WAAAAAAAGH!
Gender: Male
Location: In America!
Rank: Medium-in-training
Joined: Fri Oct 23, 2009 9:06 pm
Posts: 304
Right, a while back I wrote up a letter regarding Nintendo's main franchises. The arguments were admittedly weak, but logical, and I failed to take into account the fact that I'm not in the age range of Nintendo's games anymore (doesn't stop me from enjoying the occasional round though). Ultimately, I didn't send it in, and I've rewritten a couple parts to make some more sense.
Now then, after you read this, feel free to point out the lack of logic. Objections are acceptable.
Hello Nintendo,
I am an avid gamer, and I was once a big fan of your games. Not to say I don’t enjoy the occasional round, especially with the Wii. But, that’s not what I’m writing about. What I’m writing about is the storylines of your games. I would write this in your language, but I unfortunately can not read, write, or comprehend Japanese, no offense intended.
You see, excluding the Metroid series, your main franchises, which consist of Mario, Pokemon, the Legend of Zelda, and the Metroid series (which I am again not counting) possess no real or comprehensible backstory.
For my point, let’s demonstrate on Mario. The famous fat Italian plumber, which alone raises numerous questions. For example, why Italian? What spurred you to make an Italian character? Then there’s the fact that he’s a “plumber”. That doesn’t make a lot of sense there, being that we’ve not once seen him actually do that job. Let alone the fact that he single-handedly saves the Princess from Bowser, which may owe partially in fact to the Inverse Ninja Law or Stormtrooper effect.
Then, there’s his backstory, his origins. You have so many games running around that quite a few of them end up contradicting each other and some without conclusions. Let’s look at Yoshi’s Island for the Game Boy Advance. The game starts with Baby Mario landing right on top of the Yoshi’s (who have countless different colors, which makes me wonder why we’ve only seen one consistently), while his brother is captured by Baby Bowser’s forces.
The game itself is fairly interesting, but the plot doesn’t make sense. Where is Yoshi’s Island located? How were Yoshi and his friends able to reach Mario’s house without leaving the island (if you paid attention to where Yoshi goes after every castle, you’d understand this line)? And furthermore, where does Bowser fit into all of this?
But if you go into the Mario and Luigi: Partners in Time for the DS, you see that Baby Mario, Baby Luigi, and Baby Bowser are already located in the Mushroom Kingdom with Baby Princess Peach. How did they get there if they were returned to their parents?
And if you go back to the first Super Mario Bros game, it said that Mario was a visitor (correct me if I’m wrong here) to the Mushroom Kingdom, and he was already fully grown. Is it just me, or does that contradict the other games?
Next off, we have Bowser. Where is he from, why does he kidnap the Princess all the time and what is his backstory? None of the games fully explain his backstory, or at least set a backstory that is consistently visited.
Now, for incomprehensible plots, let’s turn to the Legend of Zelda. Now, you’ve got all these games floating around (Legend of Zelda, Link’s Awakening, Ocarina of Time, Twilight Princess, and a slew of other games, excluding the infamous CD-i games, which aren’t canon) and yet you don’t explain the order at which they come in.
Plus, there’s also the Four Sword. Where does that thing fit in with the Master Sword and Ganondorf? During the Four Sword Adventures for the Gamecube, the final boss unleashes himself as Ganon, which leaves me to believe that this story is located somewhere in-between Ocarina of Time and the next game in line, but nobody mentions the Hero of Time or the Master Sword. And in other games, nobody mentions Vaati except in the Four Sword games.
If you would be so kind to set “official” back stories for your characters and your games, it would do you so well. Your games proper are always the same plot over and over again (how many times has Mario saved Princess Peach, or Link slain Ganondorf?) with the same 1-dimensional characters and villains.
The only characters I know of that possess any form of an actual backstory that have been delved into is Samus Aran and occasionally Link (although Link’s backstory consistently contradicts itself because there are just so many Links).
I mean no offense to the company, not only because they are a mega-billion dollar company that can sue my ass onto the street in a heartbeat, and not only because of the rabid fanboys that would inevitably come to my house and beat me down if you did take offense, but mainly because I was once a big fan of your games, so please try to remember that I’m not trying to be rude here.
Now, back to my complaints. It would appear that your company is doing great mainly because of the hardware of your console and handheld (the Wii and DS, respectively). I applaud the creativity to whoever came up with the idea for those, but I must say that Nintendo is currently doing well only because of that. The Gamecube, from what I understand was the least popular of all the last-gen systems because there was no unique shine to it, and possibly also because it lacked online features.
That reminds me, another thing that I find frustrating with your company is the online game play of the DS and the Wii. While the other consoles use a much easier to recognize username tag, Nintendo’s consists of a random jumble of letters and numbers that would only be memorized if you wrote them down somewhere, unless you have some kind of super-photographic memory (which I do not have. In the words of Strong Bad, I have an extremely unphotographic memory. Which makes it more like a drawing, or a doodle. Like a doodle memory).
Now, the other consoles are selling as they are not only because of the graphics, but in my opinion also because of the storylines. Look at Halo for instance, it sold amazingly well and it had a good backstory if you delved into the Halo novels, and even then the Arbiter had a nice backstory that could make up for the Chief’s apparent lack of a backstory, albeit that the story is fairly commonplace, Bungie still manages to do something with it to make it work.
Then there’s also the great seller Grand Theft Auto 4, which the character was clearly defined, but it still let you do what you wanted. While this would seem like a lack of main story, the character itself was so well defined that it probably would make up for that seemingly obvious flaw which isn’t true, being that there is an actual main plotline.
I’m not saying Nintendo should go the way of Microsoft or Sony and go for more edgy games (Shadow the Hedgehog sold poorly and got terrible reviews, though it did leave a lasting impression in the player’s mind), but at least stapling an official backstory for the characters and villains would do them quite well once they run out of hardware options.
All in all, I’m trying to say that Nintendo ends up with too many 1-dimensional characters and villains with the same predictable plotline over and over again. This is especially so with the Pokemon games, which follow a DBZ style plotline (meaning: a highly predictable and repetitive plot that in the end leaves so many questions left unanswered). I’m also saying that your main franchises tend to have so many mixed up games that you reach the point when one really needs to sort it out into an official lineup. It’s either that, or 4kids has taken part in editing Japanese games and cutting out all the good stuff. I believe it is the former, but I wouldn’t put it past our editing programs to do the latter.
I hope that this letter is taken into consideration and not just thrown into the nearest trash folder like Strong Bad does whenever he gets a “how do you type with boxing gloves” email. And again, I apologize if I sounded rude at all, I did not mean to.
Oh yes, and I do not wish to disclose my name because of both rabid fanboys and stalkers. You can go ahead and put this up on the news if you like, or you can simply send a reply email. I would personally prefer the latter, being that I don’t want to make a big deal of this, but I can go either way, as long as I know you’ve taken this email into consideration.
Last edited by General Tommy on Sat Oct 31, 2009 2:07 am, edited 1 time in total.