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Mass Effect!Topic%20Title
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As resident Mass Effect fan, I'll make this thread. What's your preferred morality route, Class, favorite race, sex buddy! Anything else that comes to mind! GO! Discuss!

I usually prefer playing the path of Renegade, but for the special arrival of Mass Effect 3 I played through 1 again as pretty much nice guy that saved everyone, but he wasn't afraid to be a badass in how he did it. My very first playthrough ever, I was a Soldier and I really didn't care for the whole just point and shoot aspect of the class (I accidentally skipped over character customization cause I'm awesome), then I picked up Adept in ME2 which is a total blast with Singularity and Warp explosions. Turians are my favorite race since Garrus, and since Garrus is Garrus who happens to be a Turian, that makes Turians my favorite race. I bet ya liked my syllogism right there. As far a sex buddies go, I usually pick Liara in ME1, but I went with Tali in ME2 and I plan on sticking with her 3.

Now that I've stirred the pot, hopefully I will get some discussion eventually. My Mahvel thread was a bit slow after it's conception, but it got poppin! Yeah Mass Effect!
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Damian Shepard believes in a peaceful resolution to every situation, leaves no stone unturned, saved the Council, and hopes he can reconcile with Ash Williams. He believed saving the Collector Base would be too dangerous, especially in the hands of the Illusive Man.

Jane Shepard awoke from Project Lazarus to a world where Wrex and the Council died because of her, and believes in stopping the Reapers regardless of the cost - but she won't allow any further harm to come to her crew (particularly Garrus). Nor will she mindlessly sacrifice lives if she isn't convinced it's worth the cost. She believed saving the Collector Base would be an insult to humanity's potential.

...Or in short, a completionist Paragon MaleShep who romanced Ashley who I've been running with since ME1, and a Renegon FemShep who romanced Garrus who I started in ME2. I may make a full Renegade for a third ME3 run if I'm up for it.

Super hyped for ME3, incidentally. Got the game all pre-loaded and ready to go.
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My Shephard just loves the gung-ho approach, breaking necks, kicking out windows, shooting first it's all in the book. Got some badass battle scars to go with. Though he's not entirely heartless, I believe 'choosing one path the entire way' doesn't really constitute roleplaying as it's kinda metagaming to get the best Para/Rene points. I accidentally started the Renegade path by going "Hmm what's that little icon?" *bang* "Oops..." so figured I'd just stick with it, enjoy the more badass style of play. Originally set out as a man who is mission focused and not afraid to hesitate to get stuff done though wasn't a total dick (Gave Tali a hug when she was sad). Though I had no idea what paragon and renegade were I'm glad to find out Renegade doesn't just mean being a massive tool it just means being a little more chaotic :garyuu:

Anyway I picked Engineer and loved it got my little drone who is like "Yo guys hey ya wanna shoot me? *zap* How bout now? How bout now? How bout now? *explodes*" Which was pretty cool especially since it opened so many people up to fist to the back of the head. I also maxed Overload and just wiped out Geth and things. I really don't know what problem the Quarians have with Geth, Tali and me would just Mass Hack/Overload our way through the things and supposedly all Quarians have great engineering capabilities.

Favourite race: Krogan cause y'know they rock and smash stuff. It's a source of great disappointment that as a PS3 owner I can't have Wrex in ME3 but oh well...maybe Grunt will be there instead.
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Pierre wrote:
Favourite race: Krogan cause y'know they rock and smash stuff. It's a source of great disappointment that as a PS3 owner I can't have Wrex in ME3 but oh well...maybe Grunt will be there instead.


Oh that's terrible. It's a pity that they don't give you the option to save Wrex in the comic you guys get :yuusaku: .

As for the metagame of accumulating Ren/Para points, most of the time I go full Renegade (well aside from treating a few people nicely). I'm racist in someways like I saved dying Salarian in Thane's recruitment mission, but I let the Batarian die in Mordin's mission. I killed the Batarian terrorist in the Bring Down the Sky mission in ME1 which in turn killed the hostages. Xavier Shepard usually never gives a fuck about anybody else's needs if it doesn't benefit himself. Yeah! He just punches reporters in the face and takes names while being a badass. He's also quite sensitive when it comes to his squadmates. Yep, he hugged Tali to make her feel better. Xavier will leave a path littered with broken hearts and bodies in order to stop the Reaper invasion!
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Oh, it's worth asking now that ME3 has multiplayer: what system is everyone playing on? I'm running PC myself.
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Blak The Great wrote:
Pierre wrote:
Favourite race: Krogan cause y'know they rock and smash stuff. It's a source of great disappointment that as a PS3 owner I can't have Wrex in ME3 but oh well...maybe Grunt will be there instead.


Oh that's terrible. It's a pity that they don't give you the option to save Wrex in the comic you guys get :yuusaku: .

As for the metagame of accumulating Ren/Para points, most of the time I go full Renegade (well aside from treating a few people nicely). I'm racist in someways like I saved dying Salarian in Thane's recruitment mission, but I let the Batarian die in Mordin's mission. I killed the Batarian terrorist in the Bring Down the Sky mission in ME1 which in turn killed the hostages. Xavier Shepard usually never gives a fuck about anybody else's needs if it doesn't benefit himself. Yeah! He just punches reporters in the face and takes names while being a badass. He's also quite sensitive when it comes to his squadmates. Yep, he hugged Tali to make her feel better. Xavier will leave a path littered with broken hearts and bodies in order to stop the Reaper invasion!


Think I let the Salarian die...though I didn't punch the reporter in the face...though I did headbutt a Krogan. Though I don't think anyone could NOT hug Tali.

Also I was playing the game second hand so didn't have the comic unfortunately.
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I play on 360, and I must say Multiplayer is a total blast. I've never been fond of the whole survival/horde mode for multiplayer, but Galaxy at War's races and classes keep it fresh. I'm glad Bioware didn't opt-out and go for competitive multiplayer.
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Logged about two hours last night. Quite good so far, if a little disappointing that there's very few dialogue choices now, even with choices set to "full decisions".
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Bolt Storm wrote:
Logged about two hours last night. Quite good so far, if a little disappointing that there's very few dialogue choices now, even with choices set to "full decisions".


Bioware I am disappointed...your audience doesn't want a simple third person shooter
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Well, I do hear the amount of dialogue choices (and the game as a whole) improves later in the game, so I'll be keeping an eye out.
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*Sigh* I can't play my copy until Friday since school takes up most of my time. Damn you calculus! Why must there be a test on Thursday!?
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Approve sooo much.

On the amazing plus side Cerberus is an official enemy now so WE MAY GET TO KILL HER
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Rebecca Shepard's a consequentalist to the bone, which means she's not afraid to shoot the few in order to save the many, as all too many people - the old Council included - have discovered across the galaxy. (This is also why she saved the Collector base). At the same time, she's not an indiscriminate killer, sparing (among others) Maelon, the rachni queen and Rana Thanoptis for one reason or another.
Social-wise, she tries to be diplomatic most of the time (to the point of actively avoiding confrontation at times), but she won't mince words if you're being a sufficiently large ass (she regrets not having been able to do this to the quarian Admiralty. Fortunately, the crowd was willing to lend a hand with that). A believer in the galactic melting pot, she detests Councillor Udina's parochialism (and, well, a lot of other things about him).
As an Infiltrator, she prefers cunning and precision to brute force. Of course, there's nothing that says they're mutually exclusive (M-98 Widow, hell yeah).

In her free time, she writes essays critiquing the sometimes-warped notion of morality that Mass Effect seems to possess.


On ME3: Ugh. I haven't played it yet, but my brother has, and his assessment so far is that while it's not quite Dragon Age 2 yet, it's getting there with ridiculous gameplay changes and forced plot elements.
Does anyone else think it's bad, or at least not up to expectations?
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I'll copy/paste my thoughts from another forum:

I'm about 8 hours in and I've been really enjoying it, but if I had to pick two problems they would be:
  • The neutered conversation system. There's a huge increase in automatic conversations, and actual conversations more often than not wind up giving Shepard two choices. What's more, I've seen one Charm/Intimidate prompt and one just-Charm prompt thus far - and the latter was setup for a romance I wasn't going to pursue. It's sort of jarring to constantly get reputation/Paragon/Renegade points when you never get to actually use them.
  • The new journal system. Lumping everything into one column and then removing any sort of progress indicator besides "done" and "not done" is just a mess, especially considering how many sidequests the game throws at you.

I didn't play DA2, so I can't compare it to that, but it's definitely got its issues. I do hear the game improves significantly about halfway through, so I'll have to wait and see.
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Man the tone of this game is so much sadder than before.
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Pierre wrote:
Man the tone of this game is so much sadder than before.


Oh yes, this game is much much sadder/darker than 2, but it still retains clever writing that I love so much. IE: Garrus and Liara complaining about how Thresher Maws that are named don't sound pleasant.

My overall thoughts of this game: It's awesome, and haters will always hate over something small and trivial. Too much of a third person shooter? Don't play soldier. Not enough RPG elements? Don't play soldier. Tired of cover based combat? What would you honestly do in a war, bring back the classy firing squads of the American Revolution?

I'm completely fine with the strict Paragon and Renegade only dialog options you get, Neutrality is for the weak and I believe that nothing gets done in a war when you're neutral to avoid rubbing someone the wrong way.
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Blak The Great wrote:
Pierre wrote:
Man the tone of this game is so much sadder than before.


Oh yes, this game is much much sadder/darker than 2, but it still retains clever writing that I love so much. IE: Garrus and Liara complaining about how Thresher Maws that are named don't sound pleasant.

My overall thoughts of this game: It's awesome, and haters will always hate over something small and trivial. Too much of a third person shooter? Don't play soldier. Not enough RPG elements? Don't play soldier. Tired of cover based combat? What would you honestly do in a war, bring back the classy firing squads of the American Revolution?

I'm completely fine with the strict Paragon and Renegade only dialog options you get, Neutrality is for the weak and I believe that nothing gets done in a war when you're neutral to avoid rubbing someone the wrong way.


I disagree with some things you say particularly the last segment. Its not a matter of neutrality as much I believe we should roleplay this properly and choose choices we believe in, which can result in a mix at times which is why I dislike how the Para/Gade system has been reworked as now I feel more pressured to stick to one path.

But yeah somebody died today, lord rest their soul.
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Pierre wrote:
I disagree with some things you say particularly the last segment. Its not a matter of neutrality as much I believe we should roleplay this properly and choose choices we believe in, which can result in a mix at times which is why I dislike how the Para/Gade system has been reworked as now I feel more pressured to stick to one path.

But yeah somebody died today, lord rest their soul.


Sorry, that last segment was meant as a joke since I've never used the middle dialogue choice in any of the previous games :P

So far I've had two die on me so far. Makes me wonder how things would turn out had they not survived the previous games.
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Blak The Great wrote:
Pierre wrote:
I disagree with some things you say particularly the last segment. Its not a matter of neutrality as much I believe we should roleplay this properly and choose choices we believe in, which can result in a mix at times which is why I dislike how the Para/Gade system has been reworked as now I feel more pressured to stick to one path.

But yeah somebody died today, lord rest their soul.


Sorry, that last segment was meant as a joke since I've never used the middle dialogue choice in any of the previous games :P

So far I've had two die on me so far. Makes me wonder how things would turn out had they not survived the previous games.


Probably be a lot less heart-rending.

I've heard reviewers guffaw about EA's claim the game is accessible to new players, and that'd probably be why, none of the emotional impact of it.
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Considering the option to skip dialogue conversations entirely is implemented is a good tell-tale sign of that claim.
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Blak The Great wrote:
Considering the option to skip dialogue conversations entirely is implemented is a good tell-tale sign of that claim.


Hardly a game if that's the case. If there's gonna be a Mass Effect 4 (though EA said 3 is the end of Shepards tale) Bioware needs to decide whether it wants to make a third person shooter or proper RPG, this on-the-face stance bothers me.
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More like Ass Effect.
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Rov wrote:
More like Ass Effect.


More like Mass Erect
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Pierre wrote:
Rov wrote:
More like Ass Effect.


More like Mass Erect

More like Ass Erect
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So I beat the game recently.

I'm afraid I'm going to have to jump in the hate van for the ending.
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Pierre wrote:
So I beat the game recently.

I'm afraid I'm going to have to jump in the hate van for the ending.


I second this, but I do not approve of the childish behavior of the Internet. "BIOWARE! The ending is god-awful fix it! We're even willing to pay for a new ending as DLC!"
Bioware announces plans to fix the ending

"The hell?! Bioware is opting out and taking the easy way out! They'll lose all artistic credibility if they fuck this up! Hey! Would you change bad endings in a movie? Why do it in a video game?"

Honestly... I hate the human race sometimes :udgy:
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Blak The Great wrote:
Pierre wrote:
So I beat the game recently.

I'm afraid I'm going to have to jump in the hate van for the ending.


I second this, but I do not approve of the childish behavior of the Internet. "BIOWARE! The ending is god-awful fix it! We're even willing to pay for a new ending as DLC!"
Bioware announces plans to fix the ending

"The hell?! Bioware is opting out and taking the easy way out! They'll lose all artistic credibility if they fuck this up! Hey! Would you change bad endings in a movie? Why do it in a video game?"

Honestly... I hate the human race sometimes :udgy:


Well yeah I'm not so ragey and frankly I'd be affronted to pay for new DLC endings plus it did get me emotionally struggling at the time.
Spoiler: ending
In hindsight it's plotholetastic but that's not what bothers me. I feel as if the sacrifice of the 'Synthesis' ending was for nothing since there's nothing....acknowledging it. No memorial no tearful goodbyes from the crew. I was expecting something like the ending of DA:origins if you sacrifice yourself you get a nice funeral where the team says goodbye and stuff. Personally I'm pretending Tali got pregnant and there's a little mini-shepard running around on the new world so I left SOME mark on the world.

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Well, BioWare has announced the 'Extended Cut', apparently free DLC (at least until 2014) that will 'explain' the endings through additional cinematics. Soooo... yeah. They're not going to change it, they're just going to build upon it, so to speak. Thoughts?
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DudeWithAMask wrote:
Well, BioWare has announced the 'Extended Cut', apparently free DLC (at least until 2014) that will 'explain' the endings through additional cinematics. Soooo... yeah. They're not going to change it, they're just going to build upon it, so to speak. Thoughts?


I'll be fine just so long as I can find out what the hell the GREEN *wink wink* ending means. It has strong implications that leave me worried about the Galaxy. If I can find out that Shepard isn't a bigger mass murderer than the reapers I'll be happy.

Spoiler: Ending obviously
I was more bothered by the lack of....value to my sacrifice. To compare let's go to Dragon Age 1. It can end with a sacrifice and you get a nice funeral scene where the companions all say something about what goes on next but more or less you feel appreciated. Drag the big memorial out of the Normandy's wreck and show Joker carving my name in it with a knife or something. Then show the same memorial sticking around years into the future and I'll be happy. *CRAZY* ALSO MAKE TALI PREGNANT SO THAT THE SHEPARD LEGACY LIVES ON!!!! *END CRAZY*


Though yeah I'm glad they ain't outright changing it in some aspects, I know it's full of plotholes and some folks will just explode at the fact that's not fixed but it would show very little integrity for the writers to go back on their word and utterly retcon the finale as a dream or something.

In more positive news apparently free DLC with multiplayer characters and maps next week!
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Finished the game yesterday.

Spoiler: Thoughts
Gameplay was leaps and bounds ahead of the previous games, despite a few minor issues (chiefly: weight system could be very limiting at times; wonky controls when sprinting vs. taking cover; questionable sniper rifle balance (can't really speak about the other weapons); being objectively superior; lame journal)

Story was pretty good, though the only really memorable parts were Priority: Tuchanka, the Rannoch arc, and Grissom Academy. Lack of neutral conversation options didn't bother me since one of the other two would pretty much always cover what I wanted (except for a handful of places, particularly the part where Wrex says he's going to ask for a new krogan world).

Then I smashed Kai Leng's sword and gave him an omni-blade of righteousness in the gut and IT WAS EPIC.


Okay, the ending...

Things get pretty surreal after Shepard wakes up from Harbinger's beam, but I guess I can forgive. The final confrontation with the Illusive Man was pretty awesome, especially when you convince him to suicide - a nice call back to ME1 and Saren. Shepard sitting with a dying Anderson, looking up at Earth through the viewport was a pretty touching moment and frankly, as good a time as any for the credits to roll.

Then Shepard takes the lift up to the Starchild's Throne.
My only reaction from that point on until the "plz buy DLC!" screen was "What."

Final thought: I probably should have listened to Marauder Shields.

Oh, and for your enjoyment:
Mass Effect 3 Animal House Ending
Leaked ME3 Extended Cut Script

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KingRaptor wrote:
Finished the game yesterday.

Spoiler: Thoughts
Gameplay was leaps and bounds ahead of the previous games, despite a few minor issues (chiefly: weight system could be very limiting at times; wonky controls when sprinting vs. taking cover; questionable sniper rifle balance (can't really speak about the other weapons); being objectively superior; lame journal)

Story was pretty good, though the only really memorable parts were Priority: Tuchanka, the Rannoch arc, and Grissom Academy. Lack of neutral conversation options didn't bother me since one of the other two would pretty much always cover what I wanted (except for a handful of places, particularly the part where Wrex says he's going to ask for a new krogan world).

Then I smashed Kai Leng's sword and gave him an omni-blade of righteousness in the gut and IT WAS EPIC.


Okay, the ending...

Things get pretty surreal after Shepard wakes up from Harbinger's beam, but I guess I can forgive. The final confrontation with the Illusive Man was pretty awesome, especially when you convince him to suicide - a nice call back to ME1 and Saren. Shepard sitting with a dying Anderson, looking up at Earth through the viewport was a pretty touching moment and frankly, as good a time as any for the credits to roll.

Then Shepard takes the lift up to the Starchild's Throne.
My only reaction from that point on until the "plz buy DLC!" screen was "What."

Final thought: I probably should have listened to Marauder Shields.

Oh, and for your enjoyment:
Mass Effect 3 Animal House Ending
Leaked ME3 Extended Cut Script


It's all space magic post-beam but I think I'll avoid that leaked script, rather their big fix is actually cool when I replay for the ending.

What I think is HILARIOUS is when I was reading the art book.

Spoiler: Endgame
So the artbook had some interesting pictures, originally the illusive man was going to transform and be a final boss.Here's a reference. So you'll notice that the comment says they rejected this form because THEY WANTED THE FINAL FIGHT TO BE AGAINST SOMEONE THEY KNEW RATHER THAN A RANDOM MONSTER. Such as...I don't know....a marauder?


Marauder Shields...he died protecting us from the ending.
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Re: Mass Effect!Topic%20Title
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I bought Mass Effect 1 about two years ago after hearing good reviews. I finally started playing it last week, and it is awesome. I'm playing as the standard Shepard. I couldn't really be bothered customising. I nearly went for something other than soldier but I wasn't too sure what tech and biotic entailed when I was at that screen. In retrospect I'm glad I stuck with soldier because even though it's boring, at least it's simple haha. Are biotic and tech powers hard to use?

Anyway, I didn't actually know about the paragon/renegade thing until quite far down the line. It seems I had been mostly paragon though anyway, which would have been the way I had done things. I ended up using a glitch to max out my paragon because of the guy I didn't want to have to kill in Feros. I've not finished the game yet, I'm just about to go to Ilos.

Only thing I can complain about, which is a personal preference, is that I don't like the amount of combat and the real time format of it. I find it quite hard and not really that enjoyable. I get a sense of achievement once it's over but meh, I'm much more of a turn based person, if I have to do combat at all that is. Won't stop me getting the other two though.

P.S: I HATE the Mako. I hear it's not in 2 and 3. What do you use instead then?

EDIT: Btw I got with Ashley, not because I liked her but in ME1 it's either her or Liara who I never felt the chemistry with. She just popped it out of the blue (get it ;)) one day and it seemed weird, so I thought I'd go for Ashley.
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Turn based combat in a Western RPG? HA! Don't be silly.
Nah Biotic and Tech powers aren't hard to use at all, if anything I find Biotic powers the most satisfying. Nothing beats leaving a guy floating in the air helpless until you send him flying into the stratosphere!

In regards to the Mako, there are no vehicles that you use. Aside from the Hammerhead tank which is rarely utilized in Mass Effect 2.

And not romancing Liara? Bah Liara is so awesomely innocent! Both Ashley and Kaiden are terrible characters, I've never liked the human soldier squadmate in all three games.
I'm Blak, and I have shit taste.
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Blak The Great wrote:
Turn based combat in a Western RPG? HA! Don't be silly.
Nah Biotic and Tech powers aren't hard to use at all, if anything I find Biotic powers the most satisfying. Nothing beats leaving a guy floating in the air helpless until you send him flying into the stratosphere!

In regards to the Mako, there are no vehicles that you use. Aside from the Hammerhead tank which is rarely utilized in Mass Effect 2.

And not romancing Liara? Bah Liara is so awesomely innocent! Both Ashley and Kaiden are terrible characters, I've never liked the human soldier squadmate in all three games.


My experience of Tech powers seems to be "Push button to hurt people" I've not really understood how they are different but no it's no big deal and it gets even simpler in later games.

Though Tech is far superior to biotics. Sure it's nice to make Aliens float through the sky but what about Armour? Oh noes! Wanna make that giant robot stomp his mate? Done! Summon Mighty Explosive drones with no fear of death!
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Pierre wrote:
My experience of Tech powers seems to be "Push button to hurt people" I've not really understood how they are different but no it's no big deal and it gets even simpler in later games.

Though Tech is far superior to biotics. Sure it's nice to make Aliens float through the sky but what about Armour? Oh noes! Wanna make that giant robot stomp his mate? Done! Summon Mighty Explosive drones with no fear of death!


That's why I bring Tech users with me! Garrus and Tali are my bestest buddies.
I'm Blak, and I have shit taste.
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Blak The Great wrote:
Pierre wrote:
My experience of Tech powers seems to be "Push button to hurt people" I've not really understood how they are different but no it's no big deal and it gets even simpler in later games.

Though Tech is far superior to biotics. Sure it's nice to make Aliens float through the sky but what about Armour? Oh noes! Wanna make that giant robot stomp his mate? Done! Summon Mighty Explosive drones with no fear of death!


That's why I bring Tech users with me! Garrus and Tali are my bestest buddies.


And that's a smooth dodge of the Tech VS Biotic debate by Blak!


Of note: The Krogan Battlemaster Vanguard is reasonably broke online I mean...it's like the guys never playtested it or just decided 'right what would be amazing?'
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Multiplayer treats me like shit honestly. I grind for hours for credits for my friends and I still get crap out of Spectre Packs, the Premium Spectre packs less so. Thought from what I've seen I wouldn't say Krogan Vanguard is broken since Barrier no longer replenishes actual barriers now instead it just soaks up damage and causes a longer recharge on powers. Biotic Charge is far slower compared to other races. I'd still say Human Vanguard is OP since all I do is Charge, Nova, Charge, Nova, Charge, Nova. Boom! Dead. The only bad thing about playing Vanguard online is the input lag. I've died countless times simply because my character refuses to charge when I mash the charge button. Grr.
I'm Blak, and I have shit taste.
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Blak The Great wrote:
Multiplayer treats me like shit honestly. I grind for hours for credits for my friends and I still get crap out of Spectre Packs, the Premium Spectre packs less so. Thought from what I've seen I wouldn't say Krogan Vanguard is broken since Barrier no longer replenishes actual barriers now instead it just soaks up damage and causes a longer recharge on powers. Biotic Charge is far slower compared to other races. I'd still say Human Vanguard is OP since all I do is Charge, Nova, Charge, Nova, Charge, Nova. Boom! Dead. The only bad thing about playing Vanguard online is the input lag. I've died countless times simply because my character refuses to charge when I mash the charge button. Grr.


Yes Lag destroys Vanguards.

Yet I still think Krogan vanguard is pretty broken since it makes Krogan fast and removes the glass cannon drawback.
Ok so you can't biotic charge as quickly, you don't want to so much as a Krogan, you want to heavy melee to get your Rage going then regular melee stuff to death. Go one-to-one with Primes and Win because they don't have an instant kill.

So wave 10 defending a point against geth everyone is down but me on one health snippet to go.
Hold the place for about 3 minutes against endless pyros and hunters an rockets and pyros.

Regenning a shield entirely that big is no joke so slowing down powers with barrier isn't such a problem with the right build which for me is a single pistol AND MY FIST.
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