Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Peter »

Nice, I've been waiting for a new case for PWLib :) Downloading now! Great job.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

DDRKhat wrote:FYI. http://www.fileden.com is a much better filehost. No waiting time. 1gb hosting size. 5gb bandwidth (monthly). Free.

Thank you, DDRKhat. I'll keep that in mind.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by DDRKhat »

YggdrasilsSword wrote:
DDRKhat wrote:FYI. http://www.fileden.com is a much better filehost. No waiting time. 1gb hosting size. 5gb bandwidth (monthly). Free.

Thank you, DDRKhat. I'll keep that in mind.

Another tip from my Case 1-1 would be make the Choices blink and have a sfx, easy to achieve, and even easier if you manage your choice buttons managed by a global variable. The code I used is;

Code: Select all

definevar([pw_qresponse],"int"); // You want to make this VAR as early as possible.
waitsignal("qreply",[pw_qresponse]); // use this as your waitsignal, that way it puts the resposne in the above VAR.

[pw_blinkchoice] // Call this script just after waitsignal, it'll make the noise and have the choice blink, make it pause then continue the rest of the script appropriately.

definevar([blink],"string");
setvar([blink],"pw_qreply");
appendtostring([blink],[pw_qresponse]);
loadandplaysfx("sfx-selectblip2.wav",0);
placeblink([blink],"button",20,3,0);
wait(20);


Also, soften the music a bit, with my headphones I could feel parts of the music (this shouldn't be the case)

Another tip; During the fades. Make the fade 5 longer than the wait period, and have any changes you want to occur in that 5 ms period. (Clearing textboxes, for example, with messageauto(); )
Last edited by DDRKhat on Tue Jan 27, 2009 12:24 am, edited 1 time in total.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Peter »

Okay so I'm playing the demo, it looks really good. Just one question: can you save the game?

Oh and one "bug" I've come across, when text shows up in orange, at first the letters are just white blocks (like [] ) and once the sentence is finished it shows up perfect.

Example:

Image

And as DDRKhat pointed out the choices don't flip over.

Those are just minor things though, loving the demo thus far :)
Last edited by Peter on Tue Jan 27, 2009 12:30 am, edited 5 times in total.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

fileden is good because it is fast. Getting form rapidshare made me remember my old distant 256k ADSL days.

But the game it really very good. Some very well placed jokes.

Oh, and if possible, remove the extra thing you added to the pwlib and PW folders so I can easily update to 1.2 for testing. (and when 1.2 is out, it will be easy for other players too).
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by saluk »

Just downloaded, I have rapidshare account so it went really fast :) Too bad I don't have time to play yet, I have a major test this week, and a contest game to complete as well (not pw related). But congratz on getting this out, I look forward to playing when I get a chance, and will give comments after I play.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by DDRKhat »

Peter wrote:Oh and one "bug" I've come across, when text shows up in orange, at first the letters are just white blocks (like [] ) and once the sentence is finished it shows up perfect.
a known PWLib issue.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Peter »

DDRKhat wrote:
Peter wrote:Oh and one "bug" I've come across, when text shows up in orange, at first the letters are just white blocks (like [] ) and once the sentence is finished it shows up perfect.
a known PWLib issue.


Oh okay. By the way, eum, my game just crashed :O I was just about to start with the first cross-examination and the game crashed :eh?:
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by DDRKhat »

Peter wrote:
DDRKhat wrote:
Peter wrote:Oh and one "bug" I've come across, when text shows up in orange, at first the letters are just white blocks (like [] ) and once the sentence is finished it shows up perfect.
a known PWLib issue.


Oh okay. By the way, eum, my game just crashed :O I was just about to start with the first cross-examination and the game crashed :eh?:
Switching from/to AIGE (PWLib) can cause this. Another known bug I am afraid, due to the FPS fluctuation causing mass execution of multiple lines of script. (Or if that sounds really nerdy; It runs too fast!) This is improved in the upcoming version, according to update logs.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

The problem with the colored only happens with the Simple text Render. Haven't worked on it yet.

I think the crashed are related to Audiere, as the engine doesn't crash here (only when Vista opens a confirmation window, but that's normal). I don't know how audiere works well, but it seems it uses internal installed codecs.

AIGE 0.9.700a is something I for ages didn't use since I developed 800a, so the problems might have been fixed already.

But it ALWAYS crash on the same part or at random?

@DDRKhat: I hardly doubt the fast fps problem causes the crash. It never caused that here. Since 1.1 I hardly ever had a crash unless I did something wrong with the script. 1.0x's were famous for random crashing (mp3 playback related).
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

Peter wrote:Okay so I'm playing the demo, it looks really good. Just one question: can you save the game?

Oh and one "bug" I've come across, when text shows up in orange, at first the letters are just white blocks (like [] ) and once the sentence is finished it shows up perfect.

Example:

Image

Actually, I noticed this problem when testing on one of my other computers as well. As for the choice flip, I'll add that.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

I don't know WHY it happens. It is a bizarre but related only to the Simple Text Render. The Accelerated does not have this bug.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by DDRKhat »

KSA_Tech wrote:@DDRKhat: I hardly doubt the fast fps problem causes the crash. It never caused that here. Since 1.1 I hardly ever had a crash unless I did something wrong with the script. 1.0x's were famous for random crashing (mp3 playback related).
I could get it to crash while I was testing Edgeworth simply by switching windows too fast.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

Hmmm, I'll try to reproduce it here them. I don't recall it happened to me, but ok.

Maybe it is a bug on aige 0.9.700a that I fixed over 800a, so once 800a is out with pwlib 1.2, it might be a thing of the past.

Edit: And really, AIGE 0.9.700a looks so close to 800a, but is pretty old if you look when PWLib 1.1 got released. I really need to get 1.2 ready soon.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

DDRKhat wrote:
YggdrasilsSword wrote:
DDRKhat wrote:FYI. http://www.fileden.com is a much better filehost. No waiting time. 1gb hosting size. 5gb bandwidth (monthly). Free.

Thank you, DDRKhat. I'll keep that in mind.

Another tip from my Case 1-1 would be make the Choices blink and have a sfx, easy to achieve, and even easier if you manage your choice buttons managed by a global variable. The code I used is;

Code: Select all

definevar([pw_qresponse],"int"); // You want to make this VAR as early as possible.
waitsignal("qreply",[pw_qresponse]); // use this as your waitsignal, that way it puts the resposne in the above VAR.

[pw_blinkchoice] // Call this script just after waitsignal, it'll make the noise and have the choice blink, make it pause then continue the rest of the script appropriately.

definevar([blink],"string");
setvar([blink],"pw_qreply");
appendtostring([blink],[pw_qresponse]);
loadandplaysfx("sfx-selectblip2.wav",0);
placeblink([blink],"button",20,3,0);
wait(20);


Also, soften the music a bit, with my headphones I could feel parts of the music (this shouldn't be the case)

Another tip; During the fades. Make the fade 5 longer than the wait period, and have any changes you want to occur in that 5 ms period. (Clearing textboxes, for example, with messageauto(); )

Eh, DDRKhat, the command definevar([blink],"string"); causes me to get "AIGE has stopped working".
*EDIT* Actually, placeblink([blink],"button",20,3,0); seems to be the culprit.
*EDIT 2* Never mind, I figured out the mistake I made.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

Yggdrasil, let me see the bugged code (so i can make AIGE fo not die due to it.)

Also I fixed on 1.2 the namebox position problem. It was an oversight I shouldn't have committed.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

KSA_Tech wrote:Yggdrasil, let me see the bugged code (so i can make AIGE fo not die due to it.)

Well, basically, it fails if you try to place a flash on a button that doesn't exist.

Here's the glitched code.

Code: Select all

[pw_blinkchoice]
definevar([blink],"string");
setvar([blink],"pw_qreply");
appendtostring([blink],[qresponse]);
loadandplaysfx("sfx-selectblip2.wav",0);
placeblink([blink],"button",20,3,0);
wait(20);


And here's the correct code.

Code: Select all

[pw_blinkchoice]
definevar([blink],"string");
setvar([blink],"pw_qreply");
appendtostring([blink],[pw_qresponse]);
loadandplaysfx("sfx-selectblip2.wav",0);
placeblink([blink],"button",20,3,0);
wait(20);


KSA_Tech wrote:Also I fixed on 1.2 the namebox position problem. It was an oversight I shouldn't have committed.

Well, that's good. Another issue fixed.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Nimbus »

Wow. It looks like a phenominal amount of work has gone into this game! Kudos, man, kudos.

Quick question: Will the game be released episodically or all together?
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

Well, I'm thinking I'll release the new version each time I complete a case.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Bad Player »

Yeah, haven't replied in a few days...

Sorry 'bout that, Mr. Ygrjfjdosowhatever... :oops:

Been busy and stuff =\ But I promise I'll get to it later this week! From all the positive feedback I can't wait to try it out! :will:
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

@YggdrasilsSword

Oh, about the placeblink resulting into crash if the object is not found was fixed a while ago when I reworked the effects system. Just to keep you updated about it since you reported it.

Edit: Credited you for the THE END function on PWLib core source.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

Alright, here's the first update, which should fix the text issues and add blinking on answers. Due to file size limitations, PWLib itself is not included. Hopefully this isn't a problem for anyone.
http://www.fileden.com/files/2009/1/26/ ... o%20U1.zip
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Peter »

YggdrasilsSword wrote:Alright, here's the first update, which should fix the text issues and add blinking on answers. Due to file size limitations, PWLib itself is not included. Hopefully this isn't a problem for anyone.
http://www.fileden.com/files/2009/1/26/ ... o%20U1.zip


Alright I just finished the case. I must say you've done a really good job. The jokes are funny and the Judge is dumb as always :) One thing though, I believe you have to write Wares' and not Wares's :P That's it really, it was really fun to play. I do hope the next cases get a little harder though, but I guess this case is called a demo for a reason ;)
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

Peter wrote:
YggdrasilsSword wrote:Alright, here's the first update, which should fix the text issues and add blinking on answers. Due to file size limitations, PWLib itself is not included. Hopefully this isn't a problem for anyone.
http://www.fileden.com/files/2009/1/26/ ... o%20U1.zip


Alright I just finished the case. I must say you've done a really good job. The jokes are funny and the Judge is dumb as always :) One thing though, I believe you have to write Wares' and not Wares's :P That's it really, it was really fun to play. I do hope the next cases get a little harder though, but I guess this case is called a demo for a reason ;)

Depends. Would you write James' or James's? I think its the latter. Glad you liked it, and I do think future cases will be a little less simple.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

It feel good fora first case, that's supposed to be easy (I think it was a bit too easy).
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Bad Player »

YggdrasilsSword wrote:Alright, here's the first update, which should fix the text issues and add blinking on answers. Due to file size limitations, PWLib itself is not included. Hopefully this isn't a problem for anyone.
http://www.fileden.com/files/2009/1/26/ ... o%20U1.zip

So...what do I have to download and do to make this work? *is totally clueless about how to use PWLib*
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

You have to download the 1.1 core and the GFX 2.0 (http://www.ksatechnologyhq.com:1357/site/pwlib/dl), then follow the instructions on the readme.txt present on the game's download.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by MrCheeze »

That guy's car broke.
Those guys' car broke.
James's car broke.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Bad Player »

KSA_Tech wrote:You have to download the 1.1 core and the GFX 2.0 (http://www.ksatechnologyhq.com:1357/site/pwlib/dl), then follow the instructions on the readme.txt present on the game's download.

Thanks. Just tried that...

"This application has failed to start because d3dx9_34.dll was not found. Re-installing the application may fix this problem."
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Shinkinrui »

Yeah, I think KSA can't include that dll for some reason. Dunno why, but he's posted the link to it before ...

Ah, here it is ...
http://www.dll-files.com/dllindex/dll-f ... l?d3dx9_34

It's gotta be in the same folder as AIGE.exe
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

Back in the day, I thought I couldn't add it (because it was part of MS's DirectX package) but I saw many games with it, so I decided to add it now. 1.2 will ship with it just in case.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

Shinkinrui wrote:Yeah, I think KSA can't include that dll for some reason. Dunno why, but he's posted the link to it before ...

Ah, here it is ...
http://www.dll-files.com/dllindex/dll-f ... l?d3dx9_34

It's gotta be in the same folder as AIGE.exe

I just installed the most recent version of DirectX from the Microsoft website.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by KSA_Tech »

The best solution is really to install the latest DirectX, but just the dll will suffice for most cases.

Most people don't update their DirectX installations, so instead of shipping with the install (big), a single dll is better (small).
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Bad Player »

Shinkinrui wrote:Yeah, I think KSA can't include that dll for some reason. Dunno why, but he's posted the link to it before ...

Ah, here it is ...
http://www.dll-files.com/dllindex/dll-f ... l?d3dx9_34

It's gotta be in the same folder as AIGE.exe

Thanks! It's working now! :edgy:

I'll edit this with my comments as I play :D


-That little pause in between selecting Turnabout Taco and the "start button" made me think AIGE had crashed! D:
-At the very beginning of the intro, it was kinda annoying having the textbox overlap the logo =\ It might've been better to have something like the top screen turn to black there... As in the intro, Ron's (I'm using PW names. I'm lazy) hands were going through the glass... ._.
-You need to fix Manny's opening lines.
:karma: : Do not disappoint me, my son...(or w/e it was)
:taser: : Or else.
-"My name is Damion Shard. I am a defense attorney." *gasp* I didn't know that! (all right, that gets my 1 sarcastic comment out of the way...)
-The profile and evidence pics are lq... is that just for me, or is that on all of them because of PWLib or something?
-Lol...2 families of prosecutors are rivals? That's gotta bite, since they can never face in court...
-That flip was quick, and...101 courtrooms?!!? O_O Holy moly, this place is crazy...
-Yay! Rumble!! ^_^ Now we just need some white flashes...
-So...remember that bug you had where the letters turned to white boxes? It's pretty much fixed. As the letters appear, the letters appear as boxes. But once the message finishes writing out it's okay. Just so you know.
-Hooray for skill and/or ineptitude!
-But...that's a knife! I could've cartoonized one for you... :sadshoe:
-Lol... detective!Larry...
-Patrick's profile is missing a "was" (...officer who WAS killed in...)...and why is Meson a defense attorney?!
-TACO! SQUEEEEEEEEEEE!!!
-When Annette asks you if they taught you about cross-examinations in law school, you should be able to answer "yes" or "no" so you don't have to go through the tutorial if you don't want T_T
-And there's the white flash!
-How did whoeveritwas get the rolling pin from behind the counter, anyway? o.o
-...I get it! Wares is the criminal! He had and Quilla had rival taco stores, but Quilla won out, so Wares had to become a hot dog vendor! That's what happened, isn't it?
-Aww... aren't you going to make up new wrong present lines?
-...Kudo got an objection?!?!? ...crazy...
-On Meson's line "That explains why his fingerprints were on the murder weapon!" the blue line thingies are going the wrong way.
-A few lines after that, Meson says "He does need to." It should be "He doesN'T need to."
-Oh. So he was a foundier. I guess my theory was wrong after all... :sadshoe: (Although at least I was right that he was in the taco business!)
-Damon's line: "...unless their was tension..." should be "...unless THERE was tension..."


And...I'M DONE!!


that...

was...

AWESOME!! Especially for a first case! I'll be honest: when I heard the name, I thought "Turnabout Taco" was going to be really stupid, but it was really good! Your style and humor was almost exactly like that in the real games, and you had good objections! (Bad objection = they randomly say something that contradicts the evidence for the purpose of having it be contradicted. Good objection = they say something that makes sense and that they would normally say that just happens to contradict the evidence.)

But, as awesome as Turnabout Taco was, I have to admit Cake and Turnabout was soooooooo much better. I mean, "Work in progress"? GENIUS!!!!!!!


btw, I hope Meson is the prosecutor in the climax case. I don't know if that's going to be case 10 or what, but it would be sooooo awesome to have the first prosecutor that you beat, who is on the side of truth (but doesn't baby you like Klavier >.>) be the prosecutor for the easiest and hardest case in the game.
Last edited by Bad Player on Thu Jan 29, 2009 2:32 pm, edited 1 time in total.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by DDRKhat »

MrCheeze wrote:James's car broke.
Correct. Use of Apostrophe
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Bad Player »

DDRKhat wrote:
MrCheeze wrote:James's car broke.
Correct. Use of Apostrophe

That website says the correct form is "James' car broke"...
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by DDRKhat »

Bad Player wrote:
DDRKhat wrote:
MrCheeze wrote:James's car broke.
Correct. Use of Apostrophe

That website says the correct form is "James' car broke"...
James's hat
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by Bad Player »

Oh. I was looking at "three days'"
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

Bad Player wrote:
Shinkinrui wrote:Yeah, I think KSA can't include that dll for some reason. Dunno why, but he's posted the link to it before ...

Ah, here it is ...
http://www.dll-files.com/dllindex/dll-f ... l?d3dx9_34

It's gotta be in the same folder as AIGE.exe

Thanks! It's working now! :edgy:

I'll edit this with my comments as I play :D


-That little pause in between selecting Turnabout Taco and the "start button" made me think AIGE had crashed! D:
-At the very beginning of the intro, it was kinda annoying having the textbox overlap the logo =\ It might've been better to have something like the top screen turn to black there... As in the intro, Ron's (I'm using PW names. I'm lazy) hands were going through the glass... ._.
-You need to fix Manny's opening lines.
:karma: : Do not disappoint me, my son...(or w/e it was)
:taser: : Or else.
-"My name is Damion Shard. I am a defense attorney." *gasp* I didn't know that! (all right, that gets my 1 sarcastic comment out of the way...)
-The profile and evidence pics are lq... is that just for me, or is that on all of them because of PWLib or something?
-Lol...2 families of prosecutors are rivals? That's gotta bite, since they can never face in court...
-That flip was quick, and...101 courtrooms?!!? O_O Holy moly, this place is crazy...
-Yay! Rumble!! ^_^ Now we just need some white flashes...
-So...remember that bug you had where the letters turned to white boxes? It's pretty much fixed. As the letters appear, the letters appear as boxes. But once the message finishes writing out it's okay. Just so you know.
-Hooray for skill and/or ineptitude!
-But...that's a knife! I could've cartoonized one for you... :sadshoe:
-Lol... detective!Larry...
-Patrick's profile is missing a "was" (...officer who WAS killed in...)...and why is Meson a defense attorney?!
-TACO! SQUEEEEEEEEEEE!!!
-When Annette asks you if they taught you about cross-examinations in law school, you should be able to answer "yes" or "no" so you don't have to go through the tutorial if you don't want T_T
-And there's the white flash!
-How did whoeveritwas get the rolling pin from behind the counter, anyway? o.o
-...I get it! Wares is the criminal! He had and Quilla had rival taco stores, but Quilla won out, so Wares had to become a hot dog vendor! That's what happened, isn't it?
-Aww... aren't you going to make up new wrong present lines?
-...Kudo got an objection?!?!? ...crazy...
-On Meson's line "That explains why his fingerprints were on the murder weapon!" the blue line thingies are going the wrong way.
-A few lines after that, Meson says "He does need to." It should be "He doesN'T need to."
-Oh. So he was a foundier. I guess my theory was wrong after all... :sadshoe: (Although at least I was right that he was in the taco business!)
-Damon's line: "...unless their was tension..." should be "...unless THERE was tension..."


And...I'M DONE!!


that...

was...

AWESOME!! Especially for a first case! I'll be honest: when I heard the name, I thought "Turnabout Taco" was going to be really stupid, but it was really good! Your style and humor was almost exactly like that in the real games, and you had good objections! (Bad objection = they randomly say something that contradicts the evidence for the purpose of having it be contradicted. Good objection = they say something that makes sense and that they would normally say that just happens to contradict the evidence.)

But, as awesome as Turnabout Taco was, I have to admit Cake and Turnabout was soooooooo much better. I mean, "Work in progress"? GENIUS!!!!!!!


btw, I hope Meson is the prosecutor in the climax case. I don't know if that's going to be case 10 or what, but it would be sooooo awesome to have the first prosecutor that you beat, who is on the side of truth (but doesn't baby you like Klavier >.>) be the prosecutor for the easiest and hardest case in the game.

Thank you for all of your comments, Bad Player. And also for catching my typos and other errors; I'll make sure to fix them.
Also, with Ron's hands going through the glass, should be fixed in PWLib 1.2 (it's a problem with screenery overlay).
And no, :karma: will not be tazering all willy nilly. Only when he's bored.
Also, TACOS.

EDIT: And, aha! You're wright about the speed lines going in the wrong direction.
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Re: Damion Shard - Ace Attorney (for PWLib) *DEMO AVAILABLE*

Post by YggdrasilsSword »

Also, don't forget to get the PW font from the first post of the PWLib Casemasker topic, and install said font. Otherwise, the game defaults to arial.
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