the code to do him in a spoiler.

Tatis Kartoffelov wrote:
I think we need a complete list of character animation functions (and maybe some other common functions too). Unless someone else does it I will when I'm bored and have the time.
+1 truth.

Tatis Kartoffelov wrote:
DDRKhat, I hope you don't intend to release 1-1 once you've finished it. As far as I know it'd be a bit more copyright infringing than CR allow.
Considering MechaBowser released a 1/2 complete case 1-1 for his 2.1, I dont think they would mind Case 1-1. Besides it will only be case 1-1. I will later do case 4-1 FLASH DEMO NOT THE FULL but that would merely be to demonstrate that custom commands (now supported by AIGE) can make life even easier.

Case 1-1 is intended to show users how to make things act like the game for PWLib.
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Ok, been eyeing this program for a while now and finally had the time to sit down and try to tinker with it. I have run into a snag; and after trying to solve the problem through some tinkering (with no luck) thought it time to post the issue here.

Basically here's what my files look like.

tutogame.hlsl
Spoiler: save space
#include(pwlib/pwlib.hlsl)

[game]
runscript("pw_initpwlib");
waitresponce();


And my startup file.
Spoiler: save space
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.

//This file is the entrypoint file for any AIGE game: startup.aigehls
//First we include the game's starting script
//#include(tutogame.hlsl)

//Just like most languages, an entrypoint function is defined. In AIGE HLSL this function is [main]
//You're not obligated to put the main function in this file, but it is recommended to do so.
[main]
//Render and Process System Events to protect not found scripts
render();
processsystemevents();
//We are jumping to the function game that must be present on the game's files. (using runscript here isn't recommended)
jumptoscript("game");
waitresponse();


When I click on the AIGE file, I get this error:
Image

I didn't see the same problem reported earlier on in this thread, though I could've missed it. I'm hoping that this may just be a text error on my part, but after combing through what little I've done it seems unlikely.

For the record, I have downloaded the C++ thing and the DirectX. I'm running on Windows XP.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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vampirecheetah wrote:
//#include(tutogame.hlsl)


Anything with a // infront of it is commented out (game ignores it)
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Uncomment this: //#include(tutogame.hlsl)

// is a comment on AHLSL (and the line won't be parsed).

---------------------------------
Current status on 1.1:
-Testing phase.


Notification: Trials of Life halts on PWLib 1.1 on cross-examinations (the new cross exam code enforces hiding the msgbox). A tip for those on pwlib: on cross exam, make sure to show the message box before using a message call.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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I thought so...
All right, just removed the "//" tag from infront of the #include; now when I click the AIGE file there is an error and it doesn't load up at all (as in, no black screen, nothing. Just an error message and to "send an error report"). Hm...
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title

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vampirecheetah wrote:
Ok, been eyeing this program for a while now and finally had the time to sit down and try to tinker with it. I have run into a snag; and after trying to solve the problem through some tinkering (with no luck) thought it time to post the issue here.

Basically here's what my files look like.

tutogame.hlsl
Spoiler: save space
#include(pwlib/pwlib.hlsl)

[game]
runscript("pw_initpwlib");
waitresponce();

[...]


You've put a C instead of an S in waitresponse();. That might be the cause of the crash. The misspelled script worked without crashing for me though (if initializing pwlib over and over again can be called "working").
What you should get is a white top screen and a black lower screen.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Tatis Kartoffelov wrote:
You've put a C instead of an S in waitresponse();. That might be the cause of the crash. The misspelled script worked without crashing for me though (if initializing pwlib over and over again can be called "working").
What you should get is a white top screen and a black lower screen.


Thought I'd fixed that spelling error, guess I didn't.
Now that I have fixed it, I still get the error report. It still doesn't load AIGE.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Check if the file isn't .hlsl.txt, as well.

---------------------------------
Notes on 1.1:
-Testing completed, for now. Release soon.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Thanks for being so patient with me guys *gives out cookies*
For some odd reason, despite saving my tutogame as an hlsl file, I think it still thought of it as a txt? I'm not exactly sure how to word is out. In the end I just deleted the file and remade it and that seemed to work.

Now I've a different issue altogether *waits for the groans*
I'm following along the tutorial. Basically when I run it, this is what it looks like.

Image

Since the funky text issue seemed to be kind of common while looking through the thread, I'm not entirely concerned about it (for now at least). The missing graphics, however, I'm a little more interested in.

My tutogame.hlsl file looks like this:
Spoiler: save space
#include(pwlib/pwlib.hlsl)

[game]
runscript("pw_initpwlib");
runscript("pw_initpwbgs");
runscript("pw_createema");
changetitle("PwLib Tutorial Game");
jumptoscript("run");

[run]
runscript("showpwchar");
runscript("pw_showmessagebox");
runscript("pw_usepwbgcourthall");
runscript("pw_setnameboxtoema");
runscript("setlipsynctochar");
runscript("pw_showadvarrowmenu");
message("Yes!");
message("My name is Ema Skye!");


I'm not sure if this has to do with the problem, but my PW folder is located in the same folder as AIGE.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Wait for PWLib 1.1. The new AIGE exe might fix that issue.

Btw, the 1.1 release will be in a matter of hours now.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Sweet, then I guess I'll be back on tomorrow afternoon to check up on that :3

*sits and twiddles thumbs in anticipation*
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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PWLib 1.1 released.

Core 1.1
http://www.ksatechnologyhq.com:1357/pwlib/pwlibhayase1.1core.rar

GFX 2.0 (i need to mirror it)
http://www.ksatechnologyhq.com:1357/pwlib/pwlibgfx2.0.rar

Updating notes:
When updating form 1.0b: delete PW and pwlib folders before depacking the new pwlib.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Oh hey, I object.

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*cheers*
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Mirrors for the GFX 2.0 will be added soon.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Added mirror for GFX 2.0:

http://www.court-records.net/casemakers/pwlibgfx2.0.rar
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Enjoy 1.1 folks! (And AIGE 400+) Lets hear those new success stories that it works!
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

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Any coding changes that everyone should be aware of?
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Takua wrote:
Any coding changes that everyone should be aware of?
Internally? The only real change that I personally am aware of (And just did a complete test run through case 1-1) is how cross-examination and witness testimonies are handled. A message box spawns after the animation, in order to put the message into it;
Code:
setvar([pw_crossmessage],"\n    -- Witness's Account --");
Be aware, you have to display a message box and such prior..

so for example..
Code:
[case1_statement1]
placefadescreen(1,"O");
runscript("showpwchar");
runscript("pw_showwitnessstand");
runscript("pw_enablesahwitnormal");
runscript("pw_orangemessagebox");
runscript("pw_showtestimony");
setvar([pw_crossmessage],"\n    -- Witness's Account --");
runscript("pw_showwitnesstestimony");


Other then that, nothing that will affect you directly, the only other change that I'm aware of is the "Select an Answer!" being animated properly.
Although, it won't blink the correct answer. That is up for you to handle.

----------ALSO!--------
KSA forgot to put a fix into the casesel.hlsl demo! (Located inside the examples folder)
beneath
Code:
runscript("pw_initpwlib");

add in..
Code:
runscript("pw_initcaseselectionscreen");

If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl


Last edited by DDRKhat on Mon Sep 15, 2008 1:50 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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i had few small problems, but finally managed to run it correctly.

the scripting now shows some problems, and i'm not sure how to take care of some. for example this:
Code:
if(<compare([lifebarfx],"greater",[lifebardamage])>,<null()>,<jumptoscript("bar21")>);

now gives an error. i guess the "greater" part is what causes it, but dunno what to replace it with.

what is f5 for? it darkens the bottom screen like pause, but the top screen becomes pure white.

also how do you save?
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Serio wrote:
i had few small problems, but finally managed to run it correctly.

the scripting now shows some problems, and i'm not sure how to take care of some. for example this:
Code:
if(<compare([lifebarfx],"greater",[lifebardamage])>,<null()>,<jumptoscript("bar21")>);

now gives an error. i guess the "greater" part is what causes it, but dunno what to replace it with.

what is f5 for? it darkens the bottom screen like pause, but the top screen becomes pure white.

also how do you save?
> = larger
< = smaller
<= = largersequal
>= = smallerequal

No idea why KSA did it that way around.
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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> gives me a syntax error, no matter if i do it like
Code:
if(<compare([lifebarfx],>,[lifebardamage])>,<null()>,<jumptoscript("bar21")>);

or
Code:
if(<compare([lifebarfx],">",[lifebardamage])>,<null()>,<jumptoscript("bar21")>);


Last edited by Serio on Mon Sep 15, 2008 2:50 pm, edited 2 times in total.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Serio wrote:
if(<compare([lifebarfx],"larger",[lifebardamage])>,<null()>,<jumptoscript("bar21")>);

The above quote is the correct code. What I meant in my post above is for the symbol you want, put the text to the right

> -> "larger"
< -> "smaller"
<= -> "largerequal"
>= -> "smallerequal"
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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oh, i see. thanks.

edit: also, got any example images for the case selector? need them mostly for sizes, placement and stuff like that.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

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Great, thank you KSA. Good stuff.

Now, time to nitpick!

Why is the little arrow in the messagebox the same as the big arrow in the advance button, but resized? It looks less than pretty as a result of the resizing, which didn't bother me before since the arrow is so small, but it's a problem now.
See, when I tried to alter the current big arrow and its animation to make it smoother (it's very jerky as of now) it resulted in the small arrow moving up and down instead of left and right.
Spoiler: Before and after
Before: Image After: Image
(Hm. Looks like the screenshots themselves are a bit resized. The right arrow looks better than the left one, especially in motion. Take my word for it)

So, my request: Please make the tiny white arrow separate from the big one.

I can post the altered code and arrow if you want to have a look at them.

Also, it seems the correct font doesn't show. Or maybe it's just a different size. Either way, I can't figure out how to fix it.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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DDRKhat, PWLib 1.1 autoinits the case selection screen upon the pw_initpwlib call.

F5 opens the AIGE Console. If you place the file Console.png the F5 won't go white. I just don't use it since pw window is small for it.

I'll look on the ">","<",etc stuff.

To save, you can use 2 ways:
1)Quick Saving
run pw_enablequicksaveload to enable, and pw_disablequicksaveload to disable.
Remember to disallow quick save on the main screen.

2) Point auto-save
run pw_saveprogress to save
run pw_loadprogress to load
If you assign the load to the continue, recall to hide the main screen first

-I indeed did the small arrow as the resized big arrow, since i had other stuff to work on at the time (aige render issue).
If you do a replacement that is good, i'll include it on pwlib's next release (or release a small patch for 1.1).
The animation itself is different, but the gfx and frames are equal.

-One small change goes to the slide. When it expires, it forces the object to move to the "limit". That was what was expected on sliding, i just forgot to do it earlier.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Serio wrote:
oh, i see. thanks.

edit: also, got any example images for the case selector? need them mostly for sizes, placement and stuff like that.

Would've expected someone else to reply to you by now.. oh well.

You could use the default image it uses (PW/misc/selectcase.png)

The rest.... used to be on the rom rips page however apparently that was changed since earlier today.. so uhm.. I suppose thats yuor only option, sorry. :sadshoe:
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl


Last edited by DDRKhat on Mon Sep 15, 2008 6:15 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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nah don't worry about it anymore. i started fiddling with it and more less got the correct dimensions by ripping the stuff directly from the games.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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I installed the updates, which seems to have taken care of the graphic problem before (that and a missing string of code). Now that the graphics are visible, o_O;;; maybe it's better to show you.

Image

I'd seen screenshots of the images being blurry before; but I don't think I've come across them looking this bad. I'm more concerned about the white box around Ema. Not to mention, my text box seems to be a solid color instead of being transparent to a degree. Any suggestions?
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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looks like alpha channel problem. maybe your graphic card doesn't support it correctly when used like this or something, since the name box is transparent.

check how maya works, i'm curious whether she'll be so stretched too or normal, and if having the alpha background as black will work better than white.

the name tags use black background around themselves instead of white, and on the screenshot they look just fine, so i wonder if that could be the cause of the white backgrounds.

also looks like non-pow2 sprites forced into pow2 size bug on ema and the buttons.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

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I want to learn how to do this, but I can't even figure out how to work the example script >_<

What am I supposed to click on to start it?
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Serio wrote:
check how maya works, i'm curious whether she'll be so stretched too or normal, and if having the alpha background as black will work better than white.


I put Maya in to replace Ema, as asked. Surprisingly, Maya looks fine.

Image

Granted, the text box is still black. I'm not quite sure what you meant by alpha background being black vs white, or else I'd have tweaked with that as well.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Well I'm having a big problem. I double click on the exe file to open the program, but nothing comes up. The problem with this program is that it's not simple in that way.

By the way, is it open-source? :doodle:
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Quote:
Granted, the text box is still black. I'm not quite sure what you meant by alpha background being black vs white, or else I'd have tweaked with that as well.
well, the background around the characters which should be transparent has a color too, it's just set to be recognised as transparent with an additional alpha layer.

for some reason your graphic card doesn't seem to like it if the color is not black, and in that case the entire alpha channel probably shuts off. alpha channel stores the transparency levels, so without it working right you get those white boxes around the character. the message box has white background that surrounds it, maybe that's why it isn't transparent.


i guess an overhaul of the default graphic files is required again, to recolor backgrounds in everything with alpha channels to black, and to resize it to pow2-compatible sizes just to prevent problems like this.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

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Rank: Prosecutor

Joined: Fri Sep 05, 2008 9:18 pm

Posts: 821

There isn't much chance of AIGE becoming DirectX 8 compatable, is there?
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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PWLib / AIGE developer

Gender: Male

Location: 127.0.0.1

Rank: Prosecutor

Joined: Tue May 01, 2007 9:27 pm

Posts: 649

psl04001 wrote:
I want to learn how to do this, but I can't even figure out how to work the example script >_<

What am I supposed to click on to start it?
Change the startup.aigehls inside scripts so it includes that file.
Mephiles wrote:
Well I'm having a big problem. I double click on the exe file to open the program, but nothing comes up. The problem with this program is that it's not simple in that way.

By the way, is it open-source? :doodle:
I will be releasing case 1-1 soon. You can use that as a learning tool. (Be prepaired for some careful reading!)

AIGE will not do anything to begin with and just present a black screen until you tell it to do something code-side (inside scripts/startup.aigehls
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Gender: Female

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Joined: Sun Sep 14, 2008 8:05 pm

Posts: 23

Serio> Just updated my graphic drivers, and that seemed to resolve the issue of the text box and freaky box Ema XD Thanks.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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you are already guilty.

Gender: None specified

Rank: Decisive Witness

Joined: Thu Apr 17, 2008 9:30 am

Posts: 151

by the way, tried to replace the greater with larger, but it still causes an error.

Code:
Incorrect Function Signature for compare function.
pwlib/core\pw_investigation.hlsl:-1
when running in primary mode
bar21:compare([lifebarfx],"larger",[lifebardamage]);



Quote:
Serio> Just updated my graphic drivers, and that seemed to resolve the issue of the text box and freaky box Ema XD Thanks.
good to hear. did it fix the blocky stretched graphics too?
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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The Rocking Attorney

Gender: Male

Rank: Medium-in-training

Joined: Fri Apr 11, 2008 11:49 pm

Posts: 375

I leave for 3 DAYS, and you release 1.1 ;_;?

oh well, time to catch up!

Btw:: yay serio you are back!
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