Lead designer of Turnabout RPG.
Gender: Male
Rank: Suspect
Joined: Sun Mar 14, 2010 8:40 pm
Posts: 16
Alright, so I'm thinking about making an RPG based off this awesome series. I've only been thinking this for a few days, so my (small amount of) ideas aren't great. But here's what I've got so far, and sorry it's been so long since the last update:
Story:
(Last Edited April 4th, 6:51 PM Central Time)
It's the year 2028 (a year or so after Apollo Justice). Phoenix Wright has come back to the world of law, and his first case is a complex one. A string of murders and someone who seems desperate to get their hands on the Mason System. One night in his office studying the case, Phoenix gets a call:
"Hello, is this Mr. Wright, the attorney?"
"Yes it is. What can I do for you?"
"Well...do you remember the Mason System from the case Apollo handled that got your name cleared?"
"Yes I do. What about it"?
"It's completely unstable. Something seems to have damaged it. Can we ask you to come and help us with this problem? After all, you are the creator."
"Er...yeah, sure, I'll be right there."
By the time Phoenix had arrived, the situation had gotten much worse. The Mason System had started sucking things up, spitting them out into random intervals of time. As Phoenix saw this, he started to edge back towards the door for backup. But a pair of hands pushed him forward into the System. Everything went black.
The one who pushed Phoenix in laughed to himself. It was time for the destruction of this pitiful planet to begin. But first, he must
wait for the machine to suck the man's friends in...and then, his master shall rule over all.
Phoenix wakes up in a strange land.
Huh? Where am I? ...Dang, I can't remember anything. What happened? Did I trip on something or was I pushed into that thing?
Well, no sense sitting here...might as well walk around and see what I can find...At this point, you take control of Phoenix. After taking the dirt path out, someone jumps out at Phoenix. He's out cold before he manages to see the attacker....
(To Be Continued)
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Battle:
*Turn-based fighting
*Each charater has basic attack(s) and some character-specific Special Attacks. Also, some characters can use magic, which is pretty much just your average generic stuff (fire, water, blah blah blah).
*Fallen party members cannot be revived through a simple healing item, only at certain places (think Shining Force).
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Phoenix Wright's Info
Name: Phoenix Wright
Age: 35
Level (he is when you first get him): 1
Class: Paladin
Stats: (this isn't the way the game measures stats, it's just a baseline so you understand what to expect in general)
Health--Medium
Strength--Medium
Speed--Medium
Accuracy--Medium-High
Magic--Medium-High
Weapons:
Can use every type, but not the higher levels in any type.
Basic Attacks:
"Objection!"--Deals a moderate amount of damage, and is pretty accurate.
"Hold It!"--Deals a small amount of damage, but always hits.
Take That!"--Deals a heavy amount of damage, but pretty unaccurate.
Weapon--Uses whatever weapon is equipped (if none, attacks with punch).
Special Attacks:
Magatama Level 1--Phoenix uses the Magatama to open a single enemy's heart, lowering it's defense. Available from start. Uses 2PP.
Press--Does moderate damage to all ground enemies. Avialable at Level 3. Uses 3PP. Powers up more as you level.
Magatama Level 2--Phoenix uses the Magatama to closes his heart more, bringing his defense up. Avialable at Level 5. Uses 2PP.
Present--Throws a random piece of evidence from a pool of items (not every piece, just some of the more major ones). Can do anything from 0 damage to OHKO. Sometimes causes status changes. Available at level 7. Uses 5PP.
Magatama Level 3--Phoenix uses the Magatama to open the door to all of the enemies' hearts, lowering their defenses. Available at level 11. Uses 4 PP.
Magatama Level 4--Phoenix uses the Magatama to close the door to all his teammates hearts, raising their defenses. Availabe at level 14. Uses 5PP.
Press Level 2--Deals moderate damage to all enemies. Available at level 18. Uses 6PP.
Contradiction--A worm hole opens, sucking any single enemy into it, killing them instantly. However, you get 0 exp., and it doesn't work against all foes. Available at level 20. Uses 9PP.
Magatama Level 5--Phoenix uses the Magatama to close the door to his teammates hearts, and to open his enemies hearts. Raises your teams defense and lowers that of the enemies. Available at level 23. Uses 8PP.
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Classes (not a complete list):
(Last Updated: April 4th, 6:51 PM)
Paladin:
Can use every type of weapon, but nothing higher than Medium ones.
Best stat: Balanced
Example of character: Phoenix Wright
Info: The basic type of character. Not super strong but not weak either, these guys are good to have in your team.
Warrior:
Can only use sword type weapons (swords, doubleblades, daggers, etc.). Can use the best of the weapons, provided that they're a high enough level.
Best stat: Power
Example of character: Miles Edgeworth
Info: Made for battling, these characters can really pack a punch. Their also fast too, but they're not super great at withstanding attacks.
Mage:
Can use staffs and rods up the highest level, and ranged weapons up to the Low-Medium level.
Best stat: Magic
Example of character: Maya Fey
Info: For those who like to use magic, this is the type of character for you. They are the best at magical attacks, but they have low health and defense.
Tank:
Can't use weapons. (Probably gonna change)
Best stat: Health/Defense
Example of character: Dick Gumshoe
Info: The big guy who you generally kill off to protect other characters in your team. Can roll with a punch, and can give a good one too.
But they're slower than my little brother's brain.
Gunman:
Can use all ranged weapons, but that's it.
Best stat: Accuracy
Example of character: Wendy Oldbag (based upono her weilding that awesome toy gun)
Info: These people can hit pretty much all enemies, high or low. They can't take too much damage, but they're fairly power and land alot of hits.
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Weapon types:
Sword--Can strike any ground enemy. Can also have different elements (fire, ice, electricty) imbued into it for possible status changes on the enemy.
Long Sword--Hits any ground enemy and low flying air ones. Can have different elements imbued into it.
Crossbow--Hits any enemy. Can fire different types of bullets (armor pericing, elemental, etc.) for different effects.
Handgun--Hits any enemy. Can only fire basic bullets. You can equip two of these at once, or in conjunction with a knife.
Knife--Lower range weapon, only hitting the closest ground enemy. Can be imbued with some elements. You can equip two of these at once, or in conjunction with a handgun.
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If anyone could post their comments, hate messages, or anything else, that'd be awesome. Note that some things might change in a big way.
Last edited by georgethecow on Mon Apr 05, 2010 12:08 am, edited 4 times in total.